Difference between revisions of "M24 (TL)"

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{{Specs-Card|code=us_m24_chaffee_tl}}
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{{About
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|about=gift American light tank '''{{PAGENAME}}'''
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|usage=other versions
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|link=M24 (Family)
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}}
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{{Specs-Card
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|code=us_m24_chaffee_tl
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} American light tank {{Battle-rating}}. It was a special vehicle offered during the [[wt:en/news/3480--en|2015 Thunder League]] as a reward for completing 5 Tank challenges. The M24 TL ''Chaffee'' comes with all the Thunder League camos from each team participating in Thunder League. Aside from these differences and the access to APCR ammunition, it is essentially a "special" version of the [[M24|M24 Chaffee]].
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The M24 ''Chaffee'' is a very good tank with a fairly interesting playstyle. Instead of being permanently stationed at a single point and continuously firing at an enemy, this tank offers impressive manoeuvrability and speed which allows it to perform impressive flanking manoeuvres. The M24 can travel at around 38 km/h forward and -25 km/h backwards.  Its reverse speed is very good if a quick getaway by going backwards is needed. Thus, this tank excels at "peek-a-boo" tactics in which one hides behind a rock or other large piece of cover and repeatedly inches out to fire at an enemy.
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The tank offers a 75 mm M6 gun, which has a slower reload than the [[M4|Sherman]]'s 75 mm M3 gun but is otherwise the same. Its shells come in handy for certain tanks; they generally penetrate armour very well. It is rare to experience a ricochet or be to unable to penetrate any armour.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
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{{Specs-Tank-Armour}}
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
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'''Armour type:'''
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*Rolled homogeneous armour
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*Cast homogeneous armour (Gun mantlet)
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
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{| class="wikitable"
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|-
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
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|-
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| Hull || 25.4 mm (60°) ''Front glacis'' <br> 25.4 mm (44°) ''Lower glacis'' || 25.4 mm (13°) ''Front'' <br> 12.7 mm (13°) ''Rear'' || 12.7 mm (71-74°) ''Top'' <br> 19 mm (1-43°) ''Bottom'' || 12.7 mm
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|-
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| Turret || 38.1 mm (8-40°) ''Turret front'' <br> 38.1 mm (1-45°) ''Gun mantlet'' || 25.4 mm (17-26°) || 25.4 mm || 12.7 mm
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|-
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| Cupola || 38.1 mm || 38.1 mm || 38.1 mm || 38.1 mm
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|-
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|}
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'''Notes:'''
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* Suspension wheels and tracks are 15 mm thick.
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* Belly armour is 12.7 mm thick.
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* Gun barrel is 20 mm thick.
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* Gun breech is 300 mm thick in structural steel
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
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{{Specs-Tank-Mobility}}
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
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{{tankMobility|abMinHp=459|rbMinHp=262}}
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=== Modifications and economy ===
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{{Specs-Economy}}
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== Armaments ==
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{{Specs-Tank-Armaments}}
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=== Main armament ===
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{{Specs-Tank-Weapon|1}}
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
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{{main|M6 (75 mm)}}
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{| class="wikitable" style="text-align:center" width="100%"
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|-
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! colspan="5" | [[M6 (75 mm)|75 mm M6]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
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|-
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! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
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! Stock !! Upgraded !! Full !! Expert !! Aced
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! Stock !! Full !! Expert !! Aced
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|-
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! ''Arcade''
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| rowspan="2" | 48 || rowspan="2" | -10°/+15° || rowspan="2" | ±180° || rowspan="2" | {{Annotation|Vertical|up to 24 km/h}} || 22.85 || 31.62 || 38.40 || 42.47 || 45.18 || rowspan="2" | 8.45 || rowspan="2" | 7.47 || rowspan="2" | 6.89 || rowspan="2" | 6.50
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|-
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! ''Realistic''
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| 14.28 || 16.80 || 20.40 || 22.56 || 24.00
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|-
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|}
  
== Weaponry ==
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==== Ammunition ====
=== Main weaponry ===
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{{:M6 (75 mm)/Ammunition|M72 shot, M48 shell, M61 shot, T45 shot, M64}}
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
=== Additional weaponry ===
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==== [[Ammo racks]] ====
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
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[[File:Ammoracks_M24.png|right|thumb|x250px|[[Ammo racks]] of the M24 Chaffee]]
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<!-- '''Last updated:''' -->
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{| class="wikitable" style="text-align:center"
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|-
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! Full<br>ammo
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! 1st<br>rack empty
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! 2nd<br>rack empty
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! Visual<br>discrepancy
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|-
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| '''48''' ||  25&nbsp;''(+23)'' || 1&nbsp;''(+47)'' || No
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|-
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|}
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
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{{Specs-Tank-Weapon|2}}
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{{Specs-Tank-Weapon|3}}
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
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{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}
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{| class="wikitable" style="text-align:center" width="50%"
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|-
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! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
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|-
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
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|-
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| Pintle || 400 (200) || 575 || -10°/+70° || ±60°
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|-
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|}
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{| class="wikitable" style="text-align:center" width="50%"
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|-
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! colspan="5" | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
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|-
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
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|-
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| Coaxial || 3,750 (250) || 500 || - || -
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|-
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|}
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== Usage in battles ==
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
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The M24 ''Chaffee'' is a very good tank with a fairly interesting playstyle. Instead of being permanently stationed at a single point and continuously firing at an enemy, this tank offers impressive manoeuvrability and speed which allows it to perform impressive flanking manoeuvres. The M24 can travel at around 38 km/h forward and -25 km/h backwards. Its reverse speed is very good if a quick getaway by going backwards is needed. Thus, this tank excels at "peek-a-boo" tactics in which one hides behind a rock or other large piece of cover and repeatedly inches out to fire at an enemy.
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An extension of this "peek-a-boo" tactic is to also use the tank's mobility for "scoot-and-shoot" tactics by firing and then moving to another firing location so as to prevent enemy tanks and tank destroyers from accurately guessing range. This can be difficult, however, as you must be very versed in your own tank's ballistics to make shots as you will have to estimate range on the fly. Don't think this means firing on the move - if you are going faster than 16 km/h (10 mph), the stabilizer will not allow for accurate shots, and it is only a vertical stabilizer
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'''Do not:''' Continuously shoot at a tank without backing up/moving. The vehicle's armour is very thin and will most likely be destroyed if it stays in one position and does not stop changing positions. Always try to get the first shot off in a head-on attack. Typically, the best shell to use is the M61 shell but it can also be beneficial to have M72 shells as well.
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Another way to go around is to flank the enemy. If attacking with a more direct approach, keep hidden behind a building or boulder and pop out every now and then to take a shot at the enemy. Also, prioritise targets who are busy fighting others and cannot retaliate. Usually, after the first shot, it may disable their tank depending on what it is. Disabling the enemy tank's crew, tracks, engine, etc. allows for retaliation without the risk of any incoming enemy shells. Try to aim for the enemy tank's gunner, as almost any tank can destroy the M24 at its rank.
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'''Enemies worth noting''':
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* Sd.Kfz.234 series: The M24, although agile, is still not the fastest tank at its rank. When your opposite team has Germany, you might want to reconsider the option of capping a point straight away, since the German Sd.Kfz.234 series are very likely to be there first. The [[Sd.Kfz.234/2]] (also known as the Puma) is a turreted 8-wheel vehicle with a small profile, extremely high on-road speed and a powerful 50 mm gun. But it cannot turn in place, has a very slow turret traverse and only 8 mm of side hull armour, so a good tactic is to circle with it and utilise your stabiliser, fast turret and the piercing .50 cal. In an intense tank "dogfight", you might miss your shots. Don't worry, your reliable .50 cal got you! It can penetrate the sides, or even the front of the puma easily. The [[Sd.Kfz.234/3]] and [[Sd.Kfz.234/4]], although being equally deadly, are turretless. You can use some quick turns to avoid their guns or tear through the thin armour plate protecting their gunners with your .50 cal.
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* [[KV-1]], [[KV-IB (Germany)|KV-IB]], [[KW I C 756 (r) (Germany)|KW I C 756 (r)]]: The famous KV series can cause a bit of troubles too. They are well know for their well-protected hull and turrets. The M24 can manoeuvre to point-blank range, line up your gun so it's pointing dead flat at the armour and fire. The 104 mm penetration of the M61 shell should punch a hole in the KV's armour with ease. If you are close enough but do not have the space to manoeuvre, shoot their gun barrel to prevent them from getting a shot off, then go for their turret ring or the vertical part on their gun mantlet, which is only 90 mm. For the KV-1B, do not try and fire at its turret from the front and side, as they are 105 mm thick and will never get penetrated. For the KW I C 756, aim for the cupola (50 m) or the gun mantlet (50 mm) to knock out the turret crew or the gun breech. Don't shoot at anywhere else, the shell won't penetrate.
  
