Difference between revisions of "M48A2 C"
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} |
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
- All armour values are in cast homogeneous armour | - All armour values are in cast homogeneous armour | ||
Line 21: | Line 21: | ||
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof | !Armour!!Front (Slope angle)!!Sides!!Rear!!Roof | ||
|- | |- | ||
− | |Hull||85-200 mm (59-74°) | + | |Hull||85-200 mm (59-74°) ''Front glacis'' |
− | 63-200 mm (13-60°) | + | 63-200 mm (13-60°) ''Lower glacis'' |
− | |76 mm (8-43°) | + | |76 mm (8-43°) ''Front'' |
− | 51 mm (0-43°) | + | 51 mm (0-43°) ''Rear'' |
− | |35 mm (26-32°) | + | |35 mm (26-32°) ''Top'' |
− | 25 mm (61-62°) | + | 25 mm (61-62°) ''Bottom'' |
|12.7-57 mm | |12.7-57 mm | ||
|- | |- | ||
− | |Turret||127 mm (12-76°) | + | |Turret||127 mm (12-76°) ''Turret front'' |
− | 152 + 82 mm (17-26°) | + | 152 + 82 mm (17-26°) ''Gun mantlet'' |
|69-100 mm (12-36°) | |69-100 mm (12-36°) | ||
|51-55 mm (2-71°) | |51-55 mm (2-71°) | ||
Line 38: | Line 38: | ||
|70 mm | |70 mm | ||
|70 mm | |70 mm | ||
− | |}The armour of the {{PAGENAME}} is identical to the US M48A1. The ammo rack in the turret is removed and the shape of the front hull ammo racks are improved. The front armour is able to handle almost most APHE shells it might face, but struggles against HEAT-FS and APDS rounds. The lower front plate is a weakspot. The sides are decently | + | |} |
+ | |||
+ | The armour of the {{PAGENAME}} is identical to the US M48A1. The ammo rack in the turret is removed and the shape of the front hull ammo racks are improved. The front armour is able to handle almost most APHE shells it might face, but struggles against HEAT-FS and APDS rounds. The lower front plate is a weakspot. The sides are decently armoured, but not thick enough to make angling the hull a valid tactic. Some thin vents on the top of the hull are vulnerable to strafing runs by enemy aircraft, which may cause engine fires. Overall, the M48A2 C has excellent armour protection for its tier. | ||
=== Mobility === | === Mobility === | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= | + | {{tankMobility|abMinHp=1,279|rbMinHp=730}} |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
{{main|M41 (90 mm)}} | {{main|M41 (90 mm)}} | ||
− | {| class="wikitable | + | |
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
|- | |- | ||
− | ! colspan="5" |[[ | + | ! colspan="5" | [[M41 (90 mm)|90 mm M41]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
− | !Mode!!Capacity!!Vertical!!Horizontal!!Stabilizer | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer |
− | !Stock!!Upgraded!!Full!!Expert!!Aced | + | ! Stock !! Upgraded !! Full !! Expert !! Aced |
− | !Stock!!Full!!Expert!!Aced | + | ! Stock !! Full !! Expert !! Aced |
|- | |- | ||
− | !''Arcade'' | + | ! ''Arcade'' |
− | | rowspan="2" |46|| rowspan="2" |-9°/+19°|| rowspan="2" |±180°|| rowspan="2" | | + | | rowspan="2" | 46 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.80 || 31.46 || __.__ || __.__ || __.__ || rowspan="2" | 9.70 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ |
+ | |- | ||
+ | ! ''Realistic'' | ||
+ | | 14.30 || 16.87 || __.__ || __.__ || __.__ | ||
|- | |- | ||
− | |||
− | |||
|} | |} | ||
+ | |||
==== Ammunition ==== | ==== Ammunition ==== | ||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
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! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
! rowspan="2" | Type of<br>warhead | ! rowspan="2" | Type of<br>warhead | ||
− | ! colspan="6" | '''Penetration @ | + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' |
|- | |- | ||
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
|- | |- | ||
− | | | + | | M332 shot || APCR || 321 || 316 || 292 || 265 || 240 || 218 |
|- | |- | ||
− | | | + | | M82 shot || APCBC || 185 || 182 || 170 || 155 || 142 || 130 |
|- | |- | ||
| M431 shell || HEATFS || 320 || 320 || 320 || 320 || 320 || 320 | | M431 shell || HEATFS || 320 || 320 || 320 || 320 || 320 || 320 | ||
+ | |- | ||
+ | | DM502 || HESH || 102 || 102 || 102 || 102 || 102 || 102 | ||
|- | |- | ||
| M71 shell || HE || 13 || 13 || 13 || 13 || 13 || 13 | | M71 shell || HE || 13 || 13 || 13 || 13 || 13 || 13 | ||
− | |||
− | |||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
− | ! colspan=" | + | ! colspan="10" | Shell details |
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
Line 94: | Line 99: | ||
! rowspan="2" | Fuse sensitivity<br>(mm) | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
− | |||
! colspan="3" | Ricochet | ! colspan="3" | Ricochet | ||
|- | |- | ||
! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
− | | | + | | M332 shot || APCR || 1,249 || 5.70 || N/A || N/A || N/A || 66° || 70° || 72° |
|- | |- | ||
− | | | + | | M82 shot || APCBC || 853 || 10.94 || 1.2 || 14.0 || 137.2 || 48° || 63° || 71° |
|- | |- | ||
− | | M431 shell || HEATFS || 1,216 || 5. | + | | M431 shell || HEATFS || 1,216 || 5.80 || N/A || 0.1 || 712.64 || 65° || 72° || 77° |
|- | |- | ||
− | | | + | | DM502 || HESH || 853 || 10.60 || 0.4 || 0.1 || 3,050 || 73° || 77° || 80° |
|- | |- | ||
− | | | + | | M71 shell || HE || 823 || 10.55 || 0.1 || 0.5 || 925 || 79° || 80° || 81° |
|- | |- | ||
|} | |} | ||
− | + | {| class="wikitable" style="text-align:center" | |
− | {| class="wikitable | ||
! colspan="7" | Smoke shell characteristics | ! colspan="7" | Smoke shell characteristics | ||
|- | |- | ||
Line 127: | Line 130: | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | <!-- [[File:Ammoracks_{{PAGENAME}}. | + | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 140: | Line 143: | ||
|- | |- | ||
|} | |} | ||
+ | |||
=== Machine guns === | === Machine guns === | ||
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|M85 (12.7 mm)|M73 (7.62 mm)}} | {{main|M85 (12.7 mm)|M73 (7.62 mm)}} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | [[M85 (12.7 mm)|12.7 mm M85]] |
|- | |- | ||
− | ! | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
|- | |- | ||
− | + | | Pintle || 900 (200) || 625 || -10°/+60° || ±180° | |
− | |||
− | |||
− | |||
− | | | ||
− | | 900 (200) || 625 || -10°/+60° || ±180° | ||
|- | |- | ||
|} | |} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
− | |||
− | |||
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]] |
|- | |- | ||
− | ! Capacity | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
− | ! Fire rate | ||
− | ! Vertical | ||
− | ! Horizontal | ||
|- | |- | ||
− | | 5,950 (250) || 500 || N/A || N/A | + | | Coaxial || 5,950 (250) || 500 || N/A || N/A |
|- | |- | ||
|} | |} | ||
Line 258: | Line 252: | ||
== History == | == History == | ||
− | <!--Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).--> | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
In the mid 1950's, West Germany received several version of the M48 Patton III tank from the US. In 1958, one of these versions was the M48A2 Patton III. This version included a 750 HP engine and a 90mm M41 cannon, as well an M85 .50 caliber machine gun mounted in the commander's cupola, and a coaxially mounted 7.62mm machine gun. In the same year, these tanks would receive an upgraded 825 HP engine, as well as other minor changes and would be designated as the M48A2 C in German service. This version saw service until the 1970's were it was replaced by the M48A2 GA2. | In the mid 1950's, West Germany received several version of the M48 Patton III tank from the US. In 1958, one of these versions was the M48A2 Patton III. This version included a 750 HP engine and a 90mm M41 cannon, as well an M85 .50 caliber machine gun mounted in the commander's cupola, and a coaxially mounted 7.62mm machine gun. In the same year, these tanks would receive an upgraded 825 HP engine, as well as other minor changes and would be designated as the M48A2 C in German service. This version saw service until the 1970's were it was replaced by the M48A2 GA2. | ||
== Media == | == Media == | ||
− | <!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--> | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
<div class="portale" align="center"> | <div class="portale" align="center"> |
Revision as of 11:13, 24 June 2020
Contents
This page is about the German medium tank M48A2 C. For the version in the American tree, see M48A1. |
Description
The M48A2 C is a rank V German medium tank
with a battle rating of 7.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".
