ZUT-37

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The ZUT-37 in the Garage.

The ZUT-37 is a premium Rank II Soviet self-propelled anti-aircraft gun with a battle rating of 2.7. It was introduced in Update 1.43.

The main purpose, usage and tactics recommendations

General play style

The T-70 chassis is already somewhat unstable to drive, and this modification is not an improvement. It takes considerable time for the suspension to settle from any substantial braking, leaving the vehicle unable to shoot accurately for some seconds. Is no use for shooting on the move because of this.

The gun packs plenty of punch vs aircraft or light ground vehicles, and is possibly best used from long range in the ground role - over-watching an objective or choke point, firing a whole clip at the first target, then moving elsewhere. Also the armour retains its bouncy nature (at its "optimal" matchmaking), so engaging light tanks frontally isn't always a death sentence, opposed to other SPAAs.

This vehicle also proves to be very helpful in SB or RB as a scout tank. The very good speed and acceleration allows you to quickly rush a contested point, or to quickly spot enemies once the round starts. Make sure to use the low profile to spot targets while moving though trenches or simply spotting over a small hill.

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • High velocity shells;
  • Very accurate cannon;
  • 5 shots magazine feels like a burst firing rifle;
  • Aircraft devastating 37mm HE shells;
  • The BT rounds has the same characteristic of the later BR-167 on the ZSU-37;
  • T-70 hull, can bounce small caliber shells reliably;
  • Speed and agility comparable to the Panzer 2H and other rank 1 light tanks;
  • Can fight most tanks it encounters;
  • It's actually more effective as a tank hunter than an anti-aircraft;

Cons:

  • Open fighting compartment;
  • Only 2 crew;
  • Gun has difficulties penetrating frontal armour of most enemies it encounters;
  • Long reload, failing to take out the enemy gunner within the first 5 shots will usually results in you being shot by them;
  • Very slow turret traverse for an SPAA, keeping track with planes passing by is not easy;
  • 5 round magazines - low rate of fire and long reload make AA fire difficult;
  • Thin turret armour;
  • Extremely thin side armour;
  • Prone to hull break;
  • Only 2 crew members can result in a swift death;
  • Gun has mediocre penetration at ranges (>50mm);

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armament

1 x 37mm Sh-37 cannon
  • Ammunition Capacity: 200 Shells (5 round magazines)
  • Fire rate: 260 Shots per minute
  • Gun Depression: -3°
  • Gun Elevation: 77°
  • Turret Rotation Speed: 4.5°/s (Stock), 6.2°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 6.5s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 37mm Sh-37 cannon
  • Ammunition Capacity: 200 Shells (5 round magazines)
  • Fire rate: 260 Shots per minute
  • Gun Depression: -3°
  • Gun Elevation: 77°
  • Turret Rotation Speed: 4.5°/s (Stock), 5.3°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 6.5s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 37mm Sh-37 cannon
  • Ammunition Capacity: 200 Shells (5 round magazines)
  • Fire rate: 260 Shots per minute
  • Gun Depression: -3°
  • Gun Elevation: 77°
  • Turret Rotation Speed: 4.5°/s (Stock), 5.3°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 6.5s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)

Ammunition

Ammunition Penetration in mm @ Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
OFZ 2 2 2 2 2 2 HEFI-T* 900 0.74 0.2 0.1 34 +0° 11° 10°
BT 60 57 42 33 24 16 AP-T 880 0.76 N/A N/A N/A -1° 43° 30° 25°

Belt types

Belts Shell composition Combat usage
Default AP-T, HEFI-T
(Armour Piercing Incendiary tracer – High Explosive Fragmentation Incendiary tracer) shell
50% of this belt are useless against tanks or planes. However against other SPAA this belt can reliably take out crew, armament, ammo and engine. Having one belt in reserve does not hurt.
HEFI-T HEFI-T
(High Explosive Fragmentation Incendiary tracer) shell
Versus planes and open combat compartment vehicles. Aircraft will usually take three to six hits. Heavy armoured attack aircraft and bombers may require more though.
AP-T AP-T
(Armour Piercing Incendiary tracer) shell
So-so, will work on the lighter armoured ground forces and can be used against aircraft in desperation.

Ammo racks

Ammo racks for the ZUT-37.
Full
ammo
1st
rack empty
2nd
rack empty
Recommendations Visual
discrepancy
40 21 (+19) (+39) Keep full no

Crew

  • Gunner
  • Driver

Total: 2 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 35 mm (61°) Front glacis
45 mm (32-79°) Lower glacis
35 mm (54-70°) Driver's hatch
15 mm (0-1°) 10 mm (71°) Top
25 mm (41°) Bottom
10 mm
Turret 16 mm (22-53°) Turret front
16 mm (26-83°) Gun mantlet
16 mm (20-21°) 16 mm (1-8°) N/A

Notes:

  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 10 mm thick.

Engine & mobility

Weight: 7.9 ton

Max Speed: 46 km/h
Stock

  • Engine Power: 241 hp @ 3400 rpm
  • Power-to-Weight Ratio: 30.50 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 297 hp @ 3400 rpm
  • Power-to-Weight Ratio: 37.59 hp/ton
  • Maximum Inclination: 43°
Weight: 7.9 ton

Max Speed: 42 km/h
Stock

  • Engine Power: 150 hp @ 3400 rpm
  • Power-to-Weight Ratio: 18.99 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 170 hp @ 3400 rpm
  • Power-to-Weight Ratio: 21.52 hp/ton
  • Maximum Inclination: 41°
Weight: 7.9 ton

Max Speed: 42 km/h
Stock

  • Engine Power: 150 hp @ 3400 rpm
  • Power-to-Weight Ratio: 18.99 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 170 hp @ 3400 rpm
  • Power-to-Weight Ratio: 21.52 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

As a premium vehicle, the modules are all already unlocked for use.

History of creation and combat usage

In the Summer of 1942, the design bureau at Plant No.37 attempted to create an anti-aircraft tank. N.A. Popov had the tank design based on the light tank T-70 and was supposed to mount a 37 mm gun Sh-37 gun autocannon originally developed for the IL-2 plane. constructed by Boris G. Shpitalny. The muzzle velocity of the gun was 1000 m/s with 200 rounds stored inside the tank, and the gun can fire at a rate of 170 - 185 rpm.

The ZUT-37 was capable of firing both at air and ground targets due to the equipping of a telescopic sight and red dot sighting on the tank. The gun traversed on two special racks. The vehicle was not put into production because of the unfavorable arrangement of the crew compartment, and was shelved.

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages from live.warthunder for the ZUT-37 SPAA.

Additional information (links)

References


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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

ussr_zut_37.png

ZUT-37
Nation USSR
Type SPAA
Rank 2
Battle Rating
2.7
2.7
3.0

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
7,900 kg
17,417 lb
Number of Crew 2
Hull armour thickness
35/15/25/10 mm
1.38/0.59/0.98/0.39 inches
Statistics
Engine power (stock)
241 hp
150 hp
150 hp
Engine power (upgraded)
297 hp
170 hp
170 hp
HP/ton ratio (stock)
30.51
30.99
18.99
19.29
18.99
19.29
HP/ton ratio (Upgraded)
37.59
25.40
21.52
21.86
21.52
21.86
Max speed
46 km/h
28.4 mph
42 km/h
26.1 mph
42 km/h
26.1 mph
Main Weapon
1 x 37 mm Sh-37 Autocannon
Ammo stowage 200 rounds
Vertical guidance -3°/77°
Economy
Required RP N/A
Vehicle cost 1,000 GE
Crew training cost 8,100 SL
Max repair cost*
1,040 SL
1,050 SL
1,190 SL
Free repair time (Stock)
1h 34m
2h 35m
2h 35m
Free repair time (Upgraded)
31m
51m
51m
Warning: this sidebar is a WIP and can be incorrect. Last updated 1.75.0.221.