== Usage in the battles ==
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* [[Churchill Mk I]], [[Churchill Mk III]], [[Pz.Kpfw. Churchill (Germany)|Pz.Kpfw. Churchill]]: The Churchills, with their complex hulls and sturdy turrets, can be quite hard to kill at range. Again, manoeuvre as close to them as possible, the idea distance being no more than 200 m. If they are angling their hull but facing their turret at you, only go for the turret. For the Mk I Churchills, aim at the near-vertical part of their rounded cheeks to ensure successful penetrations. For the Mk III and the German Churchill, also aim for their flat turret which is at most 89 mm. The shell should go in easily and knock out most, if not all of the crew. Only when you are facing their hull without any angles should you shoot the hull, otherwise shoot the turret only, as their big tracks can easily get in front of the frontal hull. The side hull have multiple layers of armour, some of which are weirdly angled and can absorb plenty of shells.
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
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* [[M4A2]] / [[M4A4 (1st PTG)|A4]]: these Sherman tanks are widely used by over 3 nations that spread across both the Allied and the Axis side, so no matter which nation you play they can be quite tough to destroy in the hands of a skilled tanker. Given the rather weak penetration of your short 75 mm gun, their hull can be almost impossible to penetrate when angled, hull down or 300 m away. For a M4A4, there are 2 apparent bulges on the upper front plate, a penetration through there is a guaranteed kill most of the times. But in case the opponent covers them up or when it's a M4A2, aim for the middle parts of the gun mantlet or the turret armour unprotected by the mantlet, you can at least make them defenseless.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
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 +
* Decent mobility: good top speed and great turning ability
 +
* Uses the same gun as the 75 mm Shermans: various shell types, great penetration & damage and excellent gun depression. M61 shell can easily knock out common medium tanks with a single shot.
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* Has access to APCR with 140 mm penetration, allowing it to effectively penetrate heavier targets like KW I C 756r and Pz.Kpfw. Churchill.
 +
* Fast turret traverse allows it to track agile targets easily
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* Low profile allows it to easily hide behind small bushes or rocks, increasing survivability
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* Equipped with a vertical plane stabilizer, allowing for more accurate shots on the move or shoot-n-scoot tactics
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* Pintle-mounted HMG allows for air defense and some anti tank ability (e.g. Marder III, Sd.kfz.234 series, Breda 501, etc.)
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* 13 smoke grenades allow escaping from dangerous situation for many times
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* Effective even in uptiers if used for flanking shots or hunting soft targets
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* Very fast reverse allowing it to retreat from danger quickly
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* 9 Unique Thunder League camouflages can be chosen
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
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* Low survivability: all-round thin armour and closely packed crews. Can get knocked out with a single shot by common guns like 76 mm F-34 and 75 mm KwK40
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
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* Acceleration is rather sluggish, especially on soft terrains
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* On-road top speed is still inferior to some wheeled vehicles like the [[Sd.Kfz.234/2]]
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* Shells drop dramatically at long distances, making distant / moving targets hard to shoot at
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* Reload time is pretty slow for a light tank
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* Low ammo count can be a problem in long games or RB/SB matches
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 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
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===Development===
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As early as 1942, the light tanks [[M3 Stuart|M3]] and [[M5A1|M5 Stuart]] have been seen as severely lacking in the modernizing design of tanks and how they fight. The armour was seen as insufficient and the [[M3 (37 mm)|37 mm gun]] was also deemed useless against even the standard German tanks like the [[Pz.III J|Panzer III]] and [[Pz.IV F2|Panzer IV]]. The system needed an upgrade, specifically a light tank that mounts the [[M3 (75 mm)|75 mm gun]] seen on the [[M4|Shermans]]. An attempt to mount a 75 mm gun on a Stuart was deemed inefficient as it reduced ammo stowage and left the armour too thin on the design.
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In April 1943, the U.S. Ordnance Department worked with Cadillac to start on a project for the new light tank, designated ''Light Tank T24''. The powertrain and transmission of the M5 Stuart was used with the ultimate goal of producing a vehicle weighing less than 20 tons. This left the vehicle with relatively thin armour to stay lightweight. At the time, a lighter 75 mm gun was developed for mounting on the [[B-25J-20|B-25 Mitchell bomber]] without sacrificing performance, and this was mounted onto the light tank in development. The tank used 410 mm wide tracks with a torsion bar suspension that greatly improves cross-country travel. The engine was a Cadillac 44T24 V-8 petrol engine. The chassis was designed with the expectation that it would be used as a basis of many different vehicle roles so it was called the "Light Combat Team". The light tank end design had a low profile at 9 ft. 1 in. height and featuring a crew of five with a three-man turret, an improvement over the two-man turrets of the Stuarts. The first finished vehicle arrived on October 15, 1943 and was deemed a success, starting a contract for 1,000 units that was later raised to 5,000 units. The vehicle was classified as the '''Light Tank M24''' and as the '''Chaffee''' by the British after US General Adna R. Chaffee, Jr., who helped develop some of America's earliest tank designs. The vehicle was produced by Cadillac and Massey-Harris from April 1944 to August 1945 with a total of 4,731 units produced.
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===Combat usage===
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The first batch of M24s reached the battlefields of Europe in November of 1944 and first assigned to the U.S. 2nd Cavalry Group in France. The M24 gradually entered widespread use by December 1944, some Chaffees went to the British to replace their Stuart tanks as well. The M24s were first used in the Battle of the Bulge with the 2nd and 42nd Cavalry Reconnaissance Squadron sent to support the southern sector of the battle. The Chaffees were slow to enter use in the front-lines as even by the end of the war, some armoured division did not have the M24 light tanks.  Despite that, the reception of the Chaffee was positive even though it may not have the firepower to fight the better German tanks like the [[Panther G|Panther tanks]]. The 75 mm gun gave the crew much more firepower than the earlier 37 mm. The light armour, though allowing the tank to pick up speed, was penetrable by most anti-tank weapons in service by Germany. The effect of the M24 Chaffee in World War II was deemed insignificant as it was not used in great numbers in comparison to the Stuarts in service since the start of the war.
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The M24 Chaffee served a greater role in the Korean War and were sent in large numbers to combat the North Korean Armoured Forces, however they were severely undergunned with their 75 mm cannon and the light armour was easily destroyed by the Soviet-supplied [[T-34-85]] tanks. Plus, the deficiency in crew training also contributed to the poor performance of the M24 against the North Koreans. Due to their inferiority, they were used as a delaying measure until better tanks like the [[M4A3 (76) W|M4A3E8 Shermans]] and [[M26|M26 Pershings]] could be brought in. Once with supports with these better tanks, the Chaffees were relegated to reconnaissance roles, where they served with better results.
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The M24, after being replaced in America by the [[M41A1|M41 Walker Bulldog]], was sent to many other countries for use. The French Army deployed the M24s during their fighting in Indochina and famously in the Battle for Dien Bien Phu. Some M24s went to the hands of the ARVN in South Vietnam to support the troops during the Vietnam War. The Pakistani Army used them as well in 1971 against India during the Indo-Pakistani War. The M24 Chaffee was also adapted in different roles by using the chassis for different designs, such as the [[M19|M19 TGMC anti-air gun]] and self-propelled guns with the M37 105 mm HMC and M41 155 mm HMC.
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The Chaffee had turned out to be one of the greatest light tanks the Allies developed during World War II. Though arriving too late to be a main turning factor for the war, the design has turned out to be so reliable that some countries like Uruguay still operate modernised versions. Austria has since retired its M24 fleet, but their turrets still serve on as bunkers.
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== Media ==
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
''An excellent addition to the article will be video guids, as well as screenshots from the game and photos.''
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;Skins
  
== Read also ==
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* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m24_chaffee_tl Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
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 +
;Images
 +
<gallery mode="packed-hover" heights="150">
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Camouflage M24(TL) AkaiVictory.jpg|Akai Victory's camouflage
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Camouflage M24(TL) ArcadeeSports.jpg|Arcade eSport's camouflage
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Camouflage M24(TL) CUBE.jpg|CUBE's camouflage
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Camouflage M24(TL) DerAdler.jpg|Der Adler's camouflage
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Camouflage M24(TL) Dislike.jpg|Dislike's camouflage
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Camouflage M24(TL) DYNAMIGHT.jpg|DYNAMIGHT's camouflage
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Camouflage M24(TL) Poltergeist.jpg ‎|Poltergeist's camouflage
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Camouflage M24(TL) THINK.jpg ‎|THINK's camouflage
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Camouflage M24(TL) Verveteam.jpg ‎|Verve team's camouflage
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</gallery>
 +
 
 +
== See also ==
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<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
 
  
== Sources ==
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;Other vehicles of similar configuration and role
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* [[AMX-13 (FL11)]]
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== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
 
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{USA light tanks}}

Latest revision as of 13:29, 2 November 2023

Rank 7 USA
F-5C Pack
This page is about the gift American light tank M24 (TL). For other versions, see M24 (Family).
M24 (TL)
us_m24_chaffee_tl.png
GarageImage M24 (TL).jpg
M24 (TL)
AB RB SB
3.3 3.7 3.7
Class:
Show in game

Description

The Light Tank M24 Chaffee is a gift rank II American light tank with a battle rating of 3.3 (AB) and 3.7 (RB/SB). It was a special vehicle offered during the 2015 Thunder League as a reward for completing 5 Tank challenges. The M24 TL Chaffee comes with all the Thunder League camos from each team participating in Thunder League. Aside from these differences and the access to APCR ammunition, it is essentially a "special" version of the M24 Chaffee.

The M24 Chaffee is a very good tank with a fairly interesting playstyle. Instead of being permanently stationed at a single point and continuously firing at an enemy, this tank offers impressive manoeuvrability and speed which allows it to perform impressive flanking manoeuvres. The M24 can travel at around 38 km/h forward and -25 km/h backwards. Its reverse speed is very good if a quick getaway by going backwards is needed. Thus, this tank excels at "peek-a-boo" tactics in which one hides behind a rock or other large piece of cover and repeatedly inches out to fire at an enemy.

The tank offers a 75 mm M6 gun, which has a slower reload than the Sherman's 75 mm M3 gun but is otherwise the same. Its shells come in handy for certain tanks; they generally penetrate armour very well. It is rare to experience a ricochet or be to unable to penetrate any armour.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull25 / 25 / 19
Turret25 / 25 / 25
Crew5 people
Visibility97 %

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 25.4 mm (60°) Front glacis
25.4 mm (44°) Lower glacis
25.4 mm (13°) Front
12.7 mm (13°) Rear
12.7 mm (71-74°) Top
19 mm (1-43°) Bottom
12.7 mm
Turret 38.1 mm (8-40°) Turret front
38.1 mm (1-45°) Gun mantlet
25.4 mm (17-26°) 25.4 mm 12.7 mm
Cupola 38.1 mm 38.1 mm 38.1 mm 38.1 mm

Notes:

  • Suspension wheels and tracks are 15 mm thick.
  • Belly armour is 12.7 mm thick.
  • Gun barrel is 20 mm thick.
  • Gun breech is 300 mm thick in structural steel

Mobility

Speedforward / back
AB63 / 26 km/h
RB and SB57 / 24 km/h
Number of gears8 forward
4 back
Weight18.4 t
Engine power
AB565 hp
RB and SB296 hp
Power-to-weight ratio
AB30.7 hp/t
RB and SB16.1 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 63 26 18.4 459 565 24.95 30.71
Realistic 57 24 262 296 14.24 16.09

Modifications and economy

Repair costBasic → Reference
AB734 → 1 054 Sl icon.png
RB838 → 1 204 Sl icon.png
SB995 → 1 429 Sl icon.png
Total cost of modifications13 830 Rp icon.png
19 900 Sl icon.png
Talisman cost860 Ge icon.png
Crew training9 200 Sl icon.png
Experts32 000 Sl icon.png
Aces270 Ge icon.png
Research Aces250 000 Rp icon.png
Reward for battleAB / RB / SB
50 / 70 / 90 % Sl icon.png
130 / 130 / 130 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
145 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
80 Ge icon.png
Mods new tank break.png
Brake System
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
80 Ge icon.png
Mods new tank filter.png
Filters
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
140 Ge icon.png
Mods new tank engine.png
Engine
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
140 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
145 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
80 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
145 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
80 Ge icon.png
Mods airstrike.png
Airstrike
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
80 Ge icon.png
Mods tank ammo.png
75mm_usa_APCBC_ammo_pack
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
80 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mods tank ammo.png
75mm_usa_APCR_ammo_pack
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mods art support.png
Artillery Support
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
140 Ge icon.png
Mods scouting.png
Improved optics
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
140 Ge icon.png
Mods tank ammo.png
75mm_us_M89_Smoke_ammo_pack
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
140 Ge icon.png

Armaments

Main armament

Vertical stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition48 rounds
Reloadbasic crew → aces
8.4 → 6.5 s
Vertical guidance-10° / 15°
Main article: M6 (75 mm)
75 mm M6 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 48 -10°/+15° ±180° Vertical 22.85 31.62 38.40 42.47 45.18 8.45 7.47 6.89 6.50
Realistic 14.28 16.80 20.40 22.56 24.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M72 shot AP 91 88 78 67 57 49
M48 shell HE 10 10 10 10 10 10
M61 shot APCBC 104 102 93 84 75 68
T45 shot APCR 139 135 121 105 91 79
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M72 shot AP 619 6.3 - - - 47° 60° 65°
M48 shell HE 463 6.3 0.2 0.1 666 79° 80° 81°
M61 shot APCBC 618 6.79 1.2 14 63.7 48° 63° 71°
T45 shot APCR 868 3.81 - - - 66° 70° 72°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M64 603 6.9 9 5 20 50

Ammo racks

Ammo racks of the M24 Chaffee
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
48 25 (+23) (+47) No

Machine guns

Ammunition400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 70°
Horizontal guidance-60° / 60°
Ammunition3 750 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 400 (200) 575 -10°/+70° ±60°
7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 3,750 (250) 500 - -

Usage in battles

The M24 Chaffee is a very good tank with a fairly interesting playstyle. Instead of being permanently stationed at a single point and continuously firing at an enemy, this tank offers impressive manoeuvrability and speed which allows it to perform impressive flanking manoeuvres. The M24 can travel at around 38 km/h forward and -25 km/h backwards. Its reverse speed is very good if a quick getaway by going backwards is needed. Thus, this tank excels at "peek-a-boo" tactics in which one hides behind a rock or other large piece of cover and repeatedly inches out to fire at an enemy.

An extension of this "peek-a-boo" tactic is to also use the tank's mobility for "scoot-and-shoot" tactics by firing and then moving to another firing location so as to prevent enemy tanks and tank destroyers from accurately guessing range. This can be difficult, however, as you must be very versed in your own tank's ballistics to make shots as you will have to estimate range on the fly. Don't think this means firing on the move - if you are going faster than 16 km/h (10 mph), the stabilizer will not allow for accurate shots, and it is only a vertical stabilizer

Do not: Continuously shoot at a tank without backing up/moving. The vehicle's armour is very thin and will most likely be destroyed if it stays in one position and does not stop changing positions. Always try to get the first shot off in a head-on attack. Typically, the best shell to use is the M61 shell but it can also be beneficial to have M72 shells as well.

Another way to go around is to flank the enemy. If attacking with a more direct approach, keep hidden behind a building or boulder and pop out every now and then to take a shot at the enemy. Also, prioritise targets who are busy fighting others and cannot retaliate. Usually, after the first shot, it may disable their tank depending on what it is. Disabling the enemy tank's crew, tracks, engine, etc. allows for retaliation without the risk of any incoming enemy shells. Try to aim for the enemy tank's gunner, as almost any tank can destroy the M24 at its rank.

Enemies worth noting:

  • Sd.Kfz.234 series: The M24, although agile, is still not the fastest tank at its rank. When your opposite team has Germany, you might want to reconsider the option of capping a point straight away, since the German Sd.Kfz.234 series are very likely to be there first. The Sd.Kfz.234/2 (also known as the Puma) is a turreted 8-wheel vehicle with a small profile, extremely high on-road speed and a powerful 50 mm gun. But it cannot turn in place, has a very slow turret traverse and only 8 mm of side hull armour, so a good tactic is to circle with it and utilise your stabiliser, fast turret and the piercing .50 cal. In an intense tank "dogfight", you might miss your shots. Don't worry, your reliable .50 cal got you! It can penetrate the sides, or even the front of the puma easily. The Sd.Kfz.234/3 and Sd.Kfz.234/4, although being equally deadly, are turretless. You can use some quick turns to avoid their guns or tear through the thin armour plate protecting their gunners with your .50 cal.
  • KV-1, KV-IB, KW I C 756 (r): The famous KV series can cause a bit of troubles too. They are well know for their well-protected hull and turrets. The M24 can manoeuvre to point-blank range, line up your gun so it's pointing dead flat at the armour and fire. The 104 mm penetration of the M61 shell should punch a hole in the KV's armour with ease. If you are close enough but do not have the space to manoeuvre, shoot their gun barrel to prevent them from getting a shot off, then go for their turret ring or the vertical part on their gun mantlet, which is only 90 mm. For the KV-1B, do not try and fire at its turret from the front and side, as they are 105 mm thick and will never get penetrated. For the KW I C 756, aim for the cupola (50 m) or the gun mantlet (50 mm) to knock out the turret crew or the gun breech. Don't shoot at anywhere else, the shell won't penetrate.
  • Churchill Mk I, Churchill Mk III, Pz.Kpfw. Churchill: The Churchills, with their complex hulls and sturdy turrets, can be quite hard to kill at range. Again, manoeuvre as close to them as possible, the idea distance being no more than 200 m. If they are angling their hull but facing their turret at you, only go for the turret. For the Mk I Churchills, aim at the near-vertical part of their rounded cheeks to ensure successful penetrations. For the Mk III and the German Churchill, also aim for their flat turret which is at most 89 mm. The shell should go in easily and knock out most, if not all of the crew. Only when you are facing their hull without any angles should you shoot the hull, otherwise shoot the turret only, as their big tracks can easily get in front of the frontal hull. The side hull have multiple layers of armour, some of which are weirdly angled and can absorb plenty of shells.
  • M4A2 / A4: these Sherman tanks are widely used by over 3 nations that spread across both the Allied and the Axis side, so no matter which nation you play they can be quite tough to destroy in the hands of a skilled tanker. Given the rather weak penetration of your short 75 mm gun, their hull can be almost impossible to penetrate when angled, hull down or 300 m away. For a M4A4, there are 2 apparent bulges on the upper front plate, a penetration through there is a guaranteed kill most of the times. But in case the opponent covers them up or when it's a M4A2, aim for the middle parts of the gun mantlet or the turret armour unprotected by the mantlet, you can at least make them defenseless.

Pros and cons

Pros:

  • Decent mobility: good top speed and great turning ability
  • Uses the same gun as the 75 mm Shermans: various shell types, great penetration & damage and excellent gun depression. M61 shell can easily knock out common medium tanks with a single shot.
  • Has access to APCR with 140 mm penetration, allowing it to effectively penetrate heavier targets like KW I C 756r and Pz.Kpfw. Churchill.
  • Fast turret traverse allows it to track agile targets easily
  • Low profile allows it to easily hide behind small bushes or rocks, increasing survivability
  • Equipped with a vertical plane stabilizer, allowing for more accurate shots on the move or shoot-n-scoot tactics
  • Pintle-mounted HMG allows for air defense and some anti tank ability (e.g. Marder III, Sd.kfz.234 series, Breda 501, etc.)
  • 13 smoke grenades allow escaping from dangerous situation for many times
  • Effective even in uptiers if used for flanking shots or hunting soft targets
  • Very fast reverse allowing it to retreat from danger quickly
  • 9 Unique Thunder League camouflages can be chosen

Cons:

  • Low survivability: all-round thin armour and closely packed crews. Can get knocked out with a single shot by common guns like 76 mm F-34 and 75 mm KwK40
  • Acceleration is rather sluggish, especially on soft terrains
  • On-road top speed is still inferior to some wheeled vehicles like the Sd.Kfz.234/2
  • Shells drop dramatically at long distances, making distant / moving targets hard to shoot at
  • Reload time is pretty slow for a light tank
  • Low ammo count can be a problem in long games or RB/SB matches

History

Development

As early as 1942, the light tanks M3 and M5 Stuart have been seen as severely lacking in the modernizing design of tanks and how they fight. The armour was seen as insufficient and the 37 mm gun was also deemed useless against even the standard German tanks like the Panzer III and Panzer IV. The system needed an upgrade, specifically a light tank that mounts the 75 mm gun seen on the Shermans. An attempt to mount a 75 mm gun on a Stuart was deemed inefficient as it reduced ammo stowage and left the armour too thin on the design.

