Difference between revisions of "SB 2M-103"
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== Usage in battles == | == Usage in battles == | ||
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ||
+ | |||
+ | '''Arcade Battles:''' | ||
+ | |||
+ | This bomber is quite fast for its BR so you should use this as an advantage. For example, you should climb directly at the beginning of the match to 5000 m and destroy the enemy bases with the setup 5 (2 x 250kg + 2 x 500kg) which is the heaviest payload you'll have with this plane. | ||
+ | |||
+ | '''Realistic Battles:''' | ||
+ | |||
+ | In Realistic battles you should use the same tactics as in arcade battles. Note that 2 500kg FAB 500 bombs are enough to destroy a base. | ||
+ | |||
+ | '''Simulator Battles:''' | ||
+ | |||
+ | In sim, the overall tactic remains the same as other bombers: base / airfield bombing. However, there are several notes for this particular SB 2M bomber. | ||
+ | |||
+ | Maybe it's because of the design of short fuselage and huge wings, or it's caused by something else, the SB 2M is super hard to control in the pitch. If you leave the stick at the deadzone, the aircraft will automatically climb or dive which will lead to a crash if unnoticed. Trimming doesn't help. For the gunner view, even though you might have the "autopilot when in gunner view" enabled, it won't help either, as it will still continuously pitch up and down like a boat. Also note that when switching to gunner view, it will sometimes uncontrollably roll to one side which will make it enter a spin quickly. Therefore this bomber is extremely frustrating to fly in sim. | ||
+ | |||
+ | When bombing airfields, make sure to fly above 2,000m to avoid the AAA, as this plane is unprotected and its coolers will often get damaged, leading to the engines overheating. You should familiarise each module of the airfield to maximise the damage. The airstrip is the most visible and the easiest one to hit, however bombing it seems to halve your reward. So it is recommended to bomb everything else: hangar, fuel area, living quarters, etc. The plane hangars are probably easy, since they aren't too small. | ||
===Manual Engine Control=== | ===Manual Engine Control=== |
Revision as of 07:54, 4 June 2020
Contents
This page is about the Russian bomber SB 2M-103. For other variants, see SB 2M (Family). |
Description
The SB 2M-103 is a rank I Russian bomber
with a battle rating of 2.0 (AB/RB/SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.
General info
Flight Performance
Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at ?,000 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
? | ? | 9560 | ??.? | ??.? | ??.? | ??.? | ??? |
Upgraded | |||||||
Max Speed (km/h at ?,000 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
? | ? | 9560 | ??.? | ??.? | ??.? | ??.? | ??? |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
0 | 350 | ??? | ~?? | ~? |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< ??? | < ??? | < ??? | > ??? |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
?,??? m | ??? hp | ?,??? hp |
Survivability and armour
- Single 6mm steel plate behind the pilot
- No armour glazing
- Fuel tanks located in wings
- Self Sealing fuel tanks
Armaments
Suspended armament
The SB 2M-103 can be outfitted with the following ordnance:
- 6 x 100 kg FAB-100 bombs (600 kg total)
- 2 x 250 kg FAB-250M43 bombs + 6 x 100 kg FAB-100 bombs (1100 kg total)
- 2 x 250 kg FAB-250M43 bombs (500 kg total)
- 4 x 250 kg FAB-250M43 bombs (1000 kg total)
- 2 x 250 kg FAB-250M43 bombs + 2 x 500 kg FAB-500 bomb (1500 kg total)
- 1 x 500 kg FAB-500 bomb (500 kg total)
- 3 x 500 kg FAB-500 bomb (1500 kg total)
- 2 x 250 kg FAB-250M43 bombs + 1 x 500 kg FAB-500 bomb (1000 kg total)
Defensive armament
- 2 x 7.62 mm ShKAS machine gun, nose turret (950 rpg = 1,900 total)
- 1 x 7.62 mm ShKAS machine gun, dorsal turret (1,000 rpg)
- 1 x 7.62 mm ShKAS machine gun, ventral turret (500 rpg)
Usage in battles
Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Arcade Battles:
This bomber is quite fast for its BR so you should use this as an advantage. For example, you should climb directly at the beginning of the match to 5000 m and destroy the enemy bases with the setup 5 (2 x 250kg + 2 x 500kg) which is the heaviest payload you'll have with this plane.
Realistic Battles:
In Realistic battles you should use the same tactics as in arcade battles. Note that 2 500kg FAB 500 bombs are enough to destroy a base.
Simulator Battles:
In sim, the overall tactic remains the same as other bombers: base / airfield bombing. However, there are several notes for this particular SB 2M bomber.
Maybe it's because of the design of short fuselage and huge wings, or it's caused by something else, the SB 2M is super hard to control in the pitch. If you leave the stick at the deadzone, the aircraft will automatically climb or dive which will lead to a crash if unnoticed. Trimming doesn't help. For the gunner view, even though you might have the "autopilot when in gunner view" enabled, it won't help either, as it will still continuously pitch up and down like a boat. Also note that when switching to gunner view, it will sometimes uncontrollably roll to one side which will make it enter a spin quickly. Therefore this bomber is extremely frustrating to fly in sim.
When bombing airfields, make sure to fly above 2,000m to avoid the AAA, as this plane is unprotected and its coolers will often get damaged, leading to the engines overheating. You should familiarise each module of the airfield to maximise the damage. The airstrip is the most visible and the easiest one to hit, however bombing it seems to halve your reward. So it is recommended to bomb everything else: hangar, fuel area, living quarters, etc. The plane hangars are probably easy, since they aren't too small.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Not controllable | Not controllable | Not controllable | Separate | Not ontrollable | Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage Repair | Radiator | Turret 7 mm | ||
II | Compressor | DER-33 | |||
III | Wings Repair | Engine | Airframe | New 7 mm MGs (turret) | Der-19 |
IV | Cover |
Pros and cons
Pros:
- Adequate speed for a bomber, allowing it to get to targets quickly
- Great turn rate allows it to change direction quickly, or to even dodge attacks
- Nice payload allows it to finish off a base in one go, or destroy tanks / pillboxes easily
- Great defensive firepower at the tail (2x 7.62mm MG) with fast firerate, good trajectory and plenty of ammo allows it to deal with enemies at 6 effectively.
Cons:
- Defensive guns don't cover the belly and the sides well, and are quite light against fighters such as Bf 109 E or Ki-61
- Crew and important parts (eg. fuel tank, engines, coolers) lack protection, increasing the chance of being pilot-sniped or critically damaged. Combined with its weak airframe, it is vulnerable to heavy fighters like Ju 88.
- In simulator, it is extremely hard to control. No matter how precisely you trim, it will always automatically pitch up and down. Also when switching to gunner view, it will roll, causing a death spin.
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
In-game description
In 1937, designers under the direction of A. A. Arkhangelski began working to improve the SB even more. The aircraft received a 960 hp Klimov M-103 twelve-cylinder, V-shaped, liquid-cooled engine. The M-103 engine, created in 1936-37, was based on the M-100.
After testing was performed, the SB 2M-103 bomber was launched into full-scale production in 1938 under the designation of ""96th series"". SB 2M-103 planes of the 96th series had external DER-19 bomb racks under the centre wing section that were designed to carry aerial bombs weighing up to 500 kg. The aircraft's maximum bomb capacity was increased up to 1,500 kg. DER-19 racks could house external teardrop-shaped fuel tanks with a capacity of 370 litres each.
To improve reliability, a mechanical bomb release system was introduced and also duplicated in the pilot's cockpit. The aircraft was equipped with an AFA-13 photo camera. An electrohydraulic landing gear retraction system was used, and the pilot's chair received an armored backrest. Due to these many changes, the aircraft's flight weight increased significantly, and the airframe's structure was strengthened. From this point on, all production SB 2M-103s began to be produced with a shielded MV-3 gun turret and an LU hatch mount with an optical sight. An inert gas filling system was introduced for the fuel tanks.
Planes of later production series had modified M-103U and M-103A engines. These engines were equipped with ducted coolant radiators located over the engine. The power unit cowling was completely changed. For this, the engine oil coolers were moved to the leading edge of the outer wing.
This SB 2M-103 with ducted radiators became the most high-speed model among production SB bombers, reaching a speed of 450 km/h at a height of 4,100 m. These bombers were produced full-scale from 1939-40, being nicknamed ""Shchuka"" (""Pike"", as a fish) among the troops, due to the distinctive form of their engine cowls.
From December 1939 on, all SB bombers were equipped with VISh-22 three-bladed, controllable-pitch propellers.
Media
See also
- Aircraft of comparable role, configuration and era
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- page on aircraft encyclopedia;
- other literature.
Tupolev Design Bureau (Ту́полев Опытное конструкторское бюро) | |
---|---|
Bombers | TB-3M-17-32 · SB 2M-100 · SB 2M-103 MV-3 · SB 2M-103 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105 |
Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4 | |
Arkhangelsky Bomber | Ar-2* |
Strike Aircraft | Tu-1 |
Jet Bomber | Tu-14T |
Export | ␗SB 2M-103U · ␗Tu-2S-44 · ␗Tu-4 |
◔Tu-2S-59 | |
* While Andrei Tupolev was imprisoned, Alexander Arkhangelsky, second in command at Tupolev OKB was able to append his name to the final production series of the SB bomber. |
USSR bombers | |
---|---|
SB and Ar | SB 2M-100 · SB 2M-103 · SB 2M-103 MV-3 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105 · Ar-2 |
Yer-2 (petrol) | Yer-2 (M-105) · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (M-105R) LU |
Yer-2 (diesel) | Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l) |
Tu | Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4 |
Pe | Pe-2-1 · Pe-2-31 · Pe-2-83 · Pe-2-110 · Pe-2-205 · Pe-2-359 · Pe-8 |
IL | DB-3B · IL-4 |
Po | Po-2 · Po-2M |
Other | MBR-2-M-34 · TB-3M-17-32 · Yak-4 · Be-6 |
Lend-Lease | ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30 |