Difference between revisions of "T-10A"

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== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 +
== Ground RB ==
 +
T-10A is a great heavy if you know what your doing. Its low repair cost is great for grinding SL. In battle never charge straight into action, make use of the mini map to see where your teammates and enemy is. Even though you have thick armor HEAT-FS and APDS will go right through so be careful. T-10A's gun has a 230mm pen at 90° point blank but for targets such as the M-103 you will have a very hard time killing. Your reload rate is also very good for a 122mm gun you can expect a 18 second reload which is way less than a IS-3 or IS-4 which has a average of 25 seconds. When taking a enemy position or cap bring at least 2 ally to help and support you. SInce your a Soviet tank you have a low gun depression of 3°, so avoid poisons that need gun depresion. One special feature that sets T-10A from other heavy Soviet tanks is a stabilizer which makes a huge difference in getting a kill or sent back to the hanger. You also have a 12.7mm machine gun to take out light armored targets, planes, or helis.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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;Skins
 
;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=heavy_tank&vehicle=ussr_t_10a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=heavy_tank&vehicle=ussr_t_10a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
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;Vehicles equipped with the same chassis
 
;Vehicles equipped with the same chassis
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* [[T-10M]]
 
* [[T-10M]]
  

Revision as of 13:22, 6 April 2021

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
T-10A
ussr_t_10a.png
GarageImage T-10A.jpg
T-10A
AB RB SB
7.7 7.7 7.7
Show in game

Description

The T-10A is a premium gift rank V Soviet heavy tank with a battle rating of 7.7 (AB/RB/SB). It was introduced during Update "New Power" as a reward for Battle Pass: Season I.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull120 / 80 / 60
Turret250 / 157 / 90
Crew4 people
Visibility93 %

Overall, the armour protection of the hull, as it is a T-10 hull, has very good protection for only APDS. When not angled, the pike is able to deflect and stop APDS and full calibre kinetic rounds. However, chemical rounds such as HEAT and ATGM will have no issues penetrating the hull as well as APFSDS. Moving to the turret, it is poorly armoured even against APDS, it may stop APCBC shells but should not be relied on to stop HEAT and ATGM nor APFSDS

Armour Front (Slope angle) Sides Rear Roof
Hull 120 mm (57°) Front glacis

120 mm (49°) Lower glacis

40,60 mm (78-79°) Driver's port

120 mm (50°) Top

80 mm (0-64°) Middle

30 mm (60°) Bottom

50 mm (53°) Top

60 mm (21°) Bottom

30 mm
Turret 120-250 mm (26-60°) Turret front

100 + 250 mm (0-75°) Gun mantlet

130-190 mm (3-55°) 102 mm (21-47°) 30 mm
Cupola 40 mm 40 mm 40 mm 30 mm

Mobility

Speedforward / back
AB45 / 9 km/h
RB and SB42 / 8 km/h
Number of gears8 forward
2 back
Weight50.0 t
Engine power
AB1 336 hp
RB and SB700 hp
Power-to-weight ratio
AB26.7 hp/t
RB and SB14.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 45 9 50 1,085 1,336 21.7 26.72
Realistic 42 8 619 700 12.38 14

Mobility wise, as it is a T-10, it lacks speed as well as agility. However, the horsepower generated by the engine makes this a beast when moving obstacles and even dead tanks. The mass can be seen as a pro and a con. Due to heavy mass, it has more traction and will not be flipped by explosions or pushed so easily by tanks. However, the mass reduced drastically the top speed as well as the acceleration.

Modifications and economy

Repair cost
AB3 897 Sl icon.png
RB3 893 Sl icon.png
SB6 328 Sl icon.png
Crew training10 000 Sl icon.png
Experts550 000 Sl icon.png
Aces1 300 Ge icon.png
Research Aces1 600 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 150 / 210 / 250 % Sl icon.png
Talisman.png 2 × 208 / 208 / 208 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods engine smoke screen system.png
ESS
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
122mm_APHE_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank ammo.png
122mm_APCBC_ammo_pack
Mods smoke screen.png
Smoke grenade

Armaments

Main armament

122 mm D-25TS cannon
Vertical stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition30 rounds
First-order7 rounds
Reloadbasic crew → aces
19.5 → 15.0 s
Vertical guidance-3° / 17°
Main article: D-25T (122 mm)
122 mm D-25T Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 30 -3°/+17° ±180° Vertical 13.8 19.0 23.1 25.6 27.2 __.__ __.__ __.__ __.__
Realistic 10.1 11.9 14.5 16.0 17.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-471 APHE 205 201 183 162 144 128
BR-471B APHEBC 205 203 191 178 166 155
BR-471D APCBC 230 227 215 200 186 173
OF-471 HE 37 37 37 37 37 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-471 APHE 795 25 1.2 19 246.4 47° 60° 65°
BR-471B APHEBC 795 25 1.2 19 246.4 48° 63° 71°
BR-471D APCBC 800 25 1.2 19 192.5 48° 63° 71°
OF-471 HE 800 25 0 0.1 3,600 79° 80° 81°

Ammo racks

Full
ammo
Ammo
part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
Visual
discrepancy
30 Projectiles
Propellants
27 (+3)
27 (+3)
24 (+6)
24 (+6)
20 (+10)
20 (+10)
17 (+13)
17 (+13)
14 (+16)
14 (+16)
11 (+19)
11 (+19)
10 (+20)
10 (+20)
(+21)
(+21)
(+23)
(+23)
(+25)
(+25)
(+27)
(+27)
(+29)
(+29)
No
Ammo racks of the T-10A

Machine guns

Ammunition500 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Ammunition250 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-5° / 85°
Main article: DShK (12.7 mm)
12.7 mm DShK
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 500 (50) 600 N/A N/A
Pintle 250 (50) 600 -5°/+60° ±180°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Ground RB

T-10A is a great heavy if you know what your doing. Its low repair cost is great for grinding SL. In battle never charge straight into action, make use of the mini map to see where your teammates and enemy is. Even though you have thick armor HEAT-FS and APDS will go right through so be careful. T-10A's gun has a 230mm pen at 90° point blank but for targets such as the M-103 you will have a very hard time killing. Your reload rate is also very good for a 122mm gun you can expect a 18 second reload which is way less than a IS-3 or IS-4 which has a average of 25 seconds. When taking a enemy position or cap bring at least 2 ally to help and support you. SInce your a Soviet tank you have a low gun depression of 3°, so avoid poisons that need gun depresion. One special feature that sets T-10A from other heavy Soviet tanks is a stabilizer which makes a huge difference in getting a kill or sent back to the hanger. You also have a 12.7mm machine gun to take out light armored targets, planes, or helis.

Pros and cons

Pros:

  • Good turret armour and effective pike nose hull armour.
  • Good side armour which can occasionally protect you from heavy tank shells.
  • Decent mobility for such a heavily armoured vehicle.
  • Has night vision device.
  • Has a vertical stabilizer.
  • 12.7 mm DShK coaxial and commander's weapons make short work of light vehicles, allowing conservation of main gun rounds.

Cons:

  • HEATFS, HESH, APDS rounds can easily penetrate the armour.
  • 14 hp/t ratio (in RB) which is not enough at its BR.
  • -8 km/h reverse speed.
  • Limited ammo reserves for secondary weapons.

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Images
Videos

See also

Vehicles equipped with the same chassis
Vehicles equipped with the same gun

External links


USSR heavy tanks
KV-1  KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S
KV-2  KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6)
Other KVs  KV-85 · KV-122 · KV-220
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 No.321 · IS-2 "Revenge" · Object 248
Other IS tanks  IS-3 · IS-4M · IS-6 · IS-7
T-10  T-10A · T-10M
Multi-turreted  T-35 · SMK
Other  Object 279
Lend-Lease  ▂MK-II "Matilda"

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37