Difference between revisions of "J21A-2"

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(Edits)
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{{Specs-Card|code=saab_j21a_2}}
 
{{Specs-Card|code=saab_j21a_2}}
 
 
{{About
 
{{About
 
| about = Swedish fighter '''{{PAGENAME}}'''
 
| about = Swedish fighter '''{{PAGENAME}}'''
 
| usage = other versions
 
| usage = other versions
 
| link = J21 (Family)
 
| link = J21 (Family)
}}  
+
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish fighter {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish fighter {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
  
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''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
+
! colspan="2" | Max Speed<br>(km/h at 4,300 m)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at ?,??? m)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ?.? || ?.? || ???
+
! Stock
 +
| 616 || 599 || rowspan="2" | {{Specs|ceiling}} || 21.0 || 21.9 || 12.6 || 12.6 || rowspan="2" | 300
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 666 || 640 || 19.0 || 20.0 || 19.0 || 15.5
! colspan="2" | Max Speed<br>(km/h at ?,??? m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
|666||640|| {{Specs|ceiling}} ||19.0||20.0||19.0||15.5||300
 
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
|-
 
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || ??? || ~?? || ~??
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 460 || 460 || 325 || ~11 || ~5
|-
 
|}
 
[[File:J21 Armour Plating.png|450px|thumb|right|Protective components found in the '''{{PAGENAME}}'''.]]
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || N/A
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 10 mm steel - Firewall armour plate
 
* 10 mm steel - Firewall armour plate
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|Akan m/39A (13.2 mm)|Akan m/41A (20 mm)}}
+
{{main|Akan m/45 (20 mm)|Akan m/39A (13.2 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 
+
* 1 x 20 mm Akan m/45 cannon, nose-mounted (140 rpg)
* 1 x 20 mm Akan m/41A autocannon (140 RPG)
+
* 4 x 13.2 mm Akan m/39A machine guns, nose-mounted (350 rpg = 700 total)
* 2 x 13.2 mm Akan m/39A heavy machine guns - wing mounted (325 RPG)
+
* 4 x 13.2 mm Akan m/39A machine guns, wing-mounted (325 rpg = 650 total)
* 2 x 13.2 mm Akan m/39A heavy machine guns - nose mounted (350 RPG)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
The J21A-2 (along with the rest of the J21A variants) is an excellent energy fighter. The plane retains and gains speed very well, as long as it is flying in a straight line. In level flight or in a dive, the J21A is very fast and can outrun most of its opponents. Additionally, it can maneuver quite well compared to some of its opponents but pilots must watch to ensure their speed does not drop too low as this makes the J21A an easy target. The nose mounted armament makes it possible to sucessfully fight head-on with opponents and the 20 mm cannon is especially devastating when combined with the 13.2 mm machine guns. This armament also makes the J21A good as a bomber-interceptor since it can knock out critical components of an opponent's aircraft very quickly.
+
The J21A-2 (along with the rest of the J21A variants) is an excellent energy fighter. The plane retains and gains speed very well, as long as it is flying in a straight line. In level flight or in a dive, the J21A is very fast and can outrun most of its opponents. Additionally, it can manoeuvre quite well compared to some of its opponents but pilots must watch to ensure their speed does not drop too low as this makes the J21A an easy target. The nose mounted armament makes it possible to successfully fight head-on with opponents and the 20 mm cannon is especially devastating when combined with the 13.2 mm machine guns. This armament also makes the J21A good as a bomber-interceptor since it can knock out critical components of an opponent's aircraft very quickly.
  
Overall, the J21A was designed (and should be used) as an interceptor. One excellent tactic is to climb at about 20 degrees until reaching 4000-5000 meters and operating from that altitude in a boom-and-zoom role. This enables the J21A to use its excellent dive speed and heavy armament to maximum effect.  
+
Overall, the J21A was designed (and should be used) as an interceptor. One excellent tactic is to climb at about 20 degrees until reaching 4000-5000 meters and operating from that altitude in a boom-and-zoom role. This enables the J21A to use its excellent dive speed and heavy armament to maximum effect.
  
Another effective tactic is to fly level and fast at medium altitude 2000-3000 meters and act as a support fighter, assiting team mates who are overwhelmed by picking off some of their opponents in hit-and-run attacks. While the J21 can maneuver quite well (especially with combat flaps) it is not advisable to do this except as a last resort because the aircraft bleeds speed very rapidly. Also, this can expose the J21's engine (mounted in the rear of the aircraft) to and an enemy, allowing him the opportunity to knock out the J21's engine or hit its fuel tank (centrally located between the cockpit and the engine). This is another reason to avoid running away from an opponent, except when you can dive faster than the enemy or outclimb him. Many planes at the J21's level can keep up with it, although many also cannot. As long as you know your opponent and their capablities, you can use the J21 very effectively.
+
Another effective tactic is to fly level and fast at medium altitude 2000-3000 meters and act as a support fighter, assisting team mates who are overwhelmed by picking off some of their opponents in hit-and-run attacks. While the J21 can manoeuvre quite well (especially with combat flaps) it is not advisable to do this except as a last resort because the aircraft bleeds speed very rapidly. Also, this can expose the J21's engine (mounted in the rear of the aircraft) to and an enemy, allowing him the opportunity to knock out the J21's engine or hit its fuel tank (centrally located between the cockpit and the engine). This is another reason to avoid running away from an opponent, except when you can dive faster than the enemy or outclimb him. Many planes at the J21's level can keep up with it, although many also cannot. As long as you know your opponent and their capabilities, you can use the J21 very effectively.
  
 
Although the J21 can be set on fire rather easily due to its centrally located fuel tank, it is often possible to put out the fire by diving very steeply and fast. This creates enough of a slipstream around the fuselage to often put out the fire.
 
Although the J21 can be set on fire rather easily due to its centrally located fuel tank, it is often possible to put out the fire by diving very steeply and fast. This creates enough of a slipstream around the fuselage to often put out the fire.
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Not controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
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=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
 
! colspan="2" | Weaponry
 
! colspan="2" | Weaponry
 
|-
 
|-
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=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Very stable, does not stall in level flight even with the throttle set to zero
 
* Very stable, does not stall in level flight even with the throttle set to zero
 
* Retains controllability at all speeds, even when stalling
 
* Retains controllability at all speeds, even when stalling
Line 213: Line 154:
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Pusher aircraft, engine mounted facing rear, exposed to enemy aircraft which may follow
 
* Pusher aircraft, engine mounted facing rear, exposed to enemy aircraft which may follow
 
* Required to set convergence due to wing-mounted machine guns
 
* Required to set convergence due to wing-mounted machine guns
 
* Loses speed rapidly in sharp turns
 
* Loses speed rapidly in sharp turns
* Long weapon reload time
+
* Long weapon reload time (in AB)
* high repair cost  
+
* High repair cost
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
<!--;Images
 
 
<div><ul>
 
<li style="display: inline-block;"> [[File:(Insert image name.jpg/png here|thumb|none|250px|]] </li>
 
<li style="display: inline-block;"> [[File:(Insert image name.jpg/png here|thumb|none|250px|]] </li>
 
<li style="display: inline-block;"> [[File:(Insert image name.jpg/png here|thumb|none|250px|]] </li>
 
<li style="display: inline-block;"> [[File:(Insert image name.jpg/png here|thumb|none|250px|]] </li>
 
</ul></div>
 
  
;Videos-->
 
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--;Related development
 
* [[?-?? (Family)]]
 
 
;Aircraft of comparable role, configuration and era
 
 
* Airplane manufacture name [[Airplane name]]-->
 
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
Line 255: Line 178:
  
 
{{AirManufacturer Saab}}
 
{{AirManufacturer Saab}}
{{Template:Sweden_fighters}}
+
{{Sweden fighters}}
 
 
[[Category:Sweden aircraft]]
 

Revision as of 19:13, 21 April 2020

RANK 5 FRANCE
Somua SM PACK
J21A-2
saab_j21a_2.png
J21A-2
AB RB SB
5.3 4.3 3.7
Class:
Research:27 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game
This page is about the Swedish fighter J21A-2. For other versions, see J21 (Family).

Description

GarageImage J21A-2.jpg


The J21A-2 is a rank IV Swedish fighter with a battle rating of 5.3 (AB), 4.3 (RB), and 3.7 (SB). It was introduced in Update 1.95 "Northern Wind".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 4,300 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 616 599 10800 21.0 21.9 12.6 12.6 300
Upgraded 666 640 19.0 20.0 19.0 15.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
683 325 460 460 325 ~11 ~5

Survivability and armour

  • 10 mm steel - Firewall armour plate
  • 10 mm steel - Firewall cover armour plate
  • 10 mm steel - Pilot's back armour plate
  • 60 mm bulletproof glass

Armaments

Offensive armament

The J21A-2 is armed with:

  • 1 x 20 mm Akan m/45 cannon, nose-mounted (140 rpg)
  • 4 x 13.2 mm Akan m/39A machine guns, nose-mounted (350 rpg = 700 total)
  • 4 x 13.2 mm Akan m/39A machine guns, wing-mounted (325 rpg = 650 total)

Usage in battles

The J21A-2 (along with the rest of the J21A variants) is an excellent energy fighter. The plane retains and gains speed very well, as long as it is flying in a straight line. In level flight or in a dive, the J21A is very fast and can outrun most of its opponents. Additionally, it can manoeuvre quite well compared to some of its opponents but pilots must watch to ensure their speed does not drop too low as this makes the J21A an easy target. The nose mounted armament makes it possible to successfully fight head-on with opponents and the 20 mm cannon is especially devastating when combined with the 13.2 mm machine guns. This armament also makes the J21A good as a bomber-interceptor since it can knock out critical components of an opponent's aircraft very quickly.

Overall, the J21A was designed (and should be used) as an interceptor. One excellent tactic is to climb at about 20 degrees until reaching 4000-5000 meters and operating from that altitude in a boom-and-zoom role. This enables the J21A to use its excellent dive speed and heavy armament to maximum effect.

Another effective tactic is to fly level and fast at medium altitude 2000-3000 meters and act as a support fighter, assisting team mates who are overwhelmed by picking off some of their opponents in hit-and-run attacks. While the J21 can manoeuvre quite well (especially with combat flaps) it is not advisable to do this except as a last resort because the aircraft bleeds speed very rapidly. Also, this can expose the J21's engine (mounted in the rear of the aircraft) to and an enemy, allowing him the opportunity to knock out the J21's engine or hit its fuel tank (centrally located between the cockpit and the engine). This is another reason to avoid running away from an opponent, except when you can dive faster than the enemy or outclimb him. Many planes at the J21's level can keep up with it, although many also cannot. As long as you know your opponent and their capabilities, you can use the J21 very effectively.

Although the J21 can be set on fire rather easily due to its centrally located fuel tank, it is often possible to put out the fire by diving very steeply and fast. This creates enough of a slipstream around the fuselage to often put out the fire.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 20 mm
II Compressor Airframe Offensive 13 mm
III Wings repair Engine New 20 mm cannons
IV Engine injection Cover New 13 mm MGs

Pros and cons

Pros:

  • Very stable, does not stall in level flight even with the throttle set to zero
  • Retains controllability at all speeds, even when stalling
  • Engine protected from head-on attacks
  • Most armament is nose-mounted
  • Heavy armament with excellent ammunition belts

Cons:

  • Pusher aircraft, engine mounted facing rear, exposed to enemy aircraft which may follow
  • Required to set convergence due to wing-mounted machine guns
  • Loses speed rapidly in sharp turns
  • Long weapon reload time (in AB)
  • High repair cost

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Swedish Aeroplane Company Ltd. (SAAB)
  Pre-SAAB: SA / ASJA
SA 'Jaktfalken'  J6B
SAAB 17  B17A · B17B · S17BS
SAAB 18  B18A · B18B · T18B · T18B (57)
SAAB 21  J21A-1 · J21A-2 · A21A-3 · J21RA · A21RB
SAAB 29 'Tunnan'  J29A · A29B · J29D · J29F
SAAB 32 'Lansen'  J32B · A32A · A32A Röd Adam
SAAB 35 'Draken'  J35A · J35D
SAAB 37 'Viggen'  JA37C · JA37D · JA37DI · JA37DI F21 · AJ37 · AJS37
SAAB 39 'Gripen'  JAS39A · JAS39C
SAAB 105  SK60B · SAAB-105G
License Production  B3C (Ju 86K)
Export  SAAB-105OE · J35XS · ▄JAS39C · ◔JAS39EBS HU C

Sweden fighters
ASJA  J6B
Saab  J21A-1 · J21A-2 · A21A-3
FFVS  J22-A · J22-B
Foreign Import  J8A · Iacobi's J8A · J9 Early · J11 · J20 · J26 David · J26
Finland 
VL  Mörkö-Morane · VL Myrsky II · VL Pyörremyrsky
(NL) Fokker  ▄Fokker D.XXI-3 · ▄Fokker D.XXI
(DE) Messerschmitt  ▄Bf 109 G-2 · ▄Bf 109 G-6 Erla · ▄Bf 109 G-6
Other  ▄B-239 · ▄Hurricane Mk I/L