Difference between revisions of "Leopard 2A6"

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(Survivability and armour)
(General info)
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[[File:Leopard 2A5 CE armour scheme.png|thumb|The frontal CE protection of the {{PAGENAME}} against MIM-146.]]
 
[[File:Leopard 2A5 CE armour scheme.png|thumb|The frontal CE protection of the {{PAGENAME}} against MIM-146.]]
Be aware of High Explosive rounds and ATGM's though! If these land on your commander's cupola, the fragments can kill 3/4 crew members inside the turret.  A hit to the lower part of the V shaped cheeks with an ATGM will most likely send fragments into your hull, penetrate and either detonate your ammo or kill several crew members. Don't get hit by an ATGM!
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Be aware of High Explosive rounds and ATGM's though! If these land on your commander's cupola, the fragments can kill 3/4 crew members inside the turret.  A hit to the lower part of the V shaped turret cheeks with an ATGM will most likely send fragments into your hull, penetrate and either detonate your ammo or kill several crew members. Don't get hit by an ATGM!
  
The frontal hull can be penetrated by almost any vehicle at its BR - if possible, hiding it by hulldowning properly is recommended.  
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The frontal hull can be penetrated by all APFSDS rounds and ATGM warheads at its Battle Rating  - if possible, hiding it by hulldowning properly is recommended.  
  
 
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Revision as of 09:00, 4 November 2021

RANK 5 FRANCE
Somua SM PACK
This page is about the German medium tank Leopard 2A6. For other versions, see Leopard 2 (Family).
germ_leopard_2a6.png
GarageImage Leopard 2A6.jpg
Leopard 2A6
AB RB SB
11.7 11.7 11.7
Class:
Research:200 000 Specs-Card-Exp.png
Purchase:1 100 000 Specs-Card-Lion.png
Show in game

Description

The Leopard 2A6 is a rank VIII German medium tank with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update "New Power".

The succeeding variant of the Leopard 2A5, the Leopard 2A6 is distinguished by a longer gun barrel, the 120 mm Rh120 L/55, a 55 calibre (6.6 m) long gun, 11 calibres (1.32 m) longer than its predecessor.

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull80 / 30 / 20
Turret75 / 80 / 20
Crew4 people
Visibility87 %
The frontal KE protection of the Leopard 2A6 against 3BM42 at 500 m.

The Leopard 2A6 retains the same excellent armour than its predecessor, the hull remains well protected and the already impenetrable turret cheeks have more protection on the side of the turret compared to 2A4. Add-on armour boosts the ability to protect against HEAT-FS and early APFSDS rounds. The wedges on the front of the turret are able to be blown off if a round with enough energy hits it. This isn't an issue since the armor underneath has +-800mm KE protection. The gunners optic is also moved into the roof to eliminate the weak spot which was easily penetrated by any tank.

The frontal CE protection of the Leopard 2A6 against MIM-146.

Be aware of High Explosive rounds and ATGM's though! If these land on your commander's cupola, the fragments can kill 3/4 crew members inside the turret. A hit to the lower part of the V shaped turret cheeks with an ATGM will most likely send fragments into your hull, penetrate and either detonate your ammo or kill several crew members. Don't get hit by an ATGM!

The frontal hull can be penetrated by all APFSDS rounds and ATGM warheads at its Battle Rating - if possible, hiding it by hulldowning properly is recommended.

Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm (53-82°) Upper glacis
40 mm (50-51°) Lower glacis
10 mm (5°) Upper hull
35 mm (0°) Lower forward hull
20 mm (0°) Lower rear hull
20 mm (12-50°) All rear 20 mm (0-8°) Hull roof incl. engine deck
Turret 80 mm (57-59°) Right cheek add-on
80 mm (55-58°) Left cheek add-on
30 mm (63°) Upper mantlet add-on
400 mm (1°) Mantlet armour
250 mm (9°) Mantlet shroud
80 mm (20-22°) Right add-on
80 mm (22°) Left add-on
35 mm (0°) Forward
15 mm (0°) Rear
20 mm (10°) Basket
20 mm (70°) Turret underside
35 - 40 mm (80-89°) Forehead Armour
14 mm (68-82°) Forward sides
20 mm (89°) Rear turret
20 mm (83°) Basket
Composite armour Front Sides
Hull Upper+Lower glacis
440 - 480 mm Kinetic
600 mm Chemical
N/A
Turret Cheeks
850 - 950 mm Kinetic
1200 mm Chemical
Gun mantlet (Centre)
260 - 325 mm Kinetic
600 - 690 mm Chemical
Gun mantlet (Outer)
425 - 460 mm Kinetic
825 - 905 Chemical
Side armour
260 mm Kinetic
230 - 285 mm Chemical

