Beaufort Mk VIII

From War Thunder Wiki
Revision as of 10:13, 22 May 2019 by DnaGonite (talk | contribs) (Updated as of 1.87.1.117)

Jump to: navigation, search
Beaufort Mk VIII
beaufort_mkviii.png
AB
RB
SB
General characteristics
Brief
Detailed
2.3/2.0/2.0BR
4 peopleCrew
9.8 tTake-off weight
Flight characteristics
2 х Pratt & Whitney S3C4-GEngine
RadialType
airCooling system
Speed of destruction
523 km/hStructural
242 km/hGear
Defensive armament
2 x 12.7 mm M2 Browning machine gunTurret
1 200 roundsAmmunition
750 shots/minFire rate
2 x 7.7 mm Browning machine gunTurret
2 300 roundsAmmunition
1 000 shots/minFire rate
Suspended armament
4 x 250 LB G.P. Mk.IV bombSetup 1
1 x 18 inch Mark XII torpedo (1548 lbs)Setup 2
2 x 500 LB G.P. Mk.IV bombSetup 3
Economy
5 900 Rp icon.pngResearch
6 300 Sl icon.pngPurchase
Sl icon.png1 300 / 1 644/1 080 / 1 366/490 / 619Repair
1 800 Sl icon.pngCrew training
6 300 Sl icon.pngExperts
80 Ge icon.pngAces
× (106) % Rp icon.pngReward for battle

Description

GarageImage Beaufort Mk VIII.jpg


The Beaufort Mk VIII is a rank I British bomber with a battle rating of 2.0 (AB/RB) and 2.3 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. Though the plane is in the British tech tree, it is painted with Australian markings.

The Beaufort Mk VIII is a superb low-level bomber. For a bomber, it's fast and agile and it has a great rear armament for its rank (the twin rear .50s can be more powerful than the Lancaster's 4 x .303s!). It is able to do very good low-level bombing runs. With its 4 x 250 lb or 2 x 500 lb bombs, it is easily able to destroy light, medium and heavy tanks. The Beaufort is also able to take a few hits, making it a great bomber to start the British line.

The best thing to do with this bomber is to put it in a shallow dive after you spawn in and head for where you want to bomb (be careful when diving, the plane locks up at high speed). Get low to the ground, as your rear turret does not provide cover below the plane. Once you have dropped your bombs, you have a decision to make. You can re-arm and go for another bombing run (or just wait if you are playing in Arcade Battles), or go fighter hunting with your tail gunner.

Overall, this is a great low-rank bomber and easily able to turn the tide of any battle.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 1,981 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
420 405 40.8 41.8 3.8 3.8 414
Upgraded
Max Speed
(km/h at 1,981 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
460 437 38.6 39.6 8.9 6.1 414

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
440 ~7 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 330 < 330 < 360 > 290
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,890 m 1,100 hp 1,210 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,993 m 1,000 hp 1,064 hp

Survivability and armour

  • 12.7 mm Steel - Armor plate behind the pilot
  • 6.35 mm Steel - Armor plate behind the gunner

Armaments

Suspended armament

The Beaufort Mk VIII can be outfitted with the following ordnance:

  • 4 x 250 lb G.P. 250 lb Mk.IV bombs (1,000 lb total)
  • 1 x Mark XII torpedo
  • 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)

Defensive armament

The Beaufort Mk VIII is defended by:

  • 2 x 12.7 mm Browning M2 machine guns, dorsal turret (600 rpg = 1,200 total)
  • 2 x 7.7 mm Browning .303 machine guns, nose turret (1,150 rpg = 2,300 total)

Usage in battles

When engaging fighters (Yak-7's, Bf 109 E's, Spitfires, P-36's, A5M's etc...) try to force them onto your tail. The Beaufort's twin rear .50 calibre machine guns tear everything up at this rank. Try to avoid head-ons, as your pilots are prone to be wounded behind that large glass window. If you get an enemy fighter to stay on your tail at wing level, your gunner will show no mercy!

When engaging bombers, try to come below them and pepper them with your tail gunner. Flying in front of them and aiming for the enemy bombers pilot is also effective.

Be mindful of these things too; watch out for players diving on you, as they can easily kill your tail gunner from above. Also watch out for rockets, even a B-17 can't take a rocket hit! Plus some of the American planes (F2A, F4F) are armed with four or more .50s, try to avoid these as their ammunition count is very large and they are easily able to critically damage a Beaufort.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm TBC-A
II Compressor Airframe New 7 mm MGs (turret) MBC-A
III Wings repair Engine Turret 12 mm
IV Engine injection Cover New 12 mm MGs (turret)
  • Researching all the belts and turrets is helpful in this very aggressively played bomber. Further enhancements should be in the plane's performance. Compressor, Engine and Engine Injection for the quickest gain in top speed. As bomber Airframe and Cover are also useful but to a lesser extent. They improve the maximum possible damage received.

Pros and cons

Pros:

  • Very strong rear 12.7 mm machine guns
  • Fast and agile (for a bomber)
  • Two pilots (if one is killed, you can still fly)
  • Universal ammo belt for the 12.7 mm machine guns contains a large amount of API ammo
  • 12.7 mm machine guns can engage enemy aircraft effectively over 1,500 m away

Cons:

  • Low endurance
  • Below average payload
  • Does not have a ventral gunner
  • Dorsal turret cannot turn 360 degrees, cannot fire forward
  • Loses the single offensive machine gun of the Blenheim. Doesn't seem like much, but it comes in useful sometimes
  • Arguably has less effective defensive armament than the Blenheim. Experienced players will be able to take advantage of your limited coverage

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

The Bristol Beaufort was a twin-engine torpedo-bomber used in large numbers by RAF Coastal Command and the Royal Australian Air Force.

The Beaufort design process began in 1935, when Great Britain’s Air Ministry formulated the M.15/35 and G.24/35 specifications for the development of a torpedo bomber and a general reconnaissance aircraft/bomber, respectively. While working on these aircraft designs Bristol proposed one aircraft, manufactured in two different variants, for both of these specifications. After submitting two separate designs to the Air Ministry, the favoured design was selected and named the Beaufort.

The Beaufort was based on the Blenheim light bomber, from which were borrowed the designs of the wing, tail unit, and landing gear. To increase the bomb bay’s size to carry a torpedo, the cockpit’s floor was raised. Nevertheless, the torpedo did not fully fit in the bomb bay and had to be partially suspended.

Bristol was commissioned in August 1936 to produce 78 Beauforts, before the first prototype had even flown. Teething problems with the prototype resulted in a number of design modifications, and the first aircraft did not enter service until January 1940.

In 1940, production of the Beaufort began in Australia. But due to the fact that the Australian government was not confident in an uninterrupted supply of Taurus engines, it was decided that the Twin Wasp engine would be used instead. In addition, the Australians expanded the fin to increase stability.

The last Australian modification, the Beaufort Mk VIII, used 1200 hp engines and had an ASV Mk II radar. It also had additional wing-mounted fuel tanks.

This modification made up 520 of the 700 Beauforts built in Australia in addition to the 1180 aircraft built in Britain until production ceased in November 1944.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Britain bombers
Torpedo  Swordfish Mk I · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic /Late · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Canberra  Canberra B Mk 2 · Canberra B (I) Mk 6
Attackers  ▄Wirraway