Difference between revisions of "M48 Super"
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=== Pros and cons === | === Pros and cons === | ||
− | + | '''Pros:''' | |
− | |||
− | + | * improved in all aspects compared to M48A2-G-A2 | |
+ | * unlike the M48A2-G-A2 its gun has a two-plane stabilizer so it can fire on the move | ||
+ | * much better turret protection than the previous M48A2-G-A2 model | ||
+ | * has a new better transmission and engine so it can go around as fast as a leopard tank | ||
+ | * has access to thermal vision device for both gunner and commanders optics | ||
+ | * has access to better DM33 shell | ||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * all the add on armor on the turret is ineffective against APFSDS shells and powerful HEAT shells | ||
+ | * it has a high chance of getting ammo detonation due to ammo layout inside the tank | ||
+ | * penetrating shots will always take out the gun breach and at least two crews | ||
+ | * it has a large profile compared to other tanks of the same rank | ||
+ | * has a large engine bulge at the back so it cant fire from its back at all | ||
* | * |
Revision as of 16:06, 24 June 2020
Contents
Description
The Kampfpanzer M48 Super is a rank VI German medium tank
with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "Starfighters".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 63 | 27 | 53 | _,___ | 1,908 | __.__ | 36 |
Realistic | 57 | 25 | _,___ | 1,000 | __.__ | 18.87 |
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
105 mm L7A3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 46 | -9°/+19° | ±180° | Two-plane | __.__ | __.__ | __.__ | __.__ | __.__ | _.__ | _.__ | _.__ | _.__ |
Realistic | __.__ | __.__ | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
DM33 | APFSDS | 408 | 405 | 398 | 389 | 379 | 370 |
DM23 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
DM12 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
DM502 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
DM33 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
DM23 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
DM12 | HEATFS | 1,173 | 10.5 | N/A | 0.1 | 1,271 | 65° | 72° | 77° |
DM502 | HESH | 732 | 14.85 | 0.4 | 0.1 | 4,306 | 73° | 77° | 80° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
46 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
7.62 mm MG3A1 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° | |
___ (___) | ___ | __° | __° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | DM502 | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | DM12 | |
III | Filters | Crew Replenishment | Elevation Mechanism | Smoke Grenade | NVD | |
IV | Transmission | Engine | Artillery Support | DM33 | Laser Rangefinder |
Pros and cons
Pros:
- improved in all aspects compared to M48A2-G-A2
- unlike the M48A2-G-A2 its gun has a two-plane stabilizer so it can fire on the move
- much better turret protection than the previous M48A2-G-A2 model
- has a new better transmission and engine so it can go around as fast as a leopard tank
- has access to thermal vision device for both gunner and commanders optics
- has access to better DM33 shell
Cons:
- all the add on armor on the turret is ineffective against APFSDS shells and powerful HEAT shells
- it has a high chance of getting ammo detonation due to ammo layout inside the tank
- penetrating shots will always take out the gun breach and at least two crews
- it has a large profile compared to other tanks of the same rank
- has a large engine bulge at the back so it cant fire from its back at all
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |