Difference between revisions of "Beaufort Mk VIII"

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(Updated as of 1.87.1.117)
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British light bomber {{Battle-rating}}. This bomber has been in the game since the start of the Open Beta Test prior to Update 1.29. Though the plane is in the British tech tree, it is painted with Australian markings.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Though the plane is in the British tech tree, it is painted with Australian markings.
  
The Beaufort Mk VIII is a superb low-level bomber. For a bomber, it's fast and agile and it has a great rear armament for its rank (the twin rear .50s can be more powerful than the Lancaster's 4 x .303s!). It is able to do very good low-level bombing runs. With its 4 x 250 lb or 2 x 500 lb, it is easily able to destroy light, medium and heavy tanks. The Beaufort is also able to take a few hits, making it a great bomber to start the British line.  
+
The Beaufort Mk VIII is a superb low-level bomber. For a bomber, it's fast and agile and it has a great rear armament for its rank (the twin rear .50s can be more powerful than the Lancaster's 4 x .303s!). It is able to do very good low-level bombing runs. With its 4 x 250 lb or 2 x 500 lb bombs, it is easily able to destroy light, medium and heavy tanks. The Beaufort is also able to take a few hits, making it a great bomber to start the British line.
  
The best thing to do with this bomber is to put it in a shallow dive after you spawn in and head for where you want to bomb (be careful when diving, the plane locks up at high speed). Get low to the ground, as your rear turret does not provide cover for below the plane. Once you have dropped your bombs, you have a decision to make. You can re-arm and go for another bombing run (or just wait if you are playing arcade), or go fighter hunting with your tail gunner.  
+
The best thing to do with this bomber is to put it in a shallow dive after you spawn in and head for where you want to bomb (be careful when diving, the plane locks up at high speed). Get low to the ground, as your rear turret does not provide cover below the plane. Once you have dropped your bombs, you have a decision to make. You can re-arm and go for another bombing run (or just wait if you are playing in Arcade Battles), or go fighter hunting with your tail gunner.
  
 
Overall, this is a great low-rank bomber and easily able to turn the tide of any battle.
 
Overall, this is a great low-rank bomber and easily able to turn the tide of any battle.
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== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| 418 || 405 || 5,029 || 41.1 || 41.8 || 2.7 || 3.9 || 414
+
| 420 || 405 || {{Specs|ceiling}} || 40.8 || 41.8 || 3.8 || 3.8 || 414
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 1,981 m)
 
! colspan="2" | Max Speed<br>(km/h at 1,981 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| ? || ? || 5,029 || ??.? || ??.? || ?.? || ?.? || 414
+
| 460 || 437 || {{Specs|ceiling}} || 38.6 || 39.6 || 8.9 || 6.1 || 414
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| 523 || 450 || ??? || ~11 || ~8
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 440 || ~7 || ~3
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 300 || < 300 || < 350 || > 200
+
| < 330 || < 330 || < 360 || > 290
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,000 m || 1,800 hp || 1,944 hp  
+
| 1,890 m || 1,100 hp || 1,210 hp
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp  
+
| 3,993 m || 1,000 hp || 1,064 hp
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
* 12.7 mm Steel - Armor plate behind the pilot
 
* 12.7 mm Steel - Armor plate behind the pilot
 
* 6.35 mm Steel - Armor plate behind the gunner
 
* 6.35 mm Steel - Armor plate behind the gunner
  
 
== Armaments ==
 
== Armaments ==
<!--=== Offensive armament ===
 
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
{{main|MAC 1934 (7.5 mm)}}
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
 
The four machine guns are arranged in bundles of two mounted on the underside of the upper wing. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.-->
 
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]], [[:Category:Suspended armaments|Torpedoes]]'''''
+
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|Mark XII}}
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 
  
* 4 x G.P 250 lb Mk.IV bombs (1,000 lb total)
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
* 1 x 690 kg 18 inch Mark XII torpedo
+
* 4 x 250 lb G.P. 250 lb Mk.IV bombs (1,000 lb total)
* 2 x G.P 500 lb Mk.IV bombs (1,000 lb total)
+
* 1 x Mark XII torpedo
 +
* 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Browning M2 (12.7 mm)|Browning .303 (7.7 mm)}}
 
{{main|Browning M2 (12.7 mm)|Browning .303 (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
 +
* 2 x 12.7 mm Browning M2 machine guns, dorsal turret (600 rpg = 1,200 total)
 +
* 2 x 7.7 mm Browning .303 machine guns, nose turret (1,150 rpg = 2,300 total)
  
* 2 x 12.7 mm Browning M2 machine gun, dorsal turret (600 rpg = 1,200 total)
+
== Usage in battles ==
* 2 x 7.7 mm Browning .303 machine gun, nose turret (1,150 rpg = 2,300 total)
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
+
When engaging fighters ([[Yak-7B|Yak-7's]], [[Bf 109 E-3|Bf 109 E's]], [[Spitfire Mk Ia|Spitfires]], [[P-36G|P-36's]], [[A5M4|A5M's]] etc...) try to force them onto your tail. The Beaufort's twin rear .50 calibre machine guns tear everything up at this rank. Try to avoid head-ons, as your pilots are prone to be wounded behind that large glass window. If you get an enemy fighter to stay on your tail at wing level, your gunner will show no mercy!
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
When engaging fighters ([[Yak-7B|Yak-7]], [[Bf 109 E-3|Bf 109E]], [[Spitfire_Mk_Ia|Spitfire]], [[P-36G|P-36]], [[A5M4|A5M]] etc...) try to force them onto your tail. The Beaufort's twin rear .50 calibre machine guns tear everything up at this rank. Try to avoid head-ons, as your pilots are prone to be wounded behind that large glass window. If you get an enemy fighter to stay on your tail at the wing level, your gunner will show no mercy!
 
  
When engaging bombers, try to come below them and pepper them with your tail gunner. Flying in front of them and aiming for the enemy bombers pilot is also effective.  
+
When engaging bombers, try to come below them and pepper them with your tail gunner. Flying in front of them and aiming for the enemy bombers pilot is also effective.
  
Be mindful of these things too; watch out for players diving on you, as they can easily kill your tail gunner from above. Also watch out for rockets, even a B-17 can't take a rocket hit! Plus some of the American planes ([[F2A-3|F2A]], [[F4F-3|F4F]]) are armed with four or more .50s, try to avoid these as their ammunition count is very large and they are easily able to critically damage a Beaufort.  
+
Be mindful of these things too; watch out for players diving on you, as they can easily kill your tail gunner from above. Also watch out for rockets, even a B-17 can't take a rocket hit! Plus some of the American planes ([[F2A-3|F2A]], [[F4F-3|F4F]]) are armed with four or more .50s, try to avoid these as their ammunition count is very large and they are easily able to critically damage a Beaufort.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
+
! colspan="1" | Tier
!colspan = "2"| Flight performance
+
! colspan="2" | Flight performance
!colspan = "1"| Survivability
+
! colspan="1" | Survivability
!colspan = "2"| Weaponry
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
 
| Turret 7 mm
 
| Turret 7 mm
 
| TBC-A
 
| TBC-A
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
| New 7 mm MGs (Turret)
+
| New 7 mm MGs (turret)
 
| MBC-A
 
| MBC-A
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
 
| Turret 12 mm
 
| Turret 12 mm
|  
+
|
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
| New 12 mm MGs (Turret)
+
| New 12 mm MGs (turret)
|  
+
|
 
|-
 
|-
 
|}
 
|}
 +
 
* Researching all the belts and turrets is helpful in this very aggressively played bomber. Further enhancements should be in the plane's performance. ''Compressor'', ''Engine'' and ''Engine Injection'' for the quickest gain in top speed. As bomber ''Airframe'' and ''Cover'' are also useful but to a lesser extent. They improve the maximum possible damage received.
 
* Researching all the belts and turrets is helpful in this very aggressively played bomber. Further enhancements should be in the plane's performance. ''Compressor'', ''Engine'' and ''Engine Injection'' for the quickest gain in top speed. As bomber ''Airframe'' and ''Cover'' are also useful but to a lesser extent. They improve the maximum possible damage received.
 +
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
* Very strong rear 12.7 mm machine guns
 
* Very strong rear 12.7 mm machine guns
 
* Fast and agile (for a bomber)
 
* Fast and agile (for a bomber)
* Two pilots (if one is dead, you can still fly)
+
* Two pilots (if one is killed, you can still fly)
 
* Universal ammo belt for the 12.7 mm machine guns contains a large amount of API ammo
 
* Universal ammo belt for the 12.7 mm machine guns contains a large amount of API ammo
 
* 12.7 mm machine guns can engage enemy aircraft effectively over 1,500 m away
 
* 12.7 mm machine guns can engage enemy aircraft effectively over 1,500 m away
+
 
 
'''Cons:'''
 
'''Cons:'''
 
* Low endurance
 
* Low endurance
Line 247: Line 231:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
=== In-game description ===
 
=== In-game description ===
"The Bristol Beaufort was a twin-engine torpedo-bomber used in large numbers by RAF Coastal Command and the Royal Australian Air Force.
+
The Bristol Beaufort was a twin-engine torpedo-bomber used in large numbers by RAF Coastal Command and the Royal Australian Air Force.
  
 
The Beaufort design process began in 1935, when Great Britain’s Air Ministry formulated the M.15/35 and G.24/35 specifications for the development of a torpedo bomber and a general reconnaissance aircraft/bomber, respectively. While working on these aircraft designs Bristol proposed one aircraft, manufactured in two different variants, for both of these specifications. After submitting two separate designs to the Air Ministry, the favoured design was selected and named the Beaufort.
 
The Beaufort design process began in 1935, when Great Britain’s Air Ministry formulated the M.15/35 and G.24/35 specifications for the development of a torpedo bomber and a general reconnaissance aircraft/bomber, respectively. While working on these aircraft designs Bristol proposed one aircraft, manufactured in two different variants, for both of these specifications. After submitting two separate designs to the Air Ministry, the favoured design was selected and named the Beaufort.
Line 260: Line 244:
 
In 1940, production of the Beaufort began in Australia. But due to the fact that the Australian government was not confident in an uninterrupted supply of Taurus engines, it was decided that the Twin Wasp engine would be used instead. In addition, the Australians expanded the fin to increase stability.
 
In 1940, production of the Beaufort began in Australia. But due to the fact that the Australian government was not confident in an uninterrupted supply of Taurus engines, it was decided that the Twin Wasp engine would be used instead. In addition, the Australians expanded the fin to increase stability.
  
The last Australian modification, the Beaufort Mk VIII, used 1200 hp engines and had an ASV Mk II radar. It also had additional wing-mounted fuel tanks.  
+
The last Australian modification, the Beaufort Mk VIII, used 1200 hp engines and had an ASV Mk II radar. It also had additional wing-mounted fuel tanks.
  
This modification made up 520 of the 700 Beauforts built in Australia in addition to the 1180 aircraft built in Britain until production ceased in November 1944."
+
This modification made up 520 of the 700 Beauforts built in Australia in addition to the 1180 aircraft built in Britain until production ceased in November 1944.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Britain bombers}}
 
{{Britain bombers}}

Revision as of 10:13, 22 May 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Beaufort Mk VIII
beaufort_mkviii.png
Beaufort Mk VIII
Research:3 000 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

GarageImage Beaufort Mk VIII.jpg


The Beaufort Mk VIII is a rank I British bomber with a battle rating of 1.3 (AB), 1.7 (RB), and 2.0 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. Though the plane is in the British tech tree, it is painted with Australian markings.

The Beaufort Mk VIII is a superb low-level bomber. For a bomber, it's fast and agile and it has a great rear armament for its rank (the twin rear .50s can be more powerful than the Lancaster's 4 x .303s!). It is able to do very good low-level bombing runs. With its 4 x 250 lb or 2 x 500 lb bombs, it is easily able to destroy light, medium and heavy tanks. The Beaufort is also able to take a few hits, making it a great bomber to start the British line.

The best thing to do with this bomber is to put it in a shallow dive after you spawn in and head for where you want to bomb (be careful when diving, the plane locks up at high speed). Get low to the ground, as your rear turret does not provide cover below the plane. Once you have dropped your bombs, you have a decision to make. You can re-arm and go for another bombing run (or just wait if you are playing in Arcade Battles), or go fighter hunting with your tail gunner.

Overall, this is a great low-rank bomber and easily able to turn the tide of any battle.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 1,981 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
420 405 5029 40.8 41.8 3.8 3.8 414
Upgraded
Max Speed
(km/h at 1,981 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
460 437 5029 38.6 39.6 8.9 6.1 414

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
440 ~7 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 330 < 330 < 360 > 290
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,890 m 1,100 hp 1,210 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,993 m 1,000 hp 1,064 hp

Survivability and armour

  • 12.7 mm Steel - Armor plate behind the pilot
  • 6.35 mm Steel - Armor plate behind the gunner

Armaments

Suspended armament

The Beaufort Mk VIII can be outfitted with the following ordnance:

  • 4 x 250 lb G.P. 250 lb Mk.IV bombs (1,000 lb total)
  • 1 x Mark XII torpedo
  • 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)

Defensive armament

The Beaufort Mk VIII is defended by:

  • 2 x 12.7 mm Browning M2 machine guns, dorsal turret (600 rpg = 1,200 total)
  • 2 x 7.7 mm Browning .303 machine guns, nose turret (1,150 rpg = 2,300 total)

Usage in battles

When engaging fighters (Yak-7's, Bf 109 E's, Spitfires, P-36's, A5M's etc...) try to force them onto your tail. The Beaufort's twin rear .50 calibre machine guns tear everything up at this rank. Try to avoid head-ons, as your pilots are prone to be wounded behind that large glass window. If you get an enemy fighter to stay on your tail at wing level, your gunner will show no mercy!

When engaging bombers, try to come below them and pepper them with your tail gunner. Flying in front of them and aiming for the enemy bombers pilot is also effective.

Be mindful of these things too; watch out for players diving on you, as they can easily kill your tail gunner from above. Also watch out for rockets, even a B-17 can't take a rocket hit! Plus some of the American planes (F2A, F4F) are armed with four or more .50s, try to avoid these as their ammunition count is very large and they are easily able to critically damage a Beaufort.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm TBC-A
II Compressor Airframe New 7 mm MGs (turret) MBC-A
III Wings repair Engine Turret 12 mm
IV Engine injection Cover New 12 mm MGs (turret)
  • Researching all the belts and turrets is helpful in this very aggressively played bomber. Further enhancements should be in the plane's performance. Compressor, Engine and Engine Injection for the quickest gain in top speed. As bomber Airframe and Cover are also useful but to a lesser extent. They improve the maximum possible damage received.

Pros and cons

Pros:

  • Very strong rear 12.7 mm machine guns
  • Fast and agile (for a bomber)
  • Two pilots (if one is killed, you can still fly)
  • Universal ammo belt for the 12.7 mm machine guns contains a large amount of API ammo
  • 12.7 mm machine guns can engage enemy aircraft effectively over 1,500 m away

Cons:

  • Low endurance
  • Below average payload
  • Does not have a ventral gunner
  • Dorsal turret cannot turn 360 degrees, cannot fire forward
  • Loses the single offensive machine gun of the Blenheim. Doesn't seem like much, but it comes in useful sometimes
  • Arguably has less effective defensive armament than the Blenheim. Experienced players will be able to take advantage of your limited coverage

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

The Bristol Beaufort was a twin-engine torpedo-bomber used in large numbers by RAF Coastal Command and the Royal Australian Air Force.

The Beaufort design process began in 1935, when Great Britain’s Air Ministry formulated the M.15/35 and G.24/35 specifications for the development of a torpedo bomber and a general reconnaissance aircraft/bomber, respectively. While working on these aircraft designs Bristol proposed one aircraft, manufactured in two different variants, for both of these specifications. After submitting two separate designs to the Air Ministry, the favoured design was selected and named the Beaufort.

The Beaufort was based on the Blenheim light bomber, from which were borrowed the designs of the wing, tail unit, and landing gear. To increase the bomb bay’s size to carry a torpedo, the cockpit’s floor was raised. Nevertheless, the torpedo did not fully fit in the bomb bay and had to be partially suspended.

Bristol was commissioned in August 1936 to produce 78 Beauforts, before the first prototype had even flown. Teething problems with the prototype resulted in a number of design modifications, and the first aircraft did not enter service until January 1940.

In 1940, production of the Beaufort began in Australia. But due to the fact that the Australian government was not confident in an uninterrupted supply of Taurus engines, it was decided that the Twin Wasp engine would be used instead. In addition, the Australians expanded the fin to increase stability.

The last Australian modification, the Beaufort Mk VIII, used 1200 hp engines and had an ASV Mk II radar. It also had additional wing-mounted fuel tanks.

This modification made up 520 of the 700 Beauforts built in Australia in addition to the 1180 aircraft built in Britain until production ceased in November 1944.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2