Difference between revisions of "T18E2"
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The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} American light tank {{Battle-rating}}. It was introduced in [[Update 1.77 "Advancing Storm"]] in the 2018 "Chronicles of World War II" that took place between the 14th of April till the 10th of May of the same year. It was obtainable by earning 6 "Chronicle awards" in ground vehicles. | The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} American light tank {{Battle-rating}}. It was introduced in [[Update 1.77 "Advancing Storm"]] in the 2018 "Chronicles of World War II" that took place between the 14th of April till the 10th of May of the same year. It was obtainable by earning 6 "Chronicle awards" in ground vehicles. | ||
− | The T18E2 is an American heavy | + | The T18E2 is an American heavy armoured car built on an 8 x 8 suspension and features a [[M1 (57 mm)|57 mm M1]] cannon. |
== General info == | == General info == | ||
Line 14: | Line 14: | ||
If necessary use a visual template to indicate the most secure and weak zones of the armour.--> | If necessary use a visual template to indicate the most secure and weak zones of the armour.--> | ||
− | While the T18E2 is a heavy | + | While the T18E2 is a heavy armoured car that favours protection over mobility compared to other armoured cars, it only enough protection to solidly protect it from heavy machine guns, as most anti-tank cannons at its Battle Rating have little to no problem dealing with its armour. Despite having sufficient armour to protect the crew from artillery shrapnel, the transmission located under the floor armour is very susceptible to damage from such barrages. |
− | Outside of | + | Outside of armour, the vehicle carries a full complement of 5 crew members. A driver and MG gunner sit together in the forward driving compartment, while the Gunner, Loader, and Commander sit in close proximity in the rather small turret in the fighting compartment. Altogether, a well placed APHE round can be enough to knock out all of the crew members in the vehicle but may survive multiple solid shots of AP or APCR rounds, especially from the side. However, the crew and floor are relatively high off from the ground then visuals would indicate so shots to the lower half of your lower glacis can result in only damage to the transmission. |
'''Armor type''': | '''Armor type''': | ||
− | * Cast Homogeneous | + | * Cast Homogeneous armour (Turret and hull front and sides) |
− | * Rolled Homogeneous | + | * Rolled Homogeneous armour (Hull rear and hull roof) |
* Structural Steel (Fender, various boxes along the hull, vents on engine compartment) | * Structural Steel (Fender, various boxes along the hull, vents on engine compartment) | ||
* Wheels | * Wheels | ||
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|- | |- | ||
|Hull | |Hull | ||
− | | | + | |51 mm (0-40°) ''Lower glacis & upper hull''<br>32 mm + 51 mm (0-61°) ''Machine Gun Port''<br>38 mm (10-16°) ''Driver's Port''<br>32 mm (49-81°) ''Upper Glacis''<br>25 mm (72-75°) ''Small hatch on upper glacis'' |
− | | | + | |32 mm (0°) ''Side''<br>25 mm (0°) ''Hatches'' |
− | | | + | |25 mm (0-16°) ''Main''<br>13 mm (16-58°) ''Upper & Lower'' |
− | | | + | |19 mm ''Driving compartment''<br>13 mm (83-90°) ''Fighting/engine compartment'' |
− | + | 5 mm (84°) ''Vents'' | |
|- | |- | ||
|Turret | |Turret | ||
− | | | + | |51 mm + 38 mm (0-49°) ''Gun Mantlet''<br>38 mm (4-30°) ''Turret front'' |
− | | | + | |38 mm (0-39°) |
− | | | + | |38 mm (0-33°) ''Rear''<br>25 mm (10°) ''Hatch'' |
− | | | + | |19 mm ''Roof'' <br>13 mm ''Hatches'' |
|} | |} | ||
'''Notes:''' | '''Notes:''' | ||
Line 51: | Line 51: | ||
=== Mobility === | === Mobility === | ||
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.--> | <!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.--> | ||
− | In RB/SB mode, the T18E2 is a very sluggish vehicle, especially compared to other | + | In RB/SB mode, the T18E2 is a very sluggish vehicle, especially compared to other armoured cars. Despite its listed top speed of 80 kph (50 mph), most drivers will only see up to 65 kph (40 mph) on paved roads and 39 kph (24 mph) cross country depending on terrain. Even so, with its low power to weight ratio of 10.41 hp/ton (in comparison to 14.44 hp/ton of the M3 Lee), it takes driving relatively straight for a long while for it to reach these speeds. Best stick to paved roads when you can if you need to be somewhere quick and avoid muddy terrain altogether like that found at White Rock Fortress, where mud can drag your speed down to as low as 8 kph (5 mph), leaving you vulnerable if trying to cross potential fire zones quickly. |
− | The T18E2 also possesses a very high top reverse speed of | + | The T18E2 also possesses a very high top reverse speed of 20 mph, though again because of its low acceleration, will take some time to possibly reach this. However, in comparison to other tanks, the reverse acceleration and eventual speed is still acceptable for quick retreats. This can even migrate the disadvantage that the vehicle requires a large turn radius if the vehicle needs to turn around. |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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*Recommended load is 24 ''(+40)'' to keep the hull empty of ammo. | *Recommended load is 24 ''(+40)'' to keep the hull empty of ammo. | ||
− | *1st and 2nd ammo racks are ready racks, and takes priority in being filled at the beginning of battle, then fills 5, 4, then 3. | + | *1st and 2nd ammo racks are ready racks, and takes priority in being filled at the beginning of the battle, then fills 5, 4, then 3. |
*Full reload speed will be realized as long as ammo exists in either ready rack. If both ready racks are empty, a penalty to reload speed will occur. | *Full reload speed will be realized as long as ammo exists in either ready rack. If both ready racks are empty, a penalty to reload speed will occur. | ||
− | *Simply not firing when the gun is loaded will load ammo from racks 3-5 into 2 then 1, as long as there | + | *Simply not firing when the gun is loaded will load ammo from racks 3-5 into 2 then 1, as long as there is ammo in racks 3-5. Firing will interrupt the loading of the ready racks. |
=== Machine guns === | === Machine guns === | ||
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<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--> | <!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--> | ||
− | Though this is an | + | Though this is an armoured car, this is best played as a tank destroyer, as the gun is arguably the best feature on this tank. Even with your sluggish speeds, you should be able to keep up with most medium tanks and provide support to them, letting them soak up damage while you dish out it back with your great gun. |
=== Pros and cons === | === Pros and cons === | ||
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* Carries a bomb launcher, able to shoot up to 14 smoke grenades | * Carries a bomb launcher, able to shoot up to 14 smoke grenades | ||
* Possesses a vertical gun stabilizer to increase accuracy at low speeds | * Possesses a vertical gun stabilizer to increase accuracy at low speeds | ||
− | * Turret rotation speed is adequate | + | * Turret rotation speed is adequate but could be better |
'''Cons:''' | '''Cons:''' | ||
Line 249: | Line 249: | ||
* Very sluggish acceleration, will take a while to reach high speeds | * Very sluggish acceleration, will take a while to reach high speeds | ||
* Large turning radius, can be problematic in narrow streets or environments | * Large turning radius, can be problematic in narrow streets or environments | ||
− | * Any | + | * Any calibre bigger then 14.5mm will likely tear through the car at close range |
* Requires a wide radius to turn around | * Requires a wide radius to turn around | ||
* Only possess AP and APHE, no HE available | * Only possess AP and APHE, no HE available |
Revision as of 02:11, 19 May 2019
Contents
Description
The T18E2 "Boarhound" is a gift rank II American light tank
with a battle rating of 3.0 (AB/RB/SB). It was introduced in Update 1.77 "Advancing Storm" in the 2018 "Chronicles of World War II" that took place between the 14th of April till the 10th of May of the same year. It was obtainable by earning 6 "Chronicle awards" in ground vehicles.
The T18E2 is an American heavy armoured car built on an 8 x 8 suspension and features a 57 mm M1 cannon.
General info
Survivability and armour
While the T18E2 is a heavy armoured car that favours protection over mobility compared to other armoured cars, it only enough protection to solidly protect it from heavy machine guns, as most anti-tank cannons at its Battle Rating have little to no problem dealing with its armour. Despite having sufficient armour to protect the crew from artillery shrapnel, the transmission located under the floor armour is very susceptible to damage from such barrages.
Outside of armour, the vehicle carries a full complement of 5 crew members. A driver and MG gunner sit together in the forward driving compartment, while the Gunner, Loader, and Commander sit in close proximity in the rather small turret in the fighting compartment. Altogether, a well placed APHE round can be enough to knock out all of the crew members in the vehicle but may survive multiple solid shots of AP or APCR rounds, especially from the side. However, the crew and floor are relatively high off from the ground then visuals would indicate so shots to the lower half of your lower glacis can result in only damage to the transmission.
Armor type:
- Cast Homogeneous armour (Turret and hull front and sides)
- Rolled Homogeneous armour (Hull rear and hull roof)
- Structural Steel (Fender, various boxes along the hull, vents on engine compartment)
- Wheels
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 51 mm (0-40°) Lower glacis & upper hull 32 mm + 51 mm (0-61°) Machine Gun Port 38 mm (10-16°) Driver's Port 32 mm (49-81°) Upper Glacis 25 mm (72-75°) Small hatch on upper glacis |
32 mm (0°) Side 25 mm (0°) Hatches |
25 mm (0-16°) Main 13 mm (16-58°) Upper & Lower |
19 mm Driving compartment 13 mm (83-90°) Fighting/engine compartment 5 mm (84°) Vents |
Turret | 51 mm + 38 mm (0-49°) Gun Mantlet 38 mm (4-30°) Turret front |
38 mm (0-39°) | 38 mm (0-33°) Rear 25 mm (10°) Hatch |
19 mm Roof 13 mm Hatches |
Notes:
- Floor armour is only 10 mm thick, though the suspension mounting found between each pair of wheels is reinforced with 13 mm of armour underneath the vehicle.
- Turret ring armour is 25 mm thick.
- Structural steel boxes and drums of 5 mm thick dot the exterior of the car, which can add some precious little armour thickness.
- Wheels are 10 mm thick.
Mobility
In RB/SB mode, the T18E2 is a very sluggish vehicle, especially compared to other armoured cars. Despite its listed top speed of 80 kph (50 mph), most drivers will only see up to 65 kph (40 mph) on paved roads and 39 kph (24 mph) cross country depending on terrain. Even so, with its low power to weight ratio of 10.41 hp/ton (in comparison to 14.44 hp/ton of the M3 Lee), it takes driving relatively straight for a long while for it to reach these speeds. Best stick to paved roads when you can if you need to be somewhere quick and avoid muddy terrain altogether like that found at White Rock Fortress, where mud can drag your speed down to as low as 8 kph (5 mph), leaving you vulnerable if trying to cross potential fire zones quickly.
The T18E2 also possesses a very high top reverse speed of 20 mph, though again because of its low acceleration, will take some time to possibly reach this. However, in comparison to other tanks, the reverse acceleration and eventual speed is still acceptable for quick retreats. This can even migrate the disadvantage that the vehicle requires a large turn radius if the vehicle needs to turn around.
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
24.0 | N/A | 89 (AB) |
80 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 387 | 477 |
Realistic/Simulator | 221 | 250 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 16.13 | 19.88 |
Realistic/Simulator | 9.21 | 10.42 |
Armaments
Main armament
57 mm M1 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
64 | -10°/+20° | ±180° | Vertical | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 23.01 | 23.72 | 28.80 | 31.85 | 33.88 |
Realistic | 10.71 | 12.60 | 15.30 | 16.92 | 18.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
5.20 | 4.60 | 4.24 | 4.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
M70 | AP | 117 | 114 | 97 | 80 | 65 | 54 |
M86 | APCBC | 103 | 99 | 84 | 68 | 56 | 45 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
M70 | AP | 900 | 2.85 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
M86 | APCBC | 822 | 2.71 | 1.2 | 20 | 41.16 | +4° | 48° | 63° | 71° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy | |
---|---|---|---|---|---|---|---|
64 | 52 (12+) | 40 (24+) | 24 (+40) | 12 (+52) | 1 (+63) | no |
Notes:
- Recommended load is 24 (+40) to keep the hull empty of ammo.
- 1st and 2nd ammo racks are ready racks, and takes priority in being filled at the beginning of the battle, then fills 5, 4, then 3.
- Full reload speed will be realized as long as ammo exists in either ready rack. If both ready racks are empty, a penalty to reload speed will occur.
- Simply not firing when the gun is loaded will load ammo from racks 3-5 into 2 then 1, as long as there is ammo in racks 3-5. Firing will interrupt the loading of the ready racks.
Machine guns
7.62 mm M1919A4 | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
3,000 (250) | 500 | N/A | N/A |
Usage in battles
Though this is an armoured car, this is best played as a tank destroyer, as the gun is arguably the best feature on this tank. Even with your sluggish speeds, you should be able to keep up with most medium tanks and provide support to them, letting them soak up damage while you dish out it back with your great gun.
Pros and cons
Pros:
- Quick firing 57mm cannon that can fire as quick as 4 seconds with a highly trained crew
- High penetration APHE shell can make short work of foes at its BR
- Large ready-rack of 24 shells
- Can scout targets in AB/RB
- Good speeds can be reached on paved roads
- Armor will protect it from heavy machine guns from nearly any angle
- Carries a bomb launcher, able to shoot up to 14 smoke grenades
- Possesses a vertical gun stabilizer to increase accuracy at low speeds
- Turret rotation speed is adequate but could be better
Cons:
- Transmission is easily knocked out by artillery shrapnel
- Slows down substantially when crossing muddy terrain or deep snow
- Very sluggish acceleration, will take a while to reach high speeds
- Large turning radius, can be problematic in narrow streets or environments
- Any calibre bigger then 14.5mm will likely tear through the car at close range
- Requires a wide radius to turn around
- Only possess AP and APHE, no HE available
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
USA light tanks | |
---|---|
LVT | LVT(A)(1) · ○LVT(A)(1) · LVT(A)(4) |
M2 | M2A2 · M2A4 · M2A4 (1st Arm.Div.) |
M3/M5 Stuart | M3 Stuart · M3A1 Stuart · M3A1 (USMC) · M5A1 · M5A1 TD · ▃Stuart VI (5th CAD) |
M22 Locust | M22 |
M24 Chaffee | M24 · M24 (TL) |
M18 Hellcat | M18 GMC · M18 "Black Cat" · Super Hellcat |
M41 Walker Bulldog | M41A1 |
M551 Sheridan | M551 · M551(76) |
M3 Bradley | M3 Bradley · M3A3 Bradley |
Wheeled | M8 LAC · T18E2 · M1128 · M1128 Wolfpack |
Other | M8A1 GMC · T92 · T114 · HSTV-L · CCVL · XM8 · XM800T · AGS |
USA premium ground vehicles | |
---|---|
Light tanks | LVT(A)(4) · M2A4 (1st Arm.Div.) · M3A1 (USMC) · ▃Stuart VI (5th CAD) · M8 LAC · M8A1 GMC |
M18 "Black Cat" · Super Hellcat · T18E2 · M551(76) · T114 · M1128 Wolfpack | |
Medium tanks | ▃Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · T54E1 · T54E2 · ▃Magach 3 (ERA) · M728 CEV |
XM1 (GM) · XM1 (Chrysler) · M1 KVT · M1A1 Click-Bait | |
Heavy tanks | T14 · Cobra King · M6A2E1 · T29 · T30 |
Tank destroyers | T28 · T55E1 |