Notes:

  • Upper hull and Lower rear hull overlap (10 + 20 mm thick)
  • Upper mantlet add-on and Mantlet armour overlap (30 + 400 mm thick)
  • Holes in the engine deck are covered by 8 mm of mesh

Mobility

Speedforward / back
AB76 / 35 km/h
RB and SB69 / 31 km/h
Number of gears8 forward
4 back
Weight59.9 t
Engine power
AB2 862 hp
RB and SB1 500 hp
Power-to-weight ratio
AB47.8 hp/t
RB and SB25.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 76 35 59.9 2,032 2,862 33.92 47.78
Realistic 69 31 1,327 1,500 22.15 25.04

The only drawback compared to the previous model would be the Leopard 2A6's mobility since, despite the half ton increase in weight, the engine remains the same, so the Leopard 2A6 remains relatively slow and relatively unmanoeuvrable like the Leopard 2A5, but it can still keep up with the other nations MBTs. The engine remains the same MTU (MOTOREN-UND TURBINEN-UNION FRIEDRICHSHAFEN GMBH) MB 873 Ka-501 engine which produces 1,500 hp (1,100 KW) at 2,600 RPM.

Modifications and economy

Repair costBasic → Reference
AB4 712 → 7 011 Sl icon.png
RB4 567 → 6 795 Sl icon.png
SB5 780 → 8 600 Sl icon.png
Total cost of modifications287 700 Rp icon.png
483 000 Sl icon.png
Talisman cost3 200 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 100 000 Sl icon.png
Aces2 300 Ge icon.png
Research Aces1 350 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 200 / 210 % Sl icon.png
256 / 256 / 256 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
21 000 Rp icon.png
Cost:
32 000 Sl icon.png
430 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
370 Ge icon.png
Mods new tank break.png
Brake System
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
370 Ge icon.png
Mods new tank filter.png
Filters
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png
Mods new tank engine.png
Engine
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
6 300 Rp icon.png
Cost:
32 000 Sl icon.png
430 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
5 400 Rp icon.png
Cost:
28 000 Sl icon.png
370 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
21 000 Rp icon.png
Cost:
32 000 Sl icon.png
430 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
370 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mods thermal sight.png
NVD
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mods art support.png
Artillery Support
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png
Mods tank ammo.png
120mm_DM_APDS_FS_ammo_pack
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition42 rounds
First-order15 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-9° / 20°
Main article: Rh120 L/55 (120 mm)

The Leopard 2A6 has access to the DM53 APFSDS shells, one of the highest penetrating APFSDS shells in the game. Such shell is able to penetrate M1A2 Abrams, Challenger 2 and T-80U more easily than its predecessor.

120 mm Rh120 L/55 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 42 -9°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 7.80 6.90 6.36 6.00
Realistic 23.8 28.0 34.0 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM12A1 HEATFS 480 480 480 480 480 480
DM33 APFSDS 496 494 486 476 466 456
DM53 APFSDS 652 650 640 628 616 604
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
DM12A1 HEATFS 1,190 13.5 0.05 0.1 2,150 65° 72° 77°
DM33 APFSDS 1,690 4.3 N/A N/A N/A 78° 80° 81°
DM53 APFSDS 1,750 5 N/A N/A N/A 78° 80° 81°

Ammo racks

Ammo racks of the Leopard 2A6
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
42 16 (+26) (+41) No

Note:

  • The 2nd rack serves as first-stage ammo stowage.

Machine guns

Ammunition4 400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Main article: MG3A1 (7.62 mm)
7.62 mm MG3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,500 (1,000) 1,200 N/A N/A
Pintle 2,000 (1,000) 1,200 -8°/+20° ±120°

Usage in battles

The Leopard 2A6 remains as slow, but as well armoured, as its predecessor, but it has access to the DM53 round. With the new shell, the playstyle remains similar:

  • Hull down: In the 2A6, the turret is well armoured thanks to the add-on wedge armour, so a hull-down position can now leave the Leopard 2A6 invulnerable. Even then try to find cover, so then the armour package can last longer throughout the battle.
  • Sniping: With the DM53 APFSDS round, the Leopard 2A6 has an incredibly powerful gun with the highest penetrating shell in the game, therefore it can now make use of the great distance in combat to deal damage while tanking incoming shots. Making use of hull-down positions whilst sniping is recommended.
  • Flanking: Due to the Leopard 2A6 inheriting the relatively slow mobility compared to the other vehicles sharing the same battle rating, it is better to stick to more stationary tactics like hull-down and sniping. However, with a little bit of caution, flanking can still be successful.
  • Staying with nearby teammates: Try and stick to nearby teammates as this can improve your lifespan throughout the game.

Pros and cons

Pros:

  • Incredibly powerful gun with the highest penetrating shell in the game, the DM53 with 650 mm of penetration at 100 m
  • Impenetrable turret cheeks, the add-on wedge armour makes the turret immune from every shell in the game (average of 850 mm against long rod APFSDS and 1,450 mm against HEAT)
  • Good armour on the UFP (430 mm against APFSDS), immune to older shells; though many top-tier tanks possess shells which can go straight through
  • Great gun handling: 40°/s turret rotation speed (with Ace crew) and -9°/+20° of vertical guidance
  • Side turret covered by add-on armour can bounce early APFSDS shells
  • Gunner optics are now mounted on top of the turret, removing the annoying weak spot present on the Leopard 2A4
  • Cannon barrel and cannon breech absorbs impact rounds which may otherwise penetrate the turret and injure crews

Cons:

  • Lower glacis can still be penetrated by most shells (but is expected for most MBTs)
  • 16 shells in the ready-rack may be insufficient when playing in Arcade Battles
  • Huge hull ammo-rack if more than 16 shells are carried consequently making the tank extremely vulnerable to HE shells
  • A penetrating shot on the left side of the hull will most likely knock out the driver, gunner and commander, thus destroying the tank
  • A penetrating shell on the right side of the hull will most likely hit the ammo-rack, destroying the tank
  • The wedges can be shot off with several hits, though the turret cheeks alone provide 710 mm against KE
  • Despite all the added armour, the turret ring and driver's hatch are both easily penetrated, and the enemy will most likely aim at these two spots to disable or destroy the tank

History

Following the rollout of the Leopard 2A5 modification with enhanced protection, German engineers, in cooperation with international partners, immediately began working on improving the MBTs firepower.

This was achieved by, among other minor modifications, lengthening the Rh 120 L44 cannon by 1,320 mm, thus creating the Rh 120 L55. As a result, the Leopard 2A6's firing range was extended in addition to other ballistic properties being improved.

Production of the vehicle began in the early 2000s by converting older Leopard 2A4 and A5 models to the new standard. Initially, around 225 Leopard 2A6s were produced for the German Bundeswehr. Apart from domestic use, the Leopard 2A6 also sees service with Dutch, Canadian, Greek and Portuguese forces, among others. In particular, the Leopard 2A6 was deployed with Canadian forces to Afghanistan in 2007, marking its first operational use.

The Leopard 2A6 is still in service today and, along with other variants, forms the spearhead of the armoured units of the German Bundeswehr.

- From Devblog

Media

Skins
Images
Videos

See also

External links


Germany medium tanks
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
M48 upgrades  M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2AV
  Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Other  Nb.Fz. · KPz-70
USA  mKPz M47 G · M48A2 C
USSR  ◊T-72M1