Difference between revisions of "Tu-2S-59"
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
{{break}} | {{break}} | ||
− | The '''{{Specs|name}}''' is a | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian bomber {{Battle-rating}}. It was introduced in [[Update 1.29]]. |
− | + | The Tu-2S-59 is an extremely versatile ground attacker, with a moderate payload better suited for destroying ground targets than bases. Although the tactics are different for arcade battles, in Realistic, the plane should be flown quite aggressively. It is recommended to equip the 4 x 500 kg bombs (or just two if the modules haven't been acquired yet) in order to destroy as many armoured foes as possible. Additionally, use a two-second bomb delay to allow ample time to escape the blast radius. | |
− | The Tu-2S-59 is an extremely versatile ground attacker, with a moderate payload better suited for destroying ground targets than bases. Although the tactics are different for arcade battles, in Realistic, the plane should be flown quite aggressively. It is recommended to equip the 4 x 500 kg bombs (or just two if the modules haven't been acquired yet) in order to destroy as many | ||
− | The defining feature of the Tu-2S-59 is its single defensive 20 mm cannon in place of the 12.7 mm machine gun found on the two older models. Other than that and its increased BR, there isn't much difference between this and the older Tu-2S and Tu-2S-44. See above for battle tactics. | + | The defining feature of the Tu-2S-59 is its single defensive 20 mm cannon in place of the 12.7 mm machine gun found on the two older models. Other than that and its increased BR, there isn't much difference between this and the older [[Tu-2S]] and [[Tu-2S-44]]. See above for battle tactics. |
== General info == | == General info == | ||
Line 40: | Line 39: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 522 || 503 || {{Specs|ceiling}} || 32.0 || 32.8 || 4.6 || 4.6 || 326 |
|- | |- | ||
! colspan="8" | ''Upgraded'' | ! colspan="8" | ''Upgraded'' | ||
|- | |- | ||
! colspan="2" | Max Speed<br>(km/h at 7,300 m) | ! colspan="2" | Max Speed<br>(km/h at 7,300 m) | ||
− | ! rowspan="2" | Max altitude (meters) | + | ! rowspan="2" | Max altitude<br>(meters) |
− | ! colspan="2" | Turn time (seconds) | + | ! colspan="2" | Turn time<br>(seconds) |
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" | Take-off run (meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 57: | Line 56: | ||
! RB | ! RB | ||
|- | |- | ||
− | | ? || ? || | + | | ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 326 |
|- | |- | ||
|} | |} | ||
Line 66: | Line 65: | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat | + | ! Combat flaps |
− | ! Take-off | + | ! Take-off flaps |
− | ! Landing | + | ! Landing flaps |
! Air brakes | ! Air brakes | ||
! Arrestor gear | ! Arrestor gear | ||
Line 82: | Line 81: | ||
! rowspan="2" | Wing-break speed<br>(km/h) | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
! rowspan="2" | Gear limit<br>(km/h) | ! rowspan="2" | Gear limit<br>(km/h) | ||
− | ! rowspan="2" | Combat | + | ! rowspan="2" | Combat flaps<br> (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
Line 88: | Line 87: | ||
! - | ! - | ||
|- | |- | ||
− | | | + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~8 || ~4 |
|- | |- | ||
|} | |} | ||
Line 101: | Line 100: | ||
! Radiator<br>(km/h) | ! Radiator<br>(km/h) | ||
|- | |- | ||
− | | < 360 || < 360 || < 440 || > | + | | < 360 || < 360 || < 440 || > 302 |
|- | |- | ||
|} | |} | ||
Line 115: | Line 114: | ||
! WEP Engine power | ! WEP Engine power | ||
|- | |- | ||
− | | 1, | + | | 1,550 m || 1,670 hp || 1,967 hp |
|- | |- | ||
! colspan="3" | Setting 2 | ! colspan="3" | Setting 2 | ||
Line 123: | Line 122: | ||
! WEP Engine power | ! WEP Engine power | ||
|- | |- | ||
− | | 4,700 m || | + | | 4,700 m || 1,410 hp || 1,661 hp |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |||
− | |||
|} | |} | ||
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=== Suspended armament === | === Suspended armament === | ||
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | ||
− | {{main|FAB- | + | {{main|FAB-100 (100 kg)|FAB-250M43 (250 kg)|FAB-500 (500 kg)|FAB-1000 (1,000 kg)}} |
− | The '''''{{PAGENAME}}''''' can be outfitted with the following | + | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: |