General info
Survivability and armour
- All armour values are in cast homogeneous armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 85-200 mm (59-74°) Front glacis
63-200 mm (13-60°) Lower glacis |
76 mm (8-43°) Front
51 mm (0-43°) Rear |
35 mm (26-32°) Top
25 mm (61-62°) Bottom |
12.7-57 mm |
Turret | 127 mm (12-76°) Turret front
152 + 82 mm (17-26°) Gun mantlet |
69-100 mm (12-36°) | 51-55 mm (2-71°) | 25-69 mm |
Cupola | 70 mm | 70 mm | 70 mm | 70 mm |
The armour of the M48A2 C is identical to the US M48A1. The ammo rack in the turret is removed and the shape of the front hull ammo racks are improved. The front armour is able to handle almost most APHE shells it might face, but struggles against HEAT-FS and APDS rounds. The lower front plate is a weakspot. The sides are decently armoured, but not thick enough to make angling the hull a valid tactic. Some thin vents on the top of the hull are vulnerable to strafing runs by enemy aircraft, which may cause engine fires. Overall, the M48A2 C has excellent armour protection for its tier.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 54 | 10 | 47.8 | 1,279 | 1,574 | 26.76 | 32.93 |
Realistic | 49 | 9 | 730 | 825 | 15.27 | 17.26 |
Armaments
Main armament
90 mm M41 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 46 | -9°/+19° | ±180° | N/A | 22.80 | 31.46 | __.__ | __.__ | __.__ | 9.70 | _.__ | _.__ | _.__ |
Realistic | 14.30 | 16.87 | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M332 shot | APCR | 321 | 316 | 292 | 265 | 240 | 218 |
M82 shot | APCBC | 185 | 182 | 170 | 155 | 142 | 130 |
M431 shell | HEATFS | 320 | 320 | 320 | 320 | 320 | 320 |
DM502 | HESH | 102 | 102 | 102 | 102 | 102 | 102 |
M71 shell | HE | 13 | 13 | 13 | 13 | 13 | 13 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M332 shot | APCR | 1,249 | 5.70 | N/A | N/A | N/A | 66° | 70° | 72° |
M82 shot | APCBC | 853 | 10.94 | 1.2 | 14.0 | 137.2 | 48° | 63° | 71° |
M431 shell | HEATFS | 1,216 | 5.80 | N/A | 0.1 | 712.64 | 65° | 72° | 77° |
DM502 | HESH | 853 | 10.60 | 0.4 | 0.1 | 3,050 | 73° | 77° | 80° |
M71 shell | HE | 823 | 10.55 | 0.1 | 0.5 | 925 | 79° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M313 | 821 | 10.7 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
46 | 42 (+4) | 28 (+18) | 16 (+30) | 1 (+45) | No |
Machine guns
12.7 mm M85 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 900 (200) | 625 | -10°/+60° | ±180° |
7.62 mm M73 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 5,950 (250) | 500 | N/A | N/A |
Usage in battles
Stock Gameplay:
As with any vehicle, the M48A2 C finds itself at a serious disadvantage while stock. Without access to the APCBC or HEAT-FS rounds, players will need to use this vehicle more carefully. While other modifications like night vision devices or smoke grenades can be helpful, the stock M332 APCR round is a much larger issue. The stock round has awful post penetration damage, so players will need to try and disable individual modules or pick off individual crew members. However, this can be a time consuming process so M48A2 C players will need to make sure not to focus too much on one damaged enemy, as another enemy may come to their aid.
Spaded Gameplay:
The M48A2 C is a powerful tank. The M431 HEAT-FS round has adequate penetration, and in the event that a round with higher post penetration effects is needed, the M82 APCBC is also available. The gun and reload rate are comparable to other main battle tanks of the battle rating, although the M48A2 C relies on its HEAT-FS round for most situations. The armour on the M48A2 C is adequate, able to bounce enemy shells depending on the angle. The night vision image intensifier equipment and IR lamp can be a big advantage during night battles, but M48A2 C players should be careful not to expose themselves using their own IR lamp. The M48A2 C does not excel spectacularly in any way, but it is an adequate medium tank that is well suited to most situations.
Close Range Engagements:
The M48A2 C is capable at close range, but it is not exceptional. It has decent acceleration and gun handling, meaning it will do decently. Additionally the armour can prove useful even at close range. The only issue for the M48A2 C at close range is the post penetration on the HEAT-FS round. Generally using the APCBC round is more effective at close ranges.
Long Range Engagements:
The M48A2 C is very capable at long range. The HEAT-FS round will easily penetrate almost any enemy tank at any range. The biggest issues the M48A2 C will face in regards to long range engagements is the velocity and drop on the HEAT-FS round. Once this can be accounted for, it will perform very well. Additionally, the armour is even more effective at long range.
Gameplay summary:
Although the M48A2 C is very difficult to play when stock, it is an adequate frontline tank while spaded. The good HEAT-FS round gives it a strong position in the German tech tree. The M48A2 C is a true main battle tank, and will perform well in any situation. The one disadvantage the M48 may suffer from is a lack of a stabilizer on the main gun. While most tanks which it faces also lack stabilization, those that have it will have a big advantage over the M48A2 C.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | Smoke grenade | M82 shot | |
II | Suspension | Brake System | FPE | Adjustment of Fire | DM502 | |
III | Filters | Crew Replenishment | Elevation Mechanism | M431 shell | NVD | |
IV | Transmission | Engine | Artillery Support | M313 | Rangefinder |
Pros and cons
Pros:
- Decent frontal hull armour, impenetrable UFP for most conventional ammo
- Good firepower
- Good mobility
- Has a commander's .50 calibre machine gun
- APCBC round with devastating high-explosive filler for great damage upon penetration
- Surprisingly survivable, two crew members often survive a shot
- Gun mantlet tend to stop conventional rounds
Cons:
- Difficult APCR stock grind
- Turret armour isn't reliable
- Commander's cupola weak spot
- Ineffective armour in an uptier
- No stabilizer
History
In the mid 1950's, West Germany received several version of the M48 Patton III tank from the US. In 1958, one of these versions was the M48A2 Patton III. This version included a 750 HP engine and a 90mm M41 cannon, as well an M85 .50 caliber machine gun mounted in the commander's cupola, and a coaxially mounted 7.62mm machine gun. In the same year, these tanks would receive an upgraded 825 HP engine, as well as other minor changes and would be designated as the M48A2 C in German service. This version saw service until the 1970's were it was replaced by the M48A2 GA2.
Media
See also
- M48A1 - Basic M48 version that the M48A2 C was upgraded from.
- Magach 3 (USA) - An upgraded M48 tank from a pack in the USA tech tree.
- M48A2 G A2 - An upgraded version of the M48A2 C with a 105 mm gun.
External links
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |