Difference between revisions of "XP-50"
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{{Specs-Card | {{Specs-Card | ||
|code=xp-50 | |code=xp-50 | ||
− | + | |cockpit=334578/1111222 | |
− | |cockpit= | ||
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | + | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | |
− | + | {{break}} | |
− | + | The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American twin-engine fighter {{Battle-rating}}. It was introduced in [[Update 1.31]]. | |
− | |||
− | |||
== General info == | == General info == | ||
− | === Flight | + | === Flight Performance === |
− | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | |
− | |||
− | |||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" |
− | ! | + | |- |
+ | ! colspan="8" | Characteristics | ||
+ | |- | ||
+ | ! colspan="8" | ''Stock'' | ||
+ | |- | ||
! colspan="2" | Max Speed<br>(km/h at 6,700 m) | ! colspan="2" | Max Speed<br>(km/h at 6,700 m) | ||
− | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(meters) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
− | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(meters/second) |
− | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(meters) |
+ | |- | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
|- | |- | ||
− | + | |651||640|| {{Specs|ceiling}} ||21.0||21.4||18.6||21.0||444 | |
|- | |- | ||
− | ! | + | ! colspan="8" | ''Upgraded'' |
− | |||
|- | |- | ||
− | ! | + | ! colspan="2" | Max Speed<br>(km/h at 6,700 m) |
− | | | + | ! rowspan="2" | Max altitude<br>(meters) |
+ | ! colspan="2" | Turn time<br>(seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(meters/second) | ||
+ | ! rowspan="2" | Take-off run<br>(meters) | ||
+ | |- | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | |- | ||
+ | |713||681|| {{Specs|ceiling}} ||18.5||19.7||34.0||25.0||444 | ||
|- | |- | ||
|} | |} | ||
− | ==== Details ==== | + | ====Details==== |
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat flaps | + | ! Combat flaps |
+ | ! Take-off flaps | ||
+ | ! Landing flaps | ||
+ | ! Air brakes | ||
+ | ! Arrestor gear | ||
|- | |- | ||
| ✓ || ✓ || ✓ || X || X <!-- ✓ --> | | ✓ || ✓ || ✓ || X || X <!-- ✓ --> | ||
Line 48: | Line 69: | ||
|} | |} | ||
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | Limits |
|- | |- | ||
− | ! rowspan="2" | | + | ! rowspan="2" | Wing-break speed<br>(km/h) |
− | ! rowspan="2" | Gear (km/h) | + | ! rowspan="2" | Gear limit<br>(km/h) |
− | ! | + | ! rowspan="2" | Combat flap<br> (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
− | + | ! + | |
+ | ! - | ||
|- | |- | ||
− | | {{Specs|destruction| | + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} ||480|| ~10 || ~6 |
|- | |- | ||
|} | |} | ||
Line 65: | Line 87: | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan="4" | Optimal velocities | + | ! colspan="4" | Optimal velocities |
|- | |- | ||
− | ! Ailerons | + | ! Ailerons<br>(km/h) |
+ | ! Rudder<br>(km/h) | ||
+ | ! Elevators<br>(km/h) | ||
+ | ! Radiator<br>(km/h) | ||
|- | |- | ||
− | | < 350 || < 400 || < | + | | < 350 || < 400 || < 350 || > 300 |
|- | |- | ||
|} | |} | ||
Line 85: | Line 110: | ||
| 5,520 m || 2,200 hp || 2,398 hp | | 5,520 m || 2,200 hp || 2,398 hp | ||
|- | |- | ||
+ | <!-- ! colspan="3" | Setting 2 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | ?,??? m || ?,??? hp || ?,??? hp | ||
+ | |- | ||
+ | ! colspan="3" | Setting 3 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | ?,??? m || ?,??? hp || ?,??? hp | ||
+ | |- --> | ||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | <!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. --> | |
− | <!-- | ||
− | * 9.5 mm steel - bulkhead in front of | + | * 9.5 mm steel - bulkhead in front of cockpit |
− | * 9.5 mm steel - behind | + | * 9.5 mm steel - behind pilot |
− | |||
− | |||
− | |||
− | |||
== Armaments == | == Armaments == | ||
− | |||
=== Offensive armament === | === Offensive armament === | ||
− | |||
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | ||
− | {{main|AN/M2 (20 mm)|M2 | + | {{main|AN/M2 (20 mm)|Browning M2 (12.7 mm)}} |
The '''''{{PAGENAME}}''''' is armed with: | The '''''{{PAGENAME}}''''' is armed with: | ||
* 2 x 20 mm AN/M2 cannons, nose-mounted (60 rpg = 120 total) | * 2 x 20 mm AN/M2 cannons, nose-mounted (60 rpg = 120 total) | ||
− | * 2 x 12.7 mm M2 | + | * 2 x 12.7 mm Browning M2 machine guns, nose-mounted (500 rpg = 1,000 total) |
== Usage in battles == | == Usage in battles == | ||
− | <!-- | + | <!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). --> |
− | Its excellent climb rate and acceleration make this plane great for energy fighting. It won't be hard to get altitude advantage upon the majority of your opponents, | + | Its excellent climb rate and acceleration make this plane great for energy fighting. It won't be hard to get altitude advantage upon the majority of your opponents, which this plane can out-climb. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Use your climb rate to be the highest plane of the battle: You sadly don't have WEP, so you can only climb at 20-25 degrees. Your priority targets are the highest enemies. | |
− | + | If you notice you were out-climbed, don't hesitate to roll away and climb more as a dive is a risky trade with this plane. If an enemy climbs to catch you, make a 90° climb at full power and when they starts to stall, try to boom & zoom them. Use your acceleration and/or climb rate if someone gets on your six to lose them. If you do loose energy, don't worry. You turn extremely well at low speeds with your flaps out and will out turn most things you fight. | |
− | === Manual Engine Control === | + | ===Manual Engine Control=== |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! rowspan="2" | Turbocharger | ! rowspan="2" | Turbocharger | ||
|- | |- | ||
− | ! Oil !! | + | ! Oil |
+ | ! Water | ||
+ | ! Type | ||
+ | |- | ||
+ | | Controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" |Combined|| rowspan="2" | Controllable || rowspan="2" | Controllable | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Modules=== | ||
+ | As a premium vehicle, all modifications are already equipped when purchasing the XP-50. | ||
+ | {| class="wikitable" | ||
+ | ! colspan="1" | Tier | ||
+ | ! colspan="2" | Flight performance | ||
+ | ! colspan="1" | Survivability | ||
+ | ! colspan="1" | Weaponry | ||
+ | |- | ||
+ | | I | ||
+ | | Fuselage repair | ||
+ | | Radiator | ||
+ | | | ||
+ | | Offensive 12 mm | ||
+ | |- | ||
+ | | II | ||
+ | | | ||
+ | | Compressor | ||
+ | | Airframe | ||
+ | | New 12 mm MGs | ||
+ | |- | ||
+ | | III | ||
+ | | Wings repair | ||
+ | | Engine | ||
+ | | | ||
+ | | Offensive 20 mm | ||
|- | |- | ||
− | | | + | | IV |
+ | | | ||
+ | | | ||
+ | | Cover | ||
+ | | New 20 mm cannons | ||
|- | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!-- | + | <!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". --> |
'''Pros:''' | '''Pros:''' | ||
− | * Excellent climb rate | + | * Excellent climb rate. |
− | + | * Great acceleration. | |
− | * Great acceleration | + | * Good maneuverability. |
− | * Good | + | * Powerful weaponry, thanks to the two AN/M2 cannons. |
− | * Powerful weaponry, thanks to the two AN/M2 cannons | + | * Good cockpit visibility. |
− | * Good cockpit visibility | + | * The engine quickly cools down if you idle the power. |
− | * The engine quickly cools down if you idle the power | + | * Good dive speed. |
− | * Good dive speed | ||
'''Cons:''' | '''Cons:''' | ||
* Only 120 cannon shells and, once gone, only two .50 MGs | * Only 120 cannon shells and, once gone, only two .50 MGs | ||
− | * No WEP available | + | * No WEP available. |
− | * | + | * Maneuverability not as responsive during long steep dives. |
− | * Fragile | + | * Fragile, air frame. |
− | |||
== History == | == History == | ||
− | + | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' | |
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== Media == | == Media == | ||
− | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | |
− | + | == See also == | |
− | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
− | |||
− | |||
− | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.'' |
− | + | == External links == | |
− | + | ''Paste links to sources and external resources, such as:'' | |
− | |||
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− | |||
− | |||
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* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.'' | + | * ''encyclopedia page on the aircraft;'' |
− | + | * ''other literature.'' | |
− | |||
− | |||
{{USA twin-engine fighters}} | {{USA twin-engine fighters}} | ||
{{USA premium aircraft}} | {{USA premium aircraft}} |
Revision as of 20:23, 10 May 2019
Contents
Description
The XP-50 is a premium rank III American twin-engine fighter
with a battle rating of 4.0 (AB/RB/SB). It was introduced in Update 1.31.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 6,700 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
651 | 640 | 10400 | 21.0 | 21.4 | 18.6 | 21.0 | 444 |
Upgraded | |||||||
Max Speed (km/h at 6,700 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
713 | 681 | 10400 | 18.5 | 19.7 | 34.0 | 25.0 | 444 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
480 | ~10 | ~6 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 350 | < 400 | < 350 | > 300 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
5,520 m | 2,200 hp | 2,398 hp |
Survivability and armour
- 9.5 mm steel - bulkhead in front of cockpit
- 9.5 mm steel - behind pilot
Armaments
Offensive armament
The XP-50 is armed with:
- 2 x 20 mm AN/M2 cannons, nose-mounted (60 rpg = 120 total)
- 2 x 12.7 mm Browning M2 machine guns, nose-mounted (500 rpg = 1,000 total)
Usage in battles
Its excellent climb rate and acceleration make this plane great for energy fighting. It won't be hard to get altitude advantage upon the majority of your opponents, which this plane can out-climb.
Use your climb rate to be the highest plane of the battle: You sadly don't have WEP, so you can only climb at 20-25 degrees. Your priority targets are the highest enemies.
If you notice you were out-climbed, don't hesitate to roll away and climb more as a dive is a risky trade with this plane. If an enemy climbs to catch you, make a 90° climb at full power and when they starts to stall, try to boom & zoom them. Use your acceleration and/or climb rate if someone gets on your six to lose them. If you do loose energy, don't worry. You turn extremely well at low speeds with your flaps out and will out turn most things you fight.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable | Not controllable | Controllable | Combined | Controllable | Controllable |
Modules
As a premium vehicle, all modifications are already equipped when purchasing the XP-50.
Tier | Flight performance | Survivability | Weaponry | |
---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 12 mm | |
II | Compressor | Airframe | New 12 mm MGs | |
III | Wings repair | Engine | Offensive 20 mm | |
IV | Cover | New 20 mm cannons |
Pros and cons
Pros:
- Excellent climb rate.
- Great acceleration.
- Good maneuverability.
- Powerful weaponry, thanks to the two AN/M2 cannons.
- Good cockpit visibility.
- The engine quickly cools down if you idle the power.
- Good dive speed.
Cons:
- Only 120 cannon shells and, once gone, only two .50 MGs
- No WEP available.
- Maneuverability not as responsive during long steep dives.
- Fragile, air frame.
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
USA twin-engine fighters | |
---|---|
P-38 | XP-38G · P-38E · P-38G-1 · P-38J-15 · Bong's P-38J-15 · P-38L-5-LO · P-38K · YP-38 |
P-61 | P-61A-11 · P-61C-1 |
F7F | F7F-1 · F7F-3 |
Other | XF5F · XP-50 · F-82E |
USA premium aircraft | |
---|---|
Fighters | Thach's F2A-1 · Galer's F3F-2 · F2G-1 · F4U-4B VMF-214 · P-26A-34 · P-40C · P-43A-1 |
P-47M-1-RE · ⋠P-47M-1-RE · P-51A · P-51D-10 · P-51D-20-NA · ␠Kingcobra · XP-55 | |
▃A6M2 · ▃Ki-43-II · ▃Ki-61-Ib · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc | |
Twin-engine fighters | XP-38G · Bong's P-38J-15 · P-38K · YP-38 · P-61A-11 · XF5F · XP-50 · F7F-3 |
Jet fighters | P-59A · F-86F-35 · F-89B · F-89D · F-4S Phantom II · F-5C · F-20A |
Strike aircraft | A-1H · A2D-1 · AU-1 · XA-38 · AV-8A · A-6E TRAM · A-10A |
Bombers | A-26C-45DT · B-10B · BTD-1 · PBM-3 "Mariner" · PV-2D |