Difference between revisions of "A-4E Early (M) (Israel)"

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{{About
 +
| about = strike aircraft '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = A-4 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=a_4e_early_iaf
 
|code=a_4e_early_iaf
Line 6: Line 11:
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli strike aircraft {{Battle-rating}}. It was introduced in [[Update "Winged Lions"]].
+
The A-4E Early (A4D-5) was part of the revision that improved the previous Skyhawk variants. It featured the J52-P-6A engine, which had better fuel consumption while also providing much more thrust. Other improvements included more hardpoints and new computers for navigation, bomb dropping, and more. The A-4E also marked the beginning of the new naming system for the Skyhawk. The "Early" versions of the A-4E lack the iconic "humpback" behind the cockpit, which houses more electronics. It also lacks the improved J52-P-8 engine. During the Yom Kippur War, Israel was losing Skyhawks at an astonishing rate, which led to 25+ A-4E Skyhawks being transferred over.
  
 +
The '''{{Specs|name}}''' Skyhawk was introduced in [[Update "Winged Lions"]] and can be seen as a worse version of the premium [[A-4E (Israel)|A-4E]]. The A-4E Early most importantly, lacks the J52-P-8A engine found in the A-4E, which provides an 8% increase in thrust. Other than that, it is very similar to the regular A-4E. The A-4E Early comes armed with the standard two 30 mm DEFA cannons mounted in the chin as well as two [[AIM-9B Sidewinder|AIM-9B Sidewinders]]. The Sidewinders are quite useful for forcing opponents to lose energy/speed and picking off slow targets. The A-4E Early also has 60 countermeasures, which allow for 30 drops. It's very useful against Sea Vixens, and in uptiers where missiles like the [[AIM-9G]] and [[R-60]] are prevalent.
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at _,___ m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 25: Line 30:
 
|-
 
|-
 
! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
+
| 1,066 || 1,056 || rowspan="2" | {{Specs|ceiling}} || 38.3 || 39.2 || 34.7 || 34.7 || rowspan="2" | 1,000
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___ || __._ || __._ || __._ || __._
+
| 1,094 || 1,080 || 36.3 || 37.0 || 60.4 || 47.0
 
|-
 
|-
 
|}
 
|}
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| _ || _ || _ || _ || _ || _     <!-- ✓ -->
+
| || || || || ||     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
+
| 1,167 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 592 || 560 || 410 || ~8 || ~3
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < ___ || < ___ || < ___ || N/A
+
| < 450 || < 700 || < 490 || N/A
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! colspan="3" | Engine
 
! colspan="3" | Engine
! colspan="4" | Aircraft mass
+
! colspan="5" | Aircraft mass
 
|-
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Engine name || Number
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
+
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | _____ || _
+
| colspan="2" | Pratt & Whitney J52-P-6A || 1
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
+
| colspan="2" | 5,024 kg || colspan="3" | 310 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
+
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! _m fuel || __m fuel || __m fuel
+
! 12m fuel || 20m fuel || 30m fuel || 40m fuel
 
|-
 
|-
| ___ kg || colspan="2" | ___
+
| 900 kg || colspan="2" | Axial-flow turbojet
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
+
| 5,764 kg || 6,230 kg || 6,833 kg || 7,492 kg || 11,113 kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
+
! colspan="5" | Thrust to weight ratio @ 0 m (100%)
|-
 
! Condition || 100% || ___%/WEP
 
! _m fuel || __m fuel || __m fuel || MTOW
 
|-
 
| ''Stationary'' || ___ kgf || ___ kgf
 
| _.__ || _.__ || _.__ || _.__
 
|-
 
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
 
| _.__ || _.__ || _.__ || _.__
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="6" | Booster (_____ - ___)
 
! colspan="3" | Aircraft mass
 
|-
 
! rowspan="2" | Number || rowspan="2" | Booster<br>weight (each) || rowspan="2" | Fuel<br>weight (each) || rowspan="2" | Burn<br>time || rowspan="2" | Can be<br>shutdown|| rowspan="2" | Jettisoned<br>after use
 
! colspan="3" | Mass with full booster fuel (no weapons load)
 
|-
 
! _m fuel || __m fuel || __m fuel
 
 
|-
 
|-
| 2 || ___ kg || 40 kg || ___ s || ___ || ___
+
! Condition || 100% || WEP
| _,___ kg || _,___ kg || _,___ kg
+
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MTOW
 
|-
 
|-
! colspan="2" rowspan="2" | Condition
+
| ''Stationary'' || 3,470 kgf || N/A
! colspan="2" rowspan="2" | {{Annotation|Maximum booster<br>thrust @ 0 m (RB/SB)|The maximum thrust produced by each booster, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
+
| 0.60 || 0.56 || 0.51 || 0.46 || 0.31
! colspan="2" rowspan="2" | {{Annotation|Combined engine<br>& booster thrust @ 0 m|The total thrust produced by all engines and boosters. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | Thrust to weight ratio @ 0 m (___%/WEP with booster)
 
 
|-
 
|-
! _m fuel || __m fuel || __m fuel
+
| ''Optimal'' || 3,470 kgf<br>(0 km/h) || N/A
|-
+
| 0.60 || 0.56 || 0.51 || 0.46 || 0.31
| ''Stationary'' || ___ kgf || ___ kgf
 
| _.__ || _.__ || _.__
 
|-
 
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
 
| _.__ || _.__ || _.__
 
 
|-
 
|-
 
|}
 
|}
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* A choice between two presets:
+
* 2 x 30 mm DEFA 552 cannons, belly-mounted (150 rpg = 300 total)
** 2 x 30 mm DEFA 552 cannons, belly-mounted (100 rpg = 200 total)
+
* 60 x countermeasures
** 2 x 30 mm DEFA 552 cannons (100 rpg = 200 total) + 60 x countermeasures
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|100/50 kg G.P. (100 kg)|250/50 kg G.P. (250 kg)|360/50 kg G.P. (360 kg)|500/50 kg G.P. (500 kg)|LDGP Mk 84 (2,000 lb)}}
 
{{main|AGM-62A Walleye I (505 kg)|GBU-8 (2,000 lb)|AIM-9B Sidewinder}}
 
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
 +
| rowspan="18" width="30%" | <div class="ttx-image">[[File:Hardpoints_A-4E_Early.png]]</div>
 +
|-
 +
! [[Mk 11 mod 5 (20 mm)|20 mm Mk 11 mod 5]] cannons (750 rpg)
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! [[100/50 kg G.P. (100 kg)|100/50 kg G.P.]] bombs
 +
| 1 || 6 || 6 || 6 || 1
 +
|-
 +
! [[SAMP Mk 81 (250 lb)|250 lb SAMP Mk 81]] bombs
 +
| 1 || 6 || 6 || 6 || 1
 +
|-
 +
! [[SAMP Mk 82 (500 lb)|500 lb SAMP Mk 82]] bombs
 +
| 1 || 3 || 6 || 3 || 1
 +
|-
 +
! [[SAMP Mk 82 250 Snakeye (500 lb)|500 lb SAMP Mk 82 250 Snakeye]] bombs
 +
| 1 || 3 || 6 || 3 || 1
 +
|-
 +
! [[250/50 kg G.P. (250 kg)|250/50 kg G.P.]] bombs
 +
| 1 || 3 || 6 || 3 || 1
 +
|-
 +
! [[360/50 kg G.P. (360 kg)|360/50 kg G.P.]] bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! [[SAMP Mk 83 (1,000 lb)|1,000 lb SAMP Mk 83]] bombs
 +
| || 1 || 3 || 1 ||
 +
|-
 +
! [[500/50 kg G.P. (500 kg)|500/50 kg G.P.]] bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! [[AGM-62A Walleye I (505 kg)|505 kg AGM-62A Walleye I]] bombs
 +
| || 1 || || 1 ||
 +
|-
 +
! [[LDGP Mk 84 (2,000 lb)|2,000 lb LDGP Mk 84]] bombs
 +
| || || 1 || ||
 +
|-
 +
! [[GBU-8 (2,000 lb)|2,000 lb GBU-8]] bombs
 +
| || || 1 || ||
 +
|-
 +
! [[Mk 77 mod 4 incendiary]] bombs
 +
| 1 || 2 || 3 || 2 || 1
 +
|-
 +
! [[FFAR Mighty Mouse]] rockets
 +
| 19 || 38 || 57 || 38 || 19
 +
|-
 +
! [[Zuni Mk32 Mod 0 ATAP]] rockets
 +
| 4 || 8 || 12 || 8 || 4
 +
|-
 +
! [[AIM-9B Sidewinder]] missiles
 +
| 1 || || || || 1
 +
|-
 +
| colspan="6" | Maximum permissible loadout weight: 3,720 kg<br>Maximum permissible wing load: 1,860 kg
 +
|-
 +
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 
* Without load
 
* Without load
* 20 x 100 kg 100/50 kg G.P. bombs (2,000 kg total)
+
* 2 x AIM-9B Sidewinder missiles
* 18 x 100 kg 100/50 kg G.P. bombs + 2 x AIM-9B Sidewinder missiles (1,800 kg total)
+
* 171 x FFAR Mighty Mouse rockets
* 14 x 250 kg 250/50 kg G.P. bombs (3,500 kg total)
+
* 36 x Zuni Mk32 Mod 0 ATAP rockets
* 12 x 250 kg 250/50 kg G.P. bombs + 2 x AIM-9B Sidewinder missiles (3,000 kg total)
+
* 20 x 100/50 kg G.P. bombs (2,000 kg total)
* 3 x 360 kg 360/50 kg G.P. bombs (1,080 kg total)
+
* 14 x 250/50 kg G.P. bombs (3,500 kg total)
* 3 x 360 kg 360/50 kg G.P. bombs + 2 x AIM-9B Sidewinder missiles (1,080 kg total)
+
* 3 x 360/50 kg G.P. bombs (1,080 kg total)
* 5 x 500 kg 500/50 kg G.P. bombs (2,500 kg total)
+
* 3 x 500/50 kg G.P. bombs (1,500 kg total)
* 3 x 500 kg 500/50 kg G.P. bombs + 2 x AIM-9B Sidewinder missiles (1,500 kg total)
 
 
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
 
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
* 1 x 2,000 lb LDGP Mk 84 bomb + 2 x AIM-9B Sidewinder missiles (2,000 lb total)
+
* 14 x 500 lb SAMP Mk 82 250 Snakeye bombs (7,000 lb total)
* 36 x Zuni Mk32 Mod 0 ATAP rockets
 
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 100 kg 100/50 kg G.P. bombs (600 kg total)
 
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 kg 250/50 kg G.P. bombs (1,500 kg total)
 
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 1 x 360 kg 360/50 kg G.P. bomb (360 kg total)
 
* 28 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9B Sidewinder missiles
 
* 171 x FFAR Mighty Mouse rockets
 
* 114 x FFAR Mighty Mouse rockets + 6 x 100 kg 100/50 kg G.P. bombs (600 kg total)
 
* 114 x FFAR Mighty Mouse rockets + 6 x 250 kg 250/50 kg G.P. bombs (1,500 kg total)
 
* 114 x FFAR Mighty Mouse rockets + 1 x 360 kg 360/50 kg G.P. bomb (360 kg total)
 
* 133 x FFAR Mighty Mouse rockets + 2 x AIM-9B Sidewinder missiles
 
 
* 2 x 505 kg AGM-62A Walleye I bombs (1,010 kg total)
 
* 2 x 505 kg AGM-62A Walleye I bombs (1,010 kg total)
* 2 x 505 kg AGM-62A Walleye I bombs + 6 x 100 kg 100/50 kg G.P. bombs (1,610 kg total)
+
* 1 x 2,000 lb GBU-8 bomb (2,000 lb total)
* 2 x 505 kg AGM-62A Walleye I bombs + 6 x 250 kg 250/50 kg G.P. bombs (2,510 kg total)
+
* 9 x Mk 77 mod 4 incendiary bombs
* 2 x 505 kg AGM-62A Walleye I bombs + 1 x 360 kg 360/50 kg G.P. bomb (1,370 kg total)
 
* 2 x 505 kg AGM-62A Walleye I bombs + 3 x 500 kg 500/50 kg G.P. bombs (2,510 kg total)
 
* 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles (1,010 kg total)
 
* 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles + 6 x 100 kg 100/50 kg G.P. bombs (1,610 kg total)
 
* 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles + 6 x 250 kg 250/50 kg G.P. bombs (2,510 kg total)
 
* 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles + 1 x 360 kg 360/50 kg G.P. bomb (1,370 kg total)
 
* 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles + 3 x 500 kg 500/50 kg G.P. bombs (2,510 kg total)
 
* 2 x AIM-9B Sidewinder missiles
 
 
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)
 
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)
* 1 x 20 mm Mk 11 mod 5 cannon (750 rpg) + 2 x AIM-9B Sidewinder missiles
+
{{Navigation-End}}
* 1 x 2,000 lb GBU-8 bomb (2,000 lb total)
 
* 1 x 2,000 lb GBU-8 bomb + 2 x AIM-9B Sidewinder missiles (2,000 lb total)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
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=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Large variety of ground attack ordnance, including TV-guided ground bombs
 +
* Good turn rate at low speeds
 +
* Carries countermeasures to deal with missiles
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Wings can rip off at high speed or high negative G manoeuvres
 +
* Sluggish acceleration and underperforming engine for the aircraft
 +
* Bleeds air speed quickly in high G turn
 +
* Can stall out quickly in Sim Battles without SAS (Stability Augmentation System)
  
 
== History ==
 
== History ==
Line 226: Line 244:
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=a_4e_early_iaf Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 232: Line 252:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
 
* ''reference to the series of the aircraft;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
* [[A-4 (Family)]]
  
 
== External links ==
 
== External links ==
Line 244: Line 264:
 
* [http://www.alternatewars.com/SAC/A-4E_Skyhawk_SAC_-_1_July_1967.pdf Standard Aircraft Characteristics of the A-4E]
 
* [http://www.alternatewars.com/SAC/A-4E_Skyhawk_SAC_-_1_July_1967.pdf Standard Aircraft Characteristics of the A-4E]
  
 +
{{AirManufacturer Douglas}}
 
{{Israel jet aircraft}}
 
{{Israel jet aircraft}}

Latest revision as of 22:04, 6 November 2023

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
This page is about the strike aircraft A-4E Early (M) (Israel). For other versions, see A-4 (Family).
A-4E Early (M)
a_4e_early_iaf.png
GarageImage A-4E Early (M) (Israel).jpg
A-4E Early (M)
Research:94 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

The A-4E Early (A4D-5) was part of the revision that improved the previous Skyhawk variants. It featured the J52-P-6A engine, which had better fuel consumption while also providing much more thrust. Other improvements included more hardpoints and new computers for navigation, bomb dropping, and more. The A-4E also marked the beginning of the new naming system for the Skyhawk. The "Early" versions of the A-4E lack the iconic "humpback" behind the cockpit, which houses more electronics. It also lacks the improved J52-P-8 engine. During the Yom Kippur War, Israel was losing Skyhawks at an astonishing rate, which led to 25+ A-4E Skyhawks being transferred over.

The A-4E Early (M) Skyhawk Skyhawk was introduced in Update "Winged Lions" and can be seen as a worse version of the premium A-4E. The A-4E Early most importantly, lacks the J52-P-8A engine found in the A-4E, which provides an 8% increase in thrust. Other than that, it is very similar to the regular A-4E. The A-4E Early comes armed with the standard two 30 mm DEFA cannons mounted in the chin as well as two AIM-9B Sidewinders. The Sidewinders are quite useful for forcing opponents to lose energy/speed and picking off slow targets. The A-4E Early also has 60 countermeasures, which allow for 30 drops. It's very useful against Sea Vixens, and in uptiers where missiles like the AIM-9G and R-60 are prevalent.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 080 km/h
Turn time37 s
Max altitude12 400 m
EnginePratt & Whitney J52-P-6A
TypeJet
Cooling systemAir
Take-off weight11 t
Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,066 1,056 12400 38.3 39.2 34.7 34.7 1,000
Upgraded 1,094 1,080 36.3 37.0 60.4 47.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,167 437 592 560 410 ~8 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 450 < 700 < 490 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Pratt & Whitney J52-P-6A 1 5,024 kg 310 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 12m fuel 20m fuel 30m fuel 40m fuel
900 kg Axial-flow turbojet 5,764 kg 6,230 kg 6,833 kg 7,492 kg 11,113 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 12m fuel 20m fuel 30m fuel 40m fuel MTOW
Stationary 3,470 kgf N/A 0.60 0.56 0.51 0.46 0.31
Optimal 3,470 kgf
(0 km/h)
N/A 0.60 0.56 0.51 0.46 0.31

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear437 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 026 → 4 112 Sl icon.png
RB8 770 → 11 918 Sl icon.png
SB9 999 → 13 588 Sl icon.png
Total cost of modifications168 400 Rp icon.png
263 200 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 340 / 600 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mods booster.png
New boosters
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mods jet engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mods armor frame.png
Airframe
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mods g suit.png
G-suit
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mods armor cover.png
Cover
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png
Mods napalm fire bomb.png
MK 77
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
100/50 G.P.
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mods pilon bomb.png
250/50 G.P.
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
LAU-10/A
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mods air to air missile.png
AIM-9B
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mods gunpods.png
Gun pod Mk 4 Mod 0
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
500/50 G.P.
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods optical guided bomb.png
AGM-62A
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods ammo.png
Mk11_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png
Mods optical guided bomb.png
GBU-8
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png Icon GreenCheckmark.png

Offensive armament

Main article: DEFA 552 (30 mm)

The A-4E Early (M) (Israel) is armed with:

  • 2 x 30 mm DEFA 552 cannons, belly-mounted (150 rpg = 300 total)
  • 60 x countermeasures

Suspended armament

The A-4E Early (M) (Israel) can be outfitted with the following ordnance:

1 2 3 4 5
Hardpoints A-4E Early.png
20 mm Mk 11 mod 5 cannons (750 rpg) 1 1 1
100/50 kg G.P. bombs 1 6 6 6 1
250 lb SAMP Mk 81 bombs 1 6 6 6 1
500 lb SAMP Mk 82 bombs 1 3 6 3 1
500 lb SAMP Mk 82 250 Snakeye bombs 1 3 6 3 1
250/50 kg G.P. bombs 1 3 6 3 1
360/50 kg G.P. bombs 1 1 1
1,000 lb SAMP Mk 83 bombs 1 3 1
500/50 kg G.P. bombs 1 1 1
505 kg AGM-62A Walleye I bombs 1 1
2,000 lb LDGP Mk 84 bombs 1
2,000 lb GBU-8 bombs 1
Mk 77 mod 4 incendiary bombs 1 2 3 2 1
FFAR Mighty Mouse rockets 19 38 57 38 19
Zuni Mk32 Mod 0 ATAP rockets 4 8 12 8 4
AIM-9B Sidewinder missiles 1 1
Maximum permissible loadout weight: 3,720 kg
Maximum permissible wing load: 1,860 kg
Default weapon presets
  • Without load
  • 2 x AIM-9B Sidewinder missiles
  • 171 x FFAR Mighty Mouse rockets
  • 36 x Zuni Mk32 Mod 0 ATAP rockets
  • 20 x 100/50 kg G.P. bombs (2,000 kg total)
  • 14 x 250/50 kg G.P. bombs (3,500 kg total)
  • 3 x 360/50 kg G.P. bombs (1,080 kg total)
  • 3 x 500/50 kg G.P. bombs (1,500 kg total)
  • 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
  • 14 x 500 lb SAMP Mk 82 250 Snakeye bombs (7,000 lb total)
  • 2 x 505 kg AGM-62A Walleye I bombs (1,010 kg total)
  • 1 x 2,000 lb GBU-8 bomb (2,000 lb total)
  • 9 x Mk 77 mod 4 incendiary bombs
  • 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Large variety of ground attack ordnance, including TV-guided ground bombs
  • Good turn rate at low speeds
  • Carries countermeasures to deal with missiles

Cons:

  • Wings can rip off at high speed or high negative G manoeuvres
  • Sluggish acceleration and underperforming engine for the aircraft
  • Bleeds air speed quickly in high G turn
  • Can stall out quickly in Sim Battles without SAS (Stability Augmentation System)

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links


Douglas Aircraft Company
Strike Aircraft  A-20G-25 · A-26B-10 · A-26B-50 · AD-2 · AD-4 · A-1H
Bombers  TBD-1 · B-18A · SBD-3 · BTD-1 · A-26C-45 · A-26C-45DT
Turboprops  A2D-1
Jet Aircraft  F3D-1 · F4D-1
A-4 Skyhawk  A-4B · A-4E Early
Export  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7 · ▂A-20G-30 · ▄AD-4 · ▄AD-4NA
A-4 Skyhawk  A-4H · A-4E Early (M) · Ayit · A-4E
  The Douglas Aircraft Company merged with McDonnell Aircraft Corporation in 1967 to form McDonnell Douglas.

Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz · Baz Meshupar
F-16  Netz · F-16C Barak II · F-16D Barak II