Difference between revisions of "Hawk III"

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(Updated format)
(Suspended armament: Suspended ordnance, usage in battles)
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* 2 x 7.62 mm Browning machine guns, -mounted (600 rpg = 1,200 total)
 
* 2 x 7.62 mm Browning machine guns, -mounted (600 rpg = 1,200 total)
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The Browning machine guns aren't particularly powerful, but are still more than adequate for destroying the wooden biplanes that the Hawk III encounters. Against aircraft, the universal belt is most effective.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
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* 4 x 100 lb AN-M30A1 bombs (400 lb total)
 
* 4 x 100 lb AN-M30A1 bombs (400 lb total)
 
* 1 x 500 lb AN-M64A1 bomb + 4 x 100 lb AN-M30A1 bombs (900 lb total)
 
* 1 x 500 lb AN-M64A1 bomb + 4 x 100 lb AN-M30A1 bombs (900 lb total)
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 +
The Hawk III is very unique for a biplane fighter, as it has the ability to carry almost 1000 lbs of bombs. However, note that the full bomb load will impede flight performance quite significantly.
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
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<!-- Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
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The Hawk III is a very unique, fun aircraft to fly and has a couple of very interesting perks. It is very competitive as a biplane fighter, and also has the ability to carry a very substantial bombload.
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'''Air battles''':
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In air battles, the plane can be approached in several different ways. The first, and simplest way is to play the Hawk III as a fighter. Indeed, the aircraft is highly maneuverable (can turn competitively with most aircraft except the [[I-15 (Family)|I-15]]) and has a good top speed as well. In this style, take off, and climb altitude a bit, and then engage any targets available. However, do not fly too aggressively as the aircraft can get itself into sticky situations where it is being pursued by multiple enemy aircraft. Make sure to fly with teammates, and work together to avoid a quick death. The 7.7 mm Browning guns are rather weak, but more than enough to destroy the fabric and wood aircraft that the Hawk III faces normally. Finally, note that the aircraft's landing gear is manually cranked, and takes up to ~30 seconds to retract / deploy. Keep this in mind, and always deploy landing gear early when preparing to land.
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The second, and more interesting, playstyle of the Hawk III is to fly it as a ground attacker. This is particularly interesting because the Hawk the can carry a large bomb load of 900 lbs, split between four 100 lb bombs and one 500 lb bomb. If flying this way, try to avoid engaging in fighter combat, as the bombs will decrease the Hawk's flight performance significantly. As well, the bombs are all of a lower size, meaning that they are best suited for destroying softer targets such as armoured cars and AAA batteries. Finally, note that the 100 lb bombs drop in pairs. This means that, instead of hitting five targets, you will only be able to hit three targets. Once you have dropped your bombs, return to the normal duties of a fighter aircraft - that is where the Hawk III excels.
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 +
'''Ground battles:'''
 +
 
 +
As with the aforementioned ground attack playstyle, the Hawk III is a great complementary aircraft for lower-tier Chinese lineups. The aircraft's great maneuverability and good suspended ordnance means that it can be used as a potent early ground attacker. The relatively large bomb load should be used against more clustered targets, to maximize the amount of targets hit in a single strike. After bombing, you have two options - either return to base to rearm, or serve as a fighter aircraft. The former strategy is better if you prefer to hit ground targets rather than fight other aircraft, while the latter strategy works better when there are enemy aircraft (especially bombers or attacker) in the area. Of course, either strategy can work so it depends on player preference.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===

Revision as of 19:44, 13 January 2021

RANK 6 USA
"APACHE" | AH-64A Peten
Hawk III
hawk_iii.png
GarageImage Hawk III.jpg
Hawk III
AB RB SB
1.3 1.3 1.3
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

The Hawk III is a premium rank I Chinese fighter with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision". Players should note that the Hawk III's landing gear takes an extremely long time to retract and lower, so when landing, you should lower the landing gear well before you think you should.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Max speed
at 4 850 m444 km/h
Turn time13 s
Max altitude10 700 m
EngineWright R-1820-84
TypeRadial
Cooling systemAir
Take-off weight2 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 4,850 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 10700 __._ __._ __._ __._ 274
Upgraded 466 444 13.0 13.3 19.3 15.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
600 280 N/A N/A N/A ~12 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 240 < 220 < 400 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,926 m 745 hp 856 hp

Survivability and armour

Crew1 person
Speed of destruction
Structural600 km/h
Gear280 km/h

The Hawk III does not have any armour, and the pilot is exposed. There is one large fuel tank located in front of the pilot.

Modifications and economy

Repair cost
AB290 Sl icon.png
RB520 Sl icon.png
SB250 Sl icon.png
Total cost of modifications5 540 Rp icon.png
570 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces140 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 30 / 50 / 70 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
40 Ge icon.png
Mods compressor.png
Compressor
Research:
660 Rp icon.png
Cost:
70 Sl icon.png
50 Ge icon.png
Mods new engine.png
Engine
Mods aerodinamic wing.png
Wings repair
Mods metanol.png
Engine injection
Research:
960 Rp icon.png
Cost:
100 Sl icon.png
70 Ge icon.png
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Research:
960 Rp icon.png
Cost:
100 Sl icon.png
70 Ge icon.png
Mods ammo.png
bmg30_belt_pack
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
40 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
Mk.41
Research:
660 Rp icon.png
Cost:
70 Sl icon.png
50 Ge icon.png
Mods weapon.png
bmg30_new_gun
Research:
1 100 Rp icon.png
Cost:
110 Sl icon.png
80 Ge icon.png

Armaments

Offensive armament

Ammunition1 200 rounds
Fire rate1 000 shots/min
Main article: Browning (7.62 mm)

The Hawk III is armed with:

  • 2 x 7.62 mm Browning machine guns, -mounted (600 rpg = 1,200 total)

The Browning machine guns aren't particularly powerful, but are still more than adequate for destroying the wooden biplanes that the Hawk III encounters. Against aircraft, the universal belt is most effective.

Suspended armament

Number of setups2
List of setups
Setup 14 x 100 lb AN-M30A1 bomb
Setup 24 x 100 lb AN-M30A1 bomb
1 x 500 lb AN-M64A1 bomb

The Hawk III can be outfitted with the following ordnance:

  • Without load
  • 4 x 100 lb AN-M30A1 bombs (400 lb total)
  • 1 x 500 lb AN-M64A1 bomb + 4 x 100 lb AN-M30A1 bombs (900 lb total)

The Hawk III is very unique for a biplane fighter, as it has the ability to carry almost 1000 lbs of bombs. However, note that the full bomb load will impede flight performance quite significantly.

Usage in battles

The Hawk III is a very unique, fun aircraft to fly and has a couple of very interesting perks. It is very competitive as a biplane fighter, and also has the ability to carry a very substantial bombload.

Air battles:

In air battles, the plane can be approached in several different ways. The first, and simplest way is to play the Hawk III as a fighter. Indeed, the aircraft is highly maneuverable (can turn competitively with most aircraft except the I-15) and has a good top speed as well. In this style, take off, and climb altitude a bit, and then engage any targets available. However, do not fly too aggressively as the aircraft can get itself into sticky situations where it is being pursued by multiple enemy aircraft. Make sure to fly with teammates, and work together to avoid a quick death. The 7.7 mm Browning guns are rather weak, but more than enough to destroy the fabric and wood aircraft that the Hawk III faces normally. Finally, note that the aircraft's landing gear is manually cranked, and takes up to ~30 seconds to retract / deploy. Keep this in mind, and always deploy landing gear early when preparing to land.

The second, and more interesting, playstyle of the Hawk III is to fly it as a ground attacker. This is particularly interesting because the Hawk the can carry a large bomb load of 900 lbs, split between four 100 lb bombs and one 500 lb bomb. If flying this way, try to avoid engaging in fighter combat, as the bombs will decrease the Hawk's flight performance significantly. As well, the bombs are all of a lower size, meaning that they are best suited for destroying softer targets such as armoured cars and AAA batteries. Finally, note that the 100 lb bombs drop in pairs. This means that, instead of hitting five targets, you will only be able to hit three targets. Once you have dropped your bombs, return to the normal duties of a fighter aircraft - that is where the Hawk III excels.

Ground battles:

As with the aforementioned ground attack playstyle, the Hawk III is a great complementary aircraft for lower-tier Chinese lineups. The aircraft's great maneuverability and good suspended ordnance means that it can be used as a potent early ground attacker. The relatively large bomb load should be used against more clustered targets, to maximize the amount of targets hit in a single strike. After bombing, you have two options - either return to base to rearm, or serve as a fighter aircraft. The former strategy is better if you prefer to hit ground targets rather than fight other aircraft, while the latter strategy works better when there are enemy aircraft (especially bombers or attacker) in the area. Of course, either strategy can work so it depends on player preference.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Large payload, good for destroying bases and ground targets
  • Good maneuverability and speed when unladen

Cons:

  • Armament is rather light
  • Slightly lower payload weight than the equally ranked Hs 123 A-1
  • Landing gear takes a long time to lower

History

The Hawk III, a modification of the US Navy BF2C-1 by Curtiss Aeroplane and Motor Company, addressed issues that was experienced during the latter's service. With a new Wright R-1820-F53 engine Cyclone engine and wooden wings (to fix a vibration issue with the metal wings of the BF2C-1), the Hawk III managed to be more flyable than its preceding design.

With the US Navy's soured experience with the BF2C-1, the Hawk III saw more sales in the export model. Argentina, Thailand, and China bought Hawk IIIs in the late 1930s. China alone bought 102 Hawk III planes from the United States between March 1936 to June 1938.

In the Sino-Japanese War, the Hawk III planes acted as the Chinese front-line fighters against Japanese aircraft. While able to stand against Japanese biplane models, the appearance of monoplanes like the A5M shifted the balance towards the Japanese. As such, the Hawk III was slowly replaced by Soviet I-15 and I-16 fighter planes.

The last surviving Hawk III aircraft resides in Thailand at the Royal Thai Air Force Museum.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Curtiss-Wright Corporation
Fighters  P-36A · Rasmussen's P-36A · P-36C · P-36G
  P-40C · P-40E-1 · P-40F-10
Bombers  SB2C-1c · SB2C-4
Experimental  XP-55
Export  H-75A-1 · H-75A-4 · H-81A-2 · ▂P-40E-1 · ␗P-40E-1 · ▄P-40F-5 Lafayette · CW-21 · Hawk III
  ▄SB2C-5
Captured  ▀Hawk H-75A-2

China fighters
British  ␗Gladiator Mk I
Japanese  ␗A6M2 · ␗Ki-27 otsu · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-61-I otsu · Ki-84 ko
American  CW-21 · Hawk III · P-66 · ␗P-40E-1 · H-81A-2 · ␗P-43A-1 · ␗P-47D-23 RE · ␗P-47D-28 · ␗P-51D-20 · ␗P-51K
Soviet  ␗I-15bis · ␗I-153 M-62 · I-16 Chung 28 · ␗I-16 type 5 · I-16 type 10 · ␗I-16 type 17 · ␗La-9

China premium aircraft
Fighters  ␗A6M2 · H-81A-2 · Hawk III · ␗Ki-45 hei/tei · Ki-84 ko
Jet fighters  Shenyang F-5