Difference between revisions of "ZUT-37"
Colok76286 (talk | contribs) (Edits) |
Colok76286 (talk | contribs) (→Media: Added Shooting Range episode) |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 79: | Line 79: | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
− | |||
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}} - These rounds work well for either use (anti-air or against armour) until the others are researched. The only drawback is the decreased rate of fire. | * '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}} - These rounds work well for either use (anti-air or against armour) until the others are researched. The only drawback is the decreased rate of fire. | ||
* '''OFZ:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}} - These are absolutely devastating in the AA role with a good performance against open combat compartment vehicles. | * '''OFZ:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}} - These are absolutely devastating in the AA role with a good performance against open combat compartment vehicles. | ||
* '''BT:''' {{Annotation|AP-T|Armour-piercing tracer}} - These are best against light tanks at close range and do good damage to planes. This round can punch through the side armour of a Panther I. | * '''BT:''' {{Annotation|AP-T|Armour-piercing tracer}} - These are best against light tanks at close range and do good damage to planes. This round can punch through the side armour of a Panther I. | ||
− | { | + | {{:Sh-37 (37 mm)/Ammunition|HEFI-T*, AP-T}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
Line 168: | Line 134: | ||
The ZUT-37 was capable of firing both at air and ground targets due to the equipping of a telescopic sight and red dot sighting on the tank. The gun traversed on two special racks. The vehicle was not put into production because of the unfavourable arrangement of the crew compartment and was shelved. | The ZUT-37 was capable of firing both at air and ground targets due to the equipping of a telescopic sight and red dot sighting on the tank. The gun traversed on two special racks. The vehicle was not put into production because of the unfavourable arrangement of the crew compartment and was shelved. | ||
− | + | {{break}} | |
+ | {{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}} | ||
+ | {{Navigation-First-Simple-Line}} | ||
The ZUT-37 anti-air tank was an enhanced version of the project by B. Shpitalny that was built in June, 1942 on the chassis of the T-70. The enhanced model underwent testing in December 1942 – January 1943. In general it passed the tests. Among the conclusions drawn from the results of the tests was the possibility of building an experimental batch of ZUT-37s once certain observations regarding the Sh-37 cannon had been rectified. However, this project was abandoned. | The ZUT-37 anti-air tank was an enhanced version of the project by B. Shpitalny that was built in June, 1942 on the chassis of the T-70. The enhanced model underwent testing in December 1942 – January 1943. In general it passed the tests. Among the conclusions drawn from the results of the tests was the possibility of building an experimental batch of ZUT-37s once certain observations regarding the Sh-37 cannon had been rectified. However, this project was abandoned. | ||
+ | {{Navigation-End}} | ||
== Media == | == Media == | ||
Line 175: | Line 144: | ||
;Skins | ;Skins | ||
− | |||
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_zut_37 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | * [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_zut_37 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
;Videos | ;Videos | ||
− | {{Youtube-gallery| | + | {{Youtube-gallery|DSEfQPcz7pw|'''The Shooting Range #370''' - ''Pages of History'' section at 03:24 discusses the {{PAGENAME}}.|PosWOnOGkSo|'''Best experimental vehicles''' discusses the {{PAGENAME}} at 7:28 - ''War Thunder Official Channel''}} |
== See also == | == See also == |
Latest revision as of 12:22, 4 January 2024
Contents
Description
The ZUT-37 is a premium rank II Soviet self-propelled anti-aircraft gun with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.43.
Despite its status as a SPAA, a 37 mm autocannon atop a T-70 chassis can lead the ZUT-37 to perform a multi-role function as anti-aircraft and anti-armours as the selected ammunition permit.
General info
Survivability and armour
The ZUT-37 has no hull armour difference from its base model T-70. However, given that the ZUT-37's higher battle rating, the hull armour may seem insufficient against the new types of enemies encountered.
The biggest downgrade in armour is the turret. While the T-70 can be somewhat comfortable with a 50 mm gun mantlet and 35 mm armour plates for the turret construction, the ZUT-37 is composed of only 16 mm plates all-around. This means even heavy machine guns can penetrate and knock out the gunner in the turret. The open-top construction of the vehicle compounds the turret vulnerability by making artillery shrapnel and aircraft able to defeat the ZUT-37.
The gunner's vulnerability is hazardous for the ZUT-37's lifespan as it only has two crew members, and so the gunner's incapacitation would lead to the vehicle's demise or transition into Crew Replenishment mode. These features would encourage a more subtle gameplay with the ZUT-37 to make the most of concealment and cover to reduce the threat of being shot from the ground or sky.
Armour type:
- Rolled homogeneous armour
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 35 mm (61°) Front glacis 45 mm (32-79°) Lower glacis 35 mm (54-70°) Driver's hatch |
15 mm (0-1°) | 10 mm (71°) Top 25 mm (41°) Bottom |
10 mm |
Turret | 16 mm (22-53°) Turret front 16 mm (26-83°) Gun mantlet |
16 mm (20-21°) | 16 mm (1-8°) | N/A |
Notes:
- Suspension wheels are 10 mm thick while tracks are 15 mm thick.
- Belly armour is 10 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 46 | 6 | 7.9 | 241 | 324 | 30.51 | 41.01 |
Realistic | 43 | 6 | 150 | 170 | 18.99 | 21.52 |
The mobility of the ZUT-37 is quite good with a top speed of 46 km/h and reverse speed of -6 km/h. It has very good turning speed while on the move and fairly good turn rate when at a stop.
Modifications and economy
Armaments
Main armament
37 mm Sh-37 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 200 (5) | 260 | -3°/+77° | ±180° | N/A | 6.60 | 9.14 | 11.10 | 12.28 | 13.06 | 6.50 | 5.75 | 5.30 | 5.00 |
Realistic | 4.46 | 5.25 | 6.37 | 7.05 | 7.50 |
The ZUT-37's only armament is the 37 mm auto-cannon which has a starting reload time of around 6.5 seconds, which can be reduced down to 5 seconds with ace crew training.
It's extremely difficult to hit aircraft with this gun, especially since the magazine only holds five rounds and has a long reload time, but if the shells connect with an aircraft, it will do major amounts of damage if not knock it out of the sky.
It is best used at medium-long range and firing your 5 rounds slower than it can allow you so you can re-aim back on target. Otherwise, if you are in close range (less than 50 m), just fire off the whole magazine and run, looking for cover while waiting for the gun to reload. Remaining out in the open while reloading puts a large bulls-eye on the tank for anyone to attack.
Ammunition
- Default: AP-T · HEFI-T* - These rounds work well for either use (anti-air or against armour) until the others are researched. The only drawback is the decreased rate of fire.
- OFZ: HEFI-T* - These are absolutely devastating in the AA role with a good performance against open combat compartment vehicles.
- BT: AP-T - These are best against light tanks at close range and do good damage to planes. This round can punch through the side armour of a Panther I.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HEFI-T* | 9 | 9 | 7 | 6 | 5 | 4 | |
AP-T | 71 | 68 | 57 | 46 | 37 | 30 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HEFI-T* | 900 | 0.74 | 0.1 | 0.1 | 34 | 79° | 80° | 81° | ||||
AP-T | 880 | 0.76 | - | - | - | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
---|---|---|---|
40 | 21 (+19) | 1 (+39) | No |
Usage in battles
The ZUT-37 can be used in multiple roles, as a tank and as an AA battery. Its weapon has enough penetration for its BR to be used in light tank roles. It has very few rounds in each magazine, but if it hits it causes devastating damage to the plane.
One thing to take account when using the ZUT-37 is handling. The T-70 chassis is already somewhat unstable to drive, and this modification is not an improvement. It takes a considerable time for the suspension to settle from any substantial braking, leaving the vehicle unable to shoot accurately for some seconds. Is no use for shooting on the move because of this.
This vehicle also proves to be very helpful in SB or RB as a scout tank. The very good speed and acceleration allow you to quickly rush a contested point, or to quickly spot enemies once the round starts. Make sure to use the low profile to spot targets while moving through trenches or simply spotting over a small hill.
Pros and cons
Pros:
- Quick and small allowing it to ambush other vehicles
- Has a quick-firing magazine
- When it hits a plane it easily rips it to shreds
- Can take a tank (e.g. Pz.III, Crusader II, M24) apart in a few seconds if used properly
Cons:
- Fairly weak armour
- Two crew members, a well-aimed shot can take out both
- Long reload making the vehicle vulnerable for around 6-7 seconds
- Not very good at short range attacks because it doesn't have much armour and can be outflanked with its slow turret rotation speed
- Cannot hit planes very well because of its slow turret traverse and elevation speeds
- Open fighting compartment: the ZUT-37 is easily be destroyed with artillery or aircraft strafing attack.
- -3° gun depression is awful when fighting on any hills
History
In the Summer of 1942, the design bureau at Plant No.37 attempted to create an anti-aircraft tank. N.A. Popov had the tank design based on the light tank T-70 and was supposed to mount a 37 mm gun Sh-37 gun autocannon originally developed for the IL-2 plane. constructed by Boris G. Shpitalny. The muzzle velocity of the gun was 1000 m/s with 200 rounds stored inside the tank, and the gun can fire at a rate of 170 - 185 rpm.
The ZUT-37 was capable of firing both at air and ground targets due to the equipping of a telescopic sight and red dot sighting on the tank. The gun traversed on two special racks. The vehicle was not put into production because of the unfavourable arrangement of the crew compartment and was shelved.
Archive of the in-game description | |
---|---|
The ZUT-37 anti-air tank was an enhanced version of the project by B. Shpitalny that was built in June, 1942 on the chassis of the T-70. The enhanced model underwent testing in December 1942 – January 1943. In general it passed the tests. Among the conclusions drawn from the results of the tests was the possibility of building an experimental batch of ZUT-37s once certain observations regarding the Sh-37 cannon had been rectified. However, this project was abandoned. |
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR anti-aircraft vehicles | |
---|---|
GAZ-AAA | GAZ-AAA (4M) · GAZ-AAA (DShK) |
BTR-152 | BTR-152A · BTR-152D |
Wheeled/Half-tracked | GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43 |
Radar SPAAG | ZSU-23-4 · ZSU-37-2 |
SAM | ZSU-23-4M4 · Strela-10M2 · 2S6 · Pantsir-S1 |
Other | ZSU-23-4M2 · ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2 |
Czechoslovakia | M53/59 |
North Vietnam | ▂Phòng không T-34 |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |