Difference between pages "Pz.IV F2" and "M4A3 (76) W"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
(Pros and cons: updated to reflect 1.85's ammo standardization.)
 
(Updated template w/ new design)
 
Line 1: Line 1:
{{Specs-Card|code=germ_pzkpfw_IV_ausf_F2}}
+
{{Specs-Card|code=us_m4a3e8_76w_sherman}}
 +
{{About
 +
| about = American medium tank '''{{PAGENAME}}'''
 +
| and
 +
| usage = similar vehicles
 +
| link-1 = M4A3 (105)
 +
| link-2 = M4A3 (76) W (Japan)
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
[[File:GarageImage Pz.IVF2.jpg|420px|thumb|left]]
+
[[File:GarageImage_M4A3(76)WSherman.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' ('''Panzer IV F2''') is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. Introducing the [[KwK 40 (75 mm)|long 75 mm cannon]] onto the Panzer IV tank, the Panzer IV F2 presents the new age of firepower for the medium tank.
+
The '''{{Specs|name}}''' (also known as the '''M4A3E8''') is a rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was one of the first American tanks to be released with the American ground tree in [[Update 1.45 "Steel Generals"]]. This tank gives the M4 Sherman the best upgrades possible, with a new suspension and a high-penetrating [[M1 (76 mm)|76 mm cannon]] with access to APCR rounds.
  
The Panzer IV F2 is a very capable tank on the battlefield. It can engage enemies at medium range with startling effectiveness, but at long ranges, its effectiveness starts to drop.
+
Compared to the previous Shermans, this one presents better mobility than the last few due to the new horizontal volute suspension system (HVSS). The suspension, like in real life, also seems to give the vehicle a much smoother ride across terrain, making it easier to acquire targets while on the move due to the stability. Another feature about this Sherman is the access to the HVAP rounds (APCR) for the 76 mm gun. The HVAP rounds give the tank a much greater firepower boost to fight the tanks at its rank.
 
 
The Pz. IV F2, along with the IV G, is one of the mainstays of the German armour line in Rank II/III. Unlike the previous C/E models, it has a much more powerful KwK 40 L/43 75mm long-barrelled gun that can reliably penetrate nearly every single tank within the F2's BR range (2.3-4.3). The new gun is a very welcome upgrade for any German tanker, having a very good PzGr 39 shell with good HE filler and high velocity. It is not recommended to use APCR due to poor spalling/fragmentation effects and low ranged penetration except against the thickest armour.
 
 
 
Besides the gun, the F2 also possesses decent manoeuvrability. While not on par with certain Russian and British tanks such as the T-34 and Cromwell, the IV can still comfortably outflank and outspeed Shermans, KV-1s, and in some cases, unspaded T-34 models. Use this manoeuvrability to avoid shots and get into crucial firing positions, as the IV F2 has very poor armour compared to its contemporaries.
 
 
 
The armour on the IV F2 is unfortunately very bad for its 3.3 BR. Without the added tracks/armour, the 50mm front plate and mantlet are far from sufficient at stopping any shell besides HMG fire at 3.3. Use the F2's mobility to reach comfortable firing positions, and do not overexpose the thin side armour. It is also recommended to not take more than ~40 shells, the IV F2 is very vulnerable to ammo-racking with a full ammo loadout.
 
 
 
'''Remember: while the F2 can penetrate (and basically OHK) every tank within its BR range, it can be penetrated by any tank in return. '''
 
 
 
The most distinctive feature of this variant is a '''new [[KwK 40 (75 mm)|KwK 40 L/43 gun]]''', found with only minor adjustments on all later Pz.IV variants, as well as on some StuG tank destroyers. It is one of the most powerful guns around its [[BR]], having both very good penetration and damage potential. Overall, this weapon is very similar to 76 mm guns equipped on many T-34s, albeit with more penetration at the expense of some post penetration damage. Unlike the main guns featured on previous Pz.IV models, the KwK 40 L/43 is quite accurate and fires at a higher velocity. With this gun, the Pz.IV F2 is more than capable of tackling any armour it faces. There are almost no tanks at this BR that are well armoured enough to withstand its gun. Factor this with good gun depression and a stable chassis and it results in an excellent vehicle. Other than the gun itself, the F2 features no other notable differences than previous models; it uses the exact same hull as its predecessor, the [[Pz.IV F1|Pz.IV F1]]. It also retains the generally good manoeuvrability from earlier Panzer IVs.
 
 
 
The tank is not perfect though. It is by no means the fastest tank at the BR, with the T-34 being almost 10 km/h faster and the Cromwell 15 km/h faster. Then there is the armour. It is flat and quite thin at 50 mm and can be penetrated by most Rank 1 gun at 500 m or less. Angling can increase its effectiveness, but too much can expose the even thinner side armour. The roof armour is even worse, at only 10 mm, meaning that 12.7 mm AP rounds can penetrate the Panzer IV from above. This makes the F2 a good target for pretty much any vehicle on the game (except some low-rank SPAA). Another big weakness that the F2 shares with its predecessors are its large commander's cupola, which only has 30 mm of protection. A well-aimed HE round or APHE round can at the very least knock out the commander, if not the entire turret crew.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
 +
 
 +
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
+
'''Armour type:'''
'''Armour type:'''  
 
  
*Rolled homogeneous armour
+
* Rolled homogeneous armour (Front, Side, Rear, Roof)
*Cast homogeneous armour (Cupola)  
+
* Cast homogeneous armour (Turret, Gun mantlet, Transmission area)
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 35: Line 31:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 50 mm (12°) ''Front plate'' <br> 20 mm (73°) ''Front glacis'' <br> 50 mm (13-59°) ''Lower glacis'' || 30 mm || 30 mm (4-15°) || 10 mm
+
| Hull || 63.5 mm (47°) ''Front glacis'' <br> 63.5-107.9 mm (13-77°) ''Transmission housing'' || 38.1 mm || 38.1 mm (22°) ''Top'' <br> 38.1 mm (13-44°) ''Bottom''|| 19.5 mm
 
|-
 
|-
| Turret || 50 mm (11°) ''Turret front'' <br> 50 mm (7-29°) ''Gun mantlet'' || 30 mm (23-26°) || 30 mm (15-17°) || 10 mm
+
| Turret || 63.5 mm (10-62°) ''Turret front'' <br> 88.9 mm (1-74°) ''Gun mantlet'' || 63.5 mm (1-72°) || 63.5 mm (0-80°) || 25.4 mm
 
|-
 
|-
 
! Armour !! Sides !! Roof  
 
! Armour !! Sides !! Roof  
 
|-
 
|-
| Cupola || 30 mm || 10 mm
+
| Cupola || 63.5 mm (55-56°) || 25.4 mm
 
|-
 
|-
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
  
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.
+
* Suspension wheels are 15 mm thick, bogies are 10 mm thick, and tracks are 20 mm thick.
* Armour will, unfortunately, let down the F2 in any frontal engagement to the point where even the T-50 or BT-5 can penetrate the front at close range, and penetrate the side and rear at virtually any range. The turret armour all round is practically the same.
 
* Most rounds shot at the cupola would only knock out the commander, but some penetrating APHE shells (after exploding inside the cupola) create a wave of shrapnel that bounces from the inside of the cupola into the turret, often knocking out the entire turret crew.
 
 
 
Due to its weak armour, enemies with 37 mm guns or larger can pose a threat. So take every enemy tank seriously, especially if they are on the flanks. In particular, watch out for tanks that fire powerful HE shells, like the SU-122 and Type 4 Ho-Ro. They will easily destroy the Panzer by aiming at the cupola, or turret armour. If the Pz.IV F2 has been up-tiered then watch out for KV-1's. The Pz.IV F2 can penetrate it from the front however these spots are small and it will easily penetrate the Panzer IV while it is reloading if the Panzer does not knock out the KV-1 with one shot.
 
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
+
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 59: Line 51:
 
|-
 
|-
 
! Weight (tons)
 
! Weight (tons)
! colspan="1" | Add-on Armour<br>weight (tons)
+
! colspan="1" | Add-on Armor<br>weight (tons)
 
! colspan="1" | Max speed (km/h)
 
! colspan="1" | Max speed (km/h)
 
|-
 
|-
| rowspan="2" | 22.3 || colspan="1" rowspan="2" | 0.3 || colspan="1" | 48 (AB)  
+
| rowspan="2" | 33.4 || colspan="1" rowspan="2" | 0.6 || colspan="1" | 46 (AB)  
 
|-
 
|-
|43 (RB/SB)
+
|41 (RB/SB)
 
|-
 
|-
 
! colspan="3" | Engine power (horsepower)
 
! colspan="3" | Engine power (horsepower)
Line 73: Line 65:
 
|-
 
|-
 
|''Arcade''
 
|''Arcade''
|465
+
|775
|572
+
|954
 
|-
 
|-
 
|''Realistic/Simulator''
 
|''Realistic/Simulator''
|265
+
|442
|300
+
|500
 
|-
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
! colspan="3" | Power-to-weight ratio (hp/ton)
Line 87: Line 79:
 
|-
 
|-
 
|''Arcade''
 
|''Arcade''
|20.85
+
|23.20
|25.65
+
|28.56
 
|-
 
|-
 
|''Realistic/Simulator''
 
|''Realistic/Simulator''
|11.88
+
|13.23
|13.45
+
|14.97
 
|-
 
|-
 
|}
 
|}
Line 98: Line 90:
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
{{main|KwK 40 (75 mm)}}
+
{{main|M1 (76 mm)}}
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | [[KwK 40 (75 mm)|75 mm KwK 40]]
+
! colspan="6" | [[M1 (76 mm)|76 mm M1]]
 
|-
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
Line 110: Line 102:
 
! rowspan="1" | Stabilizer
 
! rowspan="1" | Stabilizer
 
|-
 
|-
| colspan="3" | 87 || -10°/+20° || ±180° || N/A
+
| colspan="3" | 71 || -10°/+25° || ±180° || Vertical
 
|-
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
! colspan="6" | Turret rotation speed (°/s)
Line 121: Line 113:
 
! style="width:4em" |Prior + Ace qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
| ''Arcade'' || 13.33 || 18.45 || 22.40 || 24.77 || 26.35
+
| ''Arcade'' || 22.85 || 31.62 || 38.40 || 42.46 || 45.18
 
|-
 
|-
| ''Realistic'' || 8.33 || 9.80 || 11.90 || 13.16 || 14.00
+
| ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00
 
|-
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
! colspan="4" | Reloading rate (seconds)
Line 142: Line 134:
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 
|-
 
|-
 
! 10m
 
! 10m
Line 151: Line 143:
 
! 2000m
 
! 2000m
 
|-
 
|-
| PzGr 39 || APCBC || 135 || 133 || 121 || 107 || 95 || 85
+
| M62 shell || APCBC || 148 || 146 || 133 || 119 || 106 || 95  
 
|-
 
|-
| PzGr 40 || APCR || 175 || 173 || 151 || 127 || 108 || 91
+
| M42A1 shell || HE || 8 || 8 || 7 || 7 || 7 || 7
 
|-
 
|-
| Hl.Gr 38B || HEAT || 80 || 80 || 80 || 80 || 80 || 80
+
| M79 shot || AP || 134 || 132 || 121 || 109 || 99 || 89
 
|-
 
|-
| Sprgr. 34 || HE || 10 || 10 || 10 || 10 || 10 || 10
+
| M93 shot || APCR || 221 || 215 || 203 || 181 || 154 || 124
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" |Projectile<br />Mass in kg
Line 179: Line 170:
 
! 100%
 
! 100%
 
|-
 
|-
| PzGr 39 || APCBC || 740 || 6.8 || 1.3 || 15.0 || 28.9 || +4° || 48° || 63° || 71°
+
| M62 shell || 792 || 7.0 || 1.2 || 20 || 63.7 || +4° || 48° || 63° || 71°
 
|-
 
|-
| PzGr 40 || APCR || 919 || 4.2 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
+
| M42A1 shell || 800 || 5.84 || 0.1 || 0.5 || 390 || +|| 79° || 80° || 81°
 
|-
 
|-
| Hl.Gr 38B || HEAT || 450 || 4.4 || 0.0 || 0.1 || 872.1 || +0° || 62° || 69° || 71°
+
| M79 shot || 792 || 6.8 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 
|-
 
|-
| Sprgr. 34 || HE || 550 || 5.7 || 0.1 || 0.1 || 686 || +|| 79° || 80° || 81°
+
| M93 shot || 1036 || 4.26 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 
|-
 
|-
 
|}
 
|}
Line 199: Line 190:
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
|-
| K.Gr.Rot Nb. || 423 || 6.8 || 13 || 5 || 20 || 50  
+
| M88 || 274 || 3.44 || 13 || 5 || 20 || 50  
 
|-
 
|-
 
|}
 
|}
 
=====Shell types=====
 
 
*'''PzGr 39''' - Armour Piercing Ballistic Cap shell - This is the main ammo type, always use this if there's a chance of penetrating the enemy armour. It deals the most damage because of its explosive filler.
 
*'''PzGr 40''' - Armour Piercing Composite Rigid shell - The extra penetration can help at longer ranges, but does less overall damage. Use only against targets that the stock ammo wouldn't likely penetrate (like the side of the turret on a [[M4A3E2|Jumbo]]).
 
*'''Hl.Gr. 38B''' - Cumulative Anti-armour shell - it is recommended to completely avoid this kind of shell as its performance is vastly inferior in all aspects compared to APCBC or APCR ammo used by this tank.
 
*'''SprGr. 34''' - High Explosive shell - Carry only very few of these. They are useless against anything other than unarmoured AA vehicles, to which it is lethal.
 
  
 
===== [[Ammo racks|Ammo racks]] =====
 
===== [[Ammo racks|Ammo racks]] =====
[[File:Ammoracks_Pz.IVF2.png|right|thumbnail|[[Ammo racks|Ammo racks]] of the Panzer IV F2]]
+
[[File:Ammoracks M4A1 (76) W.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the M4A1 (76) W Sherman (Identical to M4A3 (76) W).]]
 
{| class="wikitable sortable" style="text-align:center"
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
|-
Line 218: Line 202:
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
! class="wikitable unsortable" |4th<br />  rack empty
 
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |7th<br />  rack empty
 
! class="wikitable unsortable" |8th<br />  rack empty
 
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|-
|| '''87''' || 78&nbsp;''(+9)'' || 68&nbsp;''(+19)'' || 58&nbsp;''(+29)'' || 48&nbsp;''(+39)'' || 38&nbsp;''(+49)'' || 28&nbsp;''(+59)'' || 19&nbsp;''(+68)'' || 10&nbsp;''(+77)'' || 1&nbsp;''(+86)'' || style="text-align:left" | Yes  
+
|| '''71''' || 57&nbsp;''(+14)'' || 43&nbsp;''(+28)'' || 29&nbsp;''(+42)'' || 15&nbsp;''(+56)'' || 1&nbsp;''(+70)'' || style="text-align:center" | Yes  
 
|-
 
|-
 
|}
 
|}
 
Turret empty: 58&nbsp;''(+29)''
 
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
{{main|MG 34 (7.92 mm)}}
+
{{main|Browning M2 (12.7 mm)|Browning (7.62 mm)}}
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[MG 34 (7.92 mm)|7.92 mm MG 34]]
+
! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]]
 +
|-
 +
! colspan="7" | ''Pintle mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 600 (200) || 576 || -10°/+30° || ±60°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[Browning (7.62 mm)|7.62 mm M1919A4]]
 
|-
 
|-
 
! colspan="7" | ''Coaxial mount''
 
! colspan="7" | ''Coaxial mount''
Line 247: Line 239:
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
|-
| colspan="4" | 3,000 (150) || 900 || N/A || N/A
+
| colspan="4" | 3,000 (250) || 500 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
Always try to use the terrain to the tank's advantage. This vehicle retains the superb gun depression of the previous Panzer IVs, which allows the player to hide the tank's entire hull behind terrain and to only expose its turret while shooting. Too much enemy attention (even from a distance) poses a serious problem as the F2's turret is unable to deflect almost anything that hits it. After firing few shots, always retreat back to cover and let the opponents find another target before re-engaging.
+
Playing as the M4A3 can be tricky since it features armour that can't stop most calibers at its rank such as the German 8.8 cm or the Soviet 85 mm, including the fact that it isn't the fastest tank. The M4A3 plays more of a support role, use its' powerful 76 mm as you assist your teammates during an advance or defense. The number one rule of this tank is to never fight alone with it, always be with a teammate and use cover when available since it will give you a great advantage.
 +
 
 +
Use manual transmission, as using "Cruise Control 1" will give you a speed that is 1 km/h above the speed the stabilizer works at. A gear level of 2 will land you at 9 km/h but allows the stabilizer to do its job.  
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
* The 75mm KwK 40 cannon is fantastic, expect a lot of destruction with just one shot
+
*Single-plane gun stabilizer.
* The stock PzGr 39 shell has sufficient penetration and damage capable of destroying most tanks
+
*Decent 76 mm gun.
* PzGr 40 APCR shell has high muzzle velocity and high penetration for the heavily armoured foes
+
*Better maneuverability than its predecessor.
* Gun depression of 10 degrees, rarely will have to expose the hull when shooting over hills
+
*Easy to use if you played the M4 Shermans before it.
* Great mobility and top speed, fastest of all Panzer IV with the KwK 40
+
*Very fast turret traverse.
* Very large ammo capacity at 87 rounds
+
*Quick reload for the 76 mm Gun.
* Is a good tank even in high-rank games thanks to its speed and firepower
+
*Wet ammo storage - Which reduces greatly ammo rack chances, is indicated by the "W" in its name, this also means tightly packed ammo only placed under the turret.
 +
*Top-mounted .50 cal useful against fighters and open topped/light vehicles.
 +
*Access to APCR shells.
 +
*Great cross terrain performances due to larger tracks, same as the [[M4A3 (105)|M4A3 (105)]].
  
 
'''Cons:'''
 
'''Cons:'''
  
* Armour is only 50 mm at its thickest, every tank the F2 faces can punch right through the armour with ease
+
*All-around armour is very weak against most cannons.
* Due to its sub-optimal armour, the F2 can be easily dealt with in close quarters combat. Must rely on the F2's speed and manoeuvrability when attempting to brawl
+
*76 mm gun, while adequate when top rank, is lacking against opponents.
* Cramped tank with ammo stocked all over the fighting compartment. Most penetrating APHE shells will either knock out the entire crew or detonate an ammo rack. Going into battle fully loaded is not advised
+
*Doesn't like being uptiered against big tanks such as the [[Tiger II (P)|Tiger II (P)]] and [[IS-2 (1944)|IS-2 1944]].
* Despite the great gun depression, like all the other Panzer IV's, the F2 has a huge commander's cupola atop a weakly armoured turret Continuous turret exposure will yield disastrous results
+
*Tall profile.
* F2's matchmaking is quite a leap from previous Panzer IV's. Brand new F2 players will begin to encounter "big" anti-tank guns
 
* PzGr 40 APCR tends to bounce due to the bad normalization. Not to mention that it dose little in post-penetration damage
 
* High penetration rounds may over-penetrate thinly armoured vehicle and cause minimal damage
 
* The Hl.Gr 38B HEAT shell has worse muzzle velocity, penetration, and post-penetration damage than the stock PzGr 39 shell. HEAT is only worth carrying to hull break various "milk trucks" and "potato trucks" (SPAAG) that the tank may encounter.
 
* 1.85's ammo standardization made T-34 and Sherman UFPs much harder to frontally penetrate if they angle even slightly
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
 
===Development===
 
===Development===
The '''Pz.Kpfw. IV's''' creation, like its predecessor the [[Pz.III E|Pz.Kpfw. III]], was devised by Heinz Guderian. He envisioned a support tank to be used to handle anti-tank guns and fortifications. The Panzer IV was to work alongside the more numerable Panzer III in Panzer Divisions (three company of IIIs and one of IVs) to engage the enemy, giving the role of fighting enemy armoured forces to the Panzer IIIs. As a support tank, the tank was to have the short 75 mm howitzer as its main armament and have a weight limit of 24 tons. MAN, Krupp, and Rheinmetall-Borsig worked on the development of the tanks, but the Krupp's model was selected for further testing.
+
The [[M4|M4 Sherman]] has become a proven and well-respected tank design by 1944. It was highly reliable, adequately armoured, and could be produced in a very large number with a dedicated support arm to ensure that all of the ones in the field could be kept operational. It was also by 1944 that the Sherman's faults were becoming a more defining trait than its advantages, namely with the increased prevalence of German anti-tank weaponry and tanks, such as the [[Panther A|Panther]] tank. The German anti-tank abilities, ranging from rocket launchers, anti-tank guns, mines, and tank guns, all became more capable of penetrating the frontal armour or disabling the Sherman. This resulted in an increased Allied tank attrition rate of nearly double during the Normandy Campaign than that of the Allies' previous campaigns. Criticisms were raised on the Sherman's inability to destroy the heavier tanks with its [[M3 (75 mm)|75 mm gun]], the tendency of catching fire easily when a penetrating round hits an ammo stowage bin scattered in the Sherman interior, and the lack of mobility on the muddy terrain due to the track design. The first and second criticism was addressed with the [[M1 (76 mm)|high-velocity 76 mm gun]] and a "wet stowage" ammo containers, but mobility became a big issue especially once the Allied front in France reached the Siegfried Line on the border of Germany, where the ground became very muddy in the fall season. An attempt to fix this was improvising "extensions" on the tracks, but these were difficult to add and there were never enough to go around. The problem had to be addressed in the manufacturing plant and Ordnance Department set to work finding a better solution to fix the track flotation for better mobility.
  
The chosen model from Krupp, once finished, used a leaf-spring double-bogie system for its suspension, doing away the proposed interleaved or torsion bar suspension system earlier devised for the sake of faster production. The vehicle held five crew members: the commander, gunner, loader, radio operator (and hull machine gunner), and driver. Though it looked symmetrical, the Panzer IV turret was actually offset to the left of the chassis centerline a bit while the engine was also offset to the right. This was to allow the torque shaft to turn the turret. The offset also meant that most of the ammo is held on the right side of the tank in storage areas. The Panzer IV was then accepted into service and production began in 1936.
+
The result was to be the basis of the next generation of Sherman models. Under the ''E8'' program, new suspension was trialed on the Sherman, one was the horizontal-volute suspension system (HVSS) taken from the ''[[T20]]'' program. The trials showed that the new suspension gave the Sherman a ground pressure that is even less than the heavier Panther, and this model was approved for production in March 1944, beginning in August 1944. Despite the time of production, the distance of the Atlantic Ocean between the American factories and Europe cause the delivery time of the first batch of the new models to be three months, meaning they would not see service until December 1944 the soonest. Nevertheless, the new Sherman, dubbed the '''M4A3 (76) W HVSS Sherman''' on papers and shortened as the '''M4A3E8''', was considered the best overall Sherman design with its new upgrades.
  
===Panzer IV Ausf. F2===
+
===Design===
With the appearance of the Soviet [[T-34 (1941)|T-34]] and [[KV-1 (L-11)|KV-1]] tanks. The [[Pz.IV F1|Panzer IV Ausf. F1]] with its short 75 mm howitzer was upgraded with the KwK 40 L/43, then designating it the '''Panzer IV Ausf. F2'''. The new cannon was able to penetrate 77 mm of armour at 1,800 meters with standard armour-piercing rounds compared to the 43 mm of the howitzer. The new gun helped put the Panzer IV back into balance and could theoretically hold against the T-34s and KV-1s that the Soviets were sending. The Panzer IV Ausf. F2 still retained the 50 mm front armour thickness with 30 mm on the sides.
+
Aside from the enlarged T23 turret, the Sherman interior layout was largely unchanged from the original design. The driver and bow gunner still sat in the front, the three-man turret crew in the center, and the engine compartment in the back. The exterior was changed with the new horizontal-volute suspension system (HVSS), which presented a different bogie system with larger road wheels that allow the usage of a wider track for better mobility cross-country. The new suspension system helped defeat the problems the Sherman's original tracks had with sinking in the mud from poor flotation and poor traction on slippery terrain. Another advantage the HVSS gave was the ability to change out individual road wheels on the bogie rather than replace the entire bogie, easing maintenance and repairs. The suspension was also reported to be a very smooth ride in comparison with the vertical-volute suspension system (VVSS), leading tankers to nickname the tank the ''"Easy Eight"'' from the tank's experimental designation ''M4A3E8'', with the E8 corresponding to the usage of the HVSS.
  
Despite the new gun, it had some deficiency on the tank. First is a new weight, the tank now weighed 23.6 tons, and the heavy gun in front made the vehicle nose-heavy, enough that the forward suspension springs were always under compression, causing the tank to sway even without any steering.
+
The M4A3(76)W HVSS ran on a gasoline Ford GAA V8 engine, which was the standard engine used in all M4A3 Sherman variants. The tank construction was welded and had a frontal armour plate sloping at a 47 degree angle. The (76) in the name indicated that the tank was armed with the more powerful 76 mm gun as a counter to the heavier German armour. The "W" designation on the Sherman indicated that the vehicle had the "wet stowage" feature in response to complaints that the Sherman can easily catch fire due to exploding ammunition. The "wet stowage" encased the ammo containers in a liquid mixture that would douse the flames when penetrated or block flaming shrapnels due to penetrating shots from hitting the ammunition. The containers also placed all the ammunition in the bottom center of the tank, reducing the likeliness of it being hit by a shell as the penetrating shell must go through every armour and obstacle to hit the tank center. This feature was only present after February 1944 and severely decreased the rate of Sherman fires. The "HVSS" indicated the usage of the horizontal-volute suspension system on the tank. The M4A3E8 started production in August 1944 and its production life ended around the end of World War II, probably September 1945. M4A3(76)W HVSS production consisted of 4,542 tanks out of the total 49,234 Shermans produced in its production life.
  
Most of the F2 variants saw service in either Russia or against the Allies in Africa (though in very small quantities). In Russia, the Ausf. F could penetrate the T-34 at up to 1,600 meters now and took part in Case Blue Offensive. In Africa, the Panzer IV Ausf. F2 could deal with all of the Allied armour available. The venerable [[Matilda Mk II|Matilda]] was no match to its long range gun, and the [[M3 Lee|M3 Lee]] was also helpless.
+
===Combat usage===
 +
As a newly developed Sherman late in the war, the M4A3E8 did not see much use in the European theater until near the end of the war. Earlier deployment of such tanks did not take priority as military commanders did not take the 76 mm gun with much enthusiasm as the 75 mm gun could fire a much better high-explosive round to fight softer targets, which consists of more than half of the engagements the Shermans typically face. Another reason why these tanks did not see service earlier was the lack of battle need. The 75 mm gun was doing its job well and there were already a few [[M4A1 (76) W|76 mm Shermans]] going around fine with the older VVSS. These opinions changed with the Battle of the Bulge, where the German offensive with large numbers of their heavy tanks such as the [[Panther G|Panthers]] and [[Tiger II (H)|Tiger II's]] decimated armoured units stationed in the Ardennes. The M4A3E8 saw its first service in the Battle of the Bulge in low numbers, but their prevalence increased after December 1944 when the Battle of the Bulge urged many military commanders, even Eisenhower, to request further deliveries of Shermans to only be armed with the 76 mm cannons. The new units deploying in Europe afterwards had exclusively 76 mm Shermans and as standardization in the suspension went on, the HVSS became more and more common in the European theater.
  
The Panzer IV Ausf. F2 still had some faults, and three months after its production started, it was renamed the [[Pz.IV G|Panzer IV Ausf. G]] with a few upgrades.
+
When World War II ended, many tank units and their Shermans were decommissioned and put out of service, distributed out to NATO allies. Of the 10,000 Shermans the US Army had in 1945, only about 3,202 units were left by 1950 with almost half unserviceable. The need of such tanks returned with the advent of the Korean War in 1950, which had the US military scrounge up whatever tanks they had in their storage to assist the South Koreans and their troops on the ground. This allowed them to build up units with the M4A3E8 and the heavier, but better armed [[M26|M26 Pershing]], building up around five tank battalions. The 8072nd Tank Battalion was raised from Shermans from the occupational forces of Japan and were the first to be sent to Korea in July 1950. By the end of the year, 1,326 tanks were on the ground, of which half were the M4A3E8. The M26 Pershing and M4A3E8 served alongside in the tank battles ensuing from August to October 1950. The most common enemy tank the Allies faced were the Soviet-supplied [[T-34-85]] medium tank. Between the M4A3E8 and the T-34-85, they were nearly identical in statistics as both were able to take each other out easily. Of the two, the Shermans prevailed with the better crew training and gun optics, allowing for an edge in a combat scenario. After these months, tank-vs-tank combat dropped significantly and the tank soon returned to the role of infantry support. It was this role that the Sherman won out against the M26 Pershing as the Pershing suffered from mechanical issues due to weighing ten tons more than a Sherman, but used the same engine. The Sherman was a proven design and was easier to maintain, more mobile, and reliable. It wasn't until the [[M46|M46 Patton]], an upgraded Pershing with improved reliability, that the Shermans were formally replaced in US service.
  
=== In-game description ===
+
While the Shermans were finally replaced in American service, many other countries that received the Shermans still used them all the way to the turn of the century. The most famous is Israel, who received a large handful of Shermans from the British to fight for its war of independence in 1948. When the Soviet started aiding the Middle East countries with tanks like the [[T-34-85]], [[PT-76B|PT-76]], and even the [[T-54 (1951)|T-54s]], Israel launched a program with cooperation with France to upgrade the Shermans. The result was the implementation of the AMX-13's 75 mm gun, based off the [[Panther G|Panther]]'s [[KwK 42 (75 mm)|gun]], onto the Sherman turret. Another program in the 1960s attached the larger 105 mm Modèle F1 French gun from their AMX-30 into the Sherman. The upgraded 75 mm and 105 mm Shermans were designated the ''M-50'' and ''M-51'' respectively, both more well known as the ''"Super Sherman"'' abroad. These tanks served in the Middle East conflicts that Israel had to deal with such as the 1956 Suez Crisis, 1967 Six-Day War, and the 1973 Yom Kippur War, where the "Super Shermans" proved itself as adequate against the superior and more modern Soviet tanks. These Shermans serve as a symbol of how desperate Israel's situation is with their neighbors, and also an example of how the Sherman is a proven design able to keep up with the arms race with adequate upgrades in its armaments.
"The next variant of this tank was designed to increase its combat power. A new 75 mm 7,5 cm KwK 40 gun with a long 43-caliber barrel and a muzzle velocity of 770 mps for armor-piercing rounds was developed by designers worked at the companies Krupp and Rheinmetall. The gun's barrel had a characteristic single-chamber muzzle brake and was mounted in a new mantlet with a new TZF 5f sight. A new ammunition stacking system was used, and the amount of ammunition carried was upgraded to 87 rounds, 32 of which were located in the turret. The armor on the gun's recoil devices was modified. This variant's operational weight was 23,000 kilograms.
 
  
Production began releasing the new tanks in April 1942. The new tanks entered combat in the summer of 1942 and were able to fight the Soviet T-34 and KV, matching their firepower. The new tanks were completely superior to British and American tanks of the day. By July 1942, 175 Pz. IV Ausf. F2 had been manufactured, and another 25 had been converted from the F1. In May 1942, 8 tanks with increased armor thickness were released.
+
== Media ==
 
+
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
These tanks took part in combat in Africa and on the Eastern Front in 1942 and 1943.
+
[https://live.warthunder.com/feed/camouflages/?q=#m4a3 '''Skins''' and '''camouflages''' for the M4A3 series from live.warthunder.com.]
 
 
In September 1942, 10 Ausf. F2 tanks were delivered to Nazi Germany's most loyal ally, Hungary.
 
 
 
A number of captured tanks were used by the Red Army.
 
 
 
Pz.Kpfw. IV Ausf. F2 tanks in use in 1942 and 1943 sported a huge variety of color schemes, since new types of camouflage were being adopted in February 1943."
 
  
 
== Media ==
 
== Media ==
[https://live.warthunder.com/feed/camouflages/?q=%23pz_iv_f2 '''Skins''' and '''camouflages''' for the "Panzer IV F2" from live.warthunder.com.]
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
===Sights===
 
 
 
* [https://live.warthunder.com/post/675135/en/ RideR2's Realistic gunsight (TZF4a, TZF 5a/b/d/e/f/f2, TZF 9b/b1/c/d, TZF 12/a) for Pzkpfw II, Pzkpfw III, Pzkpfw IV, Pzkpfw V, Pzkpfw VI]
 
  
== Read also ==
+
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''-->
 
[http://storage.net-fs.com/hosting/3912593/2/index.htm A 3D camera perspective inside a Panzer IV gunner seat. Panzer IV seems to be F2 or lower due to presence of turret side vision ports.]
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
{{Germany medium tanks}}
+
{{USA medium tanks}}

Revision as of 16:57, 9 June 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
M4A3 (76) W
us_m4a3e8_76w_sherman.png
M4A3 (76) W
AB RB SB
5.3 5.7 5.7
Class:
Research:20 000 Specs-Card-Exp.png
Purchase:135 000 Specs-Card-Lion.png
Show in game
This page is about the American medium tank M4A3 (76) W. For similar vehicles, see M4A3 (105) and M4A3 (76) W (Japan).

Description

GarageImage M4A3 (76) W.jpg


The Medium Tank M4A3 (76) W HVSS Sherman (also known as the M4A3E8) is a rank III American medium tank with a battle rating of 5.3 (AB) and 5.7 (RB/SB). It was one of the first American tanks to be released with the American ground tree in Update 1.45 "Steel Generals". This tank gives the M4 Sherman the best upgrades possible, with a new suspension and a high-penetrating 76 mm cannon with access to APCR rounds.

Compared to the previous Shermans, this one presents better mobility than the last few due to the new horizontal volute suspension system (HVSS). The suspension, like in real life, also seems to give the vehicle a much smoother ride across terrain, making it easier to acquire targets while on the move due to the stability. Another feature about this Sherman is the access to the HVAP rounds (APCR) for the 76 mm gun. The HVAP rounds give the tank a much greater firepower boost to fight the tanks at its rank.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour (Front, Side, Rear, Roof)
  • Cast homogeneous armour (Turret, Gun mantlet, Transmission area)
Armour Front (Slope angle) Sides Rear Roof
Hull 63.5 mm (47°) Front glacis
63.5-107.9 mm (13-77°) Transmission housing
38.1 mm 38.1 mm (22°) Top
38.1 mm (13-44°) Bottom
19.5 mm
Turret 63.5 mm (10-62°) Turret front
88.9 mm (1-74°) Gun mantlet
63.5 mm (1-72°) 63.5 mm (0-80°) 25.4 mm
Armour Sides Roof
Cupola 63.5 mm (55-56°) 25.4 mm

Notes:

  • Suspension wheels are 15 mm thick, bogies are 10 mm thick, and tracks are 20 mm thick.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
33.4 0.6 46 (AB)
41 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 775 954
Realistic/Simulator 442 500
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 23.20 28.56
Realistic/Simulator 13.23 14.97

Armaments

Main armament

Main article: M1 (76 mm)
76 mm M1
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
71 -10°/+25° ±180° Vertical
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 22.85 31.62 38.40 42.46 45.18
Realistic 14.28 16.80 20.4 22.60 24.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
7.67 6.78 6.25 5.90
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M62 shell APCBC 148 146 133 119 106 95
M42A1 shell HE 8 8 7 7 7 7
M79 shot AP 134 132 121 109 99 89
M93 shot APCR 221 215 203 181 154 124
Shell details
Ammunition Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M62 shell 792 7.0 1.2 20 63.7 +4° 48° 63° 71°
M42A1 shell 800 5.84 0.1 0.5 390 +0° 79° 80° 81°
M79 shot 792 6.8 N/A N/A N/A -1° 47° 60° 65°
M93 shot 1036 4.26 N/A N/A N/A +1.5° 66° 70° 72°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M88 274 3.44 13 5 20 50
Ammo racks
Ammo racks of the M4A1 (76) W Sherman (Identical to M4A3 (76) W).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
71 57 (+14) 43 (+28) 29 (+42) 15 (+56) (+70) Yes

Machine guns

12.7 mm M2HB
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
600 (200) 576 -10°/+30° ±60°
7.62 mm M1919A4
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
3,000 (250) 500 N/A N/A

Usage in battles

Playing as the M4A3 can be tricky since it features armour that can't stop most calibers at its rank such as the German 8.8 cm or the Soviet 85 mm, including the fact that it isn't the fastest tank. The M4A3 plays more of a support role, use its' powerful 76 mm as you assist your teammates during an advance or defense. The number one rule of this tank is to never fight alone with it, always be with a teammate and use cover when available since it will give you a great advantage.

Use manual transmission, as using "Cruise Control 1" will give you a speed that is 1 km/h above the speed the stabilizer works at. A gear level of 2 will land you at 9 km/h but allows the stabilizer to do its job.

Pros and cons

Pros:

  • Single-plane gun stabilizer.
  • Decent 76 mm gun.
  • Better maneuverability than its predecessor.
  • Easy to use if you played the M4 Shermans before it.
  • Very fast turret traverse.
  • Quick reload for the 76 mm Gun.
  • Wet ammo storage - Which reduces greatly ammo rack chances, is indicated by the "W" in its name, this also means tightly packed ammo only placed under the turret.
  • Top-mounted .50 cal useful against fighters and open topped/light vehicles.
  • Access to APCR shells.
  • Great cross terrain performances due to larger tracks, same as the M4A3 (105).

Cons:

  • All-around armour is very weak against most cannons.
  • 76 mm gun, while adequate when top rank, is lacking against opponents.
  • Doesn't like being uptiered against big tanks such as the Tiger II (P) and IS-2 1944.
  • Tall profile.

History

Development

The M4 Sherman has become a proven and well-respected tank design by 1944. It was highly reliable, adequately armoured, and could be produced in a very large number with a dedicated support arm to ensure that all of the ones in the field could be kept operational. It was also by 1944 that the Sherman's faults were becoming a more defining trait than its advantages, namely with the increased prevalence of German anti-tank weaponry and tanks, such as the Panther tank. The German anti-tank abilities, ranging from rocket launchers, anti-tank guns, mines, and tank guns, all became more capable of penetrating the frontal armour or disabling the Sherman. This resulted in an increased Allied tank attrition rate of nearly double during the Normandy Campaign than that of the Allies' previous campaigns. Criticisms were raised on the Sherman's inability to destroy the heavier tanks with its 75 mm gun, the tendency of catching fire easily when a penetrating round hits an ammo stowage bin scattered in the Sherman interior, and the lack of mobility on the muddy terrain due to the track design. The first and second criticism was addressed with the high-velocity 76 mm gun and a "wet stowage" ammo containers, but mobility became a big issue especially once the Allied front in France reached the Siegfried Line on the border of Germany, where the ground became very muddy in the fall season. An attempt to fix this was improvising "extensions" on the tracks, but these were difficult to add and there were never enough to go around. The problem had to be addressed in the manufacturing plant and Ordnance Department set to work finding a better solution to fix the track flotation for better mobility.

The result was to be the basis of the next generation of Sherman models. Under the E8 program, new suspension was trialed on the Sherman, one was the horizontal-volute suspension system (HVSS) taken from the T20 program. The trials showed that the new suspension gave the Sherman a ground pressure that is even less than the heavier Panther, and this model was approved for production in March 1944, beginning in August 1944. Despite the time of production, the distance of the Atlantic Ocean between the American factories and Europe cause the delivery time of the first batch of the new models to be three months, meaning they would not see service until December 1944 the soonest. Nevertheless, the new Sherman, dubbed the M4A3 (76) W HVSS Sherman on papers and shortened as the M4A3E8, was considered the best overall Sherman design with its new upgrades.

Design

Aside from the enlarged T23 turret, the Sherman interior layout was largely unchanged from the original design. The driver and bow gunner still sat in the front, the three-man turret crew in the center, and the engine compartment in the back. The exterior was changed with the new horizontal-volute suspension system (HVSS), which presented a different bogie system with larger road wheels that allow the usage of a wider track for better mobility cross-country. The new suspension system helped defeat the problems the Sherman's original tracks had with sinking in the mud from poor flotation and poor traction on slippery terrain. Another advantage the HVSS gave was the ability to change out individual road wheels on the bogie rather than replace the entire bogie, easing maintenance and repairs. The suspension was also reported to be a very smooth ride in comparison with the vertical-volute suspension system (VVSS), leading tankers to nickname the tank the "Easy Eight" from the tank's experimental designation M4A3E8, with the E8 corresponding to the usage of the HVSS.

The M4A3(76)W HVSS ran on a gasoline Ford GAA V8 engine, which was the standard engine used in all M4A3 Sherman variants. The tank construction was welded and had a frontal armour plate sloping at a 47 degree angle. The (76) in the name indicated that the tank was armed with the more powerful 76 mm gun as a counter to the heavier German armour. The "W" designation on the Sherman indicated that the vehicle had the "wet stowage" feature in response to complaints that the Sherman can easily catch fire due to exploding ammunition. The "wet stowage" encased the ammo containers in a liquid mixture that would douse the flames when penetrated or block flaming shrapnels due to penetrating shots from hitting the ammunition. The containers also placed all the ammunition in the bottom center of the tank, reducing the likeliness of it being hit by a shell as the penetrating shell must go through every armour and obstacle to hit the tank center. This feature was only present after February 1944 and severely decreased the rate of Sherman fires. The "HVSS" indicated the usage of the horizontal-volute suspension system on the tank. The M4A3E8 started production in August 1944 and its production life ended around the end of World War II, probably September 1945. M4A3(76)W HVSS production consisted of 4,542 tanks out of the total 49,234 Shermans produced in its production life.

Combat usage

As a newly developed Sherman late in the war, the M4A3E8 did not see much use in the European theater until near the end of the war. Earlier deployment of such tanks did not take priority as military commanders did not take the 76 mm gun with much enthusiasm as the 75 mm gun could fire a much better high-explosive round to fight softer targets, which consists of more than half of the engagements the Shermans typically face. Another reason why these tanks did not see service earlier was the lack of battle need. The 75 mm gun was doing its job well and there were already a few 76 mm Shermans going around fine with the older VVSS. These opinions changed with the Battle of the Bulge, where the German offensive with large numbers of their heavy tanks such as the Panthers and Tiger II's decimated armoured units stationed in the Ardennes. The M4A3E8 saw its first service in the Battle of the Bulge in low numbers, but their prevalence increased after December 1944 when the Battle of the Bulge urged many military commanders, even Eisenhower, to request further deliveries of Shermans to only be armed with the 76 mm cannons. The new units deploying in Europe afterwards had exclusively 76 mm Shermans and as standardization in the suspension went on, the HVSS became more and more common in the European theater.

When World War II ended, many tank units and their Shermans were decommissioned and put out of service, distributed out to NATO allies. Of the 10,000 Shermans the US Army had in 1945, only about 3,202 units were left by 1950 with almost half unserviceable. The need of such tanks returned with the advent of the Korean War in 1950, which had the US military scrounge up whatever tanks they had in their storage to assist the South Koreans and their troops on the ground. This allowed them to build up units with the M4A3E8 and the heavier, but better armed M26 Pershing, building up around five tank battalions. The 8072nd Tank Battalion was raised from Shermans from the occupational forces of Japan and were the first to be sent to Korea in July 1950. By the end of the year, 1,326 tanks were on the ground, of which half were the M4A3E8. The M26 Pershing and M4A3E8 served alongside in the tank battles ensuing from August to October 1950. The most common enemy tank the Allies faced were the Soviet-supplied T-34-85 medium tank. Between the M4A3E8 and the T-34-85, they were nearly identical in statistics as both were able to take each other out easily. Of the two, the Shermans prevailed with the better crew training and gun optics, allowing for an edge in a combat scenario. After these months, tank-vs-tank combat dropped significantly and the tank soon returned to the role of infantry support. It was this role that the Sherman won out against the M26 Pershing as the Pershing suffered from mechanical issues due to weighing ten tons more than a Sherman, but used the same engine. The Sherman was a proven design and was easier to maintain, more mobile, and reliable. It wasn't until the M46 Patton, an upgraded Pershing with improved reliability, that the Shermans were formally replaced in US service.

While the Shermans were finally replaced in American service, many other countries that received the Shermans still used them all the way to the turn of the century. The most famous is Israel, who received a large handful of Shermans from the British to fight for its war of independence in 1948. When the Soviet started aiding the Middle East countries with tanks like the T-34-85, PT-76, and even the T-54s, Israel launched a program with cooperation with France to upgrade the Shermans. The result was the implementation of the AMX-13's 75 mm gun, based off the Panther's gun, onto the Sherman turret. Another program in the 1960s attached the larger 105 mm Modèle F1 French gun from their AMX-30 into the Sherman. The upgraded 75 mm and 105 mm Shermans were designated the M-50 and M-51 respectively, both more well known as the "Super Sherman" abroad. These tanks served in the Middle East conflicts that Israel had to deal with such as the 1956 Suez Crisis, 1967 Six-Day War, and the 1973 Yom Kippur War, where the "Super Shermans" proved itself as adequate against the superior and more modern Soviet tanks. These Shermans serve as a symbol of how desperate Israel's situation is with their neighbors, and also an example of how the Sherman is a proven design able to keep up with the arms race with adequate upgrades in its armaments.

Media

Skins and camouflages for the M4A3 series from live.warthunder.com.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT