Difference between revisions of "SMK"

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(Added In-game description.)
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
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<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
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<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
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If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
'''Armour type:'''
 
'''Armour type:'''
 
* Rolled homogeneous armour
 
* Rolled homogeneous armour
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=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
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<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
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<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|L-11 (76 mm)}}
 
{{main|L-11 (76 mm)}}
  
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=== Additional armament ===
 
=== Additional armament ===
<!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''-->
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<!--Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.-->
 
{{main|20-K (45 mm)}}
 
{{main|20-K (45 mm)}}
  
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=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
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<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 
{{main|DK (12.7 mm)}}
 
{{main|DK (12.7 mm)}}
  
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|}
 
|}
  
== Usage in the battles ==
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== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 +
 
 
Confidently stand against most enemy tanks especially if they are without support, use caution against engaging multiple targets from a distance however as a track hit will end any day on the battlefield, the SMK packs its biggest punch up close and cannot expect to survive against sniping units if caught in the open. Keep the tank moving as much as possible and slightly angled facing enemies directly. When engaging heavies it's best to not go toe to toe head on however by disabling a track or turret the SMK can hold itself up in close proximity to most heavy enemy tanks. HE and shrapnel shells are not this tanks forte, rather its APHE rounds usually due to the trick against most enemy units.
 
Confidently stand against most enemy tanks especially if they are without support, use caution against engaging multiple targets from a distance however as a track hit will end any day on the battlefield, the SMK packs its biggest punch up close and cannot expect to survive against sniping units if caught in the open. Keep the tank moving as much as possible and slightly angled facing enemies directly. When engaging heavies it's best to not go toe to toe head on however by disabling a track or turret the SMK can hold itself up in close proximity to most heavy enemy tanks. HE and shrapnel shells are not this tanks forte, rather its APHE rounds usually due to the trick against most enemy units.
  
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=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
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<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
'''Pros:'''
 
'''Pros:'''
 
* Two turrets, two guns. A punchy 45 mm and a slow, but steady 76 mm
 
* Two turrets, two guns. A punchy 45 mm and a slow, but steady 76 mm
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== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
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<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
 
===Development===
 
===Development===
 
The development of the '''SMK''' began after the [[T-35]] heavy tank flaws came to light. The T-35 was unreliable and expensive, so the project was made to replace it. The project was headed by former OKMO designer N. Barykov and started in 1937 at the Bolshevik Plant with a specification that the tank could withstand 45 mm hits from point-blank ranges and 75 mm artillery at 1,200 meters. The design drawn up in 1938 was still a multi-turret design like the T-35, but the number of turrets was reduced to just two and a wide-track torsion-bar suspension was utilized instead of a spring suspension. The SMK was also redesigned to two different prototypes, the one with two turrets and the other with a single turret installed instead. These two designs were approved by Stalin and the single turret one was named after then Soviet Defense Commissar Kliment Voroshilov as the KV, the forerunner for the [[KV-1 (L-11)|KV-1 heavy tanks]].
 
The development of the '''SMK''' began after the [[T-35]] heavy tank flaws came to light. The T-35 was unreliable and expensive, so the project was made to replace it. The project was headed by former OKMO designer N. Barykov and started in 1937 at the Bolshevik Plant with a specification that the tank could withstand 45 mm hits from point-blank ranges and 75 mm artillery at 1,200 meters. The design drawn up in 1938 was still a multi-turret design like the T-35, but the number of turrets was reduced to just two and a wide-track torsion-bar suspension was utilized instead of a spring suspension. The SMK was also redesigned to two different prototypes, the one with two turrets and the other with a single turret installed instead. These two designs were approved by Stalin and the single turret one was named after then Soviet Defense Commissar Kliment Voroshilov as the KV, the forerunner for the [[KV-1 (L-11)|KV-1 heavy tanks]].
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== Media ==
 
== Media ==
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 
[http://live.warthunder.com/feed/camouflages/?q=%23smk '''Skins''' and '''camouflages''' for the ''SMK'' from live.warthunder.com.]
 
[http://live.warthunder.com/feed/camouflages/?q=%23smk '''Skins''' and '''camouflages''' for the ''SMK'' from live.warthunder.com.]
  
==References==
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== See also ==
<references />
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
== Read also ==
 
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''-->
 
* [http://russian-tanks.com/heavy-soviet-tank-smk.php Russian Tanks - HEAVY SOVIET TANK SMK]
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--Paste links to sources and external resources, such as:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''
+
* ''encyclopedia page on the tank;''
 +
* ''other literature.''-->
 +
* [http://russian-tanks.com/heavy-soviet-tank-smk.php [Russian Tanks<nowiki>]</nowiki> HEAVY SOVIET TANK SMK]
  
 
{{USSR heavy tanks}}
 
{{USSR heavy tanks}}
 
{{USSR premium ground vehicles}}
 
{{USSR premium ground vehicles}}

Revision as of 15:50, 21 July 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
SMK
ussr_smk.png
SMK
AB RB SB
3.7 3.7 3.7
Purchase:1 300 Specs-Card-Eagle.png
Show in game

Description

GarageImage SMK.jpg


The SMK is a premium rank II Soviet heavy tank with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update 1.45 "Steel Generals". The SMK was named after Sergei Mironovich Kirov, an early Communist Party official who was assassinated in 1934. A twin-turret heavy tank, the SMK provides an interesting play style to its users. Only one prototype was built before the project was dropped.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Turret fronts)
Armour Front Sides Rear Roof
Hull 75 mm (30°) Front plate
75 mm (76°) Front glacis
75 mm (48-74°)
60 mm 55 mm (26-71°) Top
55 mm (9-63°) Bottom
30 mm
Main Turret 60 mm (4-70°) Turret front
60 mm (3-56°) Gun mantlet
60 mm (14-17°) 60 mm (15-16°) 30 mm
Secondary Turret 60 mm (11-47°) Turret front
60 mm (4-59°) Gun mantlet
60 mm (9-16°) 60 mm (15°) 30 mm
Armour Sides Roof
Cupola 60 mm 30 mm

Notes:

  • Suspension wheels are 20 mm thick and tracks are 30 mm thick.
  • Column elevating main turret is 60 mm thick with a range of 12-18° of slope.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
55.0 N/A 38 (AB)
35 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 1,097 1,351
Realistic/Simulator 752 850
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 19.94 24.56
Realistic/Simulator 13.67 15.45

Armaments

Main armament

Main article: L-11 (76 mm)
76 mm L-11
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
113 -7°/+35° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 8.9 12.4 _.__ _.__ _.__
Realistic 8.9 10.5 _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
8.1 _.__ _.__ _.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
BR-240 APHEBC 62 59 45 35 29 26
O-240 HE 4 4 4 4 4 4
BR-240SP AP 73 68 51 35 25 17
BR-240P APCR 103 94 64 40 21 17
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
BR-240 APHEBC 760 1.4 1.2 15 32.3 +4° 48° 63° 71°
O-240 HE 343 2.2 0.4 0.3 118 +0° 79° 80° 81°
BR-240SP AP 757 1.4 N/A N/A N/A -1° 47° 60° 65°
BR-240P APCR 985 0.85 N/A N/A N/A +1.5° 66° 70° 72°
Ammo racks
Ammo racks for the SMK.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Recommendations Visual
discrepancy
113 108 (+5) 102 (+11) 90 (+23) 78 (+35) (+112) No

Turret empty: 102 (+11)

Additional armament

Main article: 20-K (45 mm)
45 mm 20-K
Front turret mount
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
300 -7°/+25° ±135° N/A
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 8.9 12.4 _.__ _.__ _.__
Realistic 8.9 10.5 _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert Qualif. Prior + Ace Qualif.
3.8 _.__ _.__ _.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M72 shot AP 96 95 81 66 54 45
M48 shell HE 10 10 10 10 10 10
M62 shot APCBC 79 78 72 65 58 52
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M72 shot AP 588 6.3 N/A N/A N/A -1° 47° 60° 65°
M48 shell HE 448 6.3 0.4 0.5 666 +0° 79° 80° 81°
M62 shot APCBC 588 6.8 1.2 20 63.7 +4° 48° 63° 71°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M89 259 3 13 5 20 50
Ammo racks
Full
ammo
1st
rack empty
Visual
discrepancy
300 (+299) No

Machine guns

Main article: DK (12.7 mm)
12.7 mm DK
Turret rear mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
600 (50) 600 -10°/+1° ±15°

Usage in battles

Confidently stand against most enemy tanks especially if they are without support, use caution against engaging multiple targets from a distance however as a track hit will end any day on the battlefield, the SMK packs its biggest punch up close and cannot expect to survive against sniping units if caught in the open. Keep the tank moving as much as possible and slightly angled facing enemies directly. When engaging heavies it's best to not go toe to toe head on however by disabling a track or turret the SMK can hold itself up in close proximity to most heavy enemy tanks. HE and shrapnel shells are not this tanks forte, rather its APHE rounds usually due to the trick against most enemy units.

Attack and break enemy lines, The SMK is very much a tank worthy of entitling "Not one step back"! A fast load rate and dual turret firing system allow this tank multiple scores even when surrounded or disabled, and the sizeable crew enables quick repair, which is great as its size makes the SMK a juicy target that is more than capable of withstanding incredible amounts of damage. Great at providing weaker units cover and protection from enemy fire, the one-two punch of its cannons reward players that love using more aggressive playing styles.

Pros and cons

Pros:

  • Two turrets, two guns. A punchy 45 mm and a slow, but steady 76 mm
  • Good thick armour
  • Outstanding Mobility for a heavy tank (15 hp/t)
  • Can defend itself even when one gunner is injured thanks to the two turrets
  • Very difficult to destroy in one hit
  • Having one of the gunner crews knocked out will not render the SMK ineffective due to the presence of the second gun

Cons:

  • Gigantic size, very easy target
  • The additional turret won't really help when being circled
  • Huge, flat armour on the sides
  • Somewhat unique playstyle which may need practice
  • Comes up against Panzer IVs with the long barrel 75mm gun, which will easily penetrate the armour
  • Big ammo rack in the second turret (cannot be removed)
  • Bad reverse gear

History

Development

The development of the SMK began after the T-35 heavy tank flaws came to light. The T-35 was unreliable and expensive, so the project was made to replace it. The project was headed by former OKMO designer N. Barykov and started in 1937 at the Bolshevik Plant with a specification that the tank could withstand 45 mm hits from point-blank ranges and 75 mm artillery at 1,200 meters. The design drawn up in 1938 was still a multi-turret design like the T-35, but the number of turrets was reduced to just two and a wide-track torsion-bar suspension was utilized instead of a spring suspension. The SMK was also redesigned to two different prototypes, the one with two turrets and the other with a single turret installed instead. These two designs were approved by Stalin and the single turret one was named after then Soviet Defense Commissar Kliment Voroshilov as the KV, the forerunner for the KV-1 heavy tanks.

The SMK design weighed 55 tons and had two turrets mounted with one in front of the other, with the one in the mid-hull area as the main turret and the one in front as the secondary turret. The main turret was mounted higher than the secondary and had the 76.2 mm L-11 gun mounted while the smaller one had a 45 mm 20-K gun mounted. The design was powered by a GAM-34BT engine that produces 850 hp for the vehicle. The tank suspension was a torsion-bar suspension for improved smoothness over other suspension designs. Armour on the front hull was 75 mm thick in the front and 60 mm on the sides.

Testing

As part of the heavy tank evaluations, the designs submitted for the project were to be battle-tested. The SMK, two KV-1, and two T-100 prototypes were sent to Finland during the Winter War and took part in the Battle of Summa. These vehicles formed the 91st Tank Battalion in the 20th Heavy Tank Brigade. The SMK, however, was immobilized by a Finnish anti-tank mine during combat and because of its heavy 55-ton weight, an attempt at recovering the vehicle failed and had to be left behind for two months before Soviet forces could break the Finnish defences to secure it. Before being recovered, the Finnish were able to document and photograph the SMK thoroughly. When German intelligence discovered the SMK, it was designated the T-35C, which caused the misunderstanding that the T-35 also took part in the Winter War when it did not.

The failure of the SMK in the Winter War in contrast to the success of the KV-1 prototypes caused the KV-1 design to be accepted into service on December 19, 1939, as the Soviet's main heavy tank. The SMK thus never reached pass the development stage and was left with only one prototype produced.

In-game description

The SMK heavy tank was designed and built at the Kirov Factory in Leningrad. In January, 1939 work began on building the tank itself, and the SMK’s first test trip around the factory courtyard took place on April 30, 1939. After getting broken in at the factory, the tank was sent to testing grounds, where it underwent testing beginning on the night of July 31 and ending on August 1. Only one model was ever built. It was used in the Finnish War.

Media

Skins and camouflages for the SMK from live.warthunder.com.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR heavy tanks
KV-1  KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S
KV-2  KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6)
Other KVs  KV-85 · KV-122 · KV-220
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 No.321 · IS-2 "Revenge" · Object 248
Other IS tanks  IS-3 · IS-4M · IS-6 · IS-7
T-10  T-10A · T-10M
Multi-turreted  T-35 · SMK
Other  Object 279
Lend-Lease  ▂MK-II "Matilda"

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37