The Pr.183 BM-21 is a rare Soviet-designed Egyptian modification that trades torpedoes for rocket artillery. Designed as a fast assault craft, this unique boat merges a WWII-era hull with Cold War firepower, offering devastating burst damage at the cost of poor survivability. She plays nothing like other ships in her tier—if you master the rockets, you’ll devastate enemies. But if you get spotted first, expect a quick trip back to the hangar.
It's been underestimated. It's been involuntarily towed around. It's been crushed by many Mauses. It's been made a meme by the War Thunder community, but at the same time, it's a fan favorite. However, when has anyone actually played it competitively? In today's post, I'm going to explain to you how to actually play the venerable L3/33 CC, a Rank I Italian tank destroyer. I'll go over its performance, strengths and weaknesses, and give you some pointers on how to play it in Ground RB.
This MiG-21S is a jet fighter for the Russian tech tree. It has many perks, like a good airframe and loadout, early radar missiles, and incredible acceleration. However, it has one major flaw — you get no countermeasures. This doesn’t make the plane unplayable; however, it requires a bit more thinking than other MiG-21s. So, how is it played?
The Archer was one of the most unusual tanks of World War II, developed and produced by Britain. It was based on the chassis of the Valentine infantry tank and armed with the 17-pounder anti-tank gun. What made the Archer unique was that its gun faced the rear of the vehicle, meaning the tank often had to be reversed into firing position. Approximately 665 units were built.
Her Majesty’s Australian Ship (HMAS) Fremantle, pennant number 203, was a patrol boat commissioned in 1980 as the lead ship of her class. She took the longest voyage made by a lone patrol vessel of her time, and she aided Australian efforts to curb illegal fishing and immigration over the 26 years of her career.
The Yokosuka D4Y Suisei (彗星, “Comet”), called “Judy” by the Allies, are a collection of three Rank II light bomber aircraft that can be found in the Japanese air tree. While called bombers in the game description, these planes play more like heavy strike fighters, due to their great speed and agility.
In the early 1940s, Italian fighter aviation had a serious problem on its hands. Its main fighters, the Fiat G.50 and the Macchi C.200, had good maneuverability but were clearly inferior to the newest aircraft in speed, climb rate, and altitude performance. Some of the issues were alleviated by the modernization to “Serie 2” and using licensed copies of the German DB 601 engine. But those were only temporary measures that still didn’t improve them enough to engage targets at high altitudes — altitudes now occupied by strategic bombers. Besides, the Italian fighters were mostly armed with machine guns, and that was another point for improvement.
In the uniform line of the Israeli Magach tanks, there’s one model that clearly sticks out. Its design features blocks of unguided rockets welded on top of its turret, resembling pretty silly ears or horns. However, while it does look a bit silly, it’s much more exciting to play. Please welcome: the Magach Hydra!