Difference between revisions of "AFT09"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese tank destroyer {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].
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The '''{{Specs|name}}''' (AFT09型反坦克导弹武器系统; lit Anti-tank missile weapon system) is one of the dedicated ATGM carrier of PLAGF alongside with platforms with HJ-10 ATGM in PLAGF service. HJ-9 was part of the pre-development efforts by Institute 203 after they foresaw that the combat capabilities of HJ-73 and the earlier variants of HJ-8 would be ineffective against new MBTs; after PLAGF HQ demanded for a new ATGM against possible enemy MBTs by the 2000s, the engineer team based on the previous team that developed HJ-8 started the development of HJ-9 in 1988. The new missile ditched wire-guidance and opted for TV guidance instead, featuring tandem warhead for maximum effectiveness against enemy armored targets and revised solid fuel rocket engines for higher speed. The missile and its weapon system was finalized and delivered to PLAGF in 1999, appeared in both 50th and 60th National Day Parade as the anti-armor spearhead of PLAGF.
  
A 4x4 Chinese ATGM carrier from late 1990s with up to 12 HJ-9 ATGMs onboard. Thanks to the HJ-9's unrivaled penetration, sufficiently fast missile speed and good FCS, players can send even the toughest enemies straight back to the hanger from a single hit of HJ-9.
+
Introduced in [[Update "Drone Age"]] as the first PLAGF missile carrier, the AFT09 is a wheeled 4x4 Chinese ATGM carrier from 1999 with up to twelve HJ-9 ATGMs onboard. It uses a shortened variation of the WZ551 chassis (WZ550) which previously introduced on the [[PTL02]] and [[WMA301]] in previous patches, but instead of a large assault gun turret, it has an unmanned, retractable ATGM launcher brandishing four missiles at a time. It invites comparison to the French [[MEPHISTO]] but is in fact far more deadly: the chassis has higher forward mobility and the HJ-9 missiles are superior to the HOT-2 in almost every respect. Thanks to the HJ-9's unrivaled penetration, sufficiently fast missile speed and good FCS, players can send even groups of the toughest enemies straight back to the hanger with a single hit each.
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
Players of the Chinese tech tree might think that the chassis of AFT09 looks very similar to that of [[PTL02]]/[[WMA301]]- in fact this is a correct assumption as this is also a variant of the WZ551 chassis aka WZ550 with a 4x4 config; while player of [[MEPHISTO|VAB MEPHISTO]] in France will find many similarities to it. Most of the features on WZ551 are identical on both chassis other than being a 6x6 (551) / 4x4 (550) respectively, especially the overall protection. To sum up the overall protection in a few words, it would be: paper-thin. For the protection, other than the lower part of the chassis, the whole vehicle can only stop rifle-caliber bullets; anything that is larger than a M2HB is more than enough to tear down AFT09 and its 4 crews with ease even at long distance; so be extra careful on where should AFT09 appear.
+
Players of the Chinese tech tree might think that the chassis of AFT09 looks very similar to that of [[PTL02]]/[[WMA301]]- in fact this is a correct assumption as this is also a variant of the WZ551 chassis aka WZ550 with a 4x4 config; while player of [[MEPHISTO|VAB MEPHISTO]] in France will find many similarities to it. Most of the features on WZ551 are identical on both chassis other than being a 6x6 (WZ551) / 4x4 (WZ550) respectively, especially the overall protection. To sum up the overall protection in a few words, it would be: paper-thin. For the protection, other than the lower part of the chassis, the whole vehicle can only stop rifle-caliber bullets; anything that is larger than a M2HB is more than enough to tear down AFT09 and its 4 crews with ease even at long distance; so be extra careful on where should AFT09 appear.
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
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{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
Since AFT09 is based on the WZ551 chassis but reduced into a 4x4 instead of 6x6, WZ551 family mostly shares the same Detuz BF8L413F engine and ZF 5S-111GPA transmission; this reduction in size also means that it goes faster than its other cousins (at 95 km/h)while has a slightly better but still horrible -8 km/h reverse, so make sure to plan your route to cover; the overall mobility is also good so make sure to utilize it for getting into shooting position before enemy does.
+
Since AFT09 is based on the WZ551 chassis but reduced into a 4x4 instead of 6x6, WZ551 family mostly shares the same Detuz BF8L413F engine and ZF 5S-111GPA transmission; this reduction in size also means that it goes faster than its other cousins (at 95 km/h)while has a slightly better but still horrible -8 km/h reverse, so make sure to plan your route to cover; the overall mobility is also good so make sure to utilize it for getting into a shooting position before the enemy does.
  
 
{{tankMobility|abMinHp=412|rbMinHp=256}}
 
{{tankMobility|abMinHp=412|rbMinHp=256}}
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{{main|HJ-9}}
 
{{main|HJ-9}}
  
The main and the only armament on AFT09 is the HJ-9 ATGMs onboard, these 12 rounds of missiles are the 2nd generation ATGM of PLAGF from late 1990s; players might found this missile looks like a longer BGM-71 TOW with an anti-ERA detonation rod, but do not underestimate the missile itself- at a top speed of 500 m/s and having an unrivaled tandem warhead with 1,200 mm penetration at its tier that is more than enough to even send the infamous [[T-80BVM]] at top-tier to their kingdom come, it can be ensured that any vehicles it hit will either be destroyed instantly or severe damage from the missile itself; which is also true for light vehicles that would be overpressurized by the missile itself.
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The main and the only armament on AFT09 is the HJ-9 ATGMs onboard, these 12 rounds of missiles are the 2nd generation ATGM of PLAGF since 1999. The missile airframe resembles the South African [[ZT3|ZT3 Ingwe]] used by the [[ZT3A2]] (a fellow wheeled ATGM carrier) or US BGM-71 TOW, but performance-wise it is very similar to the infamous Russian [[9M133|9M133 Kornet]] used by the [[BMP-2M]]: an incredibly potent tandem-heat warhead with 1,200 mm of penetration is more than enough to even send the infamous Rank VII [[T-80BVM]] to kingdom come. The 305 m/s maximum flight speed is basically the same as the Kornet or TOW-2B. The massive post-penetration damage leads to frequent OHKOs and the four kilograms of explosive mass will also overpressure light vehicles if that wasn't enough.
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 +
Although the HJ-9 is often said to be a laser beam-riding missile, it in fact uses a SACLOS system where the laser beam is presumably used to transmit coded information to the missile. As with other SACLOS systems in War Thunder, the HJ-9 cannot be fired on the move and cannot guide multiple missiles at the same time. Beam-riders like the Kornet are more flexible in these regards. However the HJ-9 is resistant to soft-kill APS systems and can be used against opponents like the [[PUMA]] and [[T-90A]] without any issues.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="5" | [[HJ-9]] missile || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
! colspan="5" | [[HJ-9]] missile || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds)
 
|-
 
|-
 
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer
 
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Upgraded !! Full !! Expert !! Aced
! Stock !! Full !! Expert !! Aced
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!Autoloader
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 12 (4) || rowspan="2" | ±10° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 26.4 || 36.5 || 44.4 || 49.1 || 52.2 || rowspan="2" | 15.00 || rowspan="2" | 15.00 || rowspan="2" | 15.00 || rowspan="2" | 15.00
+
| rowspan="2" | 12 (4) || rowspan="2" | ±10° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 13.2 || 18.3 || 22.2 || 24.5 || 26.1 || rowspan="2" | 15.00  
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0
+
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Players of [[MEPHISTO|VAB MEPHISTO]] will soon find themselves home as AFT09 shared a very similar config of missile launcher and chassis; both vehicles are 4×4 and have a retractable launcher with 4 missiles. AFT09 shares the same chassis with the [[PTL02]], but thanks to its relatively lighter weight, it has a higher top speed than the latter and a slightly faster reverse speed; although this might not sound like much for such a lightly-protected vehicle, the mobility itself can ensure AFT09 be fast enough to take advantage positions before enemies do, be ready to counter enemies assault or retreat as soon as the tides have turned. Do remember that the overall protection of it is only rated for rifle-caliber bullets, anything larger is like a hot knife through butter, therefore covers are the most essential element to ensure the overall survival of the vehicle. The number of smoke grenades on the vehicle might be low, but it is still enough for a quick retreat.
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Players of [[MEPHISTO|VAB MEPHISTO]] will soon find themselves home as AFT09 shared a very similar config of missile launcher and chassis; both vehicles are 4×4 and have a retractable launcher with 4 missiles. The HJ-9 is much deadlier than the HOT-2 however, with twice the flight speed, 25% greater raw penetration, and a tandem warhead, allowing players to be more aggressive. The AFT09 shares a similar chassis with the [[PTL02]], but thanks to its relatively lighter weight, it has a higher top speed than the latter and a slightly faster reverse speed; although this might not sound like much for such a lightly-protected vehicle, the mobility is enough to take advantageous positions before most enemies can. Be ready to counter enemy assaults or retreat as soon as the tides have turned, as the AFT09 takes a while to reload and has a poor reverse speed. Do remember that the overall protection of it is only rated for rifle-caliber bullets, anything larger is like a hot knife through butter, therefore cover and stealth are the most essential element to ensure the overall survival of the vehicle. Be especially careful of vehicles with top-attack missiles such as the [[M3A3 Bradley]] because they can very easily destroy the AFT09 behind cover. The number of smoke grenades on the vehicle might be low, but it is still enough for a retreat or two.
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AFT09 has a trump card in hand- its HJ-9 missiles. At its current tier, there is practically no vehicle that can stop its 1,200 mm penetration missile that flies at 500 m/s, this also ensures its capability even at the top tier as HJ-9 can even penetrate some of the most infamous MBTs in-game with ease. Fitted with ±10° vertical limits and a 1st generation TVD, this also ensures players can find targets at a faster rate and deliver the fatal blow to enemies; alternatively, its 5.5 km range is also threatening to hovering helicopters since most missiles at this tier can barely fly 4 km, a precise hit on them will very likely knock them out right away if they are unaware of such a huge missile. Unlike the [[Shturm-S]] or [[BMP-2M]], the AFT09 does not have a proximity-fused HE missile available, so hitting attentive targets is difficult.
  
AFT09 has a triumph card in hand- its HJ-9 missiles. At its current tier, there is practically no vehicle that can stop its 1,200 mm penetration missile that flies at 500 m/s, this also ensures its capability even at the top tier as HJ-9 can even penetrate some of the most infamous MBTs in-game with ease. Fitted with ±10° vertical limits and a 1st generation TVD, this also ensures players can find targets at a faster rate and deliver the fatal blow to enemies; alternatively, its 5.5 km range is also threatening to hovering helicopters since most missiles at this tier can barely fly 4 km, a precise hit on them will very likely knock them out right away if they are unaware of such a huge missile.
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The large profile of the AFT09 is a double-edged sword. It is not difficult to spot the boxy wheeled APC chassis and the turret itself is very tall, which is a problem when moving between positions on the battlefield. A SPAA or IFV could easily turn the AFT09 into Swiss cheese with a quick burst. However, the height of the turret and the decent gun depression (-10 degrees is better than any other PRC vehicle) makes it possible to hide in hull-down positions behind hills and low cover while only exposing the unmanned turret, allowing the AFT09 to unleash its incredible offensive power without risking the crew. On large and open maps, an entrenched AFT09 can lock down an entire flank. This is not a risk-free strategy because incoming fire can detonate the loaded ATGMs and a single TOW-2B can end the party, so it is best to not stay in a fixed position for long and orient the hull to drive away quickly at a moment's notice.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Extremely high 1,200 mm penetration, enough to finish off any tank even at high tier (e.g. [[T-72A]], Leopard 2A4, [[M1A1]])
 
* Extremely high 1,200 mm penetration, enough to finish off any tank even at high tier (e.g. [[T-72A]], Leopard 2A4, [[M1A1]])
 +
* ATGMs have fast flight speed
 
* Thermal gunsight with high zoom (3x-12x) allows efficient targeting in all weathers
 
* Thermal gunsight with high zoom (3x-12x) allows efficient targeting in all weathers
 
* -10° gun depression makes hull-down a viable tactic
 
* -10° gun depression makes hull-down a viable tactic
* Low profile, easier to conceal
 
  
 
'''Cons:'''
 
'''Cons:'''
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== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
As the development of the previous generation ATGM has settled (HJ-73) and earlier HJ-8 were proved ineffective against the latest MBTs from both USSR and NATO, PLAGF was in dire for a new heavy ATGM with new guidance system as well as sporting their latest FCS. The new missile started its pre-development theorization in early 1980s and officially started its development in 1988, the result was the HJ-9 that has been finalized in 1995; the new missile was first shown in the 50th and 60th National Day Parade as the vehicles G phalanx and 14th phalanx respectively on a WZ550 chassis with different camouflage designs. In NORINCO catalogues, they also displayed a tripod variant as a standalone weapon system or onboard a open-top Iveco truck as its main weapon; the only export customer, Rwanda opted for an APC with a HJ-9A launcher on top instead.
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As the development of the previous generation ATGM has settled (HJ-73) and earlier HJ-8 were proved ineffective against the latest MBTs from both USSR and NATO, PLAGF was in dire for a new heavy ATGM with new guidance system as well as sporting their latest FCS. The new missile started its pre-development theorization in early 1980s by Institute 203 and officially started its development in 1988, with the likelihood of influence from the US BGM-71 TOW captured in Vietnam in terms of caliber and appearance; the engineer team also has to develop TV guidance systems and quad-mount, retractable missile launcher which could be traced back to different ancestors such as the ZDF89 ATGM carrier with quad-mount HJ-8 and WZ504 ATGM carrier using HJ-73 with retractable launcher, the system was later installed on the newly-developed WZ550 4x4 chassis by Factory 256 (NORINCO Chongqing Tiema). Due to the oversized superstructure to fit in the weapon systems, designers simplified the design with superstructures cover only the missiles and new intergraded launcher with enhanced FCS. The result was the HJ-9 that has been finalized in 1995; the new weapon system, delivered in April 1999 for the Project 9910 (50th National Day Parade) as the earliest new equipment for the parade, was first shown in both the 50th and 60th National Day Parade as the vehicles G phalanx and 14th phalanx respectively on a WZ550 chassis with different camouflage designs.<ref>https://www.bilibili.com/video/BV1m8411R7Ec
 +
 
 +
A video introducing the development of the HJ-9</ref> In NORINCO catalogues, they also displayed a tripod variant as a standalone weapon system or onboard a open-top Iveco truck as its main weapon; different export customer, such as Rwanda opted to mount HJ-9A launcher on top of their Otokar Cobra APC<ref>https://www.military.africa/2018/12/rwandan-defense-forces-operating-chinese-red-arrow-hj-9a-anti-tank-guided-missile/</ref> while Morocco purchased the tripod mount HJ-9A for their Marine Corps<ref>https://www.defensa.com/africa-asia-pacifico/sistema-misiles-antitanque-chino-hj-9a-exhibido-infanteria-real</ref> 
  
 
=== [[wt:en/news/7826-development-hj-9-the-red-arrow-en|Devblog]] ===
 
=== [[wt:en/news/7826-development-hj-9-the-red-arrow-en|Devblog]] ===
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* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_hj_9 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_hj_9 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 +
;Videos
 +
{{Youtube-gallery|2QdxhMAGn6o|'''The Shooting Range #353''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.}}
  
 
== See also ==
 
== See also ==
Line 142: Line 151:
 
{{China tank destroyers}}
 
{{China tank destroyers}}
 
[[Category:Wheeled ground vehicles]]
 
[[Category:Wheeled ground vehicles]]
 +
<references />

Latest revision as of 02:28, 17 April 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
AFT09
cn_hj_9.png
GarageImage AFT09.jpg
AFT09
Research:110 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png
Show in game

Description

The DaoDan Fan Tanke 09 (AFT09型反坦克导弹武器系统; lit Anti-tank missile weapon system) is one of the dedicated ATGM carrier of PLAGF alongside with platforms with HJ-10 ATGM in PLAGF service. HJ-9 was part of the pre-development efforts by Institute 203 after they foresaw that the combat capabilities of HJ-73 and the earlier variants of HJ-8 would be ineffective against new MBTs; after PLAGF HQ demanded for a new ATGM against possible enemy MBTs by the 2000s, the engineer team based on the previous team that developed HJ-8 started the development of HJ-9 in 1988. The new missile ditched wire-guidance and opted for TV guidance instead, featuring tandem warhead for maximum effectiveness against enemy armored targets and revised solid fuel rocket engines for higher speed. The missile and its weapon system was finalized and delivered to PLAGF in 1999, appeared in both 50th and 60th National Day Parade as the anti-armor spearhead of PLAGF.

Introduced in Update "Drone Age" as the first PLAGF missile carrier, the AFT09 is a wheeled 4x4 Chinese ATGM carrier from 1999 with up to twelve HJ-9 ATGMs onboard. It uses a shortened variation of the WZ551 chassis (WZ550) which previously introduced on the PTL02 and WMA301 in previous patches, but instead of a large assault gun turret, it has an unmanned, retractable ATGM launcher brandishing four missiles at a time. It invites comparison to the French MEPHISTO but is in fact far more deadly: the chassis has higher forward mobility and the HJ-9 missiles are superior to the HOT-2 in almost every respect. Thanks to the HJ-9's unrivaled penetration, sufficiently fast missile speed and good FCS, players can send even groups of the toughest enemies straight back to the hanger with a single hit each.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull20 / 10 / 8
Turret0 / 0 / 0
Crew4 people
Visibility142 %

Players of the Chinese tech tree might think that the chassis of AFT09 looks very similar to that of PTL02/WMA301- in fact this is a correct assumption as this is also a variant of the WZ551 chassis aka WZ550 with a 4x4 config; while player of VAB MEPHISTO in France will find many similarities to it. Most of the features on WZ551 are identical on both chassis other than being a 6x6 (WZ551) / 4x4 (WZ550) respectively, especially the overall protection. To sum up the overall protection in a few words, it would be: paper-thin. For the protection, other than the lower part of the chassis, the whole vehicle can only stop rifle-caliber bullets; anything that is larger than a M2HB is more than enough to tear down AFT09 and its 4 crews with ease even at long distance; so be extra careful on where should AFT09 appear.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 12 mm (31°) Upper
20 mm (43°) Lower
10 mm Top
10 mm Bottom
8 mm 8 mm
Turret 8 mm

Notes:

Mobility

Speedforward / back
AB104 / 9 km/h
RB and SB96 / 9 km/h
Number of gears9 forward
1 back
Weight13.8 t
Engine power
AB611 hp
RB and SB320 hp
Power-to-weight ratio
AB44.3 hp/t
RB and SB23.2 hp/t

Since AFT09 is based on the WZ551 chassis but reduced into a 4x4 instead of 6x6, WZ551 family mostly shares the same Detuz BF8L413F engine and ZF 5S-111GPA transmission; this reduction in size also means that it goes faster than its other cousins (at 95 km/h)while has a slightly better but still horrible -8 km/h reverse, so make sure to plan your route to cover; the overall mobility is also good so make sure to utilize it for getting into a shooting position before the enemy does.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 104 9 13.8 412 611 29.86 44.28
Realistic 96 9 256 320 18.55 23.19

Modifications and economy

Repair costBasic → Reference
AB4 586 → 6 324 Sl icon.png
RB5 050 → 6 963 Sl icon.png
SB5 740 → 7 915 Sl icon.png
Total cost of modifications177 800 Rp icon.png
306 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 210 / 250 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
240 Ge icon.png
Mods new car suspension.png
Suspension
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
370 Ge icon.png
Mods new tank break.png
Brake System
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
370 Ge icon.png
Mods new tank filter.png
Filters
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
400 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
520 Ge icon.png
Mods new tank engine.png
Engine
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
520 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 900 Rp icon.png
Cost:
15 000 Sl icon.png
240 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
4 500 Rp icon.png
Cost:
24 000 Sl icon.png
370 Ge icon.png
Mods tank reinforcement cn.png
Crew Replenishment
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
400 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
520 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
240 Ge icon.png
Mods thermal sight.png
NVD
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
240 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
400 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

HJ-9 ATGM
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition12 rounds
First-order8 rounds
Belt capacity4 rounds
Reload15.0 s
Fire rate60 shots/min
Vertical guidance-10° / 10°
Fire on the moveup to 6 km/h
Main article: HJ-9

The main and the only armament on AFT09 is the HJ-9 ATGMs onboard, these 12 rounds of missiles are the 2nd generation ATGM of PLAGF since 1999. The missile airframe resembles the South African ZT3 Ingwe used by the ZT3A2 (a fellow wheeled ATGM carrier) or US BGM-71 TOW, but performance-wise it is very similar to the infamous Russian 9M133 Kornet used by the BMP-2M: an incredibly potent tandem-heat warhead with 1,200 mm of penetration is more than enough to even send the infamous Rank VII T-80BVM to kingdom come. The 305 m/s maximum flight speed is basically the same as the Kornet or TOW-2B. The massive post-penetration damage leads to frequent OHKOs and the four kilograms of explosive mass will also overpressure light vehicles if that wasn't enough.

Although the HJ-9 is often said to be a laser beam-riding missile, it in fact uses a SACLOS system where the laser beam is presumably used to transmit coded information to the missile. As with other SACLOS systems in War Thunder, the HJ-9 cannot be fired on the move and cannot guide multiple missiles at the same time. Beam-riders like the Kornet are more flexible in these regards. However the HJ-9 is resistant to soft-kill APS systems and can be used against opponents like the PUMA and T-90A without any issues.

HJ-9 missile Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Autoloader
Arcade 12 (4) ±10° ±180° Two-plane 13.2 18.3 22.2 24.5 26.1 15.00
Realistic 8.9 10.5 12.8 14.1 15.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HJ-9 ATGM (tandem) 1,200 1,200 1,200 1,200 1,200 1,200
Missile details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
HJ-9 ATGM (tandem) 500 5,500 29 0.4 0.01 4.03 80° 82° 90°

Ammo racks

Full
ammo
1st
rack empty
Visual
discrepancy
3 (+3) Yes

Note: the final 4 missiles at the internal rack clears out only when all missiles has been fired.

Usage in battles

Players of VAB MEPHISTO will soon find themselves home as AFT09 shared a very similar config of missile launcher and chassis; both vehicles are 4×4 and have a retractable launcher with 4 missiles. The HJ-9 is much deadlier than the HOT-2 however, with twice the flight speed, 25% greater raw penetration, and a tandem warhead, allowing players to be more aggressive. The AFT09 shares a similar chassis with the PTL02, but thanks to its relatively lighter weight, it has a higher top speed than the latter and a slightly faster reverse speed; although this might not sound like much for such a lightly-protected vehicle, the mobility is enough to take advantageous positions before most enemies can. Be ready to counter enemy assaults or retreat as soon as the tides have turned, as the AFT09 takes a while to reload and has a poor reverse speed. Do remember that the overall protection of it is only rated for rifle-caliber bullets, anything larger is like a hot knife through butter, therefore cover and stealth are the most essential element to ensure the overall survival of the vehicle. Be especially careful of vehicles with top-attack missiles such as the M3A3 Bradley because they can very easily destroy the AFT09 behind cover. The number of smoke grenades on the vehicle might be low, but it is still enough for a retreat or two.

AFT09 has a trump card in hand- its HJ-9 missiles. At its current tier, there is practically no vehicle that can stop its 1,200 mm penetration missile that flies at 500 m/s, this also ensures its capability even at the top tier as HJ-9 can even penetrate some of the most infamous MBTs in-game with ease. Fitted with ±10° vertical limits and a 1st generation TVD, this also ensures players can find targets at a faster rate and deliver the fatal blow to enemies; alternatively, its 5.5 km range is also threatening to hovering helicopters since most missiles at this tier can barely fly 4 km, a precise hit on them will very likely knock them out right away if they are unaware of such a huge missile. Unlike the Shturm-S or BMP-2M, the AFT09 does not have a proximity-fused HE missile available, so hitting attentive targets is difficult.

The large profile of the AFT09 is a double-edged sword. It is not difficult to spot the boxy wheeled APC chassis and the turret itself is very tall, which is a problem when moving between positions on the battlefield. A SPAA or IFV could easily turn the AFT09 into Swiss cheese with a quick burst. However, the height of the turret and the decent gun depression (-10 degrees is better than any other PRC vehicle) makes it possible to hide in hull-down positions behind hills and low cover while only exposing the unmanned turret, allowing the AFT09 to unleash its incredible offensive power without risking the crew. On large and open maps, an entrenched AFT09 can lock down an entire flank. This is not a risk-free strategy because incoming fire can detonate the loaded ATGMs and a single TOW-2B can end the party, so it is best to not stay in a fixed position for long and orient the hull to drive away quickly at a moment's notice.

Pros and cons

Pros:

  • Extremely high 1,200 mm penetration, enough to finish off any tank even at high tier (e.g. T-72A, Leopard 2A4, M1A1)
  • ATGMs have fast flight speed
  • Thermal gunsight with high zoom (3x-12x) allows efficient targeting in all weathers
  • -10° gun depression makes hull-down a viable tactic

Cons:

  • Horrible -8 km/h reverse speed, fatal for a wheeled light vehicle
  • Sluggish mobility on soft surface
  • Can only fire when stationary which is dangerous in a sudden encounter
  • Thin armour all around, can get penetrated by machine guns and shrapnel easily

History

As the development of the previous generation ATGM has settled (HJ-73) and earlier HJ-8 were proved ineffective against the latest MBTs from both USSR and NATO, PLAGF was in dire for a new heavy ATGM with new guidance system as well as sporting their latest FCS. The new missile started its pre-development theorization in early 1980s by Institute 203 and officially started its development in 1988, with the likelihood of influence from the US BGM-71 TOW captured in Vietnam in terms of caliber and appearance; the engineer team also has to develop TV guidance systems and quad-mount, retractable missile launcher which could be traced back to different ancestors such as the ZDF89 ATGM carrier with quad-mount HJ-8 and WZ504 ATGM carrier using HJ-73 with retractable launcher, the system was later installed on the newly-developed WZ550 4x4 chassis by Factory 256 (NORINCO Chongqing Tiema). Due to the oversized superstructure to fit in the weapon systems, designers simplified the design with superstructures cover only the missiles and new intergraded launcher with enhanced FCS. The result was the HJ-9 that has been finalized in 1995; the new weapon system, delivered in April 1999 for the Project 9910 (50th National Day Parade) as the earliest new equipment for the parade, was first shown in both the 50th and 60th National Day Parade as the vehicles G phalanx and 14th phalanx respectively on a WZ550 chassis with different camouflage designs.[1] In NORINCO catalogues, they also displayed a tripod variant as a standalone weapon system or onboard a open-top Iveco truck as its main weapon; different export customer, such as Rwanda opted to mount HJ-9A launcher on top of their Otokar Cobra APC[2] while Morocco purchased the tripod mount HJ-9A for their Marine Corps[3]

Devblog

Being based on a shortened version of the Chinese ZSL92 APC, the HJ-9 features excellent mobility, typical for most wheeled vehicles regardless of rank. Specifically, the HJ-9 can reach an excellent top speed of 95 km/h on paved roads thanks to its 290 horsepower diesel engine. On the other hand, the vehicle's comparably low combat weight and the resulting high power-to-weight ratio enable it to cross even rougher terrain with relative ease - just be wary of boggy areas and deep snow as these considerably hamper the mobility of wheeled vehicles in general.

In most cases, wheeled vehicles don't feature heavy duty protection so as to not hamper their mobility. This principle also applies to the HJ-9. Engineers only equipped the HJ-9 with steel armor up to 12 mm in thickness as well as bulletproof glass for the windows. Needless to say, this makes the HJ-9 highly susceptible to everything but small arms fire and shrapnel. Aircraft in particular may prioritize the HJ-9 over other targets due to its poor protection and lack of a defensive roof-mounted machine gun. As a result, commanders are best advised to make the most use out of the HJ-9's excellent mobility and constantly change position after each engagement to ensure they remain an elusive target on the battlefield.

Media

Skins
Videos

See also

  • MEPHISTO - A very similar missile carrier from France

External links


Norinco (China North Industries Corporation)
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