Difference between revisions of "J5N1"

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{{Specs-Card
 
{{Specs-Card
 
|code=j5n1
 
|code=j5n1
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese twin-engine fighter {{Battle-rating}}. It was introduced in [[Update 1.89 "Imperial Navy"]].
+
The '''{{Specs|name}}''', designated as the '''Tenrai ({{Annotation|天雷|Heavenly Thunder}})''', was a Japanese prototype twin-engine fighter aircraft that was developed out of the [[J1N1]] to meet a new requirement from the Japanese Navy in early 1943. Requested to pack heavy armament, high altitude, and speed to deal with potentially dangerous bomber aircraft being developed, which Japanese intelligence is weary of (being the [[B-24/PB4Y (Family)|B-24]], [[B-29A-BN|B-29]], etc.). With the design proposal drawn up by Nakajima theoretically meeting the Navy's requirement, the Navy approved the development of the now-designated Tenrai aircraft. However, with six prototypes built, the Tenrai never hit the speed mark through multiple engine configurations, had several technical issues, and, with the high demand of the Navy, was overweight on features to achieve its full potential.
 +
 
 +
It was introduced in [[Update 1.89 "Imperial Navy"]]. Excelling in its role as a high-altitude twin-engine aircraft, it packs heavy armament as requested and is fairly manoeuvrable for its size. Altitude is key, and the Tenrai should remain on top of the whole battle at all times, Boom-n-Zooming aircraft beneath it and shredding bombers before they get near their targets.
 +
 
 +
;Nicknames:
 +
 
 +
* [[Abbreviations#.28IJN.29_Official_name_designation|Official Designation]]: ''天雷 (Tenrai, "Heavenly Thunder")''
  
 
== General info ==
 
== General info ==
Line 24: Line 30:
 
|-
 
|-
 
! Stock
 
! Stock
| 639 || 622 || rowspan="2" | {{Specs|ceiling}} || 28.1 || 28.9 || 14.4 || 14.4 || rowspan="2" | 420
+
| 638 || 620 || rowspan="2" | {{Specs|ceiling}} || 28.0 || 28.8 || 14.3 || 14.3 || rowspan="2" | 420
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| 690 || 663 || 26.5 || 27.0 || 22.6 || 18  
+
| 690 || 663 || 26.5 || 27.0 || 22.6 || 18
 
|-
 
|-
 
|}
 
|}
Line 53: Line 59:
 
! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || 450 || 280 || ~10 || ~3
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 431 || 406 || 280 || ~10 || ~3
 
|-
 
|-
 
|}
 
|}
Line 64: Line 70:
 
|-
 
|-
 
| < 320 || < 400 || < 450 || > 324
 
| < 320 || < 400 || < 450 || > 324
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 2,000 m || 1,875 hp || 2,100 hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 5,300 m || 1,675 hp || 1,876 hp
 
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
The J5N1 is not very durable. Although there is a 70mm thick piece of bulletproof glass and 20mm of steel armor protecting the pilot from the front, the aircraft is still quite fragile. Despite having self-sealing fuel tanks, fires are almost always lethal, typical of WW2 Japanese aircraft.
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
The J5N1 is not very durable. Although there is 70 mm thick bulletproof glass and 20 mm of steel armour protecting the pilot from the front, the aircraft is still quite fragile. Despite having self-sealing fuel tanks, fires are almost always lethal, typical of WW2 Japanese aircraft.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 101: Line 86:
 
{{Specs-Avia-Offensive}}
 
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|Type 5 navy (30 mm)|Type 99 Model 2 navy (20 mm)}}
+
{{main|Type 5 (30 mm)|Type 99 Model 2 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 30 mm Type 5 navy cannons, chin-mounted (60 rpg = 120 total)
+
* 2 x 30 mm Type 5 cannons, chin-mounted (60 rpg = 120 total)
* 2 x 20 mm Type 99 Model 2 navy cannons, chin-mounted (350 rpg = 700 total)
+
* 2 x 20 mm Type 99 Model 2 cannons, chin-mounted (350 rpg = 700 total)
  
 
== Usage in battles ==
 
== Usage in battles ==
Similar to the previous aircraft in its tech tree branch, the J5N1 excels at hunting down enemy bombers. The heavy armament of the J5N1 allows it tear apart even the most heavily armed aircraft it will face, and it can gain remarkable amounts of speed in a straight line over time . Compared to the Ki-108 preceding it, the J5N1 also has substantially better vertical energy retention, allowing boom and zoom to be a somewhat more viable tactic. Pilots should be wary of approaching enemy bombers from behind, as although the pilot will probably be safe due to the aircraft's frontal protection, the rest of the aircraft is quite vulnerable.
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
Similar to the previous aircraft in its tech tree branch, the J5N1 excels at hunting down enemy bombers. The heavy armament of the J5N1 allows it tear apart even the most heavily armed aircraft it will face, and it can gain remarkable amounts of speed in a straight line over time. Compared to the Ki-108 preceding it, the J5N1 also has substantially better vertical energy retention, allowing boom and zoom to be a somewhat more viable tactic. Pilots should be wary of approaching enemy bombers from behind, as although the pilot will probably be safe due to the aircraft's frontal protection, the rest of the aircraft is quite vulnerable.
  
This aircraft performs best when it no enemy fighters lurk above it - although the J5N1 is surprisingly agile and quick for a twin-engine aircraft, competent enemy fighters with an altitude advantage will likely defeat it in a one-on-one engagement. Thus, similar to previous Japanese twin-engine interceptors, the aircraft excels when teammates are there to support you.
+
This aircraft performs best when no enemy fighters lurk above it - although the J5N1 is surprisingly agile and quick for a twin-engine aircraft, competent enemy fighters with an altitude advantage will likely defeat it in a one-on-one engagement. Thus, similar to previous Japanese twin-engine interceptors, the aircraft excels when teammates are there to support you.
  
The J5N1's worst enemies are Bf 109s and Spitfires. The variants you will face at the J5N1's BR can both outclimb and outturn the J5N1 if piloted properly, and are tough to defeat in one-on-one engagements unless the J5N1 pilot comes in with an altitude advantage, element of surprise, or both. If you cannot find yourself above enemy Bf 109s or Spitfires, try avoiding them and see if your teammates can help you. Against Yaks and Lavochkins, try to engage them above 4000m/13000ft, as Soviet aircraft barring the likes of the I-225 tend to perform worse at altitudes much more than that.
+
The J5N1's worst enemies are Bf 109s and Spitfires. The variants you will face at the J5N1's BR can both outclimb and outturn the J5N1 if piloted properly, and are tough to defeat in one-on-one engagements unless the J5N1 pilot comes in with an altitude advantage, element of surprise, or both. If you cannot find yourself above enemy Bf 109s or Spitfires, try avoiding them and see if your teammates can help you. Against Yaks and Lavochkins, try to engage them above 4,000 m/13,000 ft, as Soviet aircraft barring the likes of the I-225 tend to perform worse at altitude.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
'''Pros:'''
 
'''Pros:'''
  
* Devastating armament - its 30mm cannons are both high velocity and very deadly
+
* Devastating armament - its 30 mm cannons are both high velocity and very deadly
 
* All guns are mounted in the nose
 
* All guns are mounted in the nose
* Surprisingly fast for a twin-engine aircraft - can approach 700km/h in very shallow dives
+
* Surprisingly fast for a twin-engine aircraft - can exceed 700 km/h even in very shallow dives
 +
* Improved vertical energy retention over previous heavy fighters means BnZ is more viable
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Even with self-sealing fuel tanks, fires are almost always lethal
 
* Even with self-sealing fuel tanks, fires are almost always lethal
 
 
* Weak rudder
 
* Weak rudder
 +
* Mediocre roll rate
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicles's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=j5n1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 
{{Youtube-gallery|ifv05cSErOc|'''The Shooting Range #152''' - ''Pages of History'' section at 05:50 discusses the J5N1.}}
 
{{Youtube-gallery|ifv05cSErOc|'''The Shooting Range #152''' - ''Pages of History'' section at 05:50 discusses the J5N1.}}
  
Line 161: Line 154:
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''other literature.'' -->
* ''other literature.''-->
 
  
 
* [https://airandspace.si.edu/collection-objects/nakajima-j5n1-tenrai-heavenly-thunder [Smithsonian<nowiki>]</nowiki> Nakajima J5N1 Tenrai (Heavenly Thunder)]
 
* [https://airandspace.si.edu/collection-objects/nakajima-j5n1-tenrai-heavenly-thunder [Smithsonian<nowiki>]</nowiki> Nakajima J5N1 Tenrai (Heavenly Thunder)]

Revision as of 14:14, 23 February 2024

Rank VII | Premium | Golden Eagles
Challenger DS Pack
J5N1
j5n1.png
GarageImage J5N1.jpg
ArtImage J5N1.png
J5N1
AB RB SB
5.3 5.7 5.3
Research:33 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png
Show in game

Description

The J5N1, designated as the Tenrai (天雷), was a Japanese prototype twin-engine fighter aircraft that was developed out of the J1N1 to meet a new requirement from the Japanese Navy in early 1943. Requested to pack heavy armament, high altitude, and speed to deal with potentially dangerous bomber aircraft being developed, which Japanese intelligence is weary of (being the B-24, B-29, etc.). With the design proposal drawn up by Nakajima theoretically meeting the Navy's requirement, the Navy approved the development of the now-designated Tenrai aircraft. However, with six prototypes built, the Tenrai never hit the speed mark through multiple engine configurations, had several technical issues, and, with the high demand of the Navy, was overweight on features to achieve its full potential.

It was introduced in Update 1.89 "Imperial Navy". Excelling in its role as a high-altitude twin-engine aircraft, it packs heavy armament as requested and is fairly manoeuvrable for its size. Altitude is key, and the Tenrai should remain on top of the whole battle at all times, Boom-n-Zooming aircraft beneath it and shredding bombers before they get near their targets.

Nicknames

General info

Flight performance

Max speed
at 6 500 m663 km/h
Turn time27 s
Max altitude11 000 m
Engine2 х Nakajima Homare 21
TypeRadial
Cooling systemAir
Take-off weight7 t
Characteristics Max Speed
(km/h at 6,500 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 638 620 11000 28.0 28.8 14.3 14.3 420
Upgraded 690 663 26.5 27.0 22.6 18

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
810 320 431 406 280 ~10 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 320 < 400 < 450 > 324

Survivability and armour

Crew1 person
Speed of destruction
Structural810 km/h
Gear320 km/h

The J5N1 is not very durable. Although there is 70 mm thick bulletproof glass and 20 mm of steel armour protecting the pilot from the front, the aircraft is still quite fragile. Despite having self-sealing fuel tanks, fires are almost always lethal, typical of WW2 Japanese aircraft.

Modifications and economy

Repair costBasic → Reference
AB1 194 → 1 529 Sl icon.png
RB2 802 → 3 589 Sl icon.png
SB4 217 → 5 401 Sl icon.png
Total cost of modifications29 700 Rp icon.png
58 200 Sl icon.png
Talisman cost1 200 Ge icon.png
Crew training30 000 Sl icon.png
Experts105 000 Sl icon.png
Aces590 Ge icon.png
Research Aces360 000 Rp icon.png
Reward for battleAB / RB / SB
70 / 160 / 330 % Sl icon.png
148 / 148 / 148 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
150 Ge icon.png
Mods radiator.png
Radiator
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
150 Ge icon.png
Mods compressor.png
Compressor
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
165 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
185 Ge icon.png
Mods new engine.png
Engine
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
185 Ge icon.png
Mods metanol.png
Engine injection
Research:
3 200 Rp icon.png
Cost:
6 300 Sl icon.png
240 Ge icon.png
Mods armor frame.png
Airframe
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
165 Ge icon.png
Mods armor cover.png
Cover
Research:
3 200 Rp icon.png
Cost:
6 300 Sl icon.png
240 Ge icon.png
Mods ammo.png
type99mk2_belt_pack
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
150 Ge icon.png
Mod arrow 1.png
Mods ammo.png
type5_belt_pack
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
165 Ge icon.png
Mod arrow 1.png
Mods weapon.png
type99mk2_new_gun
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
185 Ge icon.png
Mods weapon.png
type5_new_gun
Research:
3 200 Rp icon.png
Cost:
6 300 Sl icon.png
240 Ge icon.png

Armaments

Offensive armament

Ammunition200 rounds
Fire rate500 shots/min
Ammunition400 rounds
Fire rate490 shots/min

The J5N1 is armed with:

  • 2 x 30 mm Type 5 cannons, chin-mounted (60 rpg = 120 total)
  • 2 x 20 mm Type 99 Model 2 cannons, chin-mounted (350 rpg = 700 total)

Usage in battles

Similar to the previous aircraft in its tech tree branch, the J5N1 excels at hunting down enemy bombers. The heavy armament of the J5N1 allows it tear apart even the most heavily armed aircraft it will face, and it can gain remarkable amounts of speed in a straight line over time. Compared to the Ki-108 preceding it, the J5N1 also has substantially better vertical energy retention, allowing boom and zoom to be a somewhat more viable tactic. Pilots should be wary of approaching enemy bombers from behind, as although the pilot will probably be safe due to the aircraft's frontal protection, the rest of the aircraft is quite vulnerable.

This aircraft performs best when no enemy fighters lurk above it - although the J5N1 is surprisingly agile and quick for a twin-engine aircraft, competent enemy fighters with an altitude advantage will likely defeat it in a one-on-one engagement. Thus, similar to previous Japanese twin-engine interceptors, the aircraft excels when teammates are there to support you.

The J5N1's worst enemies are Bf 109s and Spitfires. The variants you will face at the J5N1's BR can both outclimb and outturn the J5N1 if piloted properly, and are tough to defeat in one-on-one engagements unless the J5N1 pilot comes in with an altitude advantage, element of surprise, or both. If you cannot find yourself above enemy Bf 109s or Spitfires, try avoiding them and see if your teammates can help you. Against Yaks and Lavochkins, try to engage them above 4,000 m/13,000 ft, as Soviet aircraft barring the likes of the I-225 tend to perform worse at altitude.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Devastating armament - its 30 mm cannons are both high velocity and very deadly
  • All guns are mounted in the nose
  • Surprisingly fast for a twin-engine aircraft - can exceed 700 km/h even in very shallow dives
  • Improved vertical energy retention over previous heavy fighters means BnZ is more viable

Cons:

  • Even with self-sealing fuel tanks, fires are almost always lethal
  • Weak rudder
  • Mediocre roll rate

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Nakajima Aircraft Company (中島飛行機株式会社 )
Fighters  Ki-27 otsu · Ki-27 otsu Tachiarai
  Ki-43-I · Ki-43-II · Ki-43-III otsu
  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
  Ki-84 ko · Ki-84 otsu · Ki-84 hei
  Ki-87
Hydroplanes  A6M2-N*
Interceptors  J1N1 · J5N1
Bombers  B5N2
  B6N1 Model 11 · B6N2 Model 12 · B6N2a Model 12Ko
  G5N1 · G8N1
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
Recon  E8N2
Jet Fighters  Kikka
Captured  ␗Ki-27 otsu · ▃Ki-43-II · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-84 ko
  *Refit of the Mitsubishi A6M2 mod. 11
See also  Fuji Heavy Industries (1957-2017)

Japan twin-engine fighters and strike aircraft
Navy 
Land-based Fighter 
J1N  J1N1
J5N  J5N1
Army 
Ki-45  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
Ki-83  Ki-83
Ki-96  Ki-96
Ki-102  Ki-102 otsu
Ki-108  Ki-108 Kai
Ki-109  Ki-109