From War Thunder Wiki
Jump to: navigation, search
152 mm Gun Tank M60A2
General characteristics
4 peopleCrew
152 %Visibility
front / side / backArmour
108 / 76 / 41Hull
230 / 49 / 57Turret
51.9 tWeight
1431 hp750 hpEngine power
27.6 hp/t14.5 hp/tPower-to-weight ratio
53 km/h forward
13 km/h back
48 km/h forward
12 km/h back
152 mm M162 gun/launcherMain weapon
46 roundsAmmunition
12 / 15.6 sReload
-10° / 20°Vertical guidance
12.7 mm M85 machine gunMachinegun
1080 roundsAmmunition
8 / 10.4 sReload
200 roundsBelt capacity
626 shots/minFire rate
-15° / 60°Vertical guidance
7.62 mm M73 machine gunCoaxial weapon
5500 roundsAmmunition
8 / 10.4 sReload
250 roundsBelt capacity
500 shots/minFire rate
180000 Rp icon.pngResearch
490000 Sl icon.pngPurchase
Sl icon.png4550 / 6770/4530 / 6740/3950 / 5877Repair
140000 Sl icon.pngCrew training
490000 Sl icon.pngExperts
2000 Ge icon.pngAces
214 % Rp icon.pngReward for battle
180 % Sl icon.png150 % Sl icon.png130 % Sl icon.png
This page is about the American medium tank M60A2. For other uses, see M60 (Disambiguation).


GarageImage M60A2.jpg

The 152 mm Gun Tank M60A2 is a rank VI American medium tank with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update 1.69 "Regia Aeronautica".

General info

Survivability and armour

The M60A2 shares the hull with the other M60 variants. That means that the front hull armour is sufficient to stop 100 mm/105 mm kinetic ammunition of the same tier, while it does not protect you against hollow charge shells with a calibre of 90 mm and above. It also has the same 114 mm thick turret base, which is a weak point. The centre part of the turret is a cast 220 mm plate in front of the cannon breech, which while not thick enough to protect you against any shells of even outdated guns, often eats shots (at cost of the cannon breech). The outer parts of the turret are significantly lower than the breech and rounded like in most post war soviet tanks. If not hit head-on, these sides can bounce most of the incoming shots. On top of the turret is a massive cupola for the commander, which is a big weakpoint and often gets your commander killed, even the whole tank if your opponent is firing shells with explosive filler. The side armour on the hull is thick enough to withstand cannon fire of up to 25 mm (excluding APDS and the part around the gearbox), while cannons with a calibre of up to 40 mm will have significant problems and the tank may withstand a large number of shells. It will however not stop shells fired out of cannons of equal tier. The back of the hull can even be penetrated by HMGs. The turret side is around the cannon is 120-140 mm thick and will resist most shots if angled. The lower part however will most likely get penetrated often due to the reduced thickness the further towards the turret back you get. The hull is completely filled with ammunition, ammo is placed to the left, right and behind the driver (which is sitting in the middle of the front hull). Taking a reduced amount of shells is therefore advisable. The crew is well spaced, a solid shot in the front turret will likely only kill a single crew member, since all crew members sit next to each other and not behind each other like in most other tanks, but this obviously increases the chance to get destroyed due to a side-shot. Overall the armour will not completely protect you, but you have good chances to eat a bigger amount of shells than most other tanks.


Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 13 51.9 1,162 1431 22.39 27.57
Realistic 48 12 663 750 12.77 14.45

The mobility of the vehicle is average for its tier. With a top speed of 48 km/h (RB) and -11km/h in reverse, it is not as fast as other tanks like the Leopard 1, but fast enough to get where you want quickly. The manoeuvrability is average to bad: you lose a lot of speed while turning. You can, however, turn on the spot thanks to neutral steering.


Main armament

Main article: M162 (152 mm)
152 mm M162 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 46 -10°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 15.60 13.80 12.72 12.00
Realistic 23.8 28.0 34.0 37.6 40.0


Penetration statistics
Ammunition Type of
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M409A1 HEAT 380 380 380 380 380 380
M657A2 HE 38 38 38 38 38 38
MGM-51B Shillelagh ATGM 431 431 431 431 431 431
Shell details
Ammunition Type of
Mass (kg)
Fuse delay
Fuse sensitivity
Explosive Mass
(TNT equivalent) (g)
0% 50% 100%
M409A1 HEAT 682 18.9 0 0.1 3,730 62° 69° 73°
M657A2 HE 682 22 0.1 0.1 4,300 79° 80° 81°
MGM-51B Shillelagh ATGM 323 27.8 0 0.1 3,600 80° 82° 90°

Ammo racks

Ammo racks of the M60A2
rack empty
rack empty
rack empty
rack empty
rack empty
rack empty
46 46 (+0) 39 (+7) 33 (+13) 25 (+21) 12 (+32) (+45) No

Vertical rounds: 33 (+13)
Empty turret: 25 (+21)

Machine guns

The M60A2 is equipped with a coaxial 7.62 mm LMG and a 12.7 mm HMG on top of the turret. Like on most American vehicles, this allows you to engage lightly armoured vehicles and slow aeroplanes at small to medium ranges.

12.7 mm M85
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,080 (200) 626 -15°/+60° ±180°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 5,500 (250) 500 N/A N/A

Usage in battles

The M60A2 Starship is the perfect combination of armour, firepower, and speed. Based on the chassis of the M60, it has decent mobility and armour. While the addition of the 152 mm gun/launcher allows the player to reliably pierce enemy tanks armour at its tier. The Shillelagh missile unlocks the possibility on long-range sniping, along with the powerful HEAT shell. Or if you are a more aggressive player, flank the enemy and hide your position using your smoke grenade launchers. However, reload time is not that great so immediately go back to cover after you take a shot. Suggested roles are support, sniper, and flanker.


Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire MGM-51B Shillelagh
III Filters Crew Replenishment Elevation Mechanism Smoke Grenade
IV Transmission Engine Artillery Support Laser Rangefinder NVD

Pros and cons


  • Very fast turret rotation
  • Turret front is hard to predictably penetrate due to its odd design
  • Has smoke launchers
  • Same ammunition as the M551 Sheridan
  • Stabilizer allows for accurate firing on the move and fast reaction time, especially for a vehicle with the ability to launch ATGMs
  • The armour can be very good


  • Slow - off road the Starship struggles to reach 30 km/h on a slight downhill
  • Cannot fire from cover like the IT-1 or Raketenjagdpanzers
  • Cupola is one huge weak point sticking out up top
  • ATGM has a reload several seconds longer than normal ammunition
  • Can only hold 7 ATGM ammunition total
  • ATGM has a very low starting speed making it hard to hit moving targets at closer ranges


Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).



See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Chrysler Defense
MBTs  M48 Patton · M60 · M60A1 (AOS) · M60A2 · M60A1 RISE (P) · M60A3 TTS · XM-1 (Chrysler) · M1 Abrams
Note  Chrysler Defense was purchased by General Dynamics Land Systems (GDLS) in 1982.

USA medium tanks
Early projects  M2
M3  M3 Lee · Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (76) W · M4A3 (105) · M4A5
M26  T20 · T25 · M26 · M26 T99 · M26E1
Post-war  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T95E1
MBT  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · MBT-70 · XM-803
  XM-1 (Chrysler) · XM-1 (GM) · M1 Abrams · IPM1 · M1A1 Abrams · M1A2 Abrams
Israeli  Magach 3 · Merkava Mk.1 · Merkava Mk.2B · Merkava Mk.3D
Turkey  M60 AMBT