Difference between revisions of "M48A2 G A2"
(→Ammo racks) (Tag: Visual edit) |
m (→General info) (Tag: Visual edit) |
||
(12 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Specs-Card|code=germ_mkpz_m48a2ga2}} | ||
{{About | {{About | ||
| about = German medium tank '''{{PAGENAME}}''' | | about = German medium tank '''{{PAGENAME}}''' | ||
− | | usage = | + | | usage = the version in the American tree |
− | | link = | + | | link = M48A1 |
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
== Description == | == Description == | ||
− | <!-- ''In the description, the first part | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
− | The '''{{Specs|name}}''' is a | + | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] |
+ | {{break}} | ||
+ | The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]]. It was born from the adaptation of the 105 mm L7A3 cannon on the already available M48A2 platform together with a new fire control system. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | |||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
Line 39: | Line 37: | ||
* The turret ring is 70 mm thick. | * The turret ring is 70 mm thick. | ||
− | The lower front plate is a weak spot. The sides are decently armoured, but not thick enough to make angling the hull a valid tactic. Some thin vents on the top of the hull are vulnerable to strafing runs by enemy aircraft, which may cause engine fires. While the M48 hull has more | + | The lower front plate is a weak spot. The sides are decently armoured, but not thick enough to make angling the hull a valid tactic. Some thin vents on the top of the hull are vulnerable to strafing runs by enemy aircraft, which may cause engine fires. While the M48 hull has more armor than the Leopard 1, at this B.R., this is largely irrelevant as most of your opponents will be carrying APFSDS. Sustained enemy fire will quickly result in your destruction. Despite this, the hull UFP is decent and can protect you from 100mm APHE rounds. However, as mentioned above, this can not be relied upon and any bounces are the exception rather than the rule. |
=== Mobility === | === Mobility === | ||
− | |||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= | + | {{tankMobility|abMinHp= 1279|rbMinHp= 730|<!--AoAweight=(optional) -->}} |
− | |||
− | = | ||
− | |||
== Armaments == | == Armaments == | ||
− | |||
=== Main armament === | === Main armament === | ||
− | |||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|L7A3 (105 mm)}} | {{main|L7A3 (105 mm)}} | ||
Line 66: | Line 58: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 46 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22. | + | | rowspan="2" | 46 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.85 || 38.2 || 38.4 || 42.5 || 45.18 || rowspan="2" | 8.7 || rowspan="2" | 7.7 || rowspan="2" | 7.1 || rowspan="2" | 6.7 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | 14. | + | | 14.28 || 20.2 || 20.4 || 22.6 || 24.0 |
|- | |- | ||
|} | |} | ||
+ | |||
+ | The 105 mm L7A3 cannon provides fast, accurate fire. | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
− | This tank has access to a stock APDS shell (DM13), a HESH shell ( | + | This tank has access to a stock APDS shell (DM13), a HESH shell (DM502) as tier 1 modification, a HEAT-FS shell (DM12) as tier 2 modification and a APFSDS shell as tier 4 modification (DM23). |
− | {{: | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | DM13 || APDS || 303 || 302 || 296 || 277 || 257 || 252 | ||
+ | |- | ||
+ | | DM502 || HESH || 127 || 127 || 127 || 127 || 127 || 127 | ||
+ | |- | ||
+ | | DM12 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400 | ||
+ | |- | ||
+ | | DM23 || APFSDS || 337 || 335 || 330 || 322 || 314 || 306 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | DM13 || APDS || 1,478 || 4 || N/A || N/A || N/A || 75° || 78° || 80° | ||
+ | |- | ||
+ | | DM502 || HESH || 732 || 14.85 || 0.4 || 0.1 || 4,310 || 73° || 77° || 80° | ||
+ | |- | ||
+ | | DM12 || HEATFS || 1,173 || 10.5 || 0.05 || 1 || 1,270 || 65° || 72° || 75° | ||
+ | |- | ||
+ | | DM23 || APFSDS || 1,455 || 3.79 || N/A || N/A || N/A || 78° || 80° || 81° | ||
+ | |- | ||
+ | |} | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | ||
− | + | '''Last updated: 1.101.0.75''' | |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 94: | Line 128: | ||
|- | |- | ||
|} | |} | ||
− | + | Notes: | |
* As they are modeled by sets of 2, shells disappear from the rack only after you fire/load both shells in the set. | * As they are modeled by sets of 2, shells disappear from the rack only after you fire/load both shells in the set. | ||
* Racks 4 and 5 are first stage ammo racks. They total 20 shells and get filled first when loading up the tank. | * Racks 4 and 5 are first stage ammo racks. They total 20 shells and get filled first when loading up the tank. | ||
* These racks are also emptied early: the rack depletion order at full capacity is: 5 - 4 - 1 - 2 - 3. | * These racks are also emptied early: the rack depletion order at full capacity is: 5 - 4 - 1 - 2 - 3. | ||
− | * To go into battle with the frontal | + | * To go into battle with the frontal ammo racks empty, pack 21 ''(+25)'' shells. |
* Full reload speed will be realized as long as shells are available in the ready racks 4 and 5. If these racks are empty, a penalty to the reload time will occur. | * Full reload speed will be realized as long as shells are available in the ready racks 4 and 5. If these racks are empty, a penalty to the reload time will occur. | ||
* Simply not firing when the gun is loaded will move ammo from racks 1-3 into rack 4 then 5. Firing will interrupt the restocking of the ready racks. | * Simply not firing when the gun is loaded will move ammo from racks 1-3 into rack 4 then 5. Firing will interrupt the restocking of the ready racks. | ||
=== Machine guns === | === Machine guns === | ||
− | |||
− | |||
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|MG3A1 (7.62 mm)}} | {{main|MG3A1 (7.62 mm)}} | ||
Line 111: | Line 143: | ||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
|- | |- | ||
− | ! colspan="5" | [[MG3A1 (7.62 mm)|7.62 | + | ! colspan="5" | [[MG3A1 (7.62 mm)|7.62 m MG3A1]] |
|- | |- | ||
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | Coaxial || | + | | Coaxial || 2,750 (1,000) || 1,200 || N/A || N/A |
|- | |- | ||
− | | Pintle || 2,000 ( | + | | Pintle mount || 2,000 (1,000) || 1,200 || -10°/+85° || ±45° |
|- | |- | ||
|} | |} | ||
− | Despite their high rate of fire, the small | + | Despite their high rate of fire, the small caliber of the MG3A1 machine guns makes them largely ineffective against all armoured vehicles but the ones with an open compartment. They still can be used to ping targets as a rangefinding help. |
− | == Usage in battles == | + | ==Usage in battles== |
− | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | |
− | + | ===Modules=== | |
− | + | {| class="wikitable" | |
− | + | ! Tier | |
− | + | ! colspan="2" |Mobility | |
− | + | ! Protection | |
− | + | ! colspan="3" |Firepower | |
− | + | |- | |
− | + | | I | |
− | + | | Tracks|| | |
− | + | | Parts | |
− | + | | Horizontal Drive||DM502|| | |
− | + | |- | |
+ | | II | ||
+ | | Suspension||Brake System | ||
+ | | FPE | ||
+ | | Adjustment of Fire||DM12|| | ||
+ | |- | ||
+ | | III | ||
+ | | Filters|| | ||
+ | | Crew Replenishment | ||
+ | | Elevation Mechanism||smoke grenade | ||
+ | |NVD | ||
+ | |- | ||
+ | | IV | ||
+ | | Transmission||Engine | ||
+ | | | ||
+ | | Artillery Support||DM23||Rangefinder | ||
+ | |- | ||
+ | |} | ||
+ | ===Pros and cons=== | ||
+ | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> | ||
'''Pros:''' | '''Pros:''' | ||
* Fairly good upper glacis armour | * Fairly good upper glacis armour | ||
* Highly effective 105 mm gun is a noticeable upgrade from the 90 mm gun on the M48A2 C | * Highly effective 105 mm gun is a noticeable upgrade from the 90 mm gun on the M48A2 C | ||
− | * DM23 APFSDS shell makes it competitive against its peers, can frontally penetrate anything it encounters | + | * DM23 APFSDS shell makes it competitive against its peers, can frontally penetrate anything it encounters |
* Has effective armour against air attacks | * Has effective armour against air attacks | ||
* Gun breech can protect turret crew from chemical munitions, although it will be damaged | * Gun breech can protect turret crew from chemical munitions, although it will be damaged | ||
Line 156: | Line 207: | ||
* Lack of gun stabilizer rarely allows it to make the first shot in a moving engagement | * Lack of gun stabilizer rarely allows it to make the first shot in a moving engagement | ||
* Ineffective armour in uptiers | * Ineffective armour in uptiers | ||
− | * Lacks thermals | + | * Lacks thermals |
* DM23 APFSDS shell is a tier 4 modification - long grind with APDS and HEAT-FS to unlock DM23 | * DM23 APFSDS shell is a tier 4 modification - long grind with APDS and HEAT-FS to unlock DM23 | ||
== History == | == History == | ||
− | <!-- | + | <!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.--> |
In 1958, West Germany received the M48A2 Patton III tank. Originally this tank included the 90 mm M41 cannon and a 750 HP engine. Later on the tank would receive an upgraded engine (from 750 HP to 825 HP) along with other changes and was designated the M48A2 C in German service. This tank served from the early 1960s to the late 1970s. West Germany realized that the 90 mm gun wasn't sufficient enough to deal with most of the top of the line Soviet MBTs, so in 1978 the tank received the German licensed built, 105 mm L7A3 gun found on the Leopard 1. Other changes included minor fire control system changes, a new commander hatch, passive night sights, and later on a laser rangefinder. This version was designated the M48A2 G A2 and remained in service till the 1990s. | In 1958, West Germany received the M48A2 Patton III tank. Originally this tank included the 90 mm M41 cannon and a 750 HP engine. Later on the tank would receive an upgraded engine (from 750 HP to 825 HP) along with other changes and was designated the M48A2 C in German service. This tank served from the early 1960s to the late 1970s. West Germany realized that the 90 mm gun wasn't sufficient enough to deal with most of the top of the line Soviet MBTs, so in 1978 the tank received the German licensed built, 105 mm L7A3 gun found on the Leopard 1. Other changes included minor fire control system changes, a new commander hatch, passive night sights, and later on a laser rangefinder. This version was designated the M48A2 G A2 and remained in service till the 1990s. | ||
Line 169: | Line 220: | ||
;Skins | ;Skins | ||
− | * [https://live.warthunder.com/feed/camouflages/?vehicle=germ_mkpz_m48a2ga2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | + | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&vehicleType=tank&vehicleClass=medium_tank&vehicle=germ_mkpz_m48a2ga2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
;Videos | ;Videos | ||
Line 175: | Line 226: | ||
== See also == | == See also == | ||
− | <!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | + | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' --> | + | * ''links to approximate analogues of other nations and research trees.''--> |
− | |||
− | |||
− | * [[M48 | + | * [[M48A1]] - Basic M48 version that the {{PAGENAME}} was upgraded from. |
+ | * [[Magach 3 (USA)]] - A similarly upgraded M48 tank from a pack in the USA tech tree. | ||
+ | * [[M48A2 C]] - The German version of the M48A2 Patton III | ||
== External links == | == External links == | ||
Line 187: | Line 238: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
+ | * ''encyclopedia page on tank;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
− | |||
{{Germany medium tanks}} | {{Germany medium tanks}} |
Revision as of 18:19, 28 September 2020
Contents
This page is about the German medium tank M48A2 G A2. For the version in the American tree, see M48A1. |
Description
The M48A2 G A2 is a Rank VI German medium tank
with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.81 "The Valkyries". It was born from the adaptation of the 105 mm L7A3 cannon on the already available M48A2 platform together with a new fire control system.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour (hull roof, hull rear - engine vents, turret roof, turret ring)
- Cast homogeneous armour (hull, turret, cupola)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 85-200 mm (59-74°) Front glacis 63-200 mm (13-60°) Lower glacis |
76 mm (5-45°) Front 51 mm (0-44°) Rear |
35 mm Top 25 mm (32-62°) Bottom |
57 mm (0-58°) 30 mm Engine access panel 12.7 mm (76°) Engine vents |
Turret | 83.2-173 mm (0-48°) Turret front 152 (2-14°) Gun mantlet 250 mm Gun mount |
55-100 mm (15-50°) 50.8 mm Gun mount |
51-55 mm (2-71°) 25.4 mm (75-82°) Underpart of the turret |
25-69 mm |
Cupola | 70 mm |
Notes:
- Suspension wheels, tracks and torsion bars are 20 mm thick.
- Mudguards are 4 mm thick and (short) side skirts are 8 mm thick.
- The turret ring is 70 mm thick.
The lower front plate is a weak spot. The sides are decently armoured, but not thick enough to make angling the hull a valid tactic. Some thin vents on the top of the hull are vulnerable to strafing runs by enemy aircraft, which may cause engine fires. While the M48 hull has more armor than the Leopard 1, at this B.R., this is largely irrelevant as most of your opponents will be carrying APFSDS. Sustained enemy fire will quickly result in your destruction. Despite this, the hull UFP is decent and can protect you from 100mm APHE rounds. However, as mentioned above, this can not be relied upon and any bounces are the exception rather than the rule.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 54 | 10 | 47.8 | 1279 | 1,574 | 26.76 | 32.93 |
Realistic | 49 | 9 | 730 | 825 | 15.27 | 17.26 |
Armaments
Main armament
105 mm L7A3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 46 | -9°/+19° | ±180° | N/A | 22.85 | 38.2 | 38.4 | 42.5 | 45.18 | 8.7 | 7.7 | 7.1 | 6.7 |
Realistic | 14.28 | 20.2 | 20.4 | 22.6 | 24.0 |
The 105 mm L7A3 cannon provides fast, accurate fire.
Ammunition
This tank has access to a stock APDS shell (DM13), a HESH shell (DM502) as tier 1 modification, a HEAT-FS shell (DM12) as tier 2 modification and a APFSDS shell as tier 4 modification (DM23).
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
DM13 | APDS | 303 | 302 | 296 | 277 | 257 | 252 |
DM502 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
DM12 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
DM23 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
DM13 | APDS | 1,478 | 4 | N/A | N/A | N/A | 75° | 78° | 80° |
DM502 | HESH | 732 | 14.85 | 0.4 | 0.1 | 4,310 | 73° | 77° | 80° |
DM12 | HEATFS | 1,173 | 10.5 | 0.05 | 1 | 1,270 | 65° | 72° | 75° |
DM23 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
Ammo racks
Last updated: 1.101.0.75
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
46 | 43 (+3) | 29 (+17) | 21 (+25) | 6 (+40) | 1 (+45) | No |
Notes:
- As they are modeled by sets of 2, shells disappear from the rack only after you fire/load both shells in the set.
- Racks 4 and 5 are first stage ammo racks. They total 20 shells and get filled first when loading up the tank.
- These racks are also emptied early: the rack depletion order at full capacity is: 5 - 4 - 1 - 2 - 3.
- To go into battle with the frontal ammo racks empty, pack 21 (+25) shells.
- Full reload speed will be realized as long as shells are available in the ready racks 4 and 5. If these racks are empty, a penalty to the reload time will occur.
- Simply not firing when the gun is loaded will move ammo from racks 1-3 into rack 4 then 5. Firing will interrupt the restocking of the ready racks.
Machine guns
7.62 m MG3A1 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 2,750 (1,000) | 1,200 | N/A | N/A |
Pintle mount | 2,000 (1,000) | 1,200 | -10°/+85° | ±45° |
Despite their high rate of fire, the small caliber of the MG3A1 machine guns makes them largely ineffective against all armoured vehicles but the ones with an open compartment. They still can be used to ping targets as a rangefinding help.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | DM502 | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | DM12 | |
III | Filters | Crew Replenishment | Elevation Mechanism | smoke grenade | NVD | |
IV | Transmission | Engine | Artillery Support | DM23 | Rangefinder |
Pros and cons
Pros:
- Fairly good upper glacis armour
- Highly effective 105 mm gun is a noticeable upgrade from the 90 mm gun on the M48A2 C
- DM23 APFSDS shell makes it competitive against its peers, can frontally penetrate anything it encounters
- Has effective armour against air attacks
- Gun breech can protect turret crew from chemical munitions, although it will be damaged
- Access to smoke
- Acceptable reverse speed
Cons:
- Frontal turret armour is not very reliable
- Commander's cupola is still a large target
- Can't deal with enemy aircraft as effectively due to the deletion of the .50 cal
- Lack of gun stabilizer rarely allows it to make the first shot in a moving engagement
- Ineffective armour in uptiers
- Lacks thermals
- DM23 APFSDS shell is a tier 4 modification - long grind with APDS and HEAT-FS to unlock DM23
History
In 1958, West Germany received the M48A2 Patton III tank. Originally this tank included the 90 mm M41 cannon and a 750 HP engine. Later on the tank would receive an upgraded engine (from 750 HP to 825 HP) along with other changes and was designated the M48A2 C in German service. This tank served from the early 1960s to the late 1970s. West Germany realized that the 90 mm gun wasn't sufficient enough to deal with most of the top of the line Soviet MBTs, so in 1978 the tank received the German licensed built, 105 mm L7A3 gun found on the Leopard 1. Other changes included minor fire control system changes, a new commander hatch, passive night sights, and later on a laser rangefinder. This version was designated the M48A2 G A2 and remained in service till the 1990s.
Media
- Skins
- Videos
See also
- M48A1 - Basic M48 version that the M48A2 G A2 was upgraded from.
- Magach 3 (USA) - A similarly upgraded M48 tank from a pack in the USA tech tree.
- M48A2 C - The German version of the M48A2 Patton III
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on tank;
- other literature.
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |