Difference between revisions of "A-26B-50"

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{{Specs-Card|code=a-26b}}
 
 
{{About
 
{{About
|about = aircraft '''{{PAGENAME}}'''
+
|about = American strike aircraft '''{{PAGENAME}}'''
|usage = other uses
+
|usage = other versions
 
|link = A-26 (Family)
 
|link = A-26 (Family)
 
}}
 
}}
 +
{{Specs-Card
 +
|code=a-26b
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
 +
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.67 "Assault"]].
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American attacker {{Battle-rating}}. It was introduced in [[Update 1.67 "Assault"]].
 
  
 
The A-26B-50 "Invader" is an excellent ground attack aircraft, with an impressive armament of 14 forward-facing M2 Browning .50 cal machine guns, as well as a potential secondary armament of up to 4,000 lbs worth of bombs (4 x 1,000 lbs) or 14 HVAR rockets. The Invader also boasts two dual-M2 Browning machine gun turrets, remote controlled by a gunner located in the rear section of the aircraft.
 
The A-26B-50 "Invader" is an excellent ground attack aircraft, with an impressive armament of 14 forward-facing M2 Browning .50 cal machine guns, as well as a potential secondary armament of up to 4,000 lbs worth of bombs (4 x 1,000 lbs) or 14 HVAR rockets. The Invader also boasts two dual-M2 Browning machine gun turrets, remote controlled by a gunner located in the rear section of the aircraft.
  
The Invader's strength over many similar dual-engine aircraft is its powerful armament. The A-26B-50, compared to the [[A-26C-45DT]], has an additional 8 M2 Browning .50 cal machine guns mounted in the nose, making it a terrifying opponent to anything unfortunate enough to end up in front of it's nose.
+
The Invader's strength over many similar dual-engine aircraft is its powerful armament. The A-26B-50, compared to the [[A-26C-45DT]], has an additional 8 M2 Browning .50 cal machine guns mounted in the nose, making it a terrifying opponent to anything unfortunate enough to end up in front of its nose.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
+
! colspan="2" | Max Speed<br>(km/h at 4,573 m)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 5,473 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 547 || 535 || 8,000 || 29.0 || 30.3 || 7.1 || 8.9 || 700
+
! Stock
 +
| 536 || 521 || rowspan="2" | {{Specs|ceiling}} || 29.2 || 30.3 || 7.8 || 7.8 || rowspan="2" | 700
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
|606||569||27.1||28.0||16.4||11.4
! colspan="2" | Max Speed<br>(km/h at 5,473 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 536 || 521 || 8,000 || 29.4|| 29.9 || 7.8 || 7.8 || 700
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X   <!-- ✓ -->
+
| ✓ || ✓ || ✓ || X || X     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 527 || ~?? || ~?
+
| 718 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 507 || 482 || 351 || ~7 || ~5
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 390 || < 375 || < 460 || > 350
 
| < 390 || < 375 || < 460 || > 350
 
|-
 
|-
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 1,310 m || 2,000 hp || 2,440 hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 4,572 m || 1,600 hp || 1,952 hp
 
|-
 
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 12.7 mm Steel - Nose plate
 
* 12.7 mm Steel - Nose plate
* 8 mm Steel - Under engine armor plate (each nacelle)
+
* 8 mm Steel - Under engine armour plate (each nacelle)
 +
* 8 mm Steel - Fore wing root armour plate (each wing)
 
* 12.7 mm Steel - Fore/aft nacelle fuel protection plates x 2 (each nacelle)
 
* 12.7 mm Steel - Fore/aft nacelle fuel protection plates x 2 (each nacelle)
* 12.7 mm Steel - Fore cockpit armor plate
+
* 12.7 mm Steel - Fore cockpit armour plate
 
* 9.5 mm Steel - Cockpit tub
 
* 9.5 mm Steel - Cockpit tub
* 9 mm Steel - Pilot/Co-pilot's seat backs
+
* 9 mm Steel - Pilot/co-pilot's seat backs
* 12.7 mm Steel - Gunner aft armor plate
+
* 12.7 mm Steel - Gunner aft armour plate
* 12.7 mm Steel - Gunner lower armor plate
+
* 12.7 mm Steel - Gunner lower armour plate
* 12.7 mm Steel - Aircraft tail armor plate
+
* 12.7 mm Steel - Aircraft tail armour plate
 
* 60 mm Bulletproof glass - Pilot
 
* 60 mm Bulletproof glass - Pilot
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 +
Though speed is a factor in survival for the Invader, it should seek to first obtain its diverse payload to allow it to effectively fulfill its intended role. Start off researching the SBC-25, then Fuselage repair. Proceed to research SBC mk.I, the Compressor, and the Radiator. Once you have those three, go for MBC mk.I and Engine. From here-on out, it is personal preference. If you are skilled in using HVAR rockets, research FRC mk.5 at this point, otherwise take Engine injection and Wings repair first. Finally, finish off Airframe and Cover then upgrade your weaponry.
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Browning M2 (12.7 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M2 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
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=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|HVAR}}
 
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|HVAR}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 +
* Without load
 
* 16 x 100 lb AN-M30A1 bombs (1,600 lb total)
 
* 16 x 100 lb AN-M30A1 bombs (1,600 lb total)
 
* 8 x 250 lb AN-M57 bombs (2,000 lb total)
 
* 8 x 250 lb AN-M57 bombs (2,000 lb total)
 
* 6 x 500 lb AN-M64A1 bombs (3,000 lb total)
 
* 6 x 500 lb AN-M64A1 bombs (3,000 lb total)
 
* 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
 
* 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
* 14 x 127 mm HVAR rockets
+
* 14 x HVAR rockets
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''-->
+
{{Specs-Avia-Defensive}}
{{main|Browning M2 (12.7 mm)}}
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 +
{{main|M2 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
  
* 2 x 12.7 mm Browning M2 machine gun, beam turret (500 rpg = 1,000 total)
+
* 2 x 12.7 mm M2 Browning machine guns, dorsal turret (500 rpg = 1,000 total)
* 2 x 12.7 mm Browning M2 machine gun, ventral turret (500 rpg = 1,000 total)
+
* 2 x 12.7 mm M2 Browning machine guns, ventral turret (500 rpg = 1,000 total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Though the Invader will suffer in combat versus more nimble single-engine fighters, it still has some tricks it can employ to eek out a victory in the skies. Due to the incredible ''14'' M2 Browning machine guns mounted within the nose and on the wings of the aircraft, the A-26B-50 is able to destroy greedy opponents in head-on engagements, even if they are armed with cannons. The A-26B-50 is a very resilient aircraft, similar to other dual-engine aircraft like the [[Beaufighter Mk 21]]. Because of this, the pilot of the Invader can allow his opponent to land some hits in exchange for coming in view of either the A-26's forward facing armaments, or of its two rear-facing turrets. Though M2 Brownings lack the stopping power of cannons such as the 23 mm NS-23 cannon, they are still capable of inflicting immense damage to enemy aircraft, lighting up fuel tanks and disabling key components like control surfaces. This can buy the pilot some breathing room, by forcing enemy fighters to return to base after coming under fire from the Invader's guns.
+
Though the Invader will suffer in combat versus more nimble single-engine fighters, it still has some tricks it can employ to eke out a victory in the skies. Due to the 14 x M2 Browning machine guns mounted within the nose and on the wings of the aircraft, the A-26B-50 is able to destroy greedy opponents in head-on engagements, even if they are armed with cannons. The A-26B-50 is a very resilient aircraft, similar to other dual-engine aircraft like the [[Beaufighter Mk 21]]. Because of this, the pilot of the Invader can allow his opponent to land some hits in exchange for coming in view of either the A-26's forward facing armaments, or of its two rear-facing turrets. Though M2 Brownings lack the stopping power of cannons such as the 23 mm NS-23 cannon, they are still capable of inflicting immense damage to enemy aircraft, lighting up fuel tanks and disabling key components like control surfaces. This can buy the pilot some breathing room, by forcing enemy fighters to return to base after coming under fire from the Invader's guns.
  
As a ground attack aircraft, the pilot should seek to employ the A-26B-50's varied payload to full use to ensure his team's victory on the ground. On maps such as Ruhr or Krymsk, the pilot can choose to take out 8 250 lb bombs, or 6 500 lb bombs to take out enemy Light Pillboxes and Pillboxes, and use the numerous M2 Brownings located around the aircraft to strafe AAA emplacements or artillery batteries. When the map lacks ground targets that the Invader can destroy, namely on Norway, the pilot can instead take out the plane's full bomb load of 4 1000 lb bombs, enough to take out bombing targets normally reserved for the team's Heavy Bombers (eg. [[B-17E/L|B17E/L]])
+
As a ground attack aircraft, the pilot should seek to employ the A-26B-50's varied payload to full use to ensure his team's victory on the ground. On maps such as Ruhr or Krymsk, the pilot can choose to take out 8 250 lb bombs, or 6 500 lb bombs to take out enemy Light Pillboxes and Pillboxes, and use the numerous M2 Brownings located around the aircraft to strafe AAA emplacements or artillery batteries. When the map lacks ground targets that the Invader can destroy, namely on Norway, the pilot can instead take out the plane's full bomb load of 4 x 1,000 lb bombs, enough to take out bombing targets normally reserved for the team's Heavy Bombers (e.g. [[B-17E/L]])
  
 
The final factor to note is that, whilst it is by no means the fastest at its battle rating, the A-26B-50 is quite fast for an aircraft of the attacker role. Though single-engine fighters will catch up to the Invader, it can delay this process by simply opening the throttle and flying directly away from them. This may buy time for allied aircraft to intervene, a safety that other American attackers like the [[PBJ-1J]] before it may not be able to rely on.
 
The final factor to note is that, whilst it is by no means the fastest at its battle rating, the A-26B-50 is quite fast for an aircraft of the attacker role. Though single-engine fighters will catch up to the Invader, it can delay this process by simply opening the throttle and flying directly away from them. This may buy time for allied aircraft to intervene, a safety that other American attackers like the [[PBJ-1J]] before it may not be able to rely on.
  
Late model aircraft have the ability to intercept the fast A-26B-50, such as the Bf-109 "Gustav" series, the [[Bf 109 K-4|Bf 109 K-4]], the Fw 190 A-5, Fw 190 A-8 and any of the Focke Wulf Ta-152s. Any of these aircraft will be able to intercept, and most likely destroy the A-26B, as the majority of them sport the "Minengeschoß" rounds that will tear the aircraft apart.
+
Late model aircraft have the ability to intercept the fast A-26B-50, such as the Bf 109 "Gustav" series, the [[Bf 109 K-4]], the Fw 190 A-5, Fw 190 A-8 and any of the Focke Wulf Ta-152s. Any of these aircraft will be able to intercept, and most likely destroy the A-26B, as the majority of them sport the Minengeschoß rounds that will tear the aircraft apart.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" | Combined || rowspan="2" | Controllable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
 
|-
 
|-
 
|}
 
|}
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Offensive 12 mm
 
| SBC-25
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 12 mm MGs
 
| SBC mk.I
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| Turret 12 mm
 
| MBC mk.I
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
| New 12 mm MGs (turret)
 
| FRC mk.5
 
|-
 
|}
 
 
Though speed is a factor in ''survival'' for the Invader, it should seek to first obtain its diverse payload to allow it to effectively fulfill its intended role. Start off researching the ''SBC-25'', then ''Fuselage repair''. Proceed to research ''SBC mk.I'', the ''Compressor'', and the ''Radiator''. Once you have those three, go for ''MBC mk.I'' and ''Engine''. From here-on out, it is personal preference. If you are skilled in using HVAR rockets, research ''FRC mk.5'' at this point, otherwise take ''Engine injection'' and ''Wings repair'' first. Finally, finish off ''Airframe'' and ''Cover'' then upgrade your weaponry.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Impressive forward-facing armament.
+
* Impressive forward-facing armament
* Diverse secondary armament.
+
* Diverse secondary armament
* Highly durable.
+
* Highly durable
* Decent climb rate for an attacker.
+
* Good climb rate
* Two remote-controlled turrets.
+
* Two remote-controlled turrets
* Decent energy retention.
+
* Decent energy retention
 
* Very fast at low altitudes
 
* Very fast at low altitudes
  
 
'''Cons:'''
 
'''Cons:'''
  
* Not very maneuverable.
+
* Not very manoeuvrable
* Is not mounted with any cannons.
+
* Is not mounted with any cannons
* High repair cost for its battle rating.
 
 
* Large silhouette
 
* Large silhouette
 
* Gunner is easily knocked out
 
* Gunner is easily knocked out
* Gunner controls both dorsal and ventral turret. Having him knocked out will result in losing control of both defensive turrets.
+
* Gunner controls both dorsal and ventral turret. Having him knocked out will result in losing control of both defensive turrets
 +
* Usually explodes pretty soon after catching fire
 +
* Lacks a bombsight
  
 
== History ==
 
== History ==
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While praised by the pilots at home, its first trial by fire in May 1944 over New Guinea was less enthusiastic mainly due to limited downward view and other issues soured the Pacific crews. Less than 4 months later, missions in Europe received a completely different response where as a low altitude level bomber it excelled at its operation and easily countered defending Luftwaffe with strong defences or high speed. Over this time, upgrades to the design came about, including a new canopy that improved pilot view with the А-26C-30-DT, and integrating six .50 machine guns into the wings starting with the А-26B-50-DL and А-26C-55-DT.
 
While praised by the pilots at home, its first trial by fire in May 1944 over New Guinea was less enthusiastic mainly due to limited downward view and other issues soured the Pacific crews. Less than 4 months later, missions in Europe received a completely different response where as a low altitude level bomber it excelled at its operation and easily countered defending Luftwaffe with strong defences or high speed. Over this time, upgrades to the design came about, including a new canopy that improved pilot view with the А-26C-30-DT, and integrating six .50 machine guns into the wings starting with the А-26B-50-DL and А-26C-55-DT.
  
After WW2 ended only the A-26 was kept in active service, its performance securing its usefulness, but the designation changed to B-26 (causing confusion with the name of the retired B-26 Marauder). When the Korean war started in 1950 the underappreciated attacker suddenly became vital again, heavily employed in day and night attacks against North Korean forces. Conflict did not end with Korea, so the B-26 was now needed elsewhere, but quirk of political nuance forced the name back to the original A-26 so they could be sold to Thiland.
+
After WW2 ended only the A-26 was kept in active service, its performance securing its usefulness, but the designation changed to B-26 (causing confusion with the name of the retired B-26 Marauder). When the Korean war started in 1950 the underappreciated attacker suddenly became vital again, heavily employed in day and night attacks against North Korean forces. Conflict did not end with Korea, so the B-26 was now needed elsewhere, but quirk of political nuance forced the name back to the original A-26 so they could be sold to Thailand.
  
 
In short, with continuing conflicts and numerous upgrades the A-26 was actively used decades after it first flew, with the last known military mission in 1977.
 
In short, with continuing conflicts and numerous upgrades the A-26 was actively used decades after it first flew, with the last known military mission in 1977.
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== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
 
;Skins
 
;Skins
 
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=a-26b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=usa&vehicleType=aircraft&vehicleClass=assault&vehicle=a-26b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
 
;Videos
 
;Videos
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== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''-->
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* ''links to approximate analogues of other nations and research trees.'' -->
  
 
;Related development
 
;Related development
 
 
* Douglas [[A-20G-25|A-20]] Havoc
 
* Douglas [[A-20G-25|A-20]] Havoc
  
 
;Aircraft of comparable role, configuration and era
 
;Aircraft of comparable role, configuration and era
 
 
* Bristol [[Brigand B 1|Brigand]]
 
* Bristol [[Brigand B 1|Brigand]]
 
* Junkers [[Ju 288 C|Ju 288]]
 
* Junkers [[Ju 288 C|Ju 288]]
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* [[wt:en/news/3230--en|[Vehicle Profile] Douglas A-26C]]
 
* [[wt:en/news/3230--en|[Vehicle Profile] Douglas A-26C]]
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* [https://forum.warthunder.com/index.php?/topic/355504-a-26b-50-invader/ Official data sheet - more details about the performance]
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* [https://archive.org/details/PilotTrainingManualForTheInvaderA-26/page/n5/mode/2up/ AAF Manual 51-126-1 - Pilot Training Manual for the Invader A-26]
  
 
{{AirManufacturer Douglas}}
 
{{AirManufacturer Douglas}}
{{USA attackers}}
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{{USA strike aircraft}}

Latest revision as of 08:00, 30 April 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the American strike aircraft A-26B-50. For other versions, see A-26 (Family).
A-26B-50
a-26b.png
GarageImage A-26B-50.jpg
A-26B-50
AB RB SB
5.3 5.3 5.7
Research:27 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

The A-26B-50 is a rank IV American strike aircraft with a battle rating of 5.3 (AB/RB) and 5.7 (SB). It was introduced in Update 1.67 "Assault".

The A-26B-50 "Invader" is an excellent ground attack aircraft, with an impressive armament of 14 forward-facing M2 Browning .50 cal machine guns, as well as a potential secondary armament of up to 4,000 lbs worth of bombs (4 x 1,000 lbs) or 14 HVAR rockets. The Invader also boasts two dual-M2 Browning machine gun turrets, remote controlled by a gunner located in the rear section of the aircraft.

The Invader's strength over many similar dual-engine aircraft is its powerful armament. The A-26B-50, compared to the A-26C-45DT, has an additional 8 M2 Browning .50 cal machine guns mounted in the nose, making it a terrifying opponent to anything unfortunate enough to end up in front of its nose.

General info

Flight performance

Max speed
at 4 573 m569 km/h
Turn time28 s
Max altitude8 000 m
Engine2 х Pratt & Whitney R-2800-79
TypeRadial
Cooling systemAir
Take-off weight18 t
Characteristics Max Speed
(km/h at 4,573 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 536 521 8000 29.2 30.3 7.8 7.8 700
Upgraded 606 569 27.1 28.0 16.4 11.4

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
718 270 507 482 351 ~7 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 390 < 375 < 460 > 350

Survivability and armour

Crew3 people
Speed of destruction
Structural0 km/h
Gear270 km/h
  • 12.7 mm Steel - Nose plate
  • 8 mm Steel - Under engine armour plate (each nacelle)
  • 8 mm Steel - Fore wing root armour plate (each wing)
  • 12.7 mm Steel - Fore/aft nacelle fuel protection plates x 2 (each nacelle)
  • 12.7 mm Steel - Fore cockpit armour plate
  • 9.5 mm Steel - Cockpit tub
  • 9 mm Steel - Pilot/co-pilot's seat backs
  • 12.7 mm Steel - Gunner aft armour plate
  • 12.7 mm Steel - Gunner lower armour plate
  • 12.7 mm Steel - Aircraft tail armour plate
  • 60 mm Bulletproof glass - Pilot

Modifications and economy

Repair costBasic → Reference
AB2 106 → 2 874 Sl icon.png
RB3 387 → 4 623 Sl icon.png
SB6 806 → 9 290 Sl icon.png
Total cost of modifications47 100 Rp icon.png
85 600 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training52 000 Sl icon.png
Experts185 000 Sl icon.png
Aces940 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 170 / 600 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
200 Ge icon.png
Mods radiator.png
Radiator
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
200 Ge icon.png
Mods armor frame.png
Airframe
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
220 Ge icon.png
Mods compressor.png
Compressor
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
220 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
250 Ge icon.png
Mods new engine.png
Engine
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
250 Ge icon.png
Mods armor cover.png
Cover
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png
Mods metanol.png
Engine injection
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
200 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
SBC-25
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
200 Ge icon.png
Mod arrow 0.png
Mods weapon.png
bmg50_new_gun
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
220 Ge icon.png
Mods pilon bomb.png
SBC mk.I
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
220 Ge icon.png
Mod arrow 0.png
Mods ammo.png
bmg50_turret_belt_pack
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
250 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
MBC mk.I
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
250 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
bmg50_turret_new_gun
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png
Mods pilon rocket.png
FRC mk.5
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png

Though speed is a factor in survival for the Invader, it should seek to first obtain its diverse payload to allow it to effectively fulfill its intended role. Start off researching the SBC-25, then Fuselage repair. Proceed to research SBC mk.I, the Compressor, and the Radiator. Once you have those three, go for MBC mk.I and Engine. From here-on out, it is personal preference. If you are skilled in using HVAR rockets, research FRC mk.5 at this point, otherwise take Engine injection and Wings repair first. Finally, finish off Airframe and Cover then upgrade your weaponry.

Armaments

Offensive armament

Ammunition4 680 rounds
Fire rate750 shots/min
Main article: M2 Browning (12.7 mm)

The A-26B-50 is armed with:

  • 8 x 12.7 mm Browning M2 machine gun, nose-mounted (360 rpg = 2,880 total)
  • 6 x 12.7 mm Browning M2 machine gun, wing-mounted (300 rpg = 1,800 total)

Suspended armament

List of setups (6)
Setup 116 x 100 lb AN-M30A1 bomb
Setup 28 x 250 lb AN-M57 bomb
Setup 36 x 500 lb AN-M64A1 bomb
Setup 44 x 1000 lb AN-M65A1 bomb
Setup 54 x 1000 lb A.P. AN-MK 33 bomb
Setup 614 x HVAR rockets

The A-26B-50 can be outfitted with the following ordnance:

  • Without load
  • 16 x 100 lb AN-M30A1 bombs (1,600 lb total)
  • 8 x 250 lb AN-M57 bombs (2,000 lb total)
  • 6 x 500 lb AN-M64A1 bombs (3,000 lb total)
  • 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
  • 14 x HVAR rockets

Defensive armament

Ammunition1000 rounds
Fire rate750 shots/min
Main article: M2 Browning (12.7 mm)

The A-26B-50 is defended by:

  • 2 x 12.7 mm M2 Browning machine guns, dorsal turret (500 rpg = 1,000 total)
  • 2 x 12.7 mm M2 Browning machine guns, ventral turret (500 rpg = 1,000 total)

Usage in battles

Though the Invader will suffer in combat versus more nimble single-engine fighters, it still has some tricks it can employ to eke out a victory in the skies. Due to the 14 x M2 Browning machine guns mounted within the nose and on the wings of the aircraft, the A-26B-50 is able to destroy greedy opponents in head-on engagements, even if they are armed with cannons. The A-26B-50 is a very resilient aircraft, similar to other dual-engine aircraft like the Beaufighter Mk 21. Because of this, the pilot of the Invader can allow his opponent to land some hits in exchange for coming in view of either the A-26's forward facing armaments, or of its two rear-facing turrets. Though M2 Brownings lack the stopping power of cannons such as the 23 mm NS-23 cannon, they are still capable of inflicting immense damage to enemy aircraft, lighting up fuel tanks and disabling key components like control surfaces. This can buy the pilot some breathing room, by forcing enemy fighters to return to base after coming under fire from the Invader's guns.

As a ground attack aircraft, the pilot should seek to employ the A-26B-50's varied payload to full use to ensure his team's victory on the ground. On maps such as Ruhr or Krymsk, the pilot can choose to take out 8 250 lb bombs, or 6 500 lb bombs to take out enemy Light Pillboxes and Pillboxes, and use the numerous M2 Brownings located around the aircraft to strafe AAA emplacements or artillery batteries. When the map lacks ground targets that the Invader can destroy, namely on Norway, the pilot can instead take out the plane's full bomb load of 4 x 1,000 lb bombs, enough to take out bombing targets normally reserved for the team's Heavy Bombers (e.g. B-17E/L)

The final factor to note is that, whilst it is by no means the fastest at its battle rating, the A-26B-50 is quite fast for an aircraft of the attacker role. Though single-engine fighters will catch up to the Invader, it can delay this process by simply opening the throttle and flying directly away from them. This may buy time for allied aircraft to intervene, a safety that other American attackers like the PBJ-1J before it may not be able to rely on.

Late model aircraft have the ability to intercept the fast A-26B-50, such as the Bf 109 "Gustav" series, the Bf 109 K-4, the Fw 190 A-5, Fw 190 A-8 and any of the Focke Wulf Ta-152s. Any of these aircraft will be able to intercept, and most likely destroy the A-26B, as the majority of them sport the Minengeschoß rounds that will tear the aircraft apart.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Impressive forward-facing armament
  • Diverse secondary armament
  • Highly durable
  • Good climb rate
  • Two remote-controlled turrets
  • Decent energy retention
  • Very fast at low altitudes

Cons:

  • Not very manoeuvrable
  • Is not mounted with any cannons
  • Large silhouette
  • Gunner is easily knocked out
  • Gunner controls both dorsal and ventral turret. Having him knocked out will result in losing control of both defensive turrets
  • Usually explodes pretty soon after catching fire
  • Lacks a bombsight

History

In the mid 1930s, Douglas Aircraft analysed contemporaries like the Do 17 and Blenheim, making them gamble on a fast, versatile, and manoeuvrable bomber. The resulting world leading DB-7, A-20 attacker/bomber paid off in immediate orders from France and England if not initially from USA. A great start, the pace of aircraft innovation only accelerated and Douglas knew its world leading design would soon be outdated. Work began on a new design.

Master engineer Edward Heinemann reassembled a team of Robert Donovan and Ted R. Smith from the A-20 program. Most important was aerodynamicist Apollo M.O. Smith who chose the innovative NACA 65-215 laminar flow airfoil that promised better top speed. Laminar Flow was still a radical technology at the time, the yet unproven Mustang Mk 1 was the only production aircraft using the technology. To make this high speed wing also fly slowly for safe landing, a double-slotted flaps system was created, the first production aircraft to use what is now common in all modern jet liners. The wing also had a relatively high aspect ratio for long range performance.

Design features from the breakthrough A-20 design were carried into the A-26. It is easy to spot the family resemblance of the nose gear, high wing, straight fuselage, and dihedral wing and tail. The easily replaceable nose unit, either a solid nose unit or the glass bombardier's unit, was also carried over, the latter used a Norden M-9 bombsight. The engines were also upgraded to the much more powerful Pratt & Whitney R-2800-27 Double Wasp fourteen-cylinder, double-row, radial air-cooled engines. Armaments were now standardized as the Colt-Browning AN/M2 .50 cal machine guns offensively mounted in all versions' noses. All models had space in wing for ammo belts feeding up to four dual gun pods mounted underneath the wing. Versatility was a key point and many other armament options were made, including large cannons and wing-mounted bombs and rockets. A-26's could even carry two torpedoes, however there is no evidence it was ever used operationally. Another key feature was the General Electric remote control turret top and bottom of the attacker, both controlled by a single crewman using a periscope sighting system (a year ahead of a similar system created by the Germans).

The ХА-26 prototype made its first flight on July 10, 1942. Mass production began in September 1943. Parallel production lines started in Douglas, Long Beach (code DL) making the solid nose A-26B, and Douglas, Tulsa making the bombardier nose A-26C (but both could be easily swapped in less than an hour). A total of 2,503 were built.

While praised by the pilots at home, its first trial by fire in May 1944 over New Guinea was less enthusiastic mainly due to limited downward view and other issues soured the Pacific crews. Less than 4 months later, missions in Europe received a completely different response where as a low altitude level bomber it excelled at its operation and easily countered defending Luftwaffe with strong defences or high speed. Over this time, upgrades to the design came about, including a new canopy that improved pilot view with the А-26C-30-DT, and integrating six .50 machine guns into the wings starting with the А-26B-50-DL and А-26C-55-DT.

After WW2 ended only the A-26 was kept in active service, its performance securing its usefulness, but the designation changed to B-26 (causing confusion with the name of the retired B-26 Marauder). When the Korean war started in 1950 the underappreciated attacker suddenly became vital again, heavily employed in day and night attacks against North Korean forces. Conflict did not end with Korea, so the B-26 was now needed elsewhere, but quirk of political nuance forced the name back to the original A-26 so they could be sold to Thailand.

In short, with continuing conflicts and numerous upgrades the A-26 was actively used decades after it first flew, with the last known military mission in 1977.

It was not done with "combat" missions then; however, being actively used to fight wildfires that ravaged parts of the US, Canada, and Australia, immortalized by the 1989 film "Always".

Media

Skins
Videos

See also

Related development
Aircraft of comparable role, configuration and era

External links


Douglas Aircraft Company
Strike Aircraft  A-20G-25 · A-26B-10 · A-26B-50 · AD-2 · AD-4 · A-1H
Bombers  TBD-1 · B-18A · SBD-3 · BTD-1 · A-26C-45 · A-26C-45DT
Turboprops  A2D-1
Jet Aircraft  F3D-1 · F4D-1
A-4 Skyhawk  A-4B · A-4E Early
Export  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7 · ▂A-20G-30 · ▄AD-4 · ▄AD-4NA
A-4 Skyhawk  A-4H · A-4E Early (M) · Ayit · A-4E
  The Douglas Aircraft Company merged with McDonnell Aircraft Corporation in 1967 to form McDonnell Douglas.

USA strike aircraft
Douglas  A-20G-25 · A-26B-10 · A-26B-50 · A2D-1 · AD-2 · AD-4 · A-1H
North American  A-36 · PBJ-1H · PBJ-1J
Other  AM-1 · AU-1 · XA-38