Type 74 (E)

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RANK 5 FRANCE
Somua SM PACK
jp_type_74.png
Type 74 (E)
AB RB SB
9.0 9.0 9.0
Class:
Research:190 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Type 74 (E).jpg


The Type 74 (E) is a Rank VI Japanese medium tank with a battle rating of 9.0 (AB/RB/SB). It was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai".

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front Sides Rear Roof
Hull 40 mm (74°), 80 mm (65°) Front glacis
80 mm (57°) Lower glacis
35 mm (44°) Top
30 mm, 10 mm (55-56°) Bottom
20 mm Top
25 mm (47-48°) Bottom
25 mm
Turret 132 mm (27-53°) Turret front
200 mm (34-73°) , 150 + 170 mm (0-44°) Gun mantlet
132 mm (5-57°) Front
67 mm (37-47°) Rear
37 mm (17-39°) 67 mm Front
37 mm Rear
Armour Sides Roof
Cupola 80 mm 80 mm

Notes:

  • Suspension wheels and tracks are both 20 mm thick.
  • The Type 74's hydropneumatic suspension means it could vary the sloped angle of its armour towards the enemy.
  • Hull roof is rated to be 25 mm effective against HE.

Mobility

Mobility characteristic
Weight (tons) Add-on Armour
weight (tons)
Max speed (km/h)
38.0 N/A 59 (AB)
53 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 1,116 ___
Realistic/Simulator 637 720
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 29.37 __.__
Realistic/Simulator 16.76 18.95

Armaments

Main armament

Main article: L7A3 (105 mm)
105 mm L7A3
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
50 -6°/+9° ±180° Two-plane
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 22.8 __.__ __.__ __.__ __.__
Realistic 14.28 __.__ __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
8.71 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M728 APDS 260 258 250 240 231 222
M393 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
M735 APFSDS 360 355 345 330 321 300
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M728 APDS 1,426 4.65 N/A N/A N/A +1.5° 75° 78° 80°
M393 HESH 730 14.85 0.4 0.1 2,990 +0° 73° 77° 80°
M456 HEATFS 1,173 10.5 0.0 0.1 1,270 +0° 65° 72° 75°
M735 APFSDS 1,501 3.7 N/A N/A N/A ° 76° 77° 78°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M416 730 11.4 20 5 25 50
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
42 XX (X+)  (+)  (+)  (+)  (+)  (+) no

Machine guns

12.7 mm M2HB
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (200) 577 -10°/+40° ±120°
7.62 mm Type 74
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
5,500 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal drive
II Suspension, Brake system FPE Adjustment of fire, M393, Rangefinder
III Filters Crew replenishment Elevation mechanism, M416, Smoke grenade
IV Transmission, Engine Artillery support, M456, M735

Pros and cons

Pros:

  • Same gun and general ammo choices as the Leopard 1
  • Improved stock M728 APDS shot which has more penetration than the Leopard 1
  • A little bit more agile than the Leopard 1
  • .50 cal machine gun proves useful against SPAAGs, as well as strafing aircraft.
  • Better frontal armour overall than the Leopard, ZSU-57-2 will have a much harder time killing you from the front, can also bounce some APDS.
  • Hydropneumatic suspension system can give up to -12° of gun depression as well as more compatibility for terrain
  • APFSDS shell has good after-penetration effect and is capable of penetrating tough armor such as the composite armor of the T-64's hull

Cons:

  • Hydropneumatic suspension system takes time to deploy and undeploy.
  • Only -5° of gun depression without deploying the suspension.
  • 53 kph maximum compared to Leopard 1's 65 kmph (however both tanks rarely reach this speed).

History

Development

A year after the Japanese Ground Self-Defense Force (JGSDF) issued out their first post-war main battle tank, the Type 61, development started on its successor, recognizing that the Type 61 was already becoming obsolete in terms of the new Soviet tanks being produced such as the T-62. Working alongside Mitsubishi once more, they looked for a new tank design incorporating many new features introduced in tank technology. This resulted in the tank having the hydropneumatic suspension system from the U.S.-German project MBT-70, a hull shape similar to Germany's Leopard 1, and the powerful 105 mm L7 gun for its main armament. Other planned features for the tank was a rotatable commander's cupola and an autoloader system for the main gun.

The first prototype arrived for testing in 1968 as the STB-1. Modifications to the design started in 1969, which saw the autoloader removed for being too complex and expensive, as well as the removal of a proposed remote-controlled anti-aircraft machine gun for the same reason. The turret design was also elongated for various design purposes. The modified prototype was labeled STB-3 and was delivered in 1971. The final prototype, STB-6, was then delivered in 1973. The tank was then accepted for service in 1974 as the Type 74 tank. Production would start in September 1975 all the way to 1989, producing 893 tanks.

Service

Due to the defensive nature of the JSDF and the absence of any hostility rising out of the Cold War, the Type 74 spent its service life in the JGSDF with no battle service. During its service life however, it was upgraded with new hardware such as infra-red imagers for night fighting and a laser rangefinder for the commander. Despite all that, the Type 74 was generally outdated in terms of specifications even before entering service, as second-generation main battle tanks like the Chieftain and T-72 outclass it and development for third-generation main battle tanks like the Leopard 2 and M1 Abrams were already underway.

The tank was to be replaced by the newer Type 90 main battle tank, but the collapse of the Soviet Union and the official end of the Cold War caused the replacement program to be halted. Today, the Type 74 still sees limited service in Japan and it was reported that 700 units were still in use in 2006.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Japan medium tanks
Type 97  Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun
Type 1  Chi-He · Chi-He (5th Regiment) · Ho-I
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · ST-A3* · Type 61
Type 74 MBT  ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90 MBT  Type 90 · Type 90 (B) · Type 90 (B) "Fuji"
Type 10 MBT  TKX (P)* · TKX* · Type 10
Other  Ka-Chi
USA  ▅M4A3 (76) W · ▅M47
  *Prototype