* 2 x 250 kg FAB-250M43 bombs (500 kg total) | * 2 x 250 kg FAB-250M43 bombs (500 kg total) | ||
* 9 x 100 kg FAB-100 bombs (900 kg total) | * 9 x 100 kg FAB-100 bombs (900 kg total) | ||
− | * 2 x | + | * 2 x 500 kg FAB-500 bombs + 2 x 250 kg FAB-250M43 bombs (1,500 kg total) |
* 4 x 500 kg FAB-500 bombs (2,000 kg total) | * 4 x 500 kg FAB-500 bombs (2,000 kg total) | ||
* 2 x 500 kg FAB-500 bombs (1,000 kg total) | * 2 x 500 kg FAB-500 bombs (1,000 kg total) | ||
− | * 1 x 1,000 kg FAB-1000 | + | * 1 x 1,000 kg FAB-1000 bomb (1,000 kg total) |
− | * | + | * 1 x 1,000 kg FAB-1000 bomb + 2 x 250 kg FAB-250M43 bombs (1,500 kg total) |
− | * | + | * 1 x 1,000 kg FAB-1000 bomb + 2 x 500 kg FAB-500 bombs (2,000 kg total) |
=== Defensive armament === | === Defensive armament === | ||
Line 171: | Line 162: | ||
The '''''{{PAGENAME}}''''' is defended by: | The '''''{{PAGENAME}}''''' is defended by: | ||
− | * 1 x | + | * 1 x 20 mm B-20E cannon, rear dorsal turret (120 rpg) |
− | * 1 x 12.7 mm Berezin UB machine gun, | + | * 1 x 12.7 mm Berezin UB machine gun, front dorsal turret (190 rpg) |
− | * 1 x | + | * 1 x 12.7 mm Berezin UB machine gun, rear ventral turret (350 rpg) |
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | Once spawned (~ 3500 m) | + | Once spawned (~ 3500 m), locate what ground targets to engage. It is suggested to engage the targets farthest from the enemy's airfield in order to avoid detection. Attack pillboxes (light or heavy, it doesn't matter with 500 kg bombs) as these don't move. Only engage the AI tanks if there are no pillboxes, and if engaging the tanks, judge the speed of the tank column, and release the bombs, making sure to lead where the tanks will be as the bombs fall, not where they are in that moment. |
− | When bombing anything, note that the center of the reticle should be aimed below the target by about a | + | When bombing anything, note that the center of the reticle should be aimed below the target by about a centimetre (looking at the screen). This will allow the bombs maximum precision. When releasing the two bombs from the bomb bay, hold the flight pattern for about 1/2 a second longer than normal to compensate for the opening of the bomb bay doors. Once the payload has dropped, begin attacking artillery and AAA guns with the 20 mm cannons. Fire in short bursts to conserve ammo, as the more of these light targets are destroyed, the better. Never attack light pillboxes with the frontal cannons! The ammo spent attempting to destroy these (~200 rounds) isn't worth it! Always attack lighter targets, or if the situation presents itself, enemy aircraft. Once the bombs and cannon ammo are/is exhausted, then high-tail it back to the airfield. Fully upgraded, the Tu-2S-59 can maintain ~450 km/h on the deck, no problem. Be careful upon landing, as the plane tends to stall at ~175 km/h. Rearm, and repeat! |
====Specific enemies worth noting==== | ====Specific enemies worth noting==== | ||
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)--> | <!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)--> | ||
− | Unfortunately for the Tu-2S-59, it has a battle rating of 6.3 . This is a double-edged sword, as on one hand, the Tu-2S-59 | + | Unfortunately for the Tu-2S-59, it has a battle rating of 6.3. This is a double-edged sword, as on one hand, the Tu-2S-59 has to fight enemy jets, notably the Horten 229 and the Me-262, but on the other hand, these pilots are typically experienced and won't sacrifice their altitude for a ground pounding Tu-2. However, should the Tu-2S-59 be engaged, here are some suggestions per plane. |
− | Do not | + | Do not engage a fighter on purpose, the following is only for defensive and survival reference |
'''[[Ho_229_V3|Horten 229]]'''<br> | '''[[Ho_229_V3|Horten 229]]'''<br> | ||
Line 191: | Line 182: | ||
'''[[Me 262 A-1a|Me 262 A-1]] and [[Me_262_A-1/U4|A-1/U4 Pulkzerstorer]]'''<br> | '''[[Me 262 A-1a|Me 262 A-1]] and [[Me_262_A-1/U4|A-1/U4 Pulkzerstorer]]'''<br> | ||
− | These planes are a tough opponent. They are fast and possess better | + | These planes are a tough opponent. They are fast and possess better armour than the 262, so the turrets are not going to be as effective in destroying these enemies. Again, if the enemy is below or on equal altitude as the Tu-2S-59, force a head on pass and run after it ends (if able). Use the turrets, but know that these planes are designed to be bomber-hunters, and are ruthlessly efficient in their task. |
'''[[F-80A-5|F-80A]], [[F-80C-10|F-80C]] & [[F-84B-26|F-84B-26]]'''<br> | '''[[F-80A-5|F-80A]], [[F-80C-10|F-80C]] & [[F-84B-26|F-84B-26]]'''<br> | ||
− | Although most matches with the Tu-2S-59 will be on the Berlin map, mixed battles and alternate history is always | + | Although most matches with the Tu-2S-59 will be on the Berlin map, mixed battles and alternate history is always a possibility. For these planes, use the same tactics. Force a head on, and then run after. Use the turrets to attack them while withdrawing. |
''Late War Props (Spitfire 24, Fw-190 D-13, F8F, etc.)''<br> | ''Late War Props (Spitfire 24, Fw-190 D-13, F8F, etc.)''<br> | ||
Line 221: | Line 212: | ||
! Type | ! Type | ||
|- | |- | ||
− | | Controllable || rowspan="2" | Not | + | | Controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Separate || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable |
|- | |- | ||
|} | |} | ||
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|- | |- | ||
| I | | I | ||
− | | Fuselage | + | | Fuselage repair |
| Radiator | | Radiator | ||
| | | | ||
Line 243: | Line 234: | ||
| Compressor | | Compressor | ||
| Airframe | | Airframe | ||
− | | New 12 mm MGs | + | | New 12 mm MGs |
− | | PKD- | + | | PKD-2 |
|- | |- | ||
| III | | III | ||
− | | Wings | + | | Wings repair |
| Engine | | Engine | ||
| | | | ||
Line 255: | Line 246: | ||
| IV | | IV | ||
| | | | ||
− | | Engine | + | | Engine injection |
| Cover | | Cover | ||
− | | New 20 mm | + | | New 20 mm cannons |
− | | New 20 mm | + | | New 20 mm cannons (turret) |
|- | |- | ||
|} | |} | ||
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'''Pros:''' | '''Pros:''' | ||
* Fast, for a medium bomber | * Fast, for a medium bomber | ||
− | * High wing rip speed (over 700 | + | * High wing rip speed (over 700 km/h) |
* Air spawn in RB. | * Air spawn in RB. | ||
− | * Very easy to land and | + | * Very easy to land and take-off |
* Decent payload | * Decent payload | ||
* Forward-firing ShVAK cannons, can be useful in a head on engagement | * Forward-firing ShVAK cannons, can be useful in a head on engagement | ||
Line 275: | Line 266: | ||
* Twin tail design leaves little restriction on back gunners | * Twin tail design leaves little restriction on back gunners | ||
* Decently agile for its size | * Decently agile for its size | ||
− | * | + | * Guaranteed to put out fires on fuel tanks due to pressurized gas system |
* Very efficient in taking out individual ground targets | * Very efficient in taking out individual ground targets | ||
* Individual bomb drops, very effective in tank battles | * Individual bomb drops, very effective in tank battles | ||
Line 289: | Line 280: | ||
* Will extinguish fire but sometimes it will just burn out before the fuel tanks seal in time | * Will extinguish fire but sometimes it will just burn out before the fuel tanks seal in time | ||
* Relatively small defensive armament | * Relatively small defensive armament | ||
− | * Only one pilot and is not protected by | + | * Only one pilot and is not protected by armour from the front |
− | * High-ish stall speed (175 | + | * High-ish stall speed (175 km/h, more of a pain when taking off / landing) |
* Although it is fast, everything else is faster | * Although it is fast, everything else is faster | ||
* Performance starts to degrade with altitude | * Performance starts to degrade with altitude | ||
* Low amount of cannon ammo (150 rounds per gun) | * Low amount of cannon ammo (150 rounds per gun) | ||
− | * Camouflages need to be unlocked by bombing bases | + | * Camouflages need to be unlocked by bombing bases at which it is not that effective compared to other nation's bombers |
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' | + | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == |
Revision as of 08:10, 12 April 2019
Contents
This page is about the Russian bomber Tu-2S-59. For other uses, see Tu-2 (Family). |
Description
The Tu-2S-59 is a rank IV Russian bomber
with a battle rating of 6.0 (AB/SB) and 5.7 (RB). It was introduced in Update 1.29.
The Tu-2S-59 is an extremely versatile ground attacker, with a moderate payload better suited for destroying ground targets than bases. Although the tactics are different for arcade battles, in Realistic, the plane should be flown quite aggressively. It is recommended to equip the 4 x 500 kg bombs (or just two if the modules haven't been acquired yet) in order to destroy as many armoured foes as possible. Additionally, use a two-second bomb delay to allow ample time to escape the blast radius.
The defining feature of the Tu-2S-59 is its single defensive 20 mm cannon in place of the 12.7 mm machine gun found on the two older models. Other than that and its increased BR, there isn't much difference between this and the older Tu-2S and Tu-2S-44. See above for battle tactics.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 7,300 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
522 | 503 | 9500 | 32.0 | 32.8 | 4.6 | 4.6 | 326 |
Upgraded | |||||||
Max Speed (km/h at 7,300 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
??? | ??? | 9500 | ??.? | ??.? | ??.? | ??.? | 326 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
520 | ~8 | ~4 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 360 | < 360 | < 440 | > 302 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
1,550 m | 1,670 hp | 1,967 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,700 m | 1,410 hp | 1,661 hp |
Survivability and armour
- 15 mm Steel plate behind the pilot.
- 6 mm Steel plate to the left of cockpit dorsal gunner.
- 8, 15 mm Steel plates in front of the cockpit dorsal gunner.
- 12, 15 mm Steel plates in front of the rear dorsal gunner.
- 8 mm Steel plate under the ventral gunner.
- 12 mm Steel plate in front of the ventral gunner.
Armaments
Offensive armament
The Tu-2S-59 is armed with:
- 2 x 20 mm ShVAK cannons, wing-mounted (150 rpg = 300 total)
Suspended armament
The Tu-2S-59 can be outfitted with the following ordnance:
- 2 x 250 kg FAB-250M43 bombs (500 kg total)
- 9 x 100 kg FAB-100 bombs (900 kg total)
- 2 x 500 kg FAB-500 bombs + 2 x 250 kg FAB-250M43 bombs (1,500 kg total)
- 4 x 500 kg FAB-500 bombs (2,000 kg total)
- 2 x 500 kg FAB-500 bombs (1,000 kg total)
- 1 x 1,000 kg FAB-1000 bomb (1,000 kg total)
- 1 x 1,000 kg FAB-1000 bomb + 2 x 250 kg FAB-250M43 bombs (1,500 kg total)
- 1 x 1,000 kg FAB-1000 bomb + 2 x 500 kg FAB-500 bombs (2,000 kg total)
Defensive armament
The Tu-2S-59 is defended by:
- 1 x 20 mm B-20E cannon, rear dorsal turret (120 rpg)
- 1 x 12.7 mm Berezin UB machine gun, front dorsal turret (190 rpg)
- 1 x 12.7 mm Berezin UB machine gun, rear ventral turret (350 rpg)
Usage in battles
Once spawned (~ 3500 m), locate what ground targets to engage. It is suggested to engage the targets farthest from the enemy's airfield in order to avoid detection. Attack pillboxes (light or heavy, it doesn't matter with 500 kg bombs) as these don't move. Only engage the AI tanks if there are no pillboxes, and if engaging the tanks, judge the speed of the tank column, and release the bombs, making sure to lead where the tanks will be as the bombs fall, not where they are in that moment.
When bombing anything, note that the center of the reticle should be aimed below the target by about a centimetre (looking at the screen). This will allow the bombs maximum precision. When releasing the two bombs from the bomb bay, hold the flight pattern for about 1/2 a second longer than normal to compensate for the opening of the bomb bay doors. Once the payload has dropped, begin attacking artillery and AAA guns with the 20 mm cannons. Fire in short bursts to conserve ammo, as the more of these light targets are destroyed, the better. Never attack light pillboxes with the frontal cannons! The ammo spent attempting to destroy these (~200 rounds) isn't worth it! Always attack lighter targets, or if the situation presents itself, enemy aircraft. Once the bombs and cannon ammo are/is exhausted, then high-tail it back to the airfield. Fully upgraded, the Tu-2S-59 can maintain ~450 km/h on the deck, no problem. Be careful upon landing, as the plane tends to stall at ~175 km/h. Rearm, and repeat!
Specific enemies worth noting
Unfortunately for the Tu-2S-59, it has a battle rating of 6.3. This is a double-edged sword, as on one hand, the Tu-2S-59 has to fight enemy jets, notably the Horten 229 and the Me-262, but on the other hand, these pilots are typically experienced and won't sacrifice their altitude for a ground pounding Tu-2. However, should the Tu-2S-59 be engaged, here are some suggestions per plane.
Do not engage a fighter on purpose, the following is only for defensive and survival reference
Horten 229
This plane is agile, fast, and dangerous, possessing a pair of Mk 103 cannons. When engaged with one of these planes, force a head-on pass if he is either below or on equal altitude as the Tu-2S-59. Once the pass has concluded, and if neither of the two are down, push the throttle to WEP and run. When the 229 turns to pursue, it will catch up. Use the defensive turrets at this point, as these are the Tu-2S-59's only hope for making it out alive. Aim for the pilot.
Me 262 A-1 and A-1/U4 Pulkzerstorer
These planes are a tough opponent. They are fast and possess better armour than the 262, so the turrets are not going to be as effective in destroying these enemies. Again, if the enemy is below or on equal altitude as the Tu-2S-59, force a head on pass and run after it ends (if able). Use the turrets, but know that these planes are designed to be bomber-hunters, and are ruthlessly efficient in their task.
F-80A, F-80C & F-84B-26
Although most matches with the Tu-2S-59 will be on the Berlin map, mixed battles and alternate history is always a possibility. For these planes, use the same tactics. Force a head on, and then run after. Use the turrets to attack them while withdrawing.
Late War Props (Spitfire 24, Fw-190 D-13, F8F, etc.)
These are a somewhat rare occurrence at the BR of 6.3, however they should never be ignored. If possible, run back to base and don't commit to a head on with props, as they have a little more time to aim their shots and steady their plane. Rely mostly on the defensive turrets if needed.
Player-Controlled Flak (Kugelblitz, Crusader AA, etc.)
These are the bane of bombers (especially medium-sized ones such as the Tu-2S-59). When the tracers fly, don't risk a dive. Circle around or find some unsuspecting flanker that is outside the cover of these AAA guns.
Counter-tactics
If confronted with an enemy Tu-2S-59, initiate a head on pass but then pitch up and stall their plane out. Additionally, maintain a safe altitude and utilize Boom & Zoom tactics, but it is worth noting that the Tu-2 is able to turn adequately.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Not auto controlled |
Controllable Auto control available |
Controllable Auto control available |
Separate | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage repair | Radiator | Turret 12 mm | ||
II | Compressor | Airframe | New 12 mm MGs | PKD-2 | |
III | Wings repair | Engine | Offensive 20 mm | Turret 20 mm | |
IV | Engine injection | Cover | New 20 mm cannons | New 20 mm cannons (turret) |
Pros and cons
Pros:
- Fast, for a medium bomber
- High wing rip speed (over 700 km/h)
- Air spawn in RB.
- Very easy to land and take-off
- Decent payload
- Forward-firing ShVAK cannons, can be useful in a head on engagement
- Not as vulnerable as other 4-engine bombers
- Twin tail design leaves little restriction on back gunners
- Decently agile for its size
- Guaranteed to put out fires on fuel tanks due to pressurized gas system
- Very efficient in taking out individual ground targets
- Individual bomb drops, very effective in tank battles
- Engines can cool down even with a 100% throttle
- Can pretty much WEP indefinitely
- Just need to research one modification for all payload options
- Cheap repair cost
- Has a lot of unlockable camouflages
Cons:
- Matchmaking pits the Tu-2S against jets and late/post war props
- Only two bombs when stock
- Will extinguish fire but sometimes it will just burn out before the fuel tanks seal in time
- Relatively small defensive armament
- Only one pilot and is not protected by armour from the front
- High-ish stall speed (175 km/h, more of a pain when taking off / landing)
- Although it is fast, everything else is faster
- Performance starts to degrade with altitude
- Low amount of cannon ammo (150 rounds per gun)
- Camouflages need to be unlocked by bombing bases at which it is not that effective compared to other nation's bombers
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
USSR bombers | |
---|---|
SB and Ar | SB 2M-100 · SB 2M-103 · SB 2M-103 MV-3 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105 · Ar-2 |
Yer-2 (petrol) | Yer-2 (M-105) · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (M-105R) LU |
Yer-2 (diesel) | Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l) |
Tu | Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4 |
Pe | Pe-2-1 · Pe-2-31 · Pe-2-83 · Pe-2-110 · Pe-2-205 · Pe-2-359 · Pe-8 |
IL | DB-3B · IL-4 |
Po | Po-2 · Po-2M |
Other | MBR-2-M-34 · TB-3M-17-32 · Yak-4 · Be-6 |
Lend-Lease | ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30 |