Difference between revisions of "G.55 serie 1"
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{{Specs-Card|code=g_55_serie1}} | {{Specs-Card|code=g_55_serie1}} | ||
+ | {{About | ||
+ | | about = Italian fighter '''{{PAGENAME}}''' | ||
+ | | usage = other versions | ||
+ | | link = G.55 (Family) | ||
+ | }} | ||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
[[File:GarageImage_G55serie1.jpg|420px|thumb|left]] | [[File:GarageImage_G55serie1.jpg|420px|thumb|left]] | ||
{{break}} | {{break}} | ||
− | The ''' | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]]. |
+ | |||
== General info == | == General info == | ||
− | === Flight | + | === Flight performance === |
− | <!--''Describe how the aircraft behaves in the air. | + | <!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''--> |
+ | '''Adequate'''. This is the word that comes to mind when referring to the flight characteristics of the G.55. While not particularly good at anything, it isn't particularly bad at anything either, which makes it a solid jack-of-all-trades type plane. Overall, it is a smooth flyer that has decent acceleration, speed and climb rate while sporting a powerful triad of MG 151's which load the feared ''minengeschoß'' round that can tear through planes like a hot knife through butter. It excels the most in medium altitude (3-5 km) as a powerful energy-based dogfighter which can take advantage of its great engine power to defeat most allied fighters it comes across. | ||
+ | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 15: | Line 23: | ||
! colspan="8" | ''Stock'' | ! colspan="8" | ''Stock'' | ||
|- | |- | ||
− | ! colspan="2" | Max Speed<br>(km/h at | + | ! colspan="2" | Max Speed<br>(km/h at 6,500 m) |
! rowspan="2" | Max altitude<br>(meters) | ! rowspan="2" | Max altitude<br>(meters) | ||
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" |Take-off run<br>(meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 28: | Line 36: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 622 || 605 || {{Specs|ceiling}} || 20.9 || 21.6 || 13.6 || 13.6 || 300 |
|- | |- | ||
! colspan="8" | ''Upgraded'' | ! colspan="8" | ''Upgraded'' | ||
|- | |- | ||
− | ! colspan="2" | Max Speed<br>(km/h at | + | ! colspan="2" | Max Speed<br>(km/h at 6,500 m) |
− | ! rowspan="2" |Max altitude (meters) | + | ! rowspan="2" | Max altitude<br>(meters) |
− | ! colspan="2" | Turn time (seconds) | + | ! colspan="2" | Turn time<br>(seconds) |
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" |Take-off run (meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 45: | Line 53: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 671 || 646 || {{Specs|ceiling}} || 19.1 || 20.0 || 20.5 || 16.7 || 300 |
|- | |- | ||
|} | |} | ||
− | ====Details==== | + | ==== Details ==== |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat | + | ! Combat flaps |
− | ! Take-off | + | ! Take-off flaps |
− | ! Landing | + | ! Landing flaps |
! Air brakes | ! Air brakes | ||
! Arrestor gear | ! Arrestor gear | ||
|- | |- | ||
− | | | + | | ✓ || ✓ || ✓ || X || X <!-- ✓ --> |
|- | |- | ||
|} | |} | ||
Line 70: | Line 78: | ||
! rowspan="2" | Wing-break speed<br>(km/h) | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
! rowspan="2" | Gear limit<br>(km/h) | ! rowspan="2" | Gear limit<br>(km/h) | ||
− | ! rowspan="2" | Combat | + | ! rowspan="2" | Combat flaps<br>(km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
Line 76: | Line 84: | ||
! - | ! - | ||
|- | |- | ||
− | | | + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 460 || ~11 || ~5 |
|- | |- | ||
|} | |} | ||
Line 89: | Line 97: | ||
! Radiator<br>(km/h) | ! Radiator<br>(km/h) | ||
|- | |- | ||
− | | < | + | | < 400 || < 420 || < 450 || > 715 |
|- | |- | ||
|} | |} | ||
Line 103: | Line 111: | ||
! WEP Engine power | ! WEP Engine power | ||
|- | |- | ||
− | | | + | | 5,700 m || 1,260 hp || 1,399 hp |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |||
