Difference between revisions of "Celere Sahariano"

From War Thunder Wiki
Jump to: navigation, search
(Survivability and armour: Edits)
m (Pros and cons)
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{Specs-Card
 
{{Specs-Card
 
|code=it_sahariano
 
|code=it_sahariano
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''Carro Armato M Celere Sahariano''' is a medium tank prototype created by the Kingdom of Italy during World War II to match the speed and firepower of British cruiser tanks seen by Italian forces during the North African campaign. Following early 1941 engagements with British Cruiser tanks, the concept of a comparable vehicle swiftly evolved. As the Italian engineers did not have access to the Christie suspension patent, they gained the technology by reverse-engineering a captured A13 Cruiser Mark III. Despite the lack of armour, it was determined that speed could also provide protection to the crew through hit-and-run tactics, as the existing [[M13/40 (Family)|M13/40 variants]] were unable to match the A13 Cruiser Mark III's mobility. Its most distinctive features were four enormous road wheels suspended by Christie-type vertical springs, two return rollers, and auxiliary rollers in between. The hull was relatively long, with armour plates angled steeply from the front and sides. The total empty weight was 13 tonnes, and the turret had a crew of four, including the commander, gunner, and loader/radio operator. The SPA petrol engine produced 275 horsepower, allowing it to reach a top speed of 55 kilometres per hour on flat ground. The project was cancelled after the withdrawal of Axis forces from North Africa in May 1943.
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced in [[Update "New Power"]] for 700 Golden Eagles.  
  
Introduced in [[Update "New Power"]], the Carro Armato M Celere Sahariano is the Italian Army's answer to British cruiser tanks during World War II. The tank was designed with speed in mind as a quick hit-and-run vehicle. They were to charge through the enemy lines, attack their rear sectors, and engage the enemy in the supply line in combat. This enormous tank has very heavily sloped armour all around, which improves survivability since many poorly aimed rounds just ricochet off the tank without penetrating it. This, combined with exceptional mobility, will undoubtedly cause havoc in the enemy lines by employing quick flanking tactics early in the battle. However, its main armament will occasionally prove inadequate, as players will struggle to attack stronger armoured adversaries or targets from long distances.
+
An Italian "Crusader", the {{PAGENAME}} is a significant departure from the standard Italian tank building school and shares several similarities with the [[P40]] and Soviet [[T-34 (Family)|T-34]]s, like angled plates all around the hull and large-wheeled suspension for better mobility. It was also the first tank to use a torsion bar suspension instead of semi-elliptic leaf spring suspension found on the standard issue Fiat M14/41, a design choice inspired by the Christie Suspension used by the [[BT-5]], [[BT-7 (Family)|BT-7]] and [[Crusader (Family)|Crusaders]].
 +
 
 +
The full designation of this tank stands as ''Fiat Carro Armato M Celere Sahariano'' or ''Saharian Fast Medium Tank''. In War Thunder Community and several War Thunder Youtubers had referred to this tank as "wide boi" when looked at the tank from the front.  
  
 
== General info ==
 
== General info ==
Line 17: Line 19:
 
'''Armour type:'''
 
'''Armour type:'''
  
* Rolled homogeneous armour
+
* Rolled homogeneous armour - Main
 +
* Structural steel - Sideskirts and fenders
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 23: Line 26:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 35 mm + 15 mm (55°) ''Upper Glacis'' <br> 35 mm (55°) ''Driver's Hatch'' <br> 20 mm (55°) ''Upper Glacis (Lower Portion)'' <br> 20 mm (35°) ''Lower Glacis'' || 15 mm ''Main''<br> 8 mm ''Upper Engine Compartment'' || 15 mm ''Lower Part'' <br> 8 mm ''Upper Part'' || 10 mm ''Crew Compartment'' <br> 8 mm ''Engine Compartment''
+
| Hull || 35 mm + 15 mm (55°) ''Upper Glacis''
 +
35 mm (55°) ''Driver's Hatch'' 20 mm (55°) ''Upper Glacis (Lower Portion)''
 +
 
 +
20 mm (35°) ''Lower Glacis''
 +
| 15 mm ''Main''<br>8 mm ''Upper Engine Compartment'' ||15 mm ''Lower Part''
 +
8 mm ''Upper Part''
 +
|10 mm ''Crew Compartment''
 +
8 mm ''Engine Compartment''
 
|-
 
|-
| Turret || 30 mm (12°) ''Turret front'' <br> 30 mm + 40 mm (Curved) ''Gun mantlet'' || 25 mm || 25 mm || 10 mm
+
| Turret || 30 mm (12°) ''Turret front'' <br> 30 mm + 40 mm (Curved) ''Gun mantlet'' ||25 mm||25 mm||10 mm
 
|-
 
|-
 
|}
 
|}
Line 60: Line 70:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 122 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 13.3 || 18.4 || 22.4 || 24.8 || 26.4 || rowspan="2" | 5.20 || rowspan="2" | 4.60 || rowspan="2" | 4.24 || rowspan="2" | 4.00
+
| rowspan="2" | 122 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 13.3 || 18.4 || 22.4 || 24.8 || 26.4 || rowspan="2" | 6.50 || rowspan="2" | 5.75 || rowspan="2" | 5.30 || rowspan="2" | 5.00
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
Line 68: Line 78:
  
 
==== Ammunition ====
 
==== Ammunition ====
{{:47/40 mod.38 (47 mm)/Ammunition|Granata mod.35, Granata Perforante mod.39}}
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| Granata mod.35 || HE || 5 || 5 || 5 || 5 || 5 || 5
 +
|-
 +
| Granata Perforante mod.39 || APBC || 69 || 67 || 59 || 51 || 43 || 37
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| Granata mod.35 || HE || 364 || 2.37 || 0 || 0.1 || 150 || 79° || 80° || 81°
 +
|-
 +
| Granata Perforante mod.39 || APBC || 755 || 1.44 || 1.2 || 9 || 30 || 47° || 60° || 65°
 +
|-
 +
|}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
<!-- '''Last updated: 2.23.0.51''' -->
+
<!-- '''Last updated: 2.1.0.81''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 82: Line 124:
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''122''' || 114&nbsp;''(+8)'' || 105&nbsp;''(+17)'' || 53&nbsp;''(+69)'' || 1&nbsp;''(+121)'' || No
+
| '''122''' || 107&nbsp;''(+15)'' || 91&nbsp;''(+31)'' || 46&nbsp;''(+76)'' || 1&nbsp;''(+121)'' || Yes
 
|-
 
|-
 
|}
 
|}
'''Notes''':
+
Notes:
  
* As shells are modeled by sets of 2, 3, or 4, they disappear from the rack after you've fired or loaded all shells in the set.
+
* The visual discrepancy concerns the number of shells per rack:
{{Clear}}
+
** Rack 1 & 2 are modeled as 9 shells each but disappear after having fired 16 shells from each rack.
 +
** Racks 3 & 4 are modeled as 52 shells each but disappear after having fired 45 shells from each rack.
 +
* As they are modeled by sets of 2, 3 or 4, shells disappear from the rack only after you fire all shells in the set.
  
 
=== Machine guns ===
 
=== Machine guns ===
Line 108: Line 152:
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
The Celere Sahariano is one of the best vehicles at its battle rating, thanks to the unique characteristics that make this vehicle a truly vital asset in any team. The best playstyle for this type of machine is either a brawler or support tank.
+
The Celere Sahariano is one of the best vehicles at its battle rating, thanks to the unique characteristics that make this vehicle a truly vital asset in any team. The vehicle comes fully spaded, so you won't have to worry about any module grinding. The best playstyle for this type of machine is either a brawler or support tank.
 
 
As a brawler you'll essentially be one of the few players leading the charge against the enemy team. This can be done quite easily thanks to the sheer mobility: the speed for a vehicle of its type is unlike the majority of vehicles you'll be facing. You are able to intercept a lot of unsuspecting enemies too, mainly in places where they will not expect an enemy to be at the start of the match, this will greatly come in handy as you'll be able to get a few eliminations with minimum effort required. Another bonus that will aid you when playing the brawler role is your armour, at your battle rating it can actually prove to be quite effective, especially frontally. You'll be bouncing most shots that come your way, paired up with your speed this will mean you should have the edge on most engagements as unsuspecting enemies might judge you too quickly and not do any substantial damage to your tank or crew. One upside of your tank is also your profile, you are not very tall compared to other tanks you'll face. This means that you can easily get in hull-down spots or even better, hide behind cover more effectively.
 
  
As a support tanker, you can play it in multiple ways, but the most popular method with this vehicle is to use the speed advantage you have over the enemy team to easily flank them, and take them out while they don't realise you are in the vicinity. This is usually one of the best playstyles as you get to fully take advantage of your mobility. You can also use your mobility to get in hard to reach spots at the start of the match, which can be very annoying for the enemy team. Your actual armament is nothing special, it is the same [[47/40 mod.38 (47 mm)|47 mm 47/40 mod.38]] cannon on the AB 43 armoured car. It will be enough for you to deal with the majority of the threats you'll be facing, it's however recommended you do not bring a lot of ammo, to increase your chances at survival. One of the downsides of this vehicle is how long and wide it is, you'll find out that artillery and enemy aircraft will be one of your worst enemies, your speed will not be enough to render them useless. You should quickly find cover if you see an aircraft or artillery heading towards you.
+
As a brawler you'll essentially be one of the few players leading the charge against the enemy team. This can be done quite easily thanks to the sheer mobility: the speed for a vehicle of its type is unlike the majority of vehicles you'll be facing. You are able to intercept a lot of unsuspecting enemies too, mainly in places where they will not expect an enemy to be at the start of the match, this will greatly come in handy as you'll be able to get a few eliminations with minimum effort required. Another bonus that will aid you when playing the brawler role is your armour, at your battle rating it can actually prove to be quite effective, especially frontally. You'll be bouncing most shots that come your way, paired up with your speed this will mean you should have the edge on most engagements as unsuspecting enemies might judge you too quickly and not do any substantial damage to your tank or crew. One upside of your tank is also your profile, you are not very tall compared to other tanks you'll face. This means that you can easily get in hull-down spots or even better, hide behind cover more effectively. So make sure to keep that in mind when you take it out.
  
 +
As a support tanker, you can play it in multiple ways, but the most popular method with this vehicle is to use the speed advantage you have over the enemy team to easily flank them, and taking them out whilst they don't realise you are in the vicinity. This is usually one of the best playstyles as you get to fully take advantage of your mobility. You can also use your mobility to get in hard to reach spots at the start of the match, which can be very annoying for the enemy team. Your actual armament is nothing special, its the same the same [[47/40 mod.38 (47 mm)|47 mm 47/40 mod.38]] cannon also present of the AB 43 armoured car. It will be enough for you to deal with the majority of the threats you'll be facing, it's however recommended you do not bring a lot of ammo, to increase your chances at survival. One of the downsides of this vehicle is how long and wide it is, you'll find out that artillery and enemy aircraft will be one of your worst enemies, your speed will not be enough to render them useless. You should quickly find cover if you see an aircraft or artillery heading towards you. Last but not least, keep in mind which game mode you are playing, as in Arcade Battles enemies can easily find out where you are located due to the name tag showing up above you, and are able to quickly find out where your weak spots are.
 +
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
Line 121: Line 165:
 
* Great mobility
 
* Great mobility
 
* Wide, great grip and turning rate
 
* Wide, great grip and turning rate
* The UFP can bounce most shells at its BR
+
* 50 mm UFP, can bounce most shells at its BR
* The APBC shell has great post-penetration damage
+
* APBC has great post pen damage
  
 
'''Cons:'''
 
'''Cons:'''
Line 129: Line 173:
 
* Relatively sub-par turret traverse, can be countered with its good turn rate and mobility
 
* Relatively sub-par turret traverse, can be countered with its good turn rate and mobility
 
* Armour can't block higher calibre shells
 
* Armour can't block higher calibre shells
* The 47 mm cannon will have difficulty dealing with [[M4 Sherman (Family)|M4s]] and [[T-34 (Family)|T-34s]] in uptiers
+
* Suffers in up-tiers. You will have difficulty dealing with [[M4 Sherman (Family)|M4s]] and [[T-34 (Family)|T-34s]]
 
 
  
 +
[[File:Celere-sahariano-3.jpg|thumb|361x361px|Celere Sahariano with an open driver's hatch]]
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
[[File:Celere-sahariano-3.jpg|thumb|300px|Celere Sahariano with an open driver's hatch]]
+
 
 
=== [[wt:en/news/6939-development-celere-sahariano-the-desert-cheetah-en|Devblog]] ===
 
=== [[wt:en/news/6939-development-celere-sahariano-the-desert-cheetah-en|Devblog]] ===
After clashing with British armored forces in the desert of North Africa in the early 1940's, the Italian Army became impressed with the performance of the various cruiser tanks fielded by the British (e.g. the Crusader). As a result, the army issued an order to tank manufacturers to develop a new light vehicle whose mobility and firepower would outmatch that of the cruiser tanks.
+
After clashing with British armored forces in the desert of North Africa in the early 1940's, the Italian Army became impressed with the performance of the various cruiser tanks fielded by the British. As a result, the army issued an order to tank manufacturers to develop a new light vehicle whose mobility and firepower would outmatch that of the cruiser tanks.
[[File:Celere Sahariano.jpg|thumb|300px|Celere Sahariano with side-skirts removed, showing torsion bar suspension.]]
 
 
Already in 1941, work on the new vehicle began as mock-ups were created based on the existing M14/41 medium tank. The new vehicle incorporated thin, but sloped armor, as well as a torsion bar suspension system, instead of the more commonly used leaf spring system on similar fighting vehicles.
 
Already in 1941, work on the new vehicle began as mock-ups were created based on the existing M14/41 medium tank. The new vehicle incorporated thin, but sloped armor, as well as a torsion bar suspension system, instead of the more commonly used leaf spring system on similar fighting vehicles.
 
A single prototype of the vehicle was built by 1943, which had multiple engines trialed, including aviation ones. However, with the worsening war situation, limited Italian industrial capacity and the P40 taking over production priority along with the fact that Italy was driven out of the theater for which the vehicle was initially designed for, all this led to diminishing interest in the vehicle.
 
A single prototype of the vehicle was built by 1943, which had multiple engines trialed, including aviation ones. However, with the worsening war situation, limited Italian industrial capacity and the P40 taking over production priority along with the fact that Italy was driven out of the theater for which the vehicle was initially designed for, all this led to diminishing interest in the vehicle.
 +
[[File:Celere Sahariano.jpg|thumb|363x363px|Celere Sahariano with side-skirts removed, showing torsion bar suspension.]]
  
 
With all these factors in play, further development of the Celere Sahariano was halted and the project subsequently cancelled, leaving the sole prototype of the vehicle as the only example of the design to be built.
 
With all these factors in play, further development of the Celere Sahariano was halted and the project subsequently cancelled, leaving the sole prototype of the vehicle as the only example of the design to be built.
Line 152: Line 196:
  
 
;Images
 
;Images
<gallery mode="packed-hover" heights="150">
+
<gallery mode="packed-hover" caption="Celere Sahariano Devblog Images" heights="170">
 
File:Celere Sahariano WTWallpaper 001.jpg|Although the promotional images depict the {{PAGENAME}} with a pintle-mounted 8 mm Breda machine gun, this is not present in the game.
 
File:Celere Sahariano WTWallpaper 001.jpg|Although the promotional images depict the {{PAGENAME}} with a pintle-mounted 8 mm Breda machine gun, this is not present in the game.
File:Celere Sahariano WTWallpaper 002.jpg
+
File:Celere Sahariano WTWallpaper 002.jpg|
File:Celere Sahariano WTWallpaper 003.jpg
+
File:Celere Sahariano WTWallpaper 003.jpg|
File:Celere Sahariano WTWallpaper 004.jpg
+
File:Celere Sahariano WTWallpaper 004.jpg|
File:Celere Sahariano WTWallpaper 006.jpg
+
File:Celere Sahariano WTWallpaper 006.jpg|
 
</gallery>
 
</gallery>
  
Line 178: Line 222:
 
* [http://www.wardrawings.be/WW2/Files/1-Vehicles/Axis/2-Italy/02-MediumTanks/Celere-Sahariano/File/Carro-Celere-Sahariano.htm <nowiki>[War Drawings]</nowiki> Carro Armato Celere Sahariano (Fast) Medium Tank]
 
* [http://www.wardrawings.be/WW2/Files/1-Vehicles/Axis/2-Italy/02-MediumTanks/Celere-Sahariano/File/Carro-Celere-Sahariano.htm <nowiki>[War Drawings]</nowiki> Carro Armato Celere Sahariano (Fast) Medium Tank]
  
{{TankManufacturer FIAT-Ansaldo}}
 
 
{{Italy medium tanks}}
 
{{Italy medium tanks}}
 
{{Italy premium ground vehicles}}
 
{{Italy premium ground vehicles}}

Revision as of 14:39, 9 December 2021

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
Celere Sahariano
it_sahariano.png
GarageImage Celere Sahariano.jpg
Celere Sahariano
AB RB SB
2.7 2.7 2.7
Purchase:850 Specs-Card-Eagle.png
Show in game

Description

The Carro Armato M Celere Sahariano is a premium rank II Italian medium tank with a battle rating of 2.7 (AB/RB/SB). It was introduced in Update "New Power" for 700 Golden Eagles.

An Italian "Crusader", the Celere Sahariano is a significant departure from the standard Italian tank building school and shares several similarities with the P40 and Soviet T-34s, like angled plates all around the hull and large-wheeled suspension for better mobility. It was also the first tank to use a torsion bar suspension instead of semi-elliptic leaf spring suspension found on the standard issue Fiat M14/41, a design choice inspired by the Christie Suspension used by the BT-5, BT-7 and Crusaders.

The full designation of this tank stands as Fiat Carro Armato M Celere Sahariano or Saharian Fast Medium Tank. In War Thunder Community and several War Thunder Youtubers had referred to this tank as "wide boi" when looked at the tank from the front.

General info

Survivability and armour

Armourfront / side / back
Hull50 / 15 / 15
Turret30 / 25 / 25
Crew4 people
Visibility67 %

Armour type:

  • Rolled homogeneous armour - Main
  • Structural steel - Sideskirts and fenders
Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm + 15 mm (55°) Upper Glacis

35 mm (55°) Driver's Hatch 20 mm (55°) Upper Glacis (Lower Portion)

20 mm (35°) Lower Glacis

15 mm Main
8 mm Upper Engine Compartment
15 mm Lower Part

8 mm Upper Part

10 mm Crew Compartment

8 mm Engine Compartment

Turret 30 mm (12°) Turret front
30 mm + 40 mm (Curved) Gun mantlet
25 mm 25 mm 10 mm

Notes:

  • Fenders and sideskirts - 5 mm
  • Tracks, road wheels, drive sprocket, etc. - 15 mm
  • Suspension - 10 mm

Mobility

Speedforward / back
AB67 / 5 km/h
RB and SB61 / 5 km/h
Number of gears3 forward
1 back
Weight13.5 t
Engine power
AB525 hp
RB and SB275 hp
Power-to-weight ratio
AB38.9 hp/t
RB and SB20.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 5 13.5 426 525 31.56 38.89
Realistic 61 5 243 275 18 20.37

Modifications and economy

Repair cost
AB424 Sl icon.png
RB404 Sl icon.png
SB505 Sl icon.png
Crew training3 400 Sl icon.png
Experts23 000 Sl icon.png
Aces160 Ge icon.png
Research Aces380 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 40 / 50 / 60 % Sl icon.png
Talisman.png 2 × 118 / 118 / 118 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement it.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods new tank vertical aiming.png
Elevation Mechanism
Mods art support.png
Artillery Support

Armaments

Main armament

Ammunition122 rounds
Reloadbasic crew → aces
5.2 → 4.0 s
Vertical guidance-10° / 20°
Main article: 47/40 mod.38 (47 mm)
47 mm 47/40 mod.38 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 122 -10°/+20° ±180° N/A 13.3 18.4 22.4 24.8 26.4 6.50 5.75 5.30 5.00
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Granata mod.35 HE 5 5 5 5 5 5
Granata Perforante mod.39 APBC 69 67 59 51 43 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Granata mod.35 HE 364 2.37 0 0.1 150 79° 80° 81°
Granata Perforante mod.39 APBC 755 1.44 1.2 9 30 47° 60° 65°

Ammo racks

Ammo racks of the Celere Sahariano
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
122 107 (+15) 91 (+31) 46 (+76) (+121) Yes

Notes:

  • The visual discrepancy concerns the number of shells per rack:
    • Rack 1 & 2 are modeled as 9 shells each but disappear after having fired 16 shells from each rack.
    • Racks 3 & 4 are modeled as 52 shells each but disappear after having fired 45 shells from each rack.
  • As they are modeled by sets of 2, 3 or 4, shells disappear from the rack only after you fire all shells in the set.

Machine guns

Ammunition288 rounds
Belt capacity24 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: Breda Mod. 38 (8 mm)
8 mm Breda Mod. 38
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 288 (24) 600 N/A N/A

Usage in battles

The Celere Sahariano is one of the best vehicles at its battle rating, thanks to the unique characteristics that make this vehicle a truly vital asset in any team. The vehicle comes fully spaded, so you won't have to worry about any module grinding. The best playstyle for this type of machine is either a brawler or support tank.

As a brawler you'll essentially be one of the few players leading the charge against the enemy team. This can be done quite easily thanks to the sheer mobility: the speed for a vehicle of its type is unlike the majority of vehicles you'll be facing. You are able to intercept a lot of unsuspecting enemies too, mainly in places where they will not expect an enemy to be at the start of the match, this will greatly come in handy as you'll be able to get a few eliminations with minimum effort required. Another bonus that will aid you when playing the brawler role is your armour, at your battle rating it can actually prove to be quite effective, especially frontally. You'll be bouncing most shots that come your way, paired up with your speed this will mean you should have the edge on most engagements as unsuspecting enemies might judge you too quickly and not do any substantial damage to your tank or crew. One upside of your tank is also your profile, you are not very tall compared to other tanks you'll face. This means that you can easily get in hull-down spots or even better, hide behind cover more effectively. So make sure to keep that in mind when you take it out.

As a support tanker, you can play it in multiple ways, but the most popular method with this vehicle is to use the speed advantage you have over the enemy team to easily flank them, and taking them out whilst they don't realise you are in the vicinity. This is usually one of the best playstyles as you get to fully take advantage of your mobility. You can also use your mobility to get in hard to reach spots at the start of the match, which can be very annoying for the enemy team. Your actual armament is nothing special, its the same the same 47 mm 47/40 mod.38 cannon also present of the AB 43 armoured car. It will be enough for you to deal with the majority of the threats you'll be facing, it's however recommended you do not bring a lot of ammo, to increase your chances at survival. One of the downsides of this vehicle is how long and wide it is, you'll find out that artillery and enemy aircraft will be one of your worst enemies, your speed will not be enough to render them useless. You should quickly find cover if you see an aircraft or artillery heading towards you. Last but not least, keep in mind which game mode you are playing, as in Arcade Battles enemies can easily find out where you are located due to the name tag showing up above you, and are able to quickly find out where your weak spots are.

Pros and cons

Pros:

  • Great mobility
  • Wide, great grip and turning rate
  • 50 mm UFP, can bounce most shells at its BR
  • APBC has great post pen damage

Cons:

  • Very slow reverse speed
  • Relatively sub-par turret traverse, can be countered with its good turn rate and mobility
  • Armour can't block higher calibre shells
  • Suffers in up-tiers. You will have difficulty dealing with M4s and T-34s
Celere Sahariano with an open driver's hatch

History

Devblog

After clashing with British armored forces in the desert of North Africa in the early 1940's, the Italian Army became impressed with the performance of the various cruiser tanks fielded by the British. As a result, the army issued an order to tank manufacturers to develop a new light vehicle whose mobility and firepower would outmatch that of the cruiser tanks. Already in 1941, work on the new vehicle began as mock-ups were created based on the existing M14/41 medium tank. The new vehicle incorporated thin, but sloped armor, as well as a torsion bar suspension system, instead of the more commonly used leaf spring system on similar fighting vehicles. A single prototype of the vehicle was built by 1943, which had multiple engines trialed, including aviation ones. However, with the worsening war situation, limited Italian industrial capacity and the P40 taking over production priority along with the fact that Italy was driven out of the theater for which the vehicle was initially designed for, all this led to diminishing interest in the vehicle.

Celere Sahariano with side-skirts removed, showing torsion bar suspension.

With all these factors in play, further development of the Celere Sahariano was halted and the project subsequently cancelled, leaving the sole prototype of the vehicle as the only example of the design to be built.

Media

Skins
Images

See also

Other vehicles of similar configuration and role

External links


Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4
USSR  ◔T-72M1

Italy premium ground vehicles
Light tanks  L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO
Medium tanks  M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G
  M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)
Heavy tanks  Tigris
Tank destroyers  Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I