Difference between revisions of "Ka-Chi"
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(Added some pros and cons, added information for emptying of the first ammo rack and other ammo rack information, added external and see also links) (Tag: Visual edit) |
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! 3rd<br>rack empty | ! 3rd<br>rack empty | ||
! 4th<br>rack empty | ! 4th<br>rack empty | ||
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− | |||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''120''' || | + | | '''120''' || 74 ''(+46)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || No |
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
+ | |||
+ | * Shells in racks 1-3 are modeled in pairs and disappear once both have been shot or loaded. | ||
+ | * Shells in rack 4 are modeled individually and disappear once loaded | ||
=== Machine guns === | === Machine guns === | ||
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'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * Add-on pontoons provide effective protection against HE and HEAT fired at the hull | ||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Large and lightly armoured, likely a juicy target for enemy tanks and planes | ||
* | * | ||
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* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | + | * [[Ka-Mi]] (a similar vehicle in the Japanese tree) | |
− | + | * [[Chi-He]] (on which the Ka-Chi is partially based) | |
− | * | ||
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== External links == | == External links == | ||
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''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | * '' | + | *[[wt:en/news/7264-development-summer-marathon-vehicles-type-3-ka-chi-en|''[Development] Summer marathon vehicles: Type 3 Ka-Chi'']] |
− | |||
{{Japan medium tanks}} | {{Japan medium tanks}} | ||
{{Japan premium ground vehicles}} | {{Japan premium ground vehicles}} |
Revision as of 03:34, 13 August 2021
Contents
Description
The Type 3 Ka-Chi is a premium gift rank I Japanese medium tank with a battle rating of 2.0 (AB/RB/SB). It was introduced during Update "Red Skies" as a reward for the 2021 Summer Landing event.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 40 | 19 | 26.5 | 372 | 458 | 14.04 | 17.28 |
Realistic | 36 | 17 | 212 | 240 | 8 | 9.06 |
Modifications and economy
Armaments
Main armament
47 mm Type 1 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 120 | -10°/+24° | ±180° | Shoulder | 14.3 | 19.8 | 24.0 | 26.5 | 28.2 | 4.29 | 3.80 | 3.50 | 3.30 |
Realistic | 8.9 | 10.5 | 12.7 | 14.1 | 15.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Type 1 APHE | APHE | 77 | 75 | 67 | 58 | 50 | 44 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Type 1 APHE | APHE | 808 | 1.49 | 1.2 | 9 | 22.4 | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
120 | 74 (+46) | __ (+__) | __ (+__) | __ (+__) | No |
Notes:
- Shells in racks 1-3 are modeled in pairs and disappear once both have been shot or loaded.
- Shells in rack 4 are modeled individually and disappear once loaded
Machine guns
7.7 mm Type 97 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Hull | 4,000 (20) | 499 | ±5° | ±7° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- Add-on pontoons provide effective protection against HE and HEAT fired at the hull
Cons:
- Large and lightly armoured, likely a juicy target for enemy tanks and planes
History
With the success of the Navy's Type 2 Special Motorboat Ka-Mi, a more ambitious project for a bigger, more advanced vehicle was forwarded. Called the Type 3 Special Motorboat, it was not only meant as a fully ocean-going boat, but capable of traveling underwater, although as cargo on the back of a submarine. To withstand the depths (reported as deep as 100 m / 330 ft), the primary pressure hull was a cylinder between 2.0 and 2.1 m (6 ft 7 in) in diameter. Most of the machinery was taken from the Type 1 Chi-He medium tank, presumably to save costs. Like the Ka-Mi, removable sea-going fore and aft pontoons were part of the design, however they were not required to be amphibious. Navigation was accomplished by rudders attached to the rear pontoon, but also the vehicle-mounted twin screws could be independently controlled to maintain a level of steering without the rudders. Nineteen units were reportedly built and extensively and successfully tested, but never used in combat.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
External links
Paste links to sources and external resources, such as:
Japan medium tanks | |
---|---|
Type 97 | Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun |
Type 1 | Chi-He · Chi-He (5th Regiment) · Ho-I |
Type 3 | Chi-Nu · Chi-Nu II |
Type 4 | Chi-To · Chi-To Late |
Type 5 | Chi-Ri II |
Type 61 MBT | ST-A1* · ST-A2* · ST-A3* · Type 61 |
Type 74 MBT | ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G) |
Type 90 MBT | Type 90 · Type 90 (B) · Type 90 (B) "Fuji" |
Type 10 MBT | TKX (P)* · TKX* · Type 10 |
Other | Ka-Chi |
USA | ▅M4A3 (76) W · ▅M47 |
*Prototype |
Japan premium ground vehicles | |
---|---|
Light tanks | Ha-Go Commander · Type 16 (FPS) |
Medium tanks | Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90 (B) "Fuji" |
Heavy tanks | Ro-Go · ▅Heavy Tank No.6 |
Tank destroyers | Ho-Ri Prototype · Type 75 MLRS |