− | |||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--> | + | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> |
− | + | ||
− | * | + | * 50 mm bulletproof glass in the windshield |
− | * | + | * 8 mm steel seat plating |
== Armaments == | == Armaments == | ||
=== Offensive armament === | === Offensive armament === | ||
− | <!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--> | + | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> |
− | {{main|MG 151/20 (20 mm)|Breda-SAFAT | + | {{main|MG 151/20 (20 mm)|Breda-SAFAT (12.7 mm)}} |
− | The | + | The '''''{{PAGENAME}}''''' is armed with: |
− | * 1 x 20 mm MG 151 | + | * 1 x 20 mm MG 151/20 cannons, nose-mounted (250 rpg) |
− | * 2 x 20 mm MG 151 | + | * 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total) |
− | * 2 x 12.7 mm Breda-SAFAT machine | + | * 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total) |
− | The two | + | The two cannons are mounted in each wing. A single 20 mm cannon is mounted in the nose of the aircraft, firing through the propeller hub. The two machine guns are nose-mounted, positioned between the pilot and the engine of the aircraft. If fired continuously, the wing-mounted cannons will run out of ammunition before the nose-mounted cannon. |
+ | |||
+ | Do not use the Breda HMG's as a source of damage, as they have very poor ballistics beyond 300 meters. The pilot should use them as scouting weapons in order to line-up shots for the MG 151's to save ammunition, which isn't necessarily needed as the 151's have a large pool of ammunition, but it does help when trying to play more conservatively. | ||
=== Suspended armament === | === Suspended armament === | ||
− | ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' | + | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> |
− | {{main| | + | {{main|GP 50 (50 kg)|GP 100 (100 kg)}} |
− | The | + | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: |
− | * 2 x 50 | + | * Without load |
+ | * 2 x 50 kg GP 50 bombs (100 kg total) | ||
* 2 x 100 kg GP 100 bombs (200 kg total) | * 2 x 100 kg GP 100 bombs (200 kg total) | ||
− | + | == Usage in battles == | |
− | '' | + | <!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
+ | The G.55's main strong points come down to its engine power, its light construction and its wing profile, which grant it a high sustained rate of climb, a tight turning circle and the power output to endure sustained horizontal manoeuvring. It performs best up to medium altitudes around 5,000 m (16,404 feet), after which it is generally outperformed by its competition. unfortunately, its light construction and its wing profile mean that when the ''Centauro'' goes into the vertical, it bleeds speed very easily. Its top speed in a dive is unimpressive and it can barely catch up in a zoom climb with its competitors. The armament is very effective as well, however, the MG 151 is not very accurate at range, which should be taken into account when engaging in head-on passes. | ||
+ | |||
+ | You should primarily enforce an energy fighting flying style to take advantage of the aircraft's descent energy retention and solid manoeuvrability, and also to try to cover the ''Centauro's'' weakness of mediocre speed. Try to stay above your enemy, but take care to recognize the threat your attacker poses by observing the plane they are flying. | ||
+ | |||
+ | '''''Specific enemies worth noting''''' | ||
− | + | * [[Spitfire F Mk IX]] and [[Spitfire F Mk XIVe|Spitfire F Mk XIVe.]] These two Spitfire's are some of the most common enemies you will face, and accordingly, some of the most dangerous. The Mk IX has decent speed, amazing climb rate and a turn rate that'll embarrass zeroes, and the XIVe has excellent speed and acceleration, great energy retention and solid performance at high altitude. You should never engage a Spitfire in a turn-fight, so focus on Boom-&-Zoom to use your powerful armament to shred through their weak airframes. | |
− | + | * [[P-51D-30]]. The P-51D-30 is another enemy you should take note of. It is arguably one of the best 4.7/5.0 aircraft thanks to its excellent speed, great climb rate, relatively powerful armament and solid high-speed manoeuvrability due to its Laminar flow wings. The Packard V-1650 is basically a Merlin engine tuned for high altitude, and it can propel the D-30 to speeds the G.55 can only dream of. However, the D-30 has extremely poor manoeuvrability at low speeds due to the same Laminar flow wings that allow it to turn well at high speeds, so if you cannot engage one with an energy advantage you can turn-fight it. | |
− | The | + | * [[Yak-3P]]. The feared red Russian menace is an extremely dangerous opponent that can engage you on a more than even footing. It turns extremely well and has a solid climb rate while also sporting a relatively powerful set of 3 B-20 cannons, but its performance suffers above 3,000 m where its already mediocre speed becomes crippling. As long as you take care to not turn fight one and engage it above 4,000 m, it is not a threat. |
+ | * Late [[Bf 109 (Family)|Bf 109]]'s. While you cannot face one in realistic battles, arcade battles pose this threat. The G-2 and G-6 outclass you in every way, shape and form. Under no circumstances are you to engage these opponents, and if one forces a fight on you, seek assistance from teammates. | ||
− | ===Manual Engine Control=== | + | === Manual Engine Control === |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="7" | MEC elements | ! colspan="7" | MEC elements | ||
|- | |- | ||
− | ! rowspan="2" |Mixer | + | ! rowspan="2" | Mixer |
− | ! rowspan="2" |Pitch | + | ! rowspan="2" | Pitch |
− | ! colspan="3" |Radiator | + | ! colspan="3" | Radiator |
− | ! rowspan="2" |Supercharger | + | ! rowspan="2" | Supercharger |
− | ! rowspan="2" |Turbocharger | + | ! rowspan="2" | Turbocharger |
|- | |- | ||
! Oil | ! Oil | ||
! Water | ! Water | ||
− | ! Type | + | ! Type |
|- | |- | ||
− | | Not controllable || Controllable<br> | + | | Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable |
|- | |- | ||
|} | |} | ||
− | ===Modules=== | + | === Modules === |
{| class="wikitable" | {| class="wikitable" | ||
− | ! Tier | + | ! colspan="1" | Tier |
− | ! Flight performance | + | ! colspan="2" | Flight performance |
− | ! Survivability | + | ! colspan="1" | Survivability |
− | ! Weaponry | + | ! colspan="2" | Weaponry |
|- | |- | ||
| I | | I | ||
− | | | + | | Fuselage repair |
− | | | + | | Radiator |
− | | | + | | |
+ | | Offensive 12 mm | ||
+ | | MCGP50 | ||
|- | |- | ||
| II | | II | ||
− | | | + | | |
− | | | + | | Compressor |
− | | | + | | Airframe |
+ | | New 12 mm MGs | ||
+ | | | ||
|- | |- | ||
| III | | III | ||
− | | | + | | Wings repair |
− | | | + | | Engine |
− | | | + | | |
+ | | Offensive 20 mm | ||
+ | | MCSAP100 | ||
|- | |- | ||
| IV | | IV | ||
− | | | + | | |
− | | | + | | Engine injection |
− | | | + | | Cover |
+ | | New 20 mm cannons | ||
+ | | | ||
|- | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * Good climb rate | + | |
− | * Exceptional low and mid altitude performance | + | * Good climb rate |
− | * Relatively robust airframe | + | * Exceptional low and mid-altitude performance |
− | * Good turn and roll rate | + | * Relatively robust airframe |
+ | * Good turn and roll rate | ||
+ | * Effective armament with a large ammunition pool | ||
+ | * Multi-role fighter which can carry bombs | ||
'''Cons:''' | '''Cons:''' | ||
− | * Lack of | + | |
− | * Roll and yaw | + | * Lack of armour means the pilot is more prone to being knocked out in a head-on pass |
− | * Metal beams on canopy window | + | * Engine overheats quickly on WEP |
+ | * Roll and yaw are limited at high speeds | ||
+ | * Metal beams on canopy window obstruct the first-person view | ||
+ | * Very expensive repair cost for its rank | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too | + | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
+ | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | + | * [[G.55 (Family)]]: the other vehicles in this tree''.'' | |
− | |||
− | * | ||
− | |||
− | |||
− | == | + | == External links == |
− | ''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''page on aircraft | + | * ''encyclopedia page on the aircraft;'' |
− | * ''other literature.'' | + | * ''other literature.'' --> |
+ | |||
+ | * [[wt:en/news/4812-vehicle-profile-fiat-g-55-serie-1-en|[Vehicle Profile<nowiki>]</nowiki> Fiat G.55 serie 1]] | ||
+ | |||
+ | {{Italy fighters}} |
Revision as of 12:25, 23 July 2019
Contents
This page is about the Italian fighter G.55 serie 1. For other versions, see G.55 (Family). |
Description
The G.55 Centauro serie 1 is a rank IV Italian fighter
with a battle rating of 5.3 (AB), 5.0 (RB), and 4.7 (SB). It was introduced in Update 1.69 "Regia Aeronautica".
General info
Flight performance
Adequate. This is the word that comes to mind when referring to the flight characteristics of the G.55. While not particularly good at anything, it isn't particularly bad at anything either, which makes it a solid jack-of-all-trades type plane. Overall, it is a smooth flyer that has decent acceleration, speed and climb rate while sporting a powerful triad of MG 151's which load the feared minengeschoß round that can tear through planes like a hot knife through butter. It excels the most in medium altitude (3-5 km) as a powerful energy-based dogfighter which can take advantage of its great engine power to defeat most allied fighters it comes across.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 6,500 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
622 | 605 | 10000 | 20.9 | 21.6 | 13.6 | 13.6 | 300 |
Upgraded | |||||||
Max Speed (km/h at 6,500 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
671 | 646 | 10000 | 19.1 | 20.0 | 20.5 | 16.7 | 300 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
460 | ~11 | ~5 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 400 | < 420 | < 450 | > 715 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
5,700 m | 1,260 hp | 1,399 hp |
Survivability and armour
- 50 mm bulletproof glass in the windshield
- 8 mm steel seat plating
Armaments
Offensive armament
The G.55 serie 1 is armed with:
- 1 x 20 mm MG 151/20 cannons, nose-mounted (250 rpg)
- 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total)
- 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)
The two cannons are mounted in each wing. A single 20 mm cannon is mounted in the nose of the aircraft, firing through the propeller hub. The two machine guns are nose-mounted, positioned between the pilot and the engine of the aircraft. If fired continuously, the wing-mounted cannons will run out of ammunition before the nose-mounted cannon.
Do not use the Breda HMG's as a source of damage, as they have very poor ballistics beyond 300 meters. The pilot should use them as scouting weapons in order to line-up shots for the MG 151's to save ammunition, which isn't necessarily needed as the 151's have a large pool of ammunition, but it does help when trying to play more conservatively.
Suspended armament
The G.55 serie 1 can be outfitted with the following ordnance:
- Without load
- 2 x 50 kg GP 50 bombs (100 kg total)
- 2 x 100 kg GP 100 bombs (200 kg total)
Usage in battles
The G.55's main strong points come down to its engine power, its light construction and its wing profile, which grant it a high sustained rate of climb, a tight turning circle and the power output to endure sustained horizontal manoeuvring. It performs best up to medium altitudes around 5,000 m (16,404 feet), after which it is generally outperformed by its competition. unfortunately, its light construction and its wing profile mean that when the Centauro goes into the vertical, it bleeds speed very easily. Its top speed in a dive is unimpressive and it can barely catch up in a zoom climb with its competitors. The armament is very effective as well, however, the MG 151 is not very accurate at range, which should be taken into account when engaging in head-on passes.
You should primarily enforce an energy fighting flying style to take advantage of the aircraft's descent energy retention and solid manoeuvrability, and also to try to cover the Centauro's weakness of mediocre speed. Try to stay above your enemy, but take care to recognize the threat your attacker poses by observing the plane they are flying.
Specific enemies worth noting
- Spitfire F Mk IX and Spitfire F Mk XIVe. These two Spitfire's are some of the most common enemies you will face, and accordingly, some of the most dangerous. The Mk IX has decent speed, amazing climb rate and a turn rate that'll embarrass zeroes, and the XIVe has excellent speed and acceleration, great energy retention and solid performance at high altitude. You should never engage a Spitfire in a turn-fight, so focus on Boom-&-Zoom to use your powerful armament to shred through their weak airframes.
- P-51D-30. The P-51D-30 is another enemy you should take note of. It is arguably one of the best 4.7/5.0 aircraft thanks to its excellent speed, great climb rate, relatively powerful armament and solid high-speed manoeuvrability due to its Laminar flow wings. The Packard V-1650 is basically a Merlin engine tuned for high altitude, and it can propel the D-30 to speeds the G.55 can only dream of. However, the D-30 has extremely poor manoeuvrability at low speeds due to the same Laminar flow wings that allow it to turn well at high speeds, so if you cannot engage one with an energy advantage you can turn-fight it.
- Yak-3P. The feared red Russian menace is an extremely dangerous opponent that can engage you on a more than even footing. It turns extremely well and has a solid climb rate while also sporting a relatively powerful set of 3 B-20 cannons, but its performance suffers above 3,000 m where its already mediocre speed becomes crippling. As long as you take care to not turn fight one and engage it above 4,000 m, it is not a threat.
- Late Bf 109's. While you cannot face one in realistic battles, arcade battles pose this threat. The G-2 and G-6 outclass you in every way, shape and form. Under no circumstances are you to engage these opponents, and if one forces a fight on you, seek assistance from teammates.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Not auto controlled |
Controllable Auto control available |
Controllable Auto control available |
Separate | Not controllable 1 gear |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 12 mm | MCGP50 | |
II | Compressor | Airframe | New 12 mm MGs | ||
III | Wings repair | Engine | Offensive 20 mm | MCSAP100 | |
IV | Engine injection | Cover | New 20 mm cannons |
Pros and cons
Pros:
- Good climb rate
- Exceptional low and mid-altitude performance
- Relatively robust airframe
- Good turn and roll rate
- Effective armament with a large ammunition pool
- Multi-role fighter which can carry bombs
Cons:
- Lack of armour means the pilot is more prone to being knocked out in a head-on pass
- Engine overheats quickly on WEP
- Roll and yaw are limited at high speeds
- Metal beams on canopy window obstruct the first-person view
- Very expensive repair cost for its rank
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- G.55 (Family): the other vehicles in this tree.
External links
Italy fighters | |
---|---|
Fiat | CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN |
G.50 serie 2 · G.50 AS serie 7 | |
G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56 | |
Reggiane | Re.2000 G.A. · Re.2000 serie 1 |
Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN | |
Re.2002 Early | |
Re.2005 serie 0 | |
Macchi | C. 200 serie 3 · C. 200 serie 7 |
C. 202 · C. 202D · C. 202EC | |
C. 205 serie 1 · C. 205 serie 3 · C. 205N2 | |
IMAM | Ro.44 |
Foreign: | |
Germany | ▄Bf 109 G-14/AS |
USA | ▄P-47D-30 |
Britain | ▄Spitfire Mk Vb/trop |
Romania | He 112 B-1/U2 · IAR-81C |
Hungary | ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P |