In April 1943, the U.S. Ordnance Department worked with Cadillac to start on a project for the new light tank, designated Light Tank T24. The powertrain and transmission of the M5 Stuart was used with the ultimate goal of producing a vehicle weighing less than 20 tons. This left the vehicle with relatively thin armour to stay lightweight. At the time, a lighter 75 mm gun was developed for mounting on the B-25 Mitchell bomber without sacrificing performance, and this was mounted onto the light tank in development. The tank used 410 mm wide tracks with a torsion bar suspension that greatly improves cross-country travel. The engine was a Cadillac 44T24 V-8 petrol engine. The chassis was designed with the expectation that it would be used as a basis of many different vehicle roles so it was called the "Light Combat Team". The light tank end design had a low profile at 9 ft. 1 in. height and featuring a crew of five with a three-man turret, an improvement over the two-man turrets of the Stuarts. The first finished vehicle arrived on October 15, 1943 and was deemed a success, starting a contract for 1,000 units that was later raised to 5,000 units. The vehicle was classified as the Light Tank M24 and as the Chaffee by the British after US General Adna R. Chaffee, Jr., who helped develop some of America's earliest tank designs. The vehicle was produced by Cadillac and Massey-Harris from April 1944 to August 1945 with a total of 4,731 units produced.

Combat usage

The first batch of M24s reached the battlefields of Europe in November of 1944 and first assigned to the U.S. 2nd Cavalry Group in France. The M24 gradually entered widespread use by December 1944, some Chaffees went to the British to replace their Stuart tanks as well. The M24s were first used in the Battle of the Bulge with the 2nd and 42nd Cavalry Reconnaissance Squadron sent to support the southern sector of the battle. The Chaffees were slow to enter use in the front-lines as even by the end of the war, some armoured division did not have the M24 light tanks. Despite that, the reception of the Chaffee was positive even though it may not have the firepower to fight the better German tanks like the Panther tanks. The 75 mm gun gave the crew much more firepower than the earlier 37 mm. The light armour, though allowing the tank to pick up speed, was penetrable by most anti-tank weapons in service by Germany. The effect of the M24 Chaffee in World War II was deemed insignificant as it was not used in great numbers in comparison to the Stuarts in service since the start of the war.

The M24 Chaffee served a greater role in the Korean War and were sent in large numbers to combat the North Korean Armoured Forces, however they were severely undergunned with their 75 mm cannon and the light armour was easily destroyed by the Soviet-supplied T-34-85 tanks. Plus, the deficiency in crew training also contributed to the poor performance of the M24 against the North Koreans. Due to their inferiority, they were used as a delaying measure until better tanks like the M4A3E8 Shermans and M26 Pershings could be brought in. Once with supports with these better tanks, the Chaffees were relegated to reconnaissance roles, where they served with better results.

The M24, after being replaced in America by the M41 Walker Bulldog, was sent to many other countries for use. The French Army deployed the M24s during their fighting in Indochina and famously in the Battle for Dien Bien Phu. Some M24s went to the hands of the ARVN in South Vietnam to support the troops during the Vietnam War. The Pakistani Army used them as well in 1971 against India during the Indo-Pakistani War. The M24 Chaffee was also adapted in different roles by using the chassis for different designs, such as the M19 TGMC anti-air gun and self-propelled guns with the M37 105 mm HMC and M41 155 mm HMC.

The Chaffee had turned out to be one of the greatest light tanks the Allies developed during World War II. Though arriving too late to be a main turning factor for the war, the design has turned out to be so reliable that some countries like Uruguay still operate modernised versions. Austria has since retired its M24 fleet, but their turrets still serve on as bunkers.

Media

Skins
Images

See also

Other vehicles of similar configuration and role

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USA light tanks
LVT  LVT(A)(1) · ○LVT(A)(1) · LVT(A)(4)
M2  M2A2 · M2A4 · M2A4 (1st Arm.Div.)
M3/M5 Stuart  M3 Stuart · M3A1 Stuart · M3A1 (USMC) · M5A1 · M5A1 TD · ▃Stuart VI (5th CAD)
M22 Locust  M22
M24 Chaffee  M24 · M24 (TL)
M18 Hellcat  M18 GMC · M18 "Black Cat" · Super Hellcat
M41 Walker Bulldog  M41A1
M551 Sheridan  M551 · M551(76)
M3 Bradley  M3 Bradley · M3A3 Bradley
Wheeled  M8 LAC · T18E2 · M1128 · M1128 Wolfpack
Other  M8A1 GMC · T92 · T114 · HSTV-L · CCVL · XM8 · XM800T · AGS