Difference between revisions of "T29"
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* Extremely good 105 mm gun, arguably the best gun at Rank 4 | * Extremely good 105 mm gun, arguably the best gun at Rank 4 | ||
− | * T13 round has alot of penetration behind it, and alot of TNT packed into the shell | + | * T13 round has alot of penetration behind it, and alot of TNT packed into the shell. Easily one-shoting opponents |
* An Ace crew will reload the gun every 12.5 seconds - very fast for the firepower | * An Ace crew will reload the gun every 12.5 seconds - very fast for the firepower | ||
* APCR shells can go through the Jagdtiger's superstructure. | * APCR shells can go through the Jagdtiger's superstructure. | ||
Line 249: | Line 249: | ||
* 10 degrees of gun depression makes the vehicle great at hull down fighting | * 10 degrees of gun depression makes the vehicle great at hull down fighting | ||
* Reasonable top speed and maneuverability. | * Reasonable top speed and maneuverability. | ||
− | * Can carry a substantial amount of ammo | + | * Can carry a substantial amount of ammo. |
* Armed with three .50 caliber machine guns, allowing the vehicle to shred through lightly armoured vehicles, vehicle modules like tracks, and low-flying aircraft | * Armed with three .50 caliber machine guns, allowing the vehicle to shred through lightly armoured vehicles, vehicle modules like tracks, and low-flying aircraft | ||
* One of the best pound-for-pound tanks in the game | * One of the best pound-for-pound tanks in the game | ||
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* Enemy will highlight the T29 as a priority target, attracting lots of enemy attention | * Enemy will highlight the T29 as a priority target, attracting lots of enemy attention | ||
− | * Gun mantlet is not impenetrable, with the common opponent (Tiger II) able to punch through it at ranges excess of 500 | + | * Gun mantlet is not impenetrable, with the common opponent (Tiger II) able to punch through it at ranges excess of 500 meters |
* Massive tank that is easily visible even from the air and is hard to hide from being spotted | * Massive tank that is easily visible even from the air and is hard to hide from being spotted | ||
− | * | + | * Sides of the engine compartment isn't as tough as the sides of the hull. |
* Only one .50 caliber machine gun can effectively engage aircraft flying higher than coaxial level | * Only one .50 caliber machine gun can effectively engage aircraft flying higher than coaxial level | ||
+ | * Mediocre shell velocity for the T13 APHE shell. | ||
+ | * Despite the default APCBC shell having no explosive filler, it has the same penetration values as the T13 shell. Literally no reason to ever load the default shell. | ||
== History == | == History == |
Revision as of 17:18, 11 March 2020
Contents
Description
The Heavy Tank T29 is a gift rank IV American heavy tank
with a battle rating of 7.0 (AB/RB) and 6.7 (SB). The T29 was introduced in the Update 1.59 "Flaming Arrows" as a gift vehicle and was available on the Gaijin store for pre-order before the update. The T29 is a formidable heavy tank that introduces the 105 mm T5 cannon in a rotating turret rather than in the fixed case-mate setting on the T95, with a tougher-than-average gun mantlet, and a sloped, but slightly thin hull.
The T29 is perhaps one of the most formidable heavy tanks at Rank IV, right up there with the IS-2 and Tiger IIs. With the 105 mm cannon, the T29 can engage most enemies it faces on the battlefield from the front, often destroying an enemy tank with a single shot with the extremely powerful T13 APCBC rounds, and with armour thick enough to block most incoming rounds. The T29 can act as the "damage sponge" of the team by directing most of the enemy fire towards it. It can also act as a sniping tank by setting it in the back or sides and fire at any unsuspecting enemy tank. A simple APCBC round can destroy even the strongest tank if it penetrates the side armour. Another useful advantage is that the tank is well rounded, but is directed to being a heavy tank in arcade battles, making it especially powerