|This page is about the Swedish fighter J20. For other versions, see Re.2000 (Family).|
This plane is a carbon copy of the Italian Re.2000 serie 1 in everything but the ammo belts available. Because of this, it flies like its Italian counterpart.
Its playstyle is similar to that of a turn-fighter/energy-fighter. It turns well, but not enough to counter biplanes. It can energy fight, but its energy retention is average. Acceleration in a dive slightly above average but unfortunately the rudder starts to compress at 400 km/h, and increases dramatically above 500 km/h. It is a jack-of-all-trades but master of none.
|Characteristics|| Max Speed
(km/h at 5,300 m)
| Max altitude
| Turn time
| Rate of climb
| Take-off run|
|Combat flaps||Take-off flaps||Landing flaps||Air brakes||Arrestor gear|
|Wings (km/h)||Gear (km/h)||Flaps (km/h)||Max Static G|
|Optimal velocities (km/h)|
|< 350||< 350||< 380||> 200|
|Compressor||Optimal altitude||100% Engine power||WEP Engine power|
|Setting 1||4,180 m||1,000 hp||1,130 hp|
Survivability and armour
The J20 does not have any armour, like its counterpart, the Re.2000 serie 1. However, it does have 2 self-sealing fuel tanks underneath the pilot. Despite this, it is prone to fires, and due to the proximity of the fuel tanks to the pilot, a fire is likely to be fatal.
Modifications and economy
The J20 is armed with:
- 2 x 12.7 mm Akan m/40 machine guns, nose-mounted (300 rpg = 600 total)
Akan m/40 was the designation the Swedish gave to the Italian 12.7 mm Breda-SAFAT machine gun. Despite this, the gun lacks the incendiary belts found on the Italian planes mounted with this gun. The Tracers belt is easily the worst, as it contains only Ball ammunition with a tracer component. It is recommended to use either the Air targets or Universal belt, which are basically the same belt but with ammo types changing position on the belts.
Usage in battles
Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
Not auto controlled
Not auto controlled
Not auto controlled
|Separate|| Not controllable
Pros and cons
- Great climb rate (20+ m/s)
- Great at energy fighting
- Good acceleration (capable of 700 km/h (435 mph) in a dive)
- Good turn rate, amazing at 400 to 500 km/h (248 to 310 mph)
- Full manual engine control + propeller feathering
- Average speed (450 IAS)
- Average roll rate at any speed
- Underwhelming performance of the 2 x 12.7 mm Akan m/40 machine guns
- Low ammunition count for machine guns (only 600 rounds total)
- Overheats easily, even with 100% radiators, can only WEP for a few seconds before the engine overheats and destroys itself
- Sensitive to battle damage (damage will usually result in the aircraft catching fire)
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Excellent additions to the article would be video guides, screenshots from the game, and photos.
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|Reggiane Mechanical Factory (Officine Meccaniche Reggiane SpA)|
|Fighters||Re.2000 serie 1 · Re.2000 G.A.|
|Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN|
|Re.2005 serie 0|
|Saab||J21A-1 · J21A-2 · A21A-3|
|FFVS||J22-A · J22-B|
|(Finland) VL||Mörkö-Morane · Pyörremyrsky|
|Foreign Import||J8A · Iacobi's J8A · J11 · J20 · J26|