Difference between revisions of "BB-1"

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 +
{{About
 +
| about = Soviet strike aircraft '''{{PAGENAME}}'''
 +
| usage = the Soviet naval depth charge
 +
| link = BB-1 depth charge
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=bb-1
 
|code=bb-1
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|cockpit=cockpit_bb-1.jpg
 
|cockpit=cockpit_bb-1.jpg
}}
 
{{About
 
| about = Russian attacker '''{{PAGENAME}}'''
 
| usage = other uses
 
| link = Su-2 (Family)
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
In the mid-1930s, tensions were rising in Europe and the Soviet Union. The Soviets determined a need for a new multipurpose combat aircraft, which would not specialise in a role but could be utilised as a bomber, attacker, and even as a combat fighter if needed. However, its main job would be as a reconnaissance aircraft which would then attack targets it came across. Joseph Stalin personally issued the requirement for this aircraft and the project was code-named "Ivanov". P.O. Sukhoi became the chief designer of this proposed aircraft while working at the Tupolev experimental design bureau and designed what initially was known as the ANT-51, which first flew in 1937. Though a disappointment due to being outfitted with an 820 hp Shvetsov M-62 engine, the aircraft was re-equipped with a Tumansky M-87 engine and began production as the '''BB-1''' (Blizhniy Bombardirovschik; Russian: Ближний Бомбардировщик — "short-range bomber").
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet attacker {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
 
  
In the mid-1930s, tensions were rising in Europe and the Soviet Union. Taking a look at the Soviet air forces of the time, it was determined that there was a need for a multi-purpose combat aircraft, which would not specialize in a role, but could be utilized as a bomber, attacker and even as a combat fighter if needed, however, its main job would be as a reconnaissance aircraft which would then attack targets it came across. Joseph Stalin personally issued the requirement for this aircraft and the project was code-named ''Ivanov''. P.O. Sukhoi became the chief designer of this proposed aircraft while working at the Tupolev experimental design bureau and designed what initially was known as the ANT-51 first flying in 1937. Though a disappointment due to being outfitted with an 820 hp Shvetsov M-62 engine, the aircraft was outfitted with a Tumansky M-87 engine and now began production as the {{PAGENAME}} (Blizhniy Bombardirovschik; Russian: Ближний Бомбардировщик — "short-range bomber").
+
In the game since the start of the Open Beta Test prior to Update 1.27, the BB-1 is a very forgiving aircraft, especially to those who are new to attack aircraft. While not a fast aircraft, it does allow pilots to buzz treetops and follow the terrain on the way to the targets. Though it cannot adequately bomb bases, it does have a keen ability to "loiter", slowly weaving around a battlefield where light trucks, anti-aircraft artillery, and light tanks will be about. The bomb options and the machine gun loadouts allow for this attacker to drop bombs on ground targets along with strafing them with machine guns. Once past the targets, the BB-1 can easily manoeuvre around and begin the attack run again. Enemy attackers and fighters which come along will quickly find the rear-facing 7.62 mm ShKAS machine gun turret, which is relatively fast-firing and can be quite effective at times, damaging and disabling aircraft which choose to sit on the BB-1's tail. Though not a strong suit of the attacker, it can, if need be, engage as a fighter. This attacker will not win any speed records when dogfighting, but with its large wings and rudder, it does have the ability to turn remarkably fast, making it difficult for an enemy fighter to get a firing solution.
 
 
[[File:BB-1 an trn 26 004.png|350px|thumb|left|Even small attacker aircraft can dominate the sky.]]
 
 
 
The {{PAGENAME}} is a very forgiving aircraft, especially to those who are new to attack aircraft. While not a fast aircraft, it does allow pilots to buzz tree-tops and follow the terrain on the way to the targets. Though not an aircraft which is adequate to bomb bases, it does have a keen ability to ''hover'' slowly weaving around a battlefield where light trucks, anti-aircraft artillery and light tanks will be about. The bomb options and the machine gun load-outs allow for this attacker to drop bombs on ground targets along with strafing them with machine guns. Once passed the targets, the {{PAGENAME}} can easily manoeuvre around and begin the attack run again. Enemy attackers and fighters which come along will attempt to eliminate the {{PAGENAME}}, but will quickly realize there is a rear-facing dorsal turret which a gunner mans a 7.62 mm ShKAS machine gun and can be quite effective at times hitting, damaging and disabling aircraft which choose to sit on the {{PAGENAME}}'s tail. Though not a strong suit of the attacker, it can if need be, engage as a fighter. This attacker will not win any speed records when dogfighting, though, with its large wings and rudder, it does have the ability to turn remarkably fast making it difficult for an enemy fighter to get a firing solution.
 
 
 
Many War Thunder matches have been won with the {{PAGENAME}} or its younger siblings ([[Su-2 (Family)|Su-2s]]) loading up with the smaller 50 kg bombs and methodically bombing key ground vehicles while the fighters continue to chase each other around. Don't let a lone {{PAGENAME}} fooling you into thinking it won't do much damage, it is better to eliminate these aircraft first before brawling in dog fights with other fighters.
 
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
The BB-1 has relatively good top speed and maneuverability for a 1.3 aircraft. It can outrun most things it fights, and handles like a fighter without any bombs, albeit climbing isn't its strong suit. You shouldn't have to worry about rip speed or compression; being an attacker it should never reach a speed where that will become an issue.
+
The BB-1 has relatively good top speed and manoeuvrability for its battle rating. It can outrun most things it fights, and handles like a fighter without any bombs, albeit climbing isn't its strong suit. You shouldn't have to worry about rip speed or compression; being an attacker it should never reach a speed where that will become an issue.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
! rowspan="2" |
+
! rowspan="2" | Characteristics
 
! colspan="2" | Max Speed<br>(km/h at 6,600 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,600 m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 520 || 520 || 320 || ~8 || ~4
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 394 || 340 || 340 || ~9 || ~4
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 350 || < 380 || < 420 || > 280
+
| < 280 || < 240 || < 500 || > 190
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
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* More fuel tanks located in wings near the fuselage
 
* More fuel tanks located in wings near the fuselage
  
The {{PAGENAME}} was meant to be a light-weight attacker/bomber which could be produced rather quickly. To perform its mission adequately with the engines which were slated to be used, this aircraft needed to remain as light as possible, but still be able to carry an effective load of bombs. To eliminate weight where possible included not installing any protective armour or bulletproof windshields. Crazy as it sounds, another weight-saving method was to utilize wood panelling which is poor protection even against smaller 7 mm machine gun rounds. Though three fuel tanks are found in the aircraft (one in the fuselage in front of the cockpit and one in each wing), an ingenious solution of the time aided in the prevention of fuel tank fires and that was due to the aircraft having the ability to vent exhaust into the fuel tanks, preventing the burning of the fuel if the tank becomes ruptured. In game, the BB-1 can tank a fair few hits from rifle caliber MGs, but anything armed with 12.7mm-13mm will tear it apart.
+
The {{PAGENAME}} was meant to be a light-weight attacker/bomber which could be produced rather quickly. To perform its mission adequately with the engines which were slated to be used, this aircraft needed to remain as light as possible, but still be able to carry an effective load of bombs. To eliminate weight where possible included not installing any protective armour or bulletproof windshields. Crazy as it sounds, another weight-saving method was to utilize wood panelling which is poor protection even against smaller 7 mm machine gun rounds. Though three fuel tanks are found in the aircraft (one in the fuselage in front of the cockpit and one in each wing), an ingenious solution of the time aided in the prevention of fuel tank fires and that was due to the aircraft having the ability to vent exhaust into the fuel tanks, preventing the burning of the fuel if the tank becomes ruptured. In-game, the BB-1 can tank a fair few hits from rifle-calibre MGs, but anything armed with 12.7 mm or larger will tear it apart.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
[[File:BB-1 an trn 26 001.png|450px|thumb|right|Two BB-1s on their way to bomb a column of tanks.]]
 
[[File:BB-1 an trn 26 001.png|450px|thumb|right|Two BB-1s on their way to bomb a column of tanks.]]
 
=== Offensive armament ===
 
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|ShKAS (7.62 mm)}}
 
{{main|ShKAS (7.62 mm)}}
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=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|FAB-50 (50 kg)|FAB-100 (100 kg)|FAB-250M43 (250 kg)}}
+
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)|BRAB-220 (1930) (220 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
* Without load
 
* Without load
* 4 x 50 kg FAB-50 bombs (200 kg total)
+
* 4 x 50 kg FAB-50sv bombs (200 kg total)
* 4 x 100 kg FAB-100 bombs (400 kg total)
+
* 4 x 100 kg FAB-100sv bombs (400 kg total)
* 12 x 50 kg FAB-50 bombs (600 kg total)
+
* 12 x 50 kg FAB-50sv bombs (600 kg total)
* 6 x 100 kg FAB-100 bombs (600 kg total)
+
* 6 x 100 kg FAB-100sv bombs (600 kg total)
* 2 x 250 kg FAB-250M43 bombs (500 kg total)
+
* 2 x 250 kg FAB-250sv bombs (500 kg total)
 +
* 2 x 220 kg BRAB-220 (1930) bombs (440 kg total)
 +
* 2 x 500 kg FAB-500sv bombs (1,000 kg total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 +
{{Specs-Avia-Defensive}}
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|ShKAS (7.62 mm)}}
 
{{main|ShKAS (7.62 mm)}}
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
[[File:BB-1 an trn 26 002.jpg|450px|thumb|right|The [[BB-1]]'s defensive gunner firing away with his [[ShKAS (7.62 mm)|ShKAS]] machine gun.]]
 
[[File:BB-1 an trn 26 002.jpg|450px|thumb|right|The [[BB-1]]'s defensive gunner firing away with his [[ShKAS (7.62 mm)|ShKAS]] machine gun.]]
The BB-1 is one of the best low-BR ground attackers available, and is potent in every game mode. In Air Battles, it's advisable to take the 12x50kg loadout, as it will allow you to do a bit of base-bombing. In Mixed battles, the most potent loadout is the 2x250kg option, which will kill or critically damage most tanks around this BR, even if you don't get a precise hit. It is recommended to set a 1.5s fuse for low-altitude attacks. After you are out of bombs, you can engage other fighters/attackers or strafe out AAA, light tanks and open topped vehicles (these are plentiful in low tier ground battles).  
+
The BB-1 is one of the best low-BR ground attackers available, and is potent in every game mode. In Air Battles, it's advisable to take the 12 x 50 kg loadout, as it will allow you to do a bit of base-bombing. In Mixed battles, the most potent loadout is the 2 x 250 kg option, which will destroy or critically damage most tanks around this BR, even if you don't get a precise hit. It is recommended to set a 1.5s fuse for low-altitude attacks. After you are out of bombs, you can engage other fighters/attackers or strafe out AAA, light tanks and open topped vehicles (these are plentiful in low tier ground battles). It is not advised to dogfight but it does well in a head-on (because of the rate of fire, not the armour).
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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! Oil !! Water !! Type
 
! Oil !! Water !! Type
 
|-
 
|-
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
|-
 
|}
 
 
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Offensive 7 mm
 
| KD-2
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 7 mm MGs
 
|
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| Turret 7 mm
 
| Der-19
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
| New 7 mm MGs (turret)
 
|
 
 
|-
 
|-
 
|}
 
|}
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* Decent performance
 
* Decent performance
 
* Has bombsight for accurate bombing
 
* Has bombsight for accurate bombing
* Good maneuverability and responsive controls
+
* Good manoeuvrability and responsive controls
  
 
'''Cons:'''
 
'''Cons:'''
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* No armour
 
* No armour
 
* Defensive turret only has one 7.62 mm machine gun
 
* Defensive turret only has one 7.62 mm machine gun
* Limited to bombing light vehicles, anti-aircraft artillery and aircraft parked on the runway
+
* Only useful for bombing targets as the plane isn't competitive against faster fighter planes
 
* Works best at low altitudes, typically where fighters are hunting
 
* Works best at low altitudes, typically where fighters are hunting
 
* No dive flaps/brakes
 
* No dive flaps/brakes
 +
* Relatively slow turn rate when damaged
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
=== In-game description ===
+
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 
OKB Sukhoi BB-1 (Su-2) "Ivanov" Short-Range Bomber with M-87 engine
 
OKB Sukhoi BB-1 (Su-2) "Ivanov" Short-Range Bomber with M-87 engine
  
Line 220: Line 190:
 
The first production aircraft were fitted with air-cooled radial 14-cylinder OKB Tumansky M-87 engines, rated at 950 hp.
 
The first production aircraft were fitted with air-cooled radial 14-cylinder OKB Tumansky M-87 engines, rated at 950 hp.
  
The aircraft's armament included a battery of 4 fixed ShKAS 7.62mm machine guns with 850 rounds each, mounted in pairs on each wing. To protect the aircraft's rear, the navigator had a rotating MB-5 turret with another 7.62mm machine gun with 900 rounds of ammunition.
+
The aircraft's armament included a battery of 4 fixed ShKAS 7.62 mm machine guns with 850 rounds each, mounted in pairs on each wing. To protect the aircraft's rear, the navigator had a rotating MB-5 turret with another 7.62 mm machine gun with 900 rounds of ammunition.
  
 
The prototypes had a ventral MB-2 turret with a ShKAS machine gun, but this was removed as it seemed unlikely that any enemy fighter attacks would come from below when the plane was flying at a low altitude. However, it was soon shown that this was a poor decision, as such attacks were frequent in actual combat.
 
The prototypes had a ventral MB-2 turret with a ShKAS machine gun, but this was removed as it seemed unlikely that any enemy fighter attacks would come from below when the plane was flying at a low altitude. However, it was soon shown that this was a poor decision, as such attacks were frequent in actual combat.
  
The plane's usual bomb load, when flying at its maximum range, was 400 kilograms. Overweight capacity was up to 600 kilograms. The maximum bomb load was 1200 kilograms. Bombs of up to 100 kilograms could be placed both in the internal bomb bay and suspended under the outer wings. KD-1 or KD-2 bomb racks were used to carry and drop these bombs. Rockets were not carried.
+
The plane's usual bomb load, when flying at its maximum range, was 400 kg. Overweight capacity was up to 600 kg. The maximum bomb load was 1200 kg. Bombs of up to 100 kg could be placed both in the internal bomb bay and suspended under the outer wings. KD-1 or KD-2 bomb racks were used to carry and drop these bombs. Rockets were not carried.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 +
;Skins
 +
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=bb-1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Videos
 
;Videos
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* Douglas [[SBD-3]] Dauntless
 
* Douglas [[SBD-3]] Dauntless
 
* Ilyushin [[IL-2 (Family)|IL-2]]
 
* Ilyushin [[IL-2 (Family)|IL-2]]
* Junkers [[Ju 87 D-3|Ju 87D]]
+
* Junkers [[Ju 87 (Family)|Ju 87D]]
 
* Kawasaki [[Ki-32]]
 
* Kawasaki [[Ki-32]]
  
Line 252: Line 227:
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
Line 260: Line 234:
  
 
{{AirManufacturer Sukhoi}}
 
{{AirManufacturer Sukhoi}}
{{USSR attackers}}
+
{{USSR strike aircraft}}

Latest revision as of 10:38, 23 September 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the Soviet strike aircraft BB-1. For the Soviet naval depth charge, see BB-1 depth charge.
bb-1.png
GarageImage BB-1.jpg
360://https://wiki.warthunder.com/images/c/cc/Cockpit_bb-1.jpg
BB-1
AB RB SB
1.7 1.3 1.7
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

In the mid-1930s, tensions were rising in Europe and the Soviet Union. The Soviets determined a need for a new multipurpose combat aircraft, which would not specialise in a role but could be utilised as a bomber, attacker, and even as a combat fighter if needed. However, its main job would be as a reconnaissance aircraft which would then attack targets it came across. Joseph Stalin personally issued the requirement for this aircraft and the project was code-named "Ivanov". P.O. Sukhoi became the chief designer of this proposed aircraft while working at the Tupolev experimental design bureau and designed what initially was known as the ANT-51, which first flew in 1937. Though a disappointment due to being outfitted with an 820 hp Shvetsov M-62 engine, the aircraft was re-equipped with a Tumansky M-87 engine and began production as the BB-1 (Blizhniy Bombardirovschik; Russian: Ближний Бомбардировщик — "short-range bomber").

In the game since the start of the Open Beta Test prior to Update 1.27, the BB-1 is a very forgiving aircraft, especially to those who are new to attack aircraft. While not a fast aircraft, it does allow pilots to buzz treetops and follow the terrain on the way to the targets. Though it cannot adequately bomb bases, it does have a keen ability to "loiter", slowly weaving around a battlefield where light trucks, anti-aircraft artillery, and light tanks will be about. The bomb options and the machine gun loadouts allow for this attacker to drop bombs on ground targets along with strafing them with machine guns. Once past the targets, the BB-1 can easily manoeuvre around and begin the attack run again. Enemy attackers and fighters which come along will quickly find the rear-facing 7.62 mm ShKAS machine gun turret, which is relatively fast-firing and can be quite effective at times, damaging and disabling aircraft which choose to sit on the BB-1's tail. Though not a strong suit of the attacker, it can, if need be, engage as a fighter. This attacker will not win any speed records when dogfighting, but with its large wings and rudder, it does have the ability to turn remarkably fast, making it difficult for an enemy fighter to get a firing solution.

General info

Flight performance

Max speed
at 6 600 m467 km/h
Turn time23 s
Max altitude8 900 m
EngineTumansky M-88
TypeRadial
Cooling systemAir
Take-off weight4 t

The BB-1 has relatively good top speed and manoeuvrability for its battle rating. It can outrun most things it fights, and handles like a fighter without any bombs, albeit climbing isn't its strong suit. You shouldn't have to worry about rip speed or compression; being an attacker it should never reach a speed where that will become an issue.

Characteristics Max Speed
(km/h at 6,600 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 449 435 8900 23.9 24.7 7.5 7.5 420
Upgraded 490 467 22.1 23.0 15.2 9.8
A BB-1 watching a Do 17 Z-7 go down in flames.

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
620 350 394 340 340 ~9 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 280 < 240 < 500 > 190

Survivability and armour

Crew2 people
Speed of destruction
Structural620 km/h
Gear350 km/h
  • No armour plating
  • No armour glazing
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

The BB-1 was meant to be a light-weight attacker/bomber which could be produced rather quickly. To perform its mission adequately with the engines which were slated to be used, this aircraft needed to remain as light as possible, but still be able to carry an effective load of bombs. To eliminate weight where possible included not installing any protective armour or bulletproof windshields. Crazy as it sounds, another weight-saving method was to utilize wood panelling which is poor protection even against smaller 7 mm machine gun rounds. Though three fuel tanks are found in the aircraft (one in the fuselage in front of the cockpit and one in each wing), an ingenious solution of the time aided in the prevention of fuel tank fires and that was due to the aircraft having the ability to vent exhaust into the fuel tanks, preventing the burning of the fuel if the tank becomes ruptured. In-game, the BB-1 can tank a fair few hits from rifle-calibre MGs, but anything armed with 12.7 mm or larger will tear it apart.

Modifications and economy

Repair costBasic → Reference
AB110 → 148 Sl icon.png
RB108 → 145 Sl icon.png
SB181 → 244 Sl icon.png
Total cost of modifications2 960 Rp icon.png
895 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 20 / 40 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
45 Ge icon.png
Mods radiator.png
Radiator
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
45 Ge icon.png
Mods armor frame.png
Airframe
Research:
220 Rp icon.png
Cost:
65 Sl icon.png
65 Ge icon.png
Mods compressor.png
Compressor
Research:
220 Rp icon.png
Cost:
65 Sl icon.png
65 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods new engine.png
Engine
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods armor cover.png
Cover
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods metanol.png
Engine injection
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods ammo.png
shkas_belt_pack
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
45 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
KD-2
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
45 Ge icon.png
Mod arrow 1.png
Mods weapon.png
shkas_new_gun
Research:
220 Rp icon.png
Cost:
65 Sl icon.png
65 Ge icon.png
Mods ammo.png
shkas_turret_belt_pack
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Der-19
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods turret gun.png
shkas_turret_new_gun
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png

Armaments

Two BB-1s on their way to bomb a column of tanks.

Offensive armament

Main article: ShKAS (7.62 mm)

The BB-1 is armed with:

  • 4 x 7.62 mm ShKAS machine guns, wing-mounted (850 rpg = 3,400 total)

Suspended armament

The BB-1 can be outfitted with the following ordnance:

  • Without load
  • 4 x 50 kg FAB-50sv bombs (200 kg total)
  • 4 x 100 kg FAB-100sv bombs (400 kg total)
  • 12 x 50 kg FAB-50sv bombs (600 kg total)
  • 6 x 100 kg FAB-100sv bombs (600 kg total)
  • 2 x 250 kg FAB-250sv bombs (500 kg total)
  • 2 x 220 kg BRAB-220 (1930) bombs (440 kg total)
  • 2 x 500 kg FAB-500sv bombs (1,000 kg total)

Defensive armament

Main article: ShKAS (7.62 mm)

The BB-1 is defended by:

  • 1 x 7.62 mm ShKAS machine gun, dorsal turret (900 rpg)

Usage in battles

The BB-1's defensive gunner firing away with his ShKAS machine gun.

The BB-1 is one of the best low-BR ground attackers available, and is potent in every game mode. In Air Battles, it's advisable to take the 12 x 50 kg loadout, as it will allow you to do a bit of base-bombing. In Mixed battles, the most potent loadout is the 2 x 250 kg option, which will destroy or critically damage most tanks around this BR, even if you don't get a precise hit. It is recommended to set a 1.5s fuse for low-altitude attacks. After you are out of bombs, you can engage other fighters/attackers or strafe out AAA, light tanks and open topped vehicles (these are plentiful in low tier ground battles). It is not advised to dogfight but it does well in a head-on (because of the rate of fire, not the armour).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Excellent ground attacker, decent dogfighter
  • Very effective offensive guns for ground strafing
  • Large bombload, several size options for different targets
  • Bomb bay holds most smaller bombs which reduces drag
  • Decent performance
  • Has bombsight for accurate bombing
  • Good manoeuvrability and responsive controls

Cons:

  • No armour
  • Defensive turret only has one 7.62 mm machine gun
  • Only useful for bombing targets as the plane isn't competitive against faster fighter planes
  • Works best at low altitudes, typically where fighters are hunting
  • No dive flaps/brakes
  • Relatively slow turn rate when damaged

History


Archive of the in-game description

OKB Sukhoi BB-1 (Su-2) "Ivanov" Short-Range Bomber with M-87 engine

A single-engine, mixed-construction monoplane light bomber with retractable landing gear and tail wheel.

This project was developed as an entry in the 1936 competition for the best high-speed long-range ground-attack reconnaissance plane, to be known as the "Ivanov". The design and construction were completed in a record time of 6 months. The first flight of the SZ-1 (SZ: "Stalin's Mission"), with an M-62 engine, was made on August 25, 1937.

The prototype selected for mass production was the SZ-3, equipped with an M-87 engine. In March of 1939, even before government tests were completed, the "Ivanov" airplane (with the M-87A engine) was accepted by the Red Army Air Force. It entered mass production under the designation BB-1 (short-range bomber one).

Unlike the prototypes, the production model had a mixed construction. The fuselage was a wooden monocoque with plywood paneling, and the wings and stabilizer were metal. This choice was made because, due to the many all-metal aircraft in the USSR at the time, metal was in short supply.

The first production aircraft were fitted with air-cooled radial 14-cylinder OKB Tumansky M-87 engines, rated at 950 hp.

The aircraft's armament included a battery of 4 fixed ShKAS 7.62 mm machine guns with 850 rounds each, mounted in pairs on each wing. To protect the aircraft's rear, the navigator had a rotating MB-5 turret with another 7.62 mm machine gun with 900 rounds of ammunition.

The prototypes had a ventral MB-2 turret with a ShKAS machine gun, but this was removed as it seemed unlikely that any enemy fighter attacks would come from below when the plane was flying at a low altitude. However, it was soon shown that this was a poor decision, as such attacks were frequent in actual combat.

The plane's usual bomb load, when flying at its maximum range, was 400 kg. Overweight capacity was up to 600 kg. The maximum bomb load was 1200 kg. Bombs of up to 100 kg could be placed both in the internal bomb bay and suspended under the outer wings. KD-1 or KD-2 bomb racks were used to carry and drop these bombs. Rockets were not carried.


Media

Skins
Videos

See also

Related development
Aircraft of comparable role, configuration and era

External links


Sukhoi Design Bureau (Сухого Опытное конструкторское бюро)
Jet fighters  Su-9 · Su-11
Su-27  Su-27 · Su-27SM
Strike aircraft 
Su-2  BB-1 · Su-2 (M-82) · Su-2 MV-5 · Su-2 TSS-1
Su-6  Su-6 · Su-6 (AM-42) · Su-6 (M-71F)
Su-7  Su-7B · Su-7BKL · Su-7BMK
Su-8  Su-8
Su-17  Su-17M2 · Su-17M4 · Su-22M3
Su-24  Su-24M
Su-25  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
Export  ◊Su-22UM3K · ◔Su-22M3 · ◊Su-22M4
  J-11*
  *CKD and SKD kits assembled by Shenyang Aircraft Corporation

USSR strike aircraft
IL-2  IL-2 (1941) · IL-2 (1942) · IL-2M (1943) · IL-2M type 3 · IL-2M "Avenger" · IL-2-37 · IL-2 M-82
IL-8  IL-8 (1944)
IL-10  IL-10 · IL-10 (1946)
Pe-3  Pe-3 (e) · Pe-3 · Pe-3bis
Su-2  BB-1 · Su-2 MV-5 · Su-2 TSS-1 · Su-2 (M-82)
Su-6  Su-6 · Su-6 (AM-42) · Su-6 (M-71F)
Su-8  Su-8
Tandem MAI  Tandem MAI
TIS MA  TIS MA
Tu-1  Tu-1
Yak-2  Yak-2 KABB