ZSU-37-2

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RANK VI USSR
T-72AV (TURMS-T) PACK
ZSU-37-2
ussr_zsu_37_2.png
GarageImage ZSU-37-2.jpg
ZSU-37-2
AB RB SB
8.3 8.0 8.0
Class:
Research:220 000 Specs-Card-Exp.png
Purchase:590 000 Specs-Card-Lion.png
Show in game

Description

The ZSU-37-2 "Yenisei" is a rank VI Soviet SPAA with a battle rating of 8.3 (AB) and 8.0 (RB/SB). It was introduced in Update "Hot Tracks".

General info

Survivability and armour

Armourfront / side / back
Hull9 / 9 / 9
Turret9 / 9 / 9
Crew4 people
Visibility88 %

Sharing the same hull of the SU-100P, the hull is protected enough for heavy machine gun fire but lacks protection against everything else. However, the turret is barely armoured for low calibre machine gun fire (with only 8.9mm of thickness), it has little survivability against everything it will face and will be destroyed by overpressure with most CE ammunition (HE, ATGM, rockets, bombs, etc.)

Armour type:

  • Rolled homogeneous armour (hull, turret)
Armour Front (Slope angle) Sides Rear Roof
Hull 9.4 mm (72°) 9.4 mm Top
9.4 mm Bottom
9.4 mm 9.4 mm
Turret 8.9 mm Turret front
8.9 mm Gun mantlet
8.9 mm 8.9 mm 8.9 mm

Notes:

  • Suspension wheels are 10 mm thick, tracks are 15 mm thick, and torsion bars are 22 mm thick.

Mobility

Speedforward / back
AB70 / 26 km/h
RB and SB65 / 24 km/h
Number of gears5 forward
2 back
Weight25.5 t
Engine power
AB763 hp
RB and SB400 hp
Power-to-weight ratio
AB29.9 hp/t
RB and SB15.7 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 70 26 25.5 568 763 22.27 29.92
Realistic 65 24 354 400 13.88 15.69

Since it is mounted on the SU-100P chassis, it has good mobility with a top speed of 70 km/h on a flat road capable of getting you into good firing positons early-on in the battle. It does benefit from regenerative steering, reducing the speed loss when turning but not as much as with neutral steering. The reverse speed is good enough to enable you to disengage easily and play peek-a-boo with the enemy.

Modifications and economy

Repair costBasic → Reference
AB4 480 → 5 765 Sl icon.png
RB2 160 → 2 779 Sl icon.png
SB2 900 → 3 732 Sl icon.png
Total cost of modifications189 100 Rp icon.png
317 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training170 000 Sl icon.png
Experts590 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 150 / 180 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
270 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
250 Ge icon.png
Mods new tank break.png
Brake System
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
250 Ge icon.png
Mods new tank filter.png
Filters
Research:
17 000 Rp icon.png
Cost:
27 000 Sl icon.png
470 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
600 Ge icon.png
Mods new tank engine.png
Engine
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
600 Ge icon.png
Mods tank tool kit.png
Parts
Research:
3 000 Rp icon.png
Cost:
16 000 Sl icon.png
270 Ge icon.png
Mods extinguisher.png
FPE
Research:
2 700 Rp icon.png
Cost:
14 000 Sl icon.png
250 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
17 000 Rp icon.png
Cost:
27 000 Sl icon.png
470 Ge icon.png
Mods tank ammo.png
37mm_ussr_61K_HE_ammo_pack
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
37mm_ussr_61K_AP_ammo_pack
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
250 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
250 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
17 000 Rp icon.png
Cost:
27 000 Sl icon.png
470 Ge icon.png
Mods art support.png
Artillery Support
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
600 Ge icon.png

Armaments

Main armament

2 x 37 mm 2А11 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition540 rounds
Belt capacity270 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Fire rate501 shots/min
Vertical guidance-3° / 87°
Main article: 2A11 (37 mm)

This tank has access to a double mount of Shipunov 2A11 37 mm autocannon, a very versatile weapon, considering its vertical guidance, traverse speed, and selection of ammo belts. It is similar to the one seen on the BMP-2. Due to being double mount, it has an RPM of 1,000. It is devastating against both aircraft and ground vehicles even with the standard AP round. It does not get access to APDS belts like on the 2A45 30 mm autocannon but the AP belts are more than enough to disable and destroy modules from all angles as well as destroy enemy tanks from the sides.

37 mm 2A11 (x2) Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 540 (270) 500 -3°/+87° ±180° Two-plane 52.8 73.1 88.8 98.2 104.5 6.50 5.75 5.30 5.00
Realistic 35.7 42.0 51.0 56.4 60.0

Ammunition

  • Default: AP-T · HEFI-T*
  • UO-167: HEFI-T*
  • BR-167: AP-T
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 85 82 69 55 45 36
UO-167 3 3 3 3 3 3
BR-167 85 82 69 55 45 36
Belt details
Belt Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
UO-167 HEFI-T* 1,000 0.74 0 0.1 34 79° 80° 81°
BR-167 AP-T 1,000 0.76 N/A N/A N/A 47° 60° 65°

Ammo racks

Ammo racks of the ZSU-37-2
Full
ammo
1st
rack empty
Visual
discrepancy
2 (+2) No

Usage in battles

The ZSU-37-2 should be played entirely as an AA vehicle. Do not go tank hunting in this vehicle, as you do not have the armour. Focus on keeping the skies clear, something that this vehicle does very well. A high rate of fire and very fast turret traverse means that you should be able to target and destroy even the fastest jets.

You have a high ammo count with this vehicle, meaning that you can afford to find a good spot away from the main fight in order to pick off enemy planes. Unless you need to reload your ammo, avoid capture points. They are usually the hub of most of the fighting and going to them will put you in the firing line.

While it is fully enclosed, the ZSU-37-2 has armour which makes the M18 Hellcat look like a heavy tank. Even 7.62 mm machine guns stand a fair chance of penetrating this vehicle. This makes you a primary target for aircraft, which are usually armed with cannons or high penetration machine guns and will easily take you out.

Pros and cons

Pros:

  • High rate of fire: allows for area saturation
  • Relatively high top speed
  • High ammo count
  • Fast turret traverse
  • Can penetrate most vehicles from the side
  • Radar-assisted fire control

Cons:

  • Thin armour: aircraft cannons will cause severe damage
  • Radar has very low scan speed

History

The ZSU-37-2 was the long range counterpart of the ZSU-23-4, it entered development at the same time the ZSU-23-4 did and each one fullfilled different roles. It was developed by Uralmashzavod based on the SU-100P chassis designated Object 119. The ZSU-37-2 was meant to counter targets at 3km. A single prototype vehicle was built and was tested on December 1960, both ZSU-23-4 and ZSU-37-2 were accepted for service. It never saw service as the ZSU-23-4 was preferred as an SPAA

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


USSR anti-aircraft vehicles
Based on trucks  GAZ-AAA (4M) · GAZ-AAA (DShK) · BTR-152A · GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43
Other  ZUT-37 · ZSU-37 · ▂Phòng không T-34 · ZSU-57-2 · ZSU-23-4 · ZSU-37-2 · 2S6