Difference between revisions of "SMK"
Inceptor57 (talk | contribs) |
|||
Line 2: | Line 2: | ||
== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | |||
+ | The '''{{specs|name}}''' is a premium Rank {{specs|rank}} Soviet heavy tank {{Battle-rating|1}}. It was introduced in [[Update 1.45 "Steel Generals"]]. The SMK was named after Sergei Mironovich Kirov, an early Communist Party official who was assassinated in 1934. A twin-turret heavy tank, the SMK provides an interesting play style to its users. Only one prototype was built before the project was dropped. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' | + | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' |
− | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | + | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> |
+ | '''Armour type:''' | ||
+ | * Rolled homogeneous armour | ||
+ | * Cast homogeneous armour (Turret fronts) | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || 75 mm (30°) ''Front plate'' <br> 75 mm (76°) ''Front glacis'' <br> 75 mm (48-74°)|| 60 mm || 55 mm (26-71°) ''Top'' <br> 55 mm (9-63°) ''Bottom'' || 30 mm | ||
+ | |- | ||
+ | | Main Turret || 60 mm (4-70°) ''Turret front'' <br> 60 mm (3-56°) ''Gun mantlet'' || 60 mm (14-17°) || 60 mm (15-16°) || 30 mm | ||
+ | |- | ||
+ | | Secondary Turret || 60 mm (11-47°) ''Turret front'' <br> 60 mm (4-59°) ''Gun mantlet'' || 60 mm (9-16°) || 60 mm (15°) || 30 mm | ||
+ | |- | ||
+ | ! Armour !! Sides !! Roof | ||
+ | |- | ||
+ | | Cupola || 60 mm || 30 mm | ||
+ | |- | ||
+ | |} | ||
+ | '''Notes:''' | ||
+ | * Suspension wheels are 20 mm thick and tracks are 30 mm thick. | ||
+ | * Column elevating main turret is 60 mm thick with a range of 12-18° of slope. | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | !colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | !colspan="1" | Add-on Armor<br>weight (tons) | ||
+ | !colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | |rowspan="2" | 55.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 38 (AB) | ||
+ | |- | ||
+ | |35 (RB/SB) | ||
+ | |- | ||
+ | !colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |1,097 | ||
+ | |1,351 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |752 | ||
+ | |850 | ||
+ | |- | ||
+ | !colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |19.94 | ||
+ | |24.56 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |13.67 | ||
+ | |15.45 | ||
+ | |- | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {{main|L-11 (76 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="6" | [[L-11 (76 mm)|76 mm L-11]] | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="3" | 113 || -7°/+35° || ±180° || N/A | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 8.9 || 12.4 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 8.9 || 10.5 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 8.1 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Ammunition ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | BR-240 || APHEBC || 62 || 59 || 45 || 35 || 29 || 26 | ||
+ | |- | ||
+ | | O-240 || HE || 4 || 4 || 4 || 4 || 4 || 4 | ||
+ | |- | ||
+ | | BR-240SP || AP || 73 || 68 || 51 || 35 || 25 || 17 | ||
+ | |- | ||
+ | | BR-240P || APCR || 103 || 94 || 64 || 40 || 21 || 17 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | BR-240 || APHEBC || 760 || 1.4 || 1.2 || 15 || 32.3 || +4° || 48° || 63° || 71° | ||
+ | |- | ||
+ | | O-240 || HE || 343 || 2.2 || 0.4 || 0.3 || 118 || +0° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | BR-240SP || AP || 757 || 1.4 || N/A || N/A || N/A || -1° || 47° || 60° || 65° | ||
+ | |- | ||
+ | | BR-240P || APCR || 985 || 0.85 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo racks|Ammo racks]] ===== | ||
+ | [[File:Ammoracks_SMK.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] for the SMK.]] | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |4th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |5th<br /> rack empty | ||
+ | ! class="wikitable unsortable" width="10%" |Recommendations | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''113''' || 108 ''(+5)''|| 102 ''(+11)''|| 90 ''(+23)'' || 78 ''(+35)'' || 1 ''(+112)'' || style="text-align:left" | No | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | Turret empty: 102 (+11) | ||
=== Additional armament === | === Additional armament === | ||
− | ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' | + | <!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''--> |
+ | {{main|20-K (45 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="6" | [[20-K (45 mm)|45 mm 20-K]] | ||
+ | |- | ||
+ | ! colspan="6" | ''Front turret mount'' | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="3" | 300 || -7°/+25° || ±135° || N/A | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 8.9 || 12.4 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 8.9 || 10.5 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert Qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace Qualif. | ||
+ | |- | ||
+ | | 3.8 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Ammunition ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | M72 shot || AP || 96 || 95 || 81 || 66 || 54 || 45 | ||
+ | |- | ||
+ | | M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10 | ||
+ | |- | ||
+ | | M62 shot || APCBC || 79 || 78 || 72 || 65 || 58 || 52 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | M72 shot || AP || 588 || 6.3 || N/A || N/A || N/A || -1° || 47° || 60° || 65° | ||
+ | |- | ||
+ | | M48 shell || HE || 448 || 6.3 || 0.4 || 0.5 || 666 || +0° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | M62 shot || APCBC || 588 || 6.8 || 1.2 || 20 || 63.7 || +4° || 48° || 63° || 71° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | ! colspan="7" | Smoke characteristic | ||
+ | |- | ||
+ | ! Ammunition | ||
+ | ! Velocity <br /> in m/s | ||
+ | ! Projectile<br />Mass in kg | ||
+ | ! ''Screen radius <br /> in m'' | ||
+ | ! ''Screen time <br /> in s'' | ||
+ | ! ''Screen hold time <br /> in s:'' | ||
+ | ! ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | |- | ||
+ | | M89 || 259 || 3 || 13 || 5 || 20 || 50 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo Racks|Ammo racks]] ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br />ammo | ||
+ | ! class="wikitable unsortable" |1st<br />rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br />discrepancy | ||
+ | |- | ||
+ | | '''300''' || 1 ''(+299)'' || No | ||
+ | |- | ||
+ | |} | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--> |
+ | {{main|DK (12.7 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | [[DK (12.7 mm)|12.7 mm DK]] | ||
+ | |- | ||
+ | ! colspan="7" | ''Turret rear mount'' | ||
+ | |- | ||
+ | ! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | |- | ||
+ | | colspan="4" | 600 (50) || 600 || -10°/+1° || ±15° | ||
+ | |- | ||
+ | |} | ||
== Usage in the battles == | == Usage in the battles == | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
+ | Confidently stand against most enemy tanks especially if you find them without support, use caution against engaging multiple targets from a distance however as a track hit will end your day on the battlefield, the SMK packs its biggest punch up close and cannot expect to survive against sniping units if caught in the open. Keep your tank moving as much as possible and slightly angled facing enemies direct. When engaging heavies it's best to not go toe to toe head on however by disabling a track or turret the SMK can hold itself up in close proximity to most heavy enemy tanks. HE and shrapnel shells are not this tanks forte, rather its APHE rounds ussually due the trick against most enemy units. | ||
+ | |||
+ | Attack and break enemy lines, The SMK is very much a tank worthy of entitling "Not one step back"! A fast load rate and dual turret firing system allow this tank multiple kills even when surrounded or disabled, and the sizeable crew enables quick repair, which is great as its size makes the SMK a juicy target that is more than capable of withstanding incredible amounts of damage. Great at providing weaker units cover and protection from enemy fire, the one two punch of its cannons reward players that love using more aggressive playing styles. | ||
+ | |||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Two turrets, two guns. A punchy 45mm and a slow, but steady 76mm |
− | + | * Good thick armour | |
+ | * Outstanding Mobility for a heavy tank (15 hp/t) | ||
+ | * Can defend itself even when one gunner is injured thanks to the two turrets | ||
+ | * Very difficult to kill in one hit. | ||
+ | * Having one of your gunner crews killed will not render you ineffective. You will be able to counter attack with your remaining gun. | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Gigantic size, very easy target |
+ | * The additional turret won't really help when being circled | ||
+ | * Huge, flat armour on the sides | ||
+ | * Somewhat unique playstyle which may need practice | ||
+ | * Comes up against Panzer IVs with the long barrel 75mm gun. They will easily be able to kill you in a couple of shots. | ||
+ | * Big ammo rack in the second turret (cannot be removed) | ||
+ | * Bad reverse gear | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.'' | + | <!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''--> |
+ | ===Development=== | ||
+ | The development of the '''SMK''' began after the [[T-35]] heavy tank flaws came to light. The T-35 was unreliable and expensive, so the project was made to replace it. The project was headed by former OKMO designer N. Barykov and started in 1937 at the Bolshevik Plant with a specification that the tank could withstand 45 mm hits from point-blank ranges and 75 mm artillery at 1,200 meters. The design drawn up in 1938 was still a multi-turret design like the T-35, but the number of turrets were reduced to just two and a wide-track torsion-bar suspension was utilized instead of a spring suspension. The SMK was also redesigned to two different prototypes, the one with two turrets and the other with a single turret installed instead. These two designs were approved by Stalin and the single turret one was named after then Soviet Defense Commissar Kliment Voroshilov as the KV, the forerunner for the [[KV-1 L-11|KV-1 heavy tanks]]. | ||
+ | |||
+ | The SMK design weighed 55 tons and had two turrets mounted with one in front of the other, with the one in the mid-hull area as the main turret and the one in front as the secondary turret. The main turret was mounted higher than the secondary and had the 76.2 mm L-11 gun mounted while the smaller one had a 45 mm 20-K gun mounted. The design was powered by a GAM-34BT engine that produces 850 hp for the vehicle. The tank suspension was a torsion-bar suspension for improved smoothness over other suspension designs. Armour on the front hull was 75 mm thick in the front and 60 mm on the sides. | ||
+ | |||
+ | ===Testing=== | ||
+ | As part of the heavy tank evaluations, the designs submitted for the project were to be battle-tested. The SMK, two [[KV-1 L-11|KV-1]], and two T-100 prototypes were sent to Finland during the Winter War and took part in the Battle of Summa. These vehicles formed the 91st Tank Battalion in the 20th Heavy Tank Brigade. The SMK, however, was immobilized by a Finnish anti-tank mine during combat and because of its heavy 55-ton weight, attempt at recovering the vehicle failed and had to be left behind for two months before Soviet forces could break the Finnish defenses to secure it. Before being recovered, the Finnish were able to document and photograph the SMK thoroughly. When German intellegence discovered the SMK, it was designated the ''T-35C'', which caused the misunderstanding that the [[T-35]] also took part in the Winter War when it did not. | ||
+ | |||
+ | The failure of the SMK in the Winter War in contrast to the success of the KV-1 prototypes caused the KV-1 design to be accepted into service in December 19, 1939 as the Soviet's main heavy tank. The SMK thus never reached pass the development stage and was left with only one prototype produced. | ||
== Media == | == Media == | ||
− | ''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.'' | + | <!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''--> |
+ | [http://live.warthunder.com/feed/camouflages/?q=%23smk '''Skins''' and '''camouflages''' for the ''SMK'' from live.warthunder.com.] | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
== Read also == | == Read also == | ||
− | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' | + | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' |
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | ''ETC.'' | + | ''ETC.''--> |
+ | * [http://russian-tanks.com/heavy-soviet-tank-smk.php Russian Tanks - HEAVY SOVIET TANK SMK] | ||
== Sources == | == Sources == | ||
Line 51: | Line 377: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{USSR heavy tanks}} | ||
+ | {{USSR premium ground vehicles}} |
Revision as of 07:05, 8 December 2018
Contents
Description
The SMK is a premium Rank II Soviet heavy tank with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update 1.45 "Steel Generals". The SMK was named after Sergei Mironovich Kirov, an early Communist Party official who was assassinated in 1934. A twin-turret heavy tank, the SMK provides an interesting play style to its users. Only one prototype was built before the project was dropped.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Turret fronts)
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 75 mm (30°) Front plate 75 mm (76°) Front glacis 75 mm (48-74°) |
60 mm | 55 mm (26-71°) Top 55 mm (9-63°) Bottom |
30 mm |
Main Turret | 60 mm (4-70°) Turret front 60 mm (3-56°) Gun mantlet |
60 mm (14-17°) | 60 mm (15-16°) | 30 mm |
Secondary Turret | 60 mm (11-47°) Turret front 60 mm (4-59°) Gun mantlet |
60 mm (9-16°) | 60 mm (15°) | 30 mm |
Armour | Sides | Roof | ||
Cupola | 60 mm | 30 mm |
Notes:
- Suspension wheels are 20 mm thick and tracks are 30 mm thick.
- Column elevating main turret is 60 mm thick with a range of 12-18° of slope.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
55.0 | N/A | 38 (AB) |
35 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 1,097 | 1,351 |
Realistic/Simulator | 752 | 850 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 19.94 | 24.56 |
Realistic/Simulator | 13.67 | 15.45 |
Armaments
Main armament
76 mm L-11 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
113 | -7°/+35° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 8.9 | 12.4 | _.__ | _.__ | _.__ |
Realistic | 8.9 | 10.5 | _.__ | _.__ | _.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
8.1 | _.__ | _.__ | _.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
BR-240 | APHEBC | 62 | 59 | 45 | 35 | 29 | 26 |
O-240 | HE | 4 | 4 | 4 | 4 | 4 | 4 |
BR-240SP | AP | 73 | 68 | 51 | 35 | 25 | 17 |
BR-240P | APCR | 103 | 94 | 64 | 40 | 21 | 17 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
BR-240 | APHEBC | 760 | 1.4 | 1.2 | 15 | 32.3 | +4° | 48° | 63° | 71° |
O-240 | HE | 343 | 2.2 | 0.4 | 0.3 | 118 | +0° | 79° | 80° | 81° |
BR-240SP | AP | 757 | 1.4 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
BR-240P | APCR | 985 | 0.85 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Recommendations | Visual discrepancy |
---|---|---|---|---|---|---|---|
113 | 108 (+5) | 102 (+11) | 90 (+23) | 78 (+35) | 1 (+112) | No |
Turret empty: 102 (+11)
Additional armament
45 mm 20-K | |||||
---|---|---|---|---|---|
Front turret mount | |||||
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
300 | -7°/+25° | ±135° | N/A | ||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 8.9 | 12.4 | _.__ | _.__ | _.__ |
Realistic | 8.9 | 10.5 | _.__ | _.__ | _.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert Qualif. | Prior + Ace Qualif. | ||
3.8 | _.__ | _.__ | _.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
M72 shot | AP | 96 | 95 | 81 | 66 | 54 | 45 |
M48 shell | HE | 10 | 10 | 10 | 10 | 10 | 10 |
M62 shot | APCBC | 79 | 78 | 72 | 65 | 58 | 52 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
M72 shot | AP | 588 | 6.3 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
M48 shell | HE | 448 | 6.3 | 0.4 | 0.5 | 666 | +0° | 79° | 80° | 81° |
M62 shot | APCBC | 588 | 6.8 | 1.2 | 20 | 63.7 | +4° | 48° | 63° | 71° |
Smoke characteristic | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Screen radius in m |
Screen time in s |
Screen hold time in s: |
Explosive Mass in g (TNT equivalent): |
M89 | 259 | 3 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
Visual discrepancy |
---|---|---|
300 | 1 (+299) | No |
Machine guns
12.7 mm DK | ||||||
---|---|---|---|---|---|---|
Turret rear mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
600 (50) | 600 | -10°/+1° | ±15° |
Usage in the battles
Confidently stand against most enemy tanks especially if you find them without support, use caution against engaging multiple targets from a distance however as a track hit will end your day on the battlefield, the SMK packs its biggest punch up close and cannot expect to survive against sniping units if caught in the open. Keep your tank moving as much as possible and slightly angled facing enemies direct. When engaging heavies it's best to not go toe to toe head on however by disabling a track or turret the SMK can hold itself up in close proximity to most heavy enemy tanks. HE and shrapnel shells are not this tanks forte, rather its APHE rounds ussually due the trick against most enemy units.
Attack and break enemy lines, The SMK is very much a tank worthy of entitling "Not one step back"! A fast load rate and dual turret firing system allow this tank multiple kills even when surrounded or disabled, and the sizeable crew enables quick repair, which is great as its size makes the SMK a juicy target that is more than capable of withstanding incredible amounts of damage. Great at providing weaker units cover and protection from enemy fire, the one two punch of its cannons reward players that love using more aggressive playing styles.
Pros and cons
Pros:
- Two turrets, two guns. A punchy 45mm and a slow, but steady 76mm
- Good thick armour
- Outstanding Mobility for a heavy tank (15 hp/t)
- Can defend itself even when one gunner is injured thanks to the two turrets
- Very difficult to kill in one hit.
- Having one of your gunner crews killed will not render you ineffective. You will be able to counter attack with your remaining gun.
Cons:
- Gigantic size, very easy target
- The additional turret won't really help when being circled
- Huge, flat armour on the sides
- Somewhat unique playstyle which may need practice
- Comes up against Panzer IVs with the long barrel 75mm gun. They will easily be able to kill you in a couple of shots.
- Big ammo rack in the second turret (cannot be removed)
- Bad reverse gear
History
Development
The development of the SMK began after the T-35 heavy tank flaws came to light. The T-35 was unreliable and expensive, so the project was made to replace it. The project was headed by former OKMO designer N. Barykov and started in 1937 at the Bolshevik Plant with a specification that the tank could withstand 45 mm hits from point-blank ranges and 75 mm artillery at 1,200 meters. The design drawn up in 1938 was still a multi-turret design like the T-35, but the number of turrets were reduced to just two and a wide-track torsion-bar suspension was utilized instead of a spring suspension. The SMK was also redesigned to two different prototypes, the one with two turrets and the other with a single turret installed instead. These two designs were approved by Stalin and the single turret one was named after then Soviet Defense Commissar Kliment Voroshilov as the KV, the forerunner for the KV-1 heavy tanks.
The SMK design weighed 55 tons and had two turrets mounted with one in front of the other, with the one in the mid-hull area as the main turret and the one in front as the secondary turret. The main turret was mounted higher than the secondary and had the 76.2 mm L-11 gun mounted while the smaller one had a 45 mm 20-K gun mounted. The design was powered by a GAM-34BT engine that produces 850 hp for the vehicle. The tank suspension was a torsion-bar suspension for improved smoothness over other suspension designs. Armour on the front hull was 75 mm thick in the front and 60 mm on the sides.
Testing
As part of the heavy tank evaluations, the designs submitted for the project were to be battle-tested. The SMK, two KV-1, and two T-100 prototypes were sent to Finland during the Winter War and took part in the Battle of Summa. These vehicles formed the 91st Tank Battalion in the 20th Heavy Tank Brigade. The SMK, however, was immobilized by a Finnish anti-tank mine during combat and because of its heavy 55-ton weight, attempt at recovering the vehicle failed and had to be left behind for two months before Soviet forces could break the Finnish defenses to secure it. Before being recovered, the Finnish were able to document and photograph the SMK thoroughly. When German intellegence discovered the SMK, it was designated the T-35C, which caused the misunderstanding that the T-35 also took part in the Winter War when it did not.
The failure of the SMK in the Winter War in contrast to the success of the KV-1 prototypes caused the KV-1 design to be accepted into service in December 19, 1939 as the Soviet's main heavy tank. The SMK thus never reached pass the development stage and was left with only one prototype produced.
Media
Skins and camouflages for the SMK from live.warthunder.com.
References
Read also
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
USSR heavy tanks | |
---|---|
KV-1 | KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S |
KV-2 | KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6) |
Other KVs | KV-85 · KV-122 · KV-220 |
IS-1/2 | IS-1 · IS-2 · IS-2 (1944) · IS-2 No.321 · IS-2 "Revenge" · Object 248 |
Other IS tanks | IS-3 · IS-4M · IS-6 · IS-7 |
T-10 | T-10A · T-10M |
Multi-turreted | T-35 · SMK |
Other | Object 279 |
Lend-Lease | ▂MK-II "Matilda" |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |