Difference between revisions of "Meteor F Mk 3"

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(Added basic information and tables.)
(Restored page from version archived 10-12-18. Again history section was non-existent so i borrowed the historical description from the game client.)
Line 16: Line 16:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,096 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 22: Line 22:
 
! rowspan="2" |Take-off run<br>(meters)
 
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! ABN1K2-J
+
! AB
 
! RB
 
! RB
 
! AB
 
! AB
Line 29: Line 29:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
| 718 || 694 || {{Specs|ceiling}} || 20.9 || 21.5 || 17.9 || 16.7 || 550
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,096 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
Line 46: Line 46:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
| 795 || 755 || {{Specs|ceiling}} || 19.6 || 20.0 || 27.7 || 22.5 || 550
 
|-
 
|-
 
|}
 
|}
Line 61: Line 61:
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 77: Line 77:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 520 || ~9 || ~4
 
|-
 
|-
 
|}
 
|}
Line 90: Line 90:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 450 || < 600 || < 520 || > 350
 
|-
 
|-
 
|}
 
|}
Line 96: Line 96:
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
* No armour plating
+
* 38 mm Bulletproof glass in cockpit front.
* No armour glazing
+
* 12.7 mm Steel plate behind the pilot.
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
+
* 12.7 mm Steel plate in the nose.
* More fuel tanks located in wings near the fuselage
+
 
 +
* Critical components located at the front and in the wings of the aircraft (fuel, pilot, engine, controls)
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
{{main|MAC 1934 (7.5 mm)}}
+
 
 +
{{main|Hispano Mk.V (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
* 4 x 20 mm Hispano Mk.V cannon, nose-mounted (200 rpg top, 190 rpg bottom = 780 total)
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
 
<!--=== Suspended armament ===
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 
 
<!--
 
<!--
 
=== Defensive armament ===
 
=== Defensive armament ===
Line 120: Line 120:
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
 +
The toughest enemies to be encountered are perhaps the [[Ki-200]] / [[Me 163 B|Me 163]], and the [[Ho 229 V3|Horten 229]]. These aircraft are faster and have better acceleration.
 +
 +
To combat a Ho 229: The flying wing has a worse roll rate than the Meteor so scissors are the best way to counter them. Doing a split-S or an Immelmann is not recommended as the Ho229 has better energy retention.
 +
 +
Me 163B and the Ki-200 are in theory easier since the main priority is to simply make them run out of fuel without getting hit. The Mark 3 has a higher wing lift to mass ratio, thus it can barely out turn the rocket planes (even with their rocket engines enabled), but this is very dangerous and only the better skilled pilot will come out of a turn fight alive.
 +
 +
If the enemy is smart enough to go down to gather a little more speed for the extra manoeuvrability, go up instead and roll over the enemy. If the enemy goes up, go up with it but be prepared for when it wants to strike you, if it does roll yourself over to provided the minimum surface area that he can attack, and pitch down to the earth (to gather a little more speed for the extra manoeuvrability). Continue doing this until the rocket plane gives up or runs out of fuel.
 +
 +
Do not chase the rocket plane directly if they decide to flee, but climb slightly faster than the best rate of climb (approximately 190 knots/350 kmh/220 mph) and if he flies directly overhead for the strike, simply perform a shallow dive and pull a horizontal turn to ruin their approach. Continue doing this until they run out of fuel.
  
 
===Modules===
 
===Modules===
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
+
! colspan="1" | Tier
!colspan = "2"| Flight performance
+
! colspan="2" | Flight performance
!colspan = "1"| Survivability
+
! colspan="1" | Survivability
!colspan = "2"| Weaponry
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
Line 158: Line 167:
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Fast Turn Rate
 +
* 4x20mm Cannons that are accurate
 +
* Air Targets Ammo Belt
 +
* Default ammo belts are excellent
 +
* Decent climb rate and energy retention
 +
* Decent Maneuverability at low speeds
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Low top speed
 +
* Can rip wings easily (500mph+)
 +
* Sub-Average Roll Rate
 +
* Poor Rear Cockpit Visibility (Hurts when performing scissors with the Ho229)
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article. -->
 +
The Gloster Meteor was the RAF’s first jet powered aircraft, and the only Allied jet to see combat in the Second World War. An all-metal, single-seat fighter with two turbojet engines, it first entered service in 1944. The aircraft's development started in August 1940 and was given Air Ministry approval in November of the same year. The Ministry of Aircraft Production drew up the official F.9/40 specifications for a heavy interceptor fighter to be designated as Type G.41; the first prototype fighter flew on March 5th 1943 at RAF Cranwell. At the beginning of 1944, the aircraft was launched into full-scale production under the designation of Gloster Meteor F.Mk.I (Type G.41A). The type entered service with No 616 Squadron who, after conversion to the Meteor from their Spitfire Mk.VIIs, used the ground breaking fighter to successfully intercept V-1 ‘flying bombs’ which were being launched from bases in occupied Europe to attack targets in England.
 +
 
 +
The Gloster Meteor F.Mk.III fighter that entered service in August 1944 became the first full-scale production version of the aircraft. The F.Mk.III version was powered by two Rolls-Royce Derwent Mk.I turbojet engines producing 910 kg of thrust. Furthermore, a number of changes were introduced in the design: the dive flaps were improved, the fuel quantity was increased, and the airframe was partially reinforced. Externally, the F.Mk.III differed from the F.Mk.I by its new cockpit canopy, which was not side-opening but sliding.
 +
 
 +
The fighter's armament consisted of four 20mm British Hispano Mk.II cannons with 200 rounds per gun in the upper pair and 190 rounds per gun in the lower pair.
 +
 
 +
A 180-gallon (818 L) fuel tank could be suspended under the fuselage. Two 100-gallon (455 L) external fuel tanks could also be mounted under the wing panels. As an experiment, the suspension of two 500-lb (227 kg) or 1,000 (454 kg) bombs or 16 rockets was attempted.
 +
 
 +
The first F.Mk.III fighters produced in September 1944 had Rolls-Royce Welland engines producing 770 kg of thrust, as the Rolls-Royce Derwents were not yet mass-produced. These aircraft were designated as the G.41C. The 16th and subsequent production aircraft were the first to have standard Derwent Mk.I engines; these were designated as the G.41D. The last 15 production aircraft assembled were the G.41E version, with extended nacelles designed for the subsequent version of the F.Mk.4.
 +
 
 +
In 1948, two production aircraft were converted to the Gloster (Sea) Meteor F.Mk.3 version for Royal Navy test flights from aircraft carriers. The fighters had their armament removed, a landing hook fitted, and the gear legs reinforced. The Derwent Mk.1 engines were replaced with Derwent Mk.5 models. These aircraft performed 32 landings on board HMS Illustrious.
 +
 
 +
The Gloster Meteor was the first British production jet fighter and the only Allied jet aircraft to take part in World War II. The first F.Mk.IIIs were delivered to the front in the end of January 1945. Jet aircraft were considered to be secret and, as a result, a great number of limitations were imposed on their combat use. This included a complete withdrawal of permission to operate over German held territory in case the revolutionary technology was captured by the enemy. Meteors did eventually operate out of Belgium as part of the 2nd Tactical Air Force, where they were employed in ground attack and reconnaissance missions. 
 +
 
 +
The total number of F.Mk.III Gloster Meteors built was 210, but service after the end of the Second World War would see further development and operational sorties in combat.
  
 
== Media ==
 
== Media ==
Line 171: Line 203:
 
== Read also ==
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 177: Line 210:
 
== Sources ==
 
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''

Revision as of 17:54, 9 February 2019

RANK 5 FRANCE
Somua SM PACK
meteor_fmk3.png
Meteor F Mk 3
AB RB SB
7.3 7.3 7.0
Research:95 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft Meteor F Mk 3. For other uses, see Meteor (Disambiguation)

Description

The Meteor F Mk 3 in the garage


The Meteor F Mk 3 is a Rank V British jet fighter with a battle rating of 7.3 (AB/RB) and 7.0 (SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 6,096 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
718 694 12500 20.9 21.5 17.9 16.7 550
Upgraded
Max Speed
(km/h at 6,096 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
795 755 12500 19.6 20.0 27.7 22.5 550

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 390 520 ~9 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 450 < 600 < 520 > 350

Survivability and armour

  • 38 mm Bulletproof glass in cockpit front.
  • 12.7 mm Steel plate behind the pilot.
  • 12.7 mm Steel plate in the nose.
  • Critical components located at the front and in the wings of the aircraft (fuel, pilot, engine, controls)

Armaments

Offensive armament

Main article: Hispano Mk.V (20 mm)

The Meteor F Mk 3 is armed with:

  • 4 x 20 mm Hispano Mk.V cannon, nose-mounted (200 rpg top, 190 rpg bottom = 780 total)

Usage in the battles

The toughest enemies to be encountered are perhaps the Ki-200 / Me 163, and the Horten 229. These aircraft are faster and have better acceleration.

To combat a Ho 229: The flying wing has a worse roll rate than the Meteor so scissors are the best way to counter them. Doing a split-S or an Immelmann is not recommended as the Ho229 has better energy retention.

Me 163B and the Ki-200 are in theory easier since the main priority is to simply make them run out of fuel without getting hit. The Mark 3 has a higher wing lift to mass ratio, thus it can barely out turn the rocket planes (even with their rocket engines enabled), but this is very dangerous and only the better skilled pilot will come out of a turn fight alive.

If the enemy is smart enough to go down to gather a little more speed for the extra manoeuvrability, go up instead and roll over the enemy. If the enemy goes up, go up with it but be prepared for when it wants to strike you, if it does roll yourself over to provided the minimum surface area that he can attack, and pitch down to the earth (to gather a little more speed for the extra manoeuvrability). Continue doing this until the rocket plane gives up or runs out of fuel.

Do not chase the rocket plane directly if they decide to flee, but climb slightly faster than the best rate of climb (approximately 190 knots/350 kmh/220 mph) and if he flies directly overhead for the strike, simply perform a shallow dive and pull a horizontal turn to ruin their approach. Continue doing this until they run out of fuel.

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Fast Turn Rate
  • 4x20mm Cannons that are accurate
  • Air Targets Ammo Belt
  • Default ammo belts are excellent
  • Decent climb rate and energy retention
  • Decent Maneuverability at low speeds

Cons:

  • Low top speed
  • Can rip wings easily (500mph+)
  • Sub-Average Roll Rate
  • Poor Rear Cockpit Visibility (Hurts when performing scissors with the Ho229)

History

The Gloster Meteor was the RAF’s first jet powered aircraft, and the only Allied jet to see combat in the Second World War. An all-metal, single-seat fighter with two turbojet engines, it first entered service in 1944. The aircraft's development started in August 1940 and was given Air Ministry approval in November of the same year. The Ministry of Aircraft Production drew up the official F.9/40 specifications for a heavy interceptor fighter to be designated as Type G.41; the first prototype fighter flew on March 5th 1943 at RAF Cranwell. At the beginning of 1944, the aircraft was launched into full-scale production under the designation of Gloster Meteor F.Mk.I (Type G.41A). The type entered service with No 616 Squadron who, after conversion to the Meteor from their Spitfire Mk.VIIs, used the ground breaking fighter to successfully intercept V-1 ‘flying bombs’ which were being launched from bases in occupied Europe to attack targets in England.

The Gloster Meteor F.Mk.III fighter that entered service in August 1944 became the first full-scale production version of the aircraft. The F.Mk.III version was powered by two Rolls-Royce Derwent Mk.I turbojet engines producing 910 kg of thrust. Furthermore, a number of changes were introduced in the design: the dive flaps were improved, the fuel quantity was increased, and the airframe was partially reinforced. Externally, the F.Mk.III differed from the F.Mk.I by its new cockpit canopy, which was not side-opening but sliding.

The fighter's armament consisted of four 20mm British Hispano Mk.II cannons with 200 rounds per gun in the upper pair and 190 rounds per gun in the lower pair.

A 180-gallon (818 L) fuel tank could be suspended under the fuselage. Two 100-gallon (455 L) external fuel tanks could also be mounted under the wing panels. As an experiment, the suspension of two 500-lb (227 kg) or 1,000 (454 kg) bombs or 16 rockets was attempted.

The first F.Mk.III fighters produced in September 1944 had Rolls-Royce Welland engines producing 770 kg of thrust, as the Rolls-Royce Derwents were not yet mass-produced. These aircraft were designated as the G.41C. The 16th and subsequent production aircraft were the first to have standard Derwent Mk.I engines; these were designated as the G.41D. The last 15 production aircraft assembled were the G.41E version, with extended nacelles designed for the subsequent version of the F.Mk.4.

In 1948, two production aircraft were converted to the Gloster (Sea) Meteor F.Mk.3 version for Royal Navy test flights from aircraft carriers. The fighters had their armament removed, a landing hook fitted, and the gear legs reinforced. The Derwent Mk.1 engines were replaced with Derwent Mk.5 models. These aircraft performed 32 landings on board HMS Illustrious.

The Gloster Meteor was the first British production jet fighter and the only Allied jet aircraft to take part in World War II. The first F.Mk.IIIs were delivered to the front in the end of January 1945. Jet aircraft were considered to be secret and, as a result, a great number of limitations were imposed on their combat use. This included a complete withdrawal of permission to operate over German held territory in case the revolutionary technology was captured by the enemy. Meteors did eventually operate out of Belgium as part of the 2nd Tactical Air Force, where they were employed in ground attack and reconnaissance missions. 

The total number of F.Mk.III Gloster Meteors built was 210, but service after the end of the Second World War would see further development and operational sorties in combat.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain jet aircraft
Blackburn  Buccaneer S.1 · Buccaneer S.2 · Buccaneer S.2B
British Aerospace  Harrier GR.7 · Sea Harrier FRS.1 (e) · Sea Harrier FRS.1 · Sea Harrier FA 2
British Aircraft Corporation  Strikemaster Mk.88
English Electric  Canberra B Mk 2 · Canberra B (I) Mk 6 · Lightning F.6 · Lightning F.53
Gloster  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
de Havilland  Vampire F.B.5 · Venom FB.4 · Sea Venom FAW 20 · Sea Vixen F.A.W. Mk.2
Hawker  Sea Hawk FGA.6 · Hunter F.1 · Hunter F.6 · Hunter FGA.9 · Harrier GR.1 · Harrier GR.3
Panavia  Tornado GR.1 · Tornado GR.4 · Tornado F.3 · Tornado F.3 Late
SEPECAT  Jaguar GR.1 · Jaguar GR.1A · Jaguar IS
Supermarine  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Foreign  Phantom FG.1 (USA) · Phantom FGR.2 (USA) · F-4J(UK) Phantom II (USA)
Australia  F-111C
India  ▄MiG-21 Bison
South Africa  ▄JAS39C