Difference between revisions of "Yer-2 (M-105R) TAT"

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(Added basic information and tables.)
(Defensive armament)
 
(23 intermediate revisions by 9 users not shown)
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{{Specs-Card|code=er-2_m105r_tat}}
+
{{About
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Yer-2_(Disambiguation)|Yer-2 (Disambiguation)]]''}}
+
| about = Soviet bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Yer-2 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=er-2_m105r_tat
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. Though initially in the game pre-1.27, this plane was removed upon Update 1.37 due to being performance-wise identical to the [[Yer-2 M-105R LU]].
  
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]-->
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Russian bomber {{Battle-rating|5}}. Though initially in the game pre-1.29, this plane was removed upon Update 1.37 due to being performance-wise identical to the [[Yer-2_M-105R_LU|Yer-2 M-105R LU]].
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
+
! colspan="2" | Max Speed<br>(km/h at 4,000 m)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! ABN1K2-J
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
! Stock
 +
| 429 || 414 || rowspan="2" | {{Specs|ceiling}} || 48.0 || 49.0 || 7.9 || 7.8 || rowspan="2" | 1,800
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 463 || 445 || 46.1 || 47.0 || 11.6 || 9.6
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| 556 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 447 || 418 || 270 || ~4 || ~3
 
|-
 
|-
 
|}
 
|}
Line 83: Line 64:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 290 || < 300 || < 270 || > 330
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
=== Survivability and armour ===
|-
+
{{Specs-Avia-Armour}}
! colspan="3" | Compressor (RB/SB)
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
|}
 
  
=== Survivability and armour ===
+
=== Modifications and economy ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Economy}}
* No armour plating
 
* No armour glazing
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
+
{{Specs-Avia-Armaments}}
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
=== Suspended armament ===
{{main|MAC 1934 (7.5 mm)}}
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|FAB-1000 (1,000 kg)}}
  
The '''''{{PAGENAME}}''''' is armed with:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* 12 x 50 kg FAB-50sv bombs (600 kg total)
 +
* 12 x 100 kg FAB-100sv bombs (1,200 kg total)
 +
* 14 x 100 kg FAB-100sv bombs (1,400 kg total)
 +
* 4 x 250 kg FAB-250sv bombs (1,000 kg total)
 +
* 6 x 250 kg FAB-250sv bombs (1,500 kg total)
 +
* 4 x 500 kg FAB-500sv bombs (2,000 kg total)
 +
* 6 x 500 kg FAB-500sv bombs (3,000 kg total)
 +
* 2 x 1,000 kg FAB-1000 bombs (2,000 kg total)
 +
* 2 x 1,000 kg FAB-1000 bombs + 4 x 500 kg FAB-500sv bombs (4,000 kg total)
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 
<!--
 
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
+
{{Specs-Avia-Defensive}}
-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
== Usage in the battles ==
+
{{main|Berezin UB (12.7 mm)|ShKAS (7.62 mm)}}
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 1 x 12.7 mm Berezin UB machine gun, dorsal turret (400 rpg)
 +
* 1 x 7.62 mm ShKAS machine gun, nose turret (550 rpg)
 +
* 1 x 7.62 mm ShKAS machine gun, ventral turret (1,075 rpg)
  
===Manual Engine Control===
+
== Usage in battles ==
 +
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "2"| Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
 
|-
 
|-
| III
+
! Oil !! Water !! Type
| Wings Repair
 
| Engine
 
|
 
|
 
 
|-
 
|-
| IV
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
|  
 
| Engine Injection
 
| Cover
 
|  
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
Line 212: Line 139:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 +
Yermolayev Yer-2 twin-engine long-range bomber with M-105R engines
 +
 
 +
Yer-2s of later production series had 1,100 hp Klimov M-105R twelve-cylinder V-shaped geared liquid-cooled engines.
 +
 
 +
This engine was specially created to be installed on bombers, and it differed from the M-105 in that it had a smaller gear ratio. Externally, M-105R engines differed from M-105s by having individual exhaust pipes instead of twin exhaust manifolds on the side cowlings.
 +
 
 +
The standard configuration of Yer-2s of later production series included a TAT-VT upper turret with a 12.7 mm Berezin BT machine gun. Instead of the LU-MV-2 hatch mount with a 7.62 mm ShKAS, the aircraft was given an LU-MV-2B mount with a 12.7 mm BT machine gun featuring a manual reloading system and fed from detachable magazines. The total magazine capacity was 240 rounds.
 +
 
 +
The Yer-2 bomber outperformed the DB-3F's maximum and cruise speed, as well as its flight range (with a normal combat load). In comparison to the DB-3F, the Yer-2 was easier to pilot. But the relatively low critical altitude of the M-105 engines meant that combat missions with the Yer-2 were very risky, since the chance of being hit by anti-aircraft gun fire or intercepted by enemy fighters was higher, and the plane was also more affected by weather conditions on its route.
 +
 
 +
In addition, the Yer-2 had unsatisfactory longitudinal and lateral stability, due to the large loads imposed on the aircraft's flight controls. The insufficient power of M-105 engines dramatically increased the runway length required for takeoff.
 +
 
 +
When World War II started, no Yer-2s yet served with the Soviet troops. The first bomber air regiment to use this aircraft was formed in August of 1941.
 +
 
 +
Yer-2 bombers flew their first sortie on August 10, 1941, when they participated in a raid over Berlin. Regiments armed with Yer-2s acted as day and night bombers on the Western Front. They bombed Polotsk, Minsk, Orsha, Vitebsk, Novgorod, and Smolensk. In November 1941, Yer-2s attacked Königsberg. Yer-2 bombers with M-105 engines fought until May 1942, but some machines were flown until late 1943.
 +
 
 +
The production of Yer-2s with M-105 engines was discontinued in September 1941. A total of 71 aircraft had been built.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
== Read also ==
+
;Skins
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=er-2_m105r_tat Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
<!--''ETC.''-->
+
 
 +
;Related development
 +
* [[Yer-2 (Family)]]
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Yermolaev}}
 
{{USSR bombers}}
 
{{USSR bombers}}
 +
[[Category:Hidden vehicles]]

Latest revision as of 12:17, 20 August 2023

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the Soviet bomber Yer-2 (M-105R) TAT. For other versions, see Yer-2 (Family).
Yer-2 (M-105R) TAT
er-2_m105r_tat.png
GarageImage Yer-2 (M-105R) TAT.jpg
Yer-2 (M-105R) TAT
Show in game

Description

The Yer-2 (M-105R) TAT-BT is a gift rank III Soviet bomber with a battle rating of 4.3 (AB), 3.7 (RB), and 4.0 (SB). Though initially in the game pre-1.27, this plane was removed upon Update 1.37 due to being performance-wise identical to the Yer-2 M-105R LU.

General info

Flight performance

Max speed
at 4 000 m445 km/h
Turn time47 s
Max altitude7 200 m
Engine2 х Klimov VK-105R
Type
Cooling systemAir
Take-off weight14 t
Characteristics Max Speed
(km/h at 4,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 429 414 7200 48.0 49.0 7.9 7.8 1,800
Upgraded 463 445 46.1 47.0 11.6 9.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
556 300 447 418 270 ~4 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 290 < 300 < 270 > 330

Survivability and armour

Crew5 people
Speed of destruction
Structural0 km/h
Gear300 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB1 503 → 2 044 Sl icon.png
RB2 992 → 4 069 Sl icon.png
SB5 873 → 7 987 Sl icon.png
Total cost of modifications34 300 Rp icon.png
66 800 Sl icon.png
Talisman cost1 300 Ge icon.png
Crew training39 000 Sl icon.png
Experts135 000 Sl icon.png
Aces700 Ge icon.png
Research Aces390 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 210 / 360 % Sl icon.png
154 / 154 / 154 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
1 700 Rp icon.png
Cost:
3 300 Sl icon.png
145 Ge icon.png
Mods radiator.png
Radiator
Research:
1 700 Rp icon.png
Cost:
3 300 Sl icon.png
145 Ge icon.png
Mods armor frame.png
Airframe
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png
Mods compressor.png
Compressor
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
2 900 Rp icon.png
Cost:
5 600 Sl icon.png
250 Ge icon.png
Mods new engine.png
Engine
Research:
2 900 Rp icon.png
Cost:
5 600 Sl icon.png
250 Ge icon.png
Mods armor cover.png
Cover
Research:
2 800 Rp icon.png
Cost:
5 500 Sl icon.png
240 Ge icon.png
Mods metanol.png
Engine injection
Research:
2 800 Rp icon.png
Cost:
5 500 Sl icon.png
240 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
2 800 Rp icon.png
Cost:
5 500 Sl icon.png
240 Ge icon.png
Mods pilon bomb.png
Der-19-20
Research:
1 700 Rp icon.png
Cost:
3 300 Sl icon.png
145 Ge icon.png
Mod arrow 0.png
Mods ammo.png
shkas_turret_belt_pack
Research:
1 700 Rp icon.png
Cost:
3 300 Sl icon.png
145 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
KD-3-240
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png
Mods turret gun.png
shkas_turret_new_gun
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png
Mods ammo.png
ub_turret_belt_pack
Research:
2 900 Rp icon.png
Cost:
5 600 Sl icon.png
250 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
ub_turret_new_gun
Research:
2 800 Rp icon.png
Cost:
5 500 Sl icon.png
240 Ge icon.png

Armaments

Suspended armament

The Yer-2 (M-105R) TAT can be outfitted with the following ordnance:

  • 12 x 50 kg FAB-50sv bombs (600 kg total)
  • 12 x 100 kg FAB-100sv bombs (1,200 kg total)
  • 14 x 100 kg FAB-100sv bombs (1,400 kg total)
  • 4 x 250 kg FAB-250sv bombs (1,000 kg total)
  • 6 x 250 kg FAB-250sv bombs (1,500 kg total)
  • 4 x 500 kg FAB-500sv bombs (2,000 kg total)
  • 6 x 500 kg FAB-500sv bombs (3,000 kg total)
  • 2 x 1,000 kg FAB-1000 bombs (2,000 kg total)
  • 2 x 1,000 kg FAB-1000 bombs + 4 x 500 kg FAB-500sv bombs (4,000 kg total)

Defensive armament

The Yer-2 (M-105R) TAT is defended by:

  • 1 x 12.7 mm Berezin UB machine gun, dorsal turret (400 rpg)
  • 1 x 7.62 mm ShKAS machine gun, nose turret (550 rpg)
  • 1 x 7.62 mm ShKAS machine gun, ventral turret (1,075 rpg)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

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Pros:

Cons:

History


Archive of the in-game description

Yermolayev Yer-2 twin-engine long-range bomber with M-105R engines

Yer-2s of later production series had 1,100 hp Klimov M-105R twelve-cylinder V-shaped geared liquid-cooled engines.

This engine was specially created to be installed on bombers, and it differed from the M-105 in that it had a smaller gear ratio. Externally, M-105R engines differed from M-105s by having individual exhaust pipes instead of twin exhaust manifolds on the side cowlings.

The standard configuration of Yer-2s of later production series included a TAT-VT upper turret with a 12.7 mm Berezin BT machine gun. Instead of the LU-MV-2 hatch mount with a 7.62 mm ShKAS, the aircraft was given an LU-MV-2B mount with a 12.7 mm BT machine gun featuring a manual reloading system and fed from detachable magazines. The total magazine capacity was 240 rounds.

The Yer-2 bomber outperformed the DB-3F's maximum and cruise speed, as well as its flight range (with a normal combat load). In comparison to the DB-3F, the Yer-2 was easier to pilot. But the relatively low critical altitude of the M-105 engines meant that combat missions with the Yer-2 were very risky, since the chance of being hit by anti-aircraft gun fire or intercepted by enemy fighters was higher, and the plane was also more affected by weather conditions on its route.

In addition, the Yer-2 had unsatisfactory longitudinal and lateral stability, due to the large loads imposed on the aircraft's flight controls. The insufficient power of M-105 engines dramatically increased the runway length required for takeoff.

When World War II started, no Yer-2s yet served with the Soviet troops. The first bomber air regiment to use this aircraft was formed in August of 1941.

Yer-2 bombers flew their first sortie on August 10, 1941, when they participated in a raid over Berlin. Regiments armed with Yer-2s acted as day and night bombers on the Western Front. They bombed Polotsk, Minsk, Orsha, Vitebsk, Novgorod, and Smolensk. In November 1941, Yer-2s attacked Königsberg. Yer-2 bombers with M-105 engines fought until May 1942, but some machines were flown until late 1943.

The production of Yer-2s with M-105 engines was discontinued in September 1941. A total of 71 aircraft had been built.


Media

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Related development

External links

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Yermolaev Design Bureau (Ермолаев Опытное конструкторское бюро)
Bombers  Yer-2 (M-105) · Yer-2 (M-105R) LU · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l)

USSR bombers
SB and Ar  SB 2M-100 · SB 2M-103 · SB 2M-103 MV-3 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105 · Ar-2
Yer-2 (petrol)  Yer-2 (M-105) · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (M-105R) LU
Yer-2 (diesel)  Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l)
Tu  Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4
Pe  Pe-2-1 · Pe-2-31 · Pe-2-83 · Pe-2-110 · Pe-2-205 · Pe-2-359 · Pe-8
IL  DB-3B · IL-4
Po  Po-2 · Po-2M
Other  MBR-2-M-34 · TB-3M-17-32 · Yak-4 · Be-6
Lend-Lease  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30