Leopard 1A5
This page is about the German medium tank Leopard 1A5. For other versions, see Leopard 1 (Family). |
Contents
Description
The Leopard 1A5 is a rank VI German medium tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "New Power". Leopard 1A5 is the final evolution of the Leopard 1 family, and thus offers some very competitive tools at players disposal.
General info
Survivability and armour
The Leopard 1A5, being a further development of the Leopard A1A1, does not differ much from its predecessor in terms of armour. The Leopard 1A5 prioritizes firepower and mobility over the survivability of the tank.
The armor in the frontal arc is reliable against many of the autocannons found on IFVs at the rank, but occasional rounds can penetrate the turret ring. Side armor can be reliably penetrated by autocannon fire, thus it is vital to keep the front of the armour towards the enemy.
Chemical and kinetic rounds from main battle tanks and other vehicles should have no problem to penetrate Leopards armor when they hit centre mass.
Looking at the Leopard from the front, 3 out of 4 crew members sit in almost straight line on the left side of the tank, thus potentially allowing it to get one shot by a well placed shot. On top of that, Leopard's biggest ammo rack is located on the right side of the hull, protected only by a 70mm thin frontal plate angled at 57°. Thus Leopard's hull presents a highly rewarding target and players must avoid getting shot in the hull at all costs.
On the other hand, Leopard's height is just slightly taller than T-72 by a few centimetres, and the gun can be depressed to -9°, allowing Leopard 1A5 to fight well on uneven terrain.
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 70 mm (60°) Upper Glacis 50 mm (50°) Lower Glacis |
35 mm Upper 30 mm Lower |
25 mm | 15-30 mm |
Turret | 45-120 mm Gun mantlet | 40-43 mm Right Side 37-45 mm Left Side |
33-52 mm | 21-65 mm |
Additional Armor | 10-35 mm Gun Mantlet | 10-20 mm Turret Sides 5 mm Sideskirts |
5-10 mm Turret Rear | N/A |
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 73 | 28 | 42.5 | 1,286 | 1,584 | 30.26 | 37.27 |
Realistic | 66 | 26 | 734 | 830 | 17.27 | 19.53 |
Leopard 1A5 shares almost the same mobility as its predecessor, with only negligible loss of HP per ton. Excellent agility, above average speed and great suspension allow players to reach favorable positions and relocate quickly in case of emergency.
Modifications and economy
Players focus should be on firepower upgrades. After parts and FPE, one should go for the DM23 round, as most tanks at this rank have either composite armour, ERA or in the worst case scenario both, making stock HEAT rounds very ineffective.
After that, players' focus should be on getting thermals, which help tremendously with acquiring targets and it is impossible to fight at night without them.
Lastly, players should go for DM33 and laser rangefinder. Those make Leopard 1A5 a powerful sniper and level its fighting chance against most opponents.
Armaments
Main armament
105 mm L7A3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 60 | -9°/+20° | ±180° | Two-plane | 22.8 | 31.6 | 38.4 | 42.5 | 45.2 | 8.71 | 7.70 | 7.10 | 6.70 |
Realistic | 14.3 | 16.8 | 20.4 | 22.6 | 24.0 |
Leopard 1A5 mounts a late-generation fully stabilised L7 cannon, which is pretty standard at this rank. It also has access to standard ammunition selection, though one thing to note is that it has the option to equip lethal DM33 rounds, which are the third best NATO rounds available for 105 mm guns (after M800 and DM63).
Ammunition[edit | edit source]
- DM12 HEAT-FS - Players starting round. HEAT round does not lose penetration with distance travelled. Unlike kinetic penetrators, it has one downside: given that it is a chemical round, its fuse is highly sensitive in regards to its practical application in battle. With the emergence of composite and reactive armour, it quickly becomes obsolete in the anti-tank role. Requires careful aiming to properly damage newer tanks, though it can hold its own while fighting older tanks, lighter vehicles and low flying helicopters.
