Difference between revisions of "AD-2"

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{{Specs-Card|code=douglas_ad_2}}
+
{{About
 +
| about = American strike aircraft '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = AD Skyraider (Family)
 +
}}
 +
{{Specs-Card
 +
|code=douglas_ad_2
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
|cockpit=cockpit_douglas_ad_2.jpg
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' was designed during WWII for the US Navy but didn't see action in that war, for said purpose it was meant to carry bombs and torpedoes just like the dive and torpedo bombers in service. It had a more powerful Wright engine. The aircraft never served in WWII, but it did serve during the Korean and Vietnam War. There were very few differences between the AD-1, AD-2 and AD-3, with the AD-4 being the first with very major improvements in the Skyraider series.
 +
 
 +
It was introduced in [[Update 1.49 "Weapons of Victory"]]. The Skyraider is one of the most iconic propeller-driven ground attack aircraft of the Korean and Vietnam wars. Likewise, its armament certainly lives up to that. Even early on, the 12 HVARs you have can be devastating when used against light pillboxes and medium tanks, quickly turning a very tidy profit with a total of 8 possible launches. Generally your job is to inflict as much damage on the enemy tickets as possible, through pillboxes, ships and tanks. The AD-2 Skyraider is a high rank American monoplane strike aircraft with a perfect combination of flight performance and payload. It has decent performance and guns, and can carry a massive payload of well over 4,000 lb of equipment, including rockets, bombs, and torpedoes. The Skyraider has a far forward cockpit, improving visibility and an airbrake capable enough of dealing with steep dives for maximum time on target.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 5,822 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 563 || 550 || rowspan="2" | {{Specs|ceiling}} || 21.9 || 22.5 || 12.7 || 12.7 || rowspan="2" | 600
 +
|-
 +
! Upgraded
 +
| 628 || 593 || 20.6 || 21.0 || 22.9 || 17.0
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 +
|-
 +
| X || ✓ || ✓ || ✓ || ✓    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| 797 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || N/A || 345 || 252 || ~12 || ~5
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 460 || < 480 || < 410 || > 300
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
== Weaponry ==
+
* 9.5 mm Steel - Armour plating lower engine cowling
=== Offensive weaponry ===
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* 9.5 mm Steel - Armour plating behind pilot's seat
''Describe the offensive weaponry of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
* 40 mm Bulletproof glass - Windshield
  
=== Suspended weaponry ===
+
=== Modifications and economy ===
''Describe the aircraft's suspended weapons: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
{{Specs-Economy}}
  
=== Defensive weaponry ===
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== Armaments ==
''Defensive weaponry with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
{{Specs-Avia-Armaments}}
 +
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M3 (20 mm)}}
  
== Usage in the battles ==
+
The '''''{{PAGENAME}}''''' is armed with:
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
* 2 x 20 mm M3 cannons, wing-mounted (200 rpg = 400 total)
 +
 
 +
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="3%" | 1 !! width="3%" | 2 !! width="3%" | 3 !! width="3%" | 4 !! width="3%" | 5 !! width="3%" | 6 !! width="3%" | 7 !! width="3%" | 8 !! width="3%" | 9 !! width="3%" | 10 !! width="3%" | 11 !! width="3%" | 12 !! width="3%" | 13 !! width="3%" | 14 !! width="3%" | 15
 +
| rowspan="12" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 +
|-
 +
! [[AN-M57 (250 lb)|250 lb AN-M57]] bombs
 +
| || || || || || || 1 || || 1 || || || || || ||
 +
|-
 +
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
 +
| || || || || || || 1 || 1 || 1 || || || || || ||
 +
|-
 +
! [[A.P. AN-MK 33 (1,000 lb)|1,000 lb A.P. AN-MK 33]] bombs
 +
| || || || || || || 1 || 1 || 1 || || || || || ||
 +
|-
 +
! [[AN-M65A1 (1,000 lb)|1,000 lb AN-M65A1]] bombs
 +
| || || || || || || 1 || 1 || 1 || || || || || ||
 +
|-
 +
! [[AN-Mk 1 (1,600 lb)|1,600 lb AN-Mk 1]] bombs
 +
| || || || || || || 1 || 1 || 1 || || || || || ||
 +
|-
 +
! [[AN-M66A2 (2,000 lb)|2,000 lb AN-M66A2]] bombs
 +
| || || || || || || || 1 || || || || || || ||
 +
|-
 +
! [[Mk 78 incendiary]] bombs
 +
| || || || || || || 1 || || 1 || || || || || ||
 +
|-
 +
! [[HVAR]] rockets
 +
| 1 || 1 || 1 || 1 || 1 || 1 || || || || 1 || 1 || 1 || 1 || 1 || 1
 +
|-
 +
! [[Tiny Tim]] rockets
 +
| || || || || || || 1 || || 1 || || || || || ||
 +
|-
 +
! [[Mk.13-6 Case (2,216 lb)|2,216 lb Mk.13-6 Case]] torpedoes
 +
| || || || || || || || 1 || || || || || || ||
 +
|-
 +
! [[Type A Mark I mine|Type A Mark I]] mines
 +
| || || || || || || 1 || 1 || 1 || || || || || ||
 +
|-
 +
|}
 +
 
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 +
 
 +
* Without load
 +
* 12 x HVAR rockets
 +
* 2 x Tiny Tim rockets
 +
* 2 x 250 lb AN-M57 bombs (500 lb total)
 +
* 3 x 500 lb AN-M64A1 bombs (1,500 lb total)
 +
* 3 x 1,000 lb AN-M65A1 bombs (3,000 lb total)
 +
* 3 x 1,000 lb A.P. AN-MK 33 bombs (3,000 lb total)
 +
* 3 x 1,600 lb AN-Mk 1 bombs (4,800 lb total)
 +
* 1 x 2,000 lb AN-M66A2 bomb (2,000 lb total)
 +
* 1 x 2,216 lb Mk.13-6 Case torpedo
 +
* 3 x Type A Mark I mines
 +
* 2 x Mk 78 incendiary bombs
 +
{{Navigation-End}}
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
When used in all battle modes, be sure to steer clear of enemy fighters, pick the ground targets that are farthest away from the usual dogfight zones, for example, the far left base on Alternate History Krysmk has plenty of targets and is seldom visited by Soviet aircraft. One of the first weapon modifications you can unlock are torpedoes, a weapon which while seldom used, can turn a very quick profit when aiming for a light cruiser, destroyer or a Japanese aircraft carrier (as British and American ones are far more difficult to sink). With that, you can quickly grind down the payload line until you can carry your maximum ordnance. Once fully upgraded, choose your payload based on your skills in bombing and rockets. If you find you're better at rockets, load Tiny Tims and aim for heavy targets once your HVARs are used. Otherwise load up the 3,000 lbs of bombs and obliterate any position you feel.
 +
 
 +
=== Counter-tactics ===
 +
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
 +
The Skyraiders have a surprising level of manoeuvrability when they are clean of their ordnance. When engaging keep your energy at all cost, because if that AD dumps his load, all he has to do is drain you of your ability to run to be able to gain the advantage and take you out.
 +
 
 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil !! Water !! Type
 +
|-
 +
| Controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Easy to fly
 +
* Low stall speed
 +
* Handles well at low speed
 +
* Excellent payload options
 +
* Well armoured
 +
* Very efficient at killing ground units especially when escorted by friendly fighters
 +
* Cheap and reasonable repair costs in all modes
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Very sluggish with full payload
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Poor offensive armament compared to contemporaries
 +
* Cannons overheat quickly when not upgraded
 +
* Large target, easy prey for fighters
 +
* Slow in level flight
 +
* High turn time
 +
* Air brakes can be damaged on touchdown if deployed during landing
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The piston-engine Skyraider was designed during World War II to meet United States Navy requirements for a carrier-based, single-seat, long-range, high-performance dive/torpedo bomber. It was equipped with the 2,700 HP Wright 3350 Duplex-Cyclone Engine, the same engine that equipped to the B-29 Superfortress Bomber. It was designed to replace the Helldiver and the Avenger torpedo bombers as the Navy's primary attack craft. Unfortunately, it didn't serve in WWII due to the program being delayed. It went on to serve with distinction in later wars such as Korea and Vietnam.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=douglas_ad_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|qQjxB7WRaJg|'''The Shooting Range #185''' - ''Pages of History'' section at 04:10 discusses the Douglas Skyraider.}}
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
+
 
 +
;Related development
 +
 
 +
* Douglas [[A2D-1|A2D]] ''Skyshark''
 +
 
 +
;Aircraft of comparable role, configuration and era
 +
 
 +
* Aichi [[B7A2|B7A]]
 +
* Martin [[AM-1|AM]] ''Mauler''
 +
* Westland [[Wyvern S4|Wyvern]]
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''other literature.'' -->
* ''page on aircraft encyclopedia;''
+
 
* ''other literature.''
+
* [https://forum.warthunder.com/index.php?/topic/234546-douglas-ad-2/ Official data sheet - more details about the performance]
 +
* [https://www.historynet.com/able-dog-was-the-ad-skyraider-the-best-attack-bomber-ever-built.htm [History Net<nowiki>]</nowiki> Able Dog: Was the AD Skyraider the Best Attack Bomber Ever Built?] ([https://web.archive.org/web/20210418234140/https://www.historynet.com/able-dog-was-the-ad-skyraider-the-best-attack-bomber-ever-built.htm Web Archive])
 +
* [https://www.boeing.com/history/products/ad-a-1-skyraider-bomber.page [Boeing<nowiki>]</nowiki> AD/A-1 SKYRAIDER ATTACK BOMBER] ([https://web.archive.org/web/20210418234204/https://www.boeing.com/history/products/ad-a-1-skyraider-bomber.page Web Archive])
 +
* [https://www.airvectors.net/ava1spad.html [Air Vectors<nowiki>]</nowiki> The Douglas AD / A-1 Skyraider] ([https://web.archive.org/web/20210418234200/https://www.airvectors.net/ava1spad.html Web Archive])
 +
 
 +
{{AirManufacturer Douglas}}
 +
{{USA strike aircraft}}

Latest revision as of 11:45, 4 May 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the American strike aircraft AD-2. For other versions, see AD Skyraider (Family).
douglas_ad_2.png
GarageImage AD-2.jpg
ArtImage AD-2.png
360://https://wiki.warthunder.com/images/8/81/Cockpit_douglas_ad_2.jpg
AD-2
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

The AD-2 Skyraider was designed during WWII for the US Navy but didn't see action in that war, for said purpose it was meant to carry bombs and torpedoes just like the dive and torpedo bombers in service. It had a more powerful Wright engine. The aircraft never served in WWII, but it did serve during the Korean and Vietnam War. There were very few differences between the AD-1, AD-2 and AD-3, with the AD-4 being the first with very major improvements in the Skyraider series.

It was introduced in Update 1.49 "Weapons of Victory". The Skyraider is one of the most iconic propeller-driven ground attack aircraft of the Korean and Vietnam wars. Likewise, its armament certainly lives up to that. Even early on, the 12 HVARs you have can be devastating when used against light pillboxes and medium tanks, quickly turning a very tidy profit with a total of 8 possible launches. Generally your job is to inflict as much damage on the enemy tickets as possible, through pillboxes, ships and tanks. The AD-2 Skyraider is a high rank American monoplane strike aircraft with a perfect combination of flight performance and payload. It has decent performance and guns, and can carry a massive payload of well over 4,000 lb of equipment, including rockets, bombs, and torpedoes. The Skyraider has a far forward cockpit, improving visibility and an airbrake capable enough of dealing with steep dives for maximum time on target.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 5 821 m593 km/h
Turn time21 s
Max altitude8 900 m
EngineWright R-3350-26W
TypeRadial
Cooling systemAir
Take-off weight9 t
Characteristics Max Speed
(km/h at 5,822 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 563 550 8900 21.9 22.5 12.7 12.7 600
Upgraded 628 593 20.6 21.0 22.9 17.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
797 680 N/A 345 252 ~12 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 460 < 480 < 410 > 300

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear680 km/h
  • 9.5 mm Steel - Armour plating lower engine cowling
  • 9.5 mm Steel - Armour plating behind pilot's seat
  • 40 mm Bulletproof glass - Windshield

Modifications and economy

Repair costBasic → Reference
AB2 239 → 2 812 Sl icon.png
RB3 745 → 4 703 Sl icon.png
SB7 401 → 9 295 Sl icon.png
Total cost of modifications47 100 Rp icon.png
85 600 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training52 000 Sl icon.png
Experts185 000 Sl icon.png
Aces940 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 170 / 600 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
1 900 Rp icon.png
Cost:
3 500 Sl icon.png
160 Ge icon.png
Mods radiator.png
Radiator
Research:
1 900 Rp icon.png
Cost:
3 500 Sl icon.png
160 Ge icon.png
Mods armor frame.png
Airframe
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
220 Ge icon.png
Mods compressor.png
Compressor
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
220 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
3 900 Rp icon.png
Cost:
7 100 Sl icon.png
330 Ge icon.png
Mods new engine.png
Engine
Research:
3 900 Rp icon.png
Cost:
7 100 Sl icon.png
330 Ge icon.png
Mods armor cover.png
Cover
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png
Mods metanol.png
Engine injection
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png
Mods napalm fire bomb.png
Mk78
Research:
1 900 Rp icon.png
Cost:
3 500 Sl icon.png
160 Ge icon.png
Mods pilon bomb.png
SBC mk.I
Research:
1 900 Rp icon.png
Cost:
3 500 Sl icon.png
160 Ge icon.png
Mod arrow right 0.png
Mods pilon torpedo.png
TC mk.I
Research:
1 900 Rp icon.png
Cost:
3 500 Sl icon.png
160 Ge icon.png
Mod arrow 0.png
Mods ammo.png
anm3_belt_pack
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
220 Ge icon.png
Mod arrow 1.png
Mods pilon rocket.png
LFRC mk.12
Research:
2 600 Rp icon.png
Cost:
4 700 Sl icon.png
220 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
MBC mk.I
Research:
3 900 Rp icon.png
Cost:
7 100 Sl icon.png
330 Ge icon.png
Mod arrow 0.png
Mods weapon.png
anm3_new_gun
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png
Mods air naval mine.png
Mk 13 Mod 0
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png
Mod arrow right 0.png
Mods pilon bomb.png
LBC mk.I
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
260 Ge icon.png

Armaments

Offensive armament

Main article: M3 (20 mm)

The AD-2 is armed with:

  • 2 x 20 mm M3 cannons, wing-mounted (200 rpg = 400 total)

Suspended armament

The AD-2 can be outfitted with the following ordnance:

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Hardpoints AD-2.png
250 lb AN-M57 bombs 1 1
500 lb AN-M64A1 bombs 1 1 1
1,000 lb A.P. AN-MK 33 bombs 1 1 1
1,000 lb AN-M65A1 bombs 1 1 1
1,600 lb AN-Mk 1 bombs 1 1 1
2,000 lb AN-M66A2 bombs 1
Mk 78 incendiary bombs 1 1
HVAR rockets 1 1 1 1 1 1 1 1 1 1 1 1
Tiny Tim rockets 1 1
2,216 lb Mk.13-6 Case torpedoes 1
Type A Mark I mines 1 1 1
Default weapon presets
  • Without load
  • 12 x HVAR rockets
  • 2 x Tiny Tim rockets
  • 2 x 250 lb AN-M57 bombs (500 lb total)
  • 3 x 500 lb AN-M64A1 bombs (1,500 lb total)
  • 3 x 1,000 lb AN-M65A1 bombs (3,000 lb total)
  • 3 x 1,000 lb A.P. AN-MK 33 bombs (3,000 lb total)
  • 3 x 1,600 lb AN-Mk 1 bombs (4,800 lb total)
  • 1 x 2,000 lb AN-M66A2 bomb (2,000 lb total)
  • 1 x 2,216 lb Mk.13-6 Case torpedo
  • 3 x Type A Mark I mines
  • 2 x Mk 78 incendiary bombs

Usage in battles

When used in all battle modes, be sure to steer clear of enemy fighters, pick the ground targets that are farthest away from the usual dogfight zones, for example, the far left base on Alternate History Krysmk has plenty of targets and is seldom visited by Soviet aircraft. One of the first weapon modifications you can unlock are torpedoes, a weapon which while seldom used, can turn a very quick profit when aiming for a light cruiser, destroyer or a Japanese aircraft carrier (as British and American ones are far more difficult to sink). With that, you can quickly grind down the payload line until you can carry your maximum ordnance. Once fully upgraded, choose your payload based on your skills in bombing and rockets. If you find you're better at rockets, load Tiny Tims and aim for heavy targets once your HVARs are used. Otherwise load up the 3,000 lbs of bombs and obliterate any position you feel.

Counter-tactics

The Skyraiders have a surprising level of manoeuvrability when they are clean of their ordnance. When engaging keep your energy at all cost, because if that AD dumps his load, all he has to do is drain you of your ability to run to be able to gain the advantage and take you out.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Controllable
Auto control available
Controllable
Auto control available
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Easy to fly
  • Low stall speed
  • Handles well at low speed
  • Excellent payload options
  • Well armoured
  • Very efficient at killing ground units especially when escorted by friendly fighters
  • Cheap and reasonable repair costs in all modes

Cons:

  • Very sluggish with full payload
  • Poor offensive armament compared to contemporaries
  • Cannons overheat quickly when not upgraded
  • Large target, easy prey for fighters
  • Slow in level flight
  • High turn time
  • Air brakes can be damaged on touchdown if deployed during landing

History

The piston-engine Skyraider was designed during World War II to meet United States Navy requirements for a carrier-based, single-seat, long-range, high-performance dive/torpedo bomber. It was equipped with the 2,700 HP Wright 3350 Duplex-Cyclone Engine, the same engine that equipped to the B-29 Superfortress Bomber. It was designed to replace the Helldiver and the Avenger torpedo bombers as the Navy's primary attack craft. Unfortunately, it didn't serve in WWII due to the program being delayed. It went on to serve with distinction in later wars such as Korea and Vietnam.

Media

Skins
Videos

See also

Related development
  • Douglas A2D Skyshark
Aircraft of comparable role, configuration and era

External links


Douglas Aircraft Company
Strike Aircraft  A-20G-25 · A-26B-10 · A-26B-50 · AD-2 · AD-4 · A-1H
Bombers  TBD-1 · B-18A · SBD-3 · BTD-1 · A-26C-45 · A-26C-45DT
Turboprops  A2D-1
Jet Aircraft  F3D-1 · F4D-1
A-4 Skyhawk  A-4B · A-4E Early
Export  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7 · ▂A-20G-30 · ▄AD-4 · ▄AD-4NA
A-4 Skyhawk  A-4H · A-4E Early (M) · Ayit · A-4E
  The Douglas Aircraft Company merged with McDonnell Aircraft Corporation in 1967 to form McDonnell Douglas.

USA strike aircraft
Douglas  A-20G-25 · A-26B-10 · A-26B-50 · A2D-1 · AD-2 · AD-4 · A-1H
North American  A-36 · PBJ-1H · PBJ-1J
Other  AM-1 · AU-1 · XA-38