Difference between revisions of "Beaufort Mk VIII"

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{{Specs-Card|code=beaufort_mkviii}}
+
{{Specs-Card
 +
|code=beaufort_mkviii
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Though the plane is in the British tech tree, it is painted with Australian markings.
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Though the plane is in the British tech tree, it is painted with Australian markings.
  
The Beaufort Mk VIII is a superb low-level bomber. For a bomber, it's fast and agile and it has a great rear armament for its rank (the twin rear .50s can be more powerful than the Lancaster's 4 x .303s!). It is able to do very good low-level bombing runs. With its 4 x 250 lb or 2 x 500 lb bombs, it is easily able to destroy light, medium and heavy tanks. The Beaufort is also able to take a few hits, making it a great bomber to start the British line.
+
The Beaufort Mk VIII is a superb low-level bomber. For a bomber, it's fast and agile and it has a great rear armament for its rank (twin rear .50 cals). It is able to do very good low-level bombing runs. With its 4 x 250 lb or 2 x 500 lb bombs, it is easily able to destroy light, medium and heavy tanks. The Beaufort is also able to take a few hits, making it a great bomber to start the British line.
  
 
The best thing to do with this bomber is to put it in a shallow dive after you spawn in and head for where you want to bomb (be careful when diving, the plane locks up at high speed). Get low to the ground, as your rear turret does not provide cover below the plane. Once you have dropped your bombs, you have a decision to make. You can re-arm and go for another bombing run (or just wait if you are playing in Arcade Battles), or go fighter hunting with your tail gunner.
 
The best thing to do with this bomber is to put it in a shallow dive after you spawn in and head for where you want to bomb (be careful when diving, the plane locks up at high speed). Get low to the ground, as your rear turret does not provide cover below the plane. Once you have dropped your bombs, you have a decision to make. You can re-arm and go for another bombing run (or just wait if you are playing in Arcade Battles), or go fighter hunting with your tail gunner.
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== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 1,981 m)
 
! colspan="2" | Max Speed<br>(km/h at 1,981 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| 420 || 405 || {{Specs|ceiling}} || 40.8 || 41.8 || 3.8 || 3.8 || 414
+
! Stock
 +
| 420 || 405 || rowspan="2" | {{Specs|ceiling}} || 40.8 || 41.8 || 3.8 || 3.8 || rowspan="2" | 414
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 460 || 437 || 38.6 || 39.6 || 8.9 || 6.1
! colspan="2" | Max Speed<br>(km/h at 1,981 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
| 460 || 437 || {{Specs|ceiling}} || 38.6 || 39.6 || 8.9 || 6.1 || 414
 
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
Line 58: Line 48:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! + !! -
+
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 440 || ~7 || ~3
+
| 523 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 415 || 383 || 216 || ~7 || ~3
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 330 || < 330 || < 360 || > 290
 
| < 330 || < 330 || < 360 || > 290
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 1,890 m || 1,100 hp || 1,210 hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 3,993 m || 1,000 hp || 1,065 hp
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 12.7 mm Steel - Armour plate behind the pilot
 
* 12.7 mm Steel - Armour plate behind the pilot
 
* 6.35 mm Steel - Armour plate behind the gunner
 
* 6.35 mm Steel - Armour plate behind the gunner
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 +
Researching all the belts and turrets is helpful in this very aggressively played bomber. Further enhancements should be in the plane's performance. ''Compressor'', ''Engine'' and ''Engine Injection'' for the quickest gain in top speed. As bomber ''Airframe'' and ''Cover'' are also useful but to a lesser extent. They improve the maximum possible damage received.
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|Mark XII}}
+
{{main|G.P. Mk.IV (250 lb)|G.P. Mk.IV (500 lb)|S.A.P. Mk.II (500 lb)|18 inch Mark XII (450 mm)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* 4 x 250 lb G.P. 250 lb Mk.IV bombs (1,000 lb total)
+
* 4 x 250 lb G.P. Mk.IV bombs (1,000 lb total)
* 1 x Mark XII torpedo
+
* 1 x 450 mm 18 inch Mark XII torpedo
* 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
+
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
 +
* 2 x 500 lb S.A.P. Mk.II bombs (1,000 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 +
{{Specs-Avia-Defensive}}
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
{{main|Browning M2 (12.7 mm)|Browning .303 (7.7 mm)}}
+
{{main|M2 Browning (12.7 mm)|Browning (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
  
* 2 x 12.7 mm Browning M2 machine guns, dorsal turret (600 rpg = 1,200 total)
+
* 2 x 12.7 mm M2 Browning machine guns, dorsal turret (600 rpg = 1,200 total)
* 2 x 7.7 mm Browning .303 machine guns, nose turret (1,150 rpg = 2,300 total)
+
* 2 x 7.7 mm Browning machine guns, nose turret (1,150 rpg = 2,300 total)
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
When engaging fighters ([[Yak-7B|Yak-7's]], [[Bf 109 E-3|Bf 109 E's]], [[Spitfire Mk Ia|Spitfires]], [[P-36G|P-36's]], [[A5M4|A5M's]] etc...) try to force them onto your tail. The Beaufort's twin rear .50 calibre machine guns tear everything up at this rank. Try to avoid head-ons, as your pilots are prone to be wounded behind that large glass window. If you get an enemy fighter to stay on your tail at wing level, your gunner will show no mercy!
+
When engaging fighters ([[Yak-7B|Yak-7s]], [[Bf 109 E-3|Bf 109 Es]], [[Spitfire Mk Ia|Spitfires]], [[P-36G|P-36s]], [[A5M4]] etc...) try to force them onto your tail. The Beaufort's twin rear .50 calibre machine guns tear everything up at this rank. Try to avoid head-ons, as your pilots are prone to be wounded behind that large glass window. If you get an enemy fighter to stay on your tail at wing level, your gunner will show no mercy!
  
 
When engaging bombers, try to come below them and pepper them with your tail gunner. Flying in front of them and aiming for the enemy bombers pilot is also effective.
 
When engaging bombers, try to come below them and pepper them with your tail gunner. Flying in front of them and aiming for the enemy bombers pilot is also effective.
  
Be mindful of these things too; watch out for players diving on you, as they can easily kill your tail gunner from above. Also watch out for rockets, even a B-17 can't take a rocket hit! Plus some of the American planes ([[F2A-3|F2A]], [[F4F-3|F4F]]) are armed with four or more .50s, try to avoid these as their ammunition count is very large and they are easily able to critically damage a Beaufort.
+
Be mindful of these things too; watch out for players diving on you, as they can easily knock out your tail gunner from above. Also watch out for rockets, even a B-17 can't take a rocket hit! Plus some of the American planes ([[F2A-3|F2A]], [[F4F-3|F4F]]) are armed with four or more .50s, try to avoid these as their ammunition count is very large and they are easily able to critically damage a Beaufort.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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|-
 
|-
 
|}
 
|}
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Turret 7 mm
 
| TBC-A
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 7 mm MGs (turret)
 
| MBC-A
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| Turret 12 mm
 
|
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
| New 12 mm MGs (turret)
 
|
 
|-
 
|}
 
 
* Researching all the belts and turrets is helpful in this very aggressively played bomber. Further enhancements should be in the plane's performance. ''Compressor'', ''Engine'' and ''Engine Injection'' for the quickest gain in top speed. As bomber ''Airframe'' and ''Cover'' are also useful but to a lesser extent. They improve the maximum possible damage received.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Very strong rear 12.7 mm machine guns
 
* Very strong rear 12.7 mm machine guns
* Fast and agile (for a bomber)
+
* Fast and agile for a bomber
* Two pilots (if one is killed, you can still fly)
+
* If one pilot is knocked out, the copilot can still fly
 
* Universal ammo belt for the 12.7 mm machine guns contains a large amount of API ammo
 
* Universal ammo belt for the 12.7 mm machine guns contains a large amount of API ammo
 
* 12.7 mm machine guns can engage enemy aircraft effectively over 1,500 m away
 
* 12.7 mm machine guns can engage enemy aircraft effectively over 1,500 m away
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* Loses the single offensive machine gun of the Blenheim. Doesn't seem like much, but it comes in useful sometimes
 
* Loses the single offensive machine gun of the Blenheim. Doesn't seem like much, but it comes in useful sometimes
 
* Arguably has less effective defensive armament than the Blenheim. Experienced players will be able to take advantage of your limited coverage
 
* Arguably has less effective defensive armament than the Blenheim. Experienced players will be able to take advantage of your limited coverage
* Has no control of the front facing gun
+
* Has no offensive control of the front-facing gun
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
=== In-game description ===
+
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 
The Bristol Beaufort was a twin-engine torpedo-bomber used in large numbers by RAF Coastal Command and the Royal Australian Air Force.
 
The Bristol Beaufort was a twin-engine torpedo-bomber used in large numbers by RAF Coastal Command and the Royal Australian Air Force.
  
Line 233: Line 171:
 
In 1940, production of the Beaufort began in Australia. But due to the fact that the Australian government was not confident in an uninterrupted supply of Taurus engines, it was decided that the Twin Wasp engine would be used instead. In addition, the Australians expanded the fin to increase stability.
 
In 1940, production of the Beaufort began in Australia. But due to the fact that the Australian government was not confident in an uninterrupted supply of Taurus engines, it was decided that the Twin Wasp engine would be used instead. In addition, the Australians expanded the fin to increase stability.
  
The last Australian modification, the Beaufort Mk VIII, used 1200 hp engines and had an ASV Mk II radar. It also had additional wing-mounted fuel tanks.
+
The last Australian modification, the Beaufort Mk VIII, used 1,200 hp engines and had an ASV Mk II radar. It also had additional wing-mounted fuel tanks.
  
This modification made up 520 of the 700 Beauforts built in Australia in addition to the 1180 aircraft built in Britain until production ceased in November 1944.
+
This modification made up 520 of the 700 Beauforts built in Australia in addition to the 1,180 aircraft built in Britain until production ceased in November 1944.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|ck6fcnvKpSQ|Beaufort - Torps Away ''by Ash''}}
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=beaufort_mkviii Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|ck6fcnvKpSQ|'''Beaufort - Torps Away''' - ''Ash''}}
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 250: Line 193:
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  

Latest revision as of 05:56, 24 August 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Beaufort Mk VIII
beaufort_mkviii.png
GarageImage Beaufort Mk VIII.jpg
ArtImage Beaufort Mk VIII.png
Beaufort Mk VIII
Research:3 000 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

The Beaufort Mk VIII is a rank I British bomber with a battle rating of 1.3 (AB), 1.7 (RB), and 2.0 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. Though the plane is in the British tech tree, it is painted with Australian markings.

The Beaufort Mk VIII is a superb low-level bomber. For a bomber, it's fast and agile and it has a great rear armament for its rank (twin rear .50 cals). It is able to do very good low-level bombing runs. With its 4 x 250 lb or 2 x 500 lb bombs, it is easily able to destroy light, medium and heavy tanks. The Beaufort is also able to take a few hits, making it a great bomber to start the British line.

The best thing to do with this bomber is to put it in a shallow dive after you spawn in and head for where you want to bomb (be careful when diving, the plane locks up at high speed). Get low to the ground, as your rear turret does not provide cover below the plane. Once you have dropped your bombs, you have a decision to make. You can re-arm and go for another bombing run (or just wait if you are playing in Arcade Battles), or go fighter hunting with your tail gunner.

Overall, this is a great low-rank bomber and easily able to turn the tide of any battle.

General info

Flight performance

Max speed
at 1 981 m437 km/h
Turn time39 s
Max altitude5 029 m
Engine2 х Pratt & Whitney S3C4-G
TypeRadial
Cooling systemAir
Take-off weight10 t
Characteristics Max Speed
(km/h at 1,981 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 420 405 5029 40.8 41.8 3.8 3.8 414
Upgraded 460 437 38.6 39.6 8.9 6.1

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
523 242 415 383 216 ~7 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 330 < 330 < 360 > 290

Survivability and armour

Crew4 people
Speed of destruction
Structural0 km/h
Gear242 km/h
  • 12.7 mm Steel - Armour plate behind the pilot
  • 6.35 mm Steel - Armour plate behind the gunner

Modifications and economy

Repair costBasic → Reference
AB309 → 420 Sl icon.png
RB459 → 624 Sl icon.png
SB734 → 998 Sl icon.png
Total cost of modifications5 940 Rp icon.png
4 500 Sl icon.png
Talisman cost410 Ge icon.png
Crew training1 800 Sl icon.png
Experts6 300 Sl icon.png
Aces80 Ge icon.png
Research Aces135 000 Rp icon.png
Reward for battleAB / RB / SB
30 / 60 / 110 % Sl icon.png
106 / 106 / 106 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
300 Rp icon.png
Cost:
230 Sl icon.png
60 Ge icon.png
Mods radiator.png
Radiator
Research:
300 Rp icon.png
Cost:
230 Sl icon.png
60 Ge icon.png
Mods armor frame.png
Airframe
Research:
330 Rp icon.png
Cost:
250 Sl icon.png
65 Ge icon.png
Mods compressor.png
Compressor
Research:
330 Rp icon.png
Cost:
250 Sl icon.png
65 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
500 Rp icon.png
Cost:
380 Sl icon.png
100 Ge icon.png
Mods new engine.png
Engine
Research:
500 Rp icon.png
Cost:
380 Sl icon.png
100 Ge icon.png
Mods armor cover.png
Cover
Research:
480 Rp icon.png
Cost:
360 Sl icon.png
95 Ge icon.png
Mods metanol.png
Engine injection
Research:
480 Rp icon.png
Cost:
360 Sl icon.png
95 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
480 Rp icon.png
Cost:
360 Sl icon.png
95 Ge icon.png
Mods ammo.png
bmg303_turret_belt_pack
Research:
300 Rp icon.png
Cost:
230 Sl icon.png
60 Ge icon.png
Mod arrow 0.png
Mods pilon torpedo.png
TBC-A
Research:
300 Rp icon.png
Cost:
230 Sl icon.png
60 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
bmg303_turret_new_gun
Research:
330 Rp icon.png
Cost:
250 Sl icon.png
65 Ge icon.png
Mods pilon bomb.png
MBC-A
Research:
330 Rp icon.png
Cost:
250 Sl icon.png
65 Ge icon.png
Mods ammo.png
bmg50_turret_belt_pack
Research:
500 Rp icon.png
Cost:
380 Sl icon.png
100 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
bmg50raf_turret_new_gun
Research:
480 Rp icon.png
Cost:
360 Sl icon.png
95 Ge icon.png

Researching all the belts and turrets is helpful in this very aggressively played bomber. Further enhancements should be in the plane's performance. Compressor, Engine and Engine Injection for the quickest gain in top speed. As bomber Airframe and Cover are also useful but to a lesser extent. They improve the maximum possible damage received.

Armaments

Suspended armament

List of setups (4)
Setup 14 x G.P. 250 lb Mk.IV bomb
Setup 21 x 18 inch Mark XII torpedo (1548 lbs)
Setup 32 x G.P. 500 lb Mk.IV bomb
Setup 42 x 500 LB S.A.P. Mk.II bomb

The Beaufort Mk VIII can be outfitted with the following ordnance:

  • 4 x 250 lb G.P. Mk.IV bombs (1,000 lb total)
  • 1 x 450 mm 18 inch Mark XII torpedo
  • 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
  • 2 x 500 lb S.A.P. Mk.II bombs (1,000 lb total)

Defensive armament

Turret2 x 12.7 mm M2 Browning machine gun
Ammunition1200 rounds
Fire rate750 shots/min
Turret2 x 7.7 mm Browning machine gun
Ammunition2300 rounds
Fire rate1000 shots/min

The Beaufort Mk VIII is defended by:

  • 2 x 12.7 mm M2 Browning machine guns, dorsal turret (600 rpg = 1,200 total)
  • 2 x 7.7 mm Browning machine guns, nose turret (1,150 rpg = 2,300 total)

Usage in battles

When engaging fighters (Yak-7s, Bf 109 Es, Spitfires, P-36s, A5M4 etc...) try to force them onto your tail. The Beaufort's twin rear .50 calibre machine guns tear everything up at this rank. Try to avoid head-ons, as your pilots are prone to be wounded behind that large glass window. If you get an enemy fighter to stay on your tail at wing level, your gunner will show no mercy!

When engaging bombers, try to come below them and pepper them with your tail gunner. Flying in front of them and aiming for the enemy bombers pilot is also effective.

Be mindful of these things too; watch out for players diving on you, as they can easily knock out your tail gunner from above. Also watch out for rockets, even a B-17 can't take a rocket hit! Plus some of the American planes (F2A, F4F) are armed with four or more .50s, try to avoid these as their ammunition count is very large and they are easily able to critically damage a Beaufort.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Very strong rear 12.7 mm machine guns
  • Fast and agile for a bomber
  • If one pilot is knocked out, the copilot can still fly
  • Universal ammo belt for the 12.7 mm machine guns contains a large amount of API ammo
  • 12.7 mm machine guns can engage enemy aircraft effectively over 1,500 m away

Cons:

  • Low endurance
  • Below average payload
  • Does not have a ventral gunner
  • Dorsal turret cannot turn 360 degrees, cannot fire forward
  • Loses the single offensive machine gun of the Blenheim. Doesn't seem like much, but it comes in useful sometimes
  • Arguably has less effective defensive armament than the Blenheim. Experienced players will be able to take advantage of your limited coverage
  • Has no offensive control of the front-facing gun

History


Archive of the in-game description

The Bristol Beaufort was a twin-engine torpedo-bomber used in large numbers by RAF Coastal Command and the Royal Australian Air Force.

The Beaufort design process began in 1935, when Great Britain's Air Ministry formulated the M.15/35 and G.24/35 specifications for the development of a torpedo bomber and a general reconnaissance aircraft/bomber, respectively. While working on these aircraft designs Bristol proposed one aircraft, manufactured in two different variants, for both of these specifications. After submitting two separate designs to the Air Ministry, the favoured design was selected and named the Beaufort.

The Beaufort was based on the Blenheim light bomber, from which were borrowed the designs of the wing, tail unit, and landing gear. To increase the bomb bay's size to carry a torpedo, the cockpit's floor was raised. Nevertheless, the torpedo did not fully fit in the bomb bay and had to be partially suspended.

Bristol was commissioned in August 1936 to produce 78 Beauforts, before the first prototype had even flown. Teething problems with the prototype resulted in a number of design modifications, and the first aircraft did not enter service until January 1940.

In 1940, production of the Beaufort began in Australia. But due to the fact that the Australian government was not confident in an uninterrupted supply of Taurus engines, it was decided that the Twin Wasp engine would be used instead. In addition, the Australians expanded the fin to increase stability.

The last Australian modification, the Beaufort Mk VIII, used 1,200 hp engines and had an ASV Mk II radar. It also had additional wing-mounted fuel tanks.

This modification made up 520 of the 700 Beauforts built in Australia in addition to the 1,180 aircraft built in Britain until production ceased in November 1944.


Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Bristol Aeroplane Company
Strike Aircraft  Beaufighter Mk I (40-mm) · Beaufighter Mk VIc · Beaufighter Mk X · Beaufighter Mk 21*
Bombers  Blenheim Mk IV · Beaufort Mk VIII* · Brigand B 1
  * License-produced in Australia by Department of Aircraft Production.

Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2