- DM502 HESH - This round was always plagued by a plethora of problems. Low velocity, low penetration, inconsistent mechanics and sensitive fuse make this round gimmicky at best. That being said, with the overpressure mechanic, this round can be used in CQB against light vehicles with devastating effect.
- DM23 APFSDS - Available as a tier I modification, this round allows player to engage modern tanks more reliably, since it performs better against composite and reactive armour. Penetration is relatively below average when compared to rounds available to Leopard 1A5s contemporaries, it should be used as a stop gap solution until a better round becomes available.
- DM33 APFSDS - Best round available to Leopard 1A5 and third best NATO round available for 105 mm cannons. It allows player to engage most enemies at Leopard 1A5s BR at any range reliably. With careful aiming, even higher BR vehicles are not safe. Player should be of note that this round can easily over penetrate light vehicles such as BMP-2 or SPAAGs, so aiming at vital components is preferred in order to create shrapnel necessary to destroy them.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
DM12 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
DM502 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
DM23 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
DM33 | APFSDS | 408 | 405 | 398 | 389 | 379 | 370 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
DM12 | HEATFS | 1,173 | 10.5 | 0.05 | 0.1 | 1,270 | 65° | 72° | 77° |
DM502 | HESH | 732 | 14.85 | 0.05 | 0.1 | 4,310 | 73° | 77° | 80° |
DM23 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
DM33 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
60 | 57 (+3) | 54 (+6) | 15 (+45) | 4 (+56) | 1 (+59) | No |
Machine guns
7.62 mm MG3A1 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 4,500 (1,000) | 1,200 | N/A | N/A |
Pintle | 2,000 (1,000) | 1,200 | -8°/+20° | ±120° |
Usage in battles
Leopard 1A5 is a natural evolution of Leopard A1A1s playstyle, and performs similarly to Leopard A1A1 (L/44).
Tactics:
With addition of laser range finder, more powerful round and thermal gunner optics, Leopard 1A5 can become a very potent sniper on open maps.
Players should exploit Leopard's mobility, low profile and handy gun depression to reach favorable hull down positions and start picking off targets. Entrenched sniping Leopard 1A5 becomes a nightmare for enemy tanks trying to cross its sight line, as this playstyle allows players to negate their biggest weakness - lack of armor.
Leopards can flank well, but as thermal sights and laser range finders are becoming more common at Leopard 1A5s BR, one must adapt certain flanking tactics:
First, players shouldn't move across an open field without cover unless they know for certain that there is no one watching or unless absolutely necessary.
Second, players should utilize terrain as much as they can - after all, a thermal imager is just a filter for a camera, and can't highlight the thermal signature of something that can't be seen in the first place. Move below the horizon, try to put as much heavy foliage as you can between you and the suspected position of enemy tanks.
Third, do not be afraid to stop when approaching suspected enemy positions, turn off your engine and listen. This allows you to detect enemy flankers in close proximity before they enter your field of vision, thus allowing you to avoid getting ambushed.
Sadly, while Leopard 1A5 performs great at longer ranges, its performance on CQC maps, with corridors and streets that do not allow to exploit Leopard's mobility, like those found on Advance to Rhine, is below average. Due to lack of armor, IFVs with high RoF autocannons and more armored tanks in general outperform Leopards by wide margin in these environments. Lone Leopard is expected to lose in most scenarios, thus players should focus on supporting their allies. Let them take a shot, and as soon as you see the enemy tank return fire, lunge forward and send the enemy back to the garage.
Pros and cons
Pros:
- Has access to the powerful DM33 round
- Has access to generation 1 gunner thermals
- Excellent mobility
- Turret angles can occasionally cause shots to ricochet
Cons:
- Armour doesn't offer much against any kinetic rounds
- Low survivability when hit
- Weak armour overall
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
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, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
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- topic on the official game forum;
- other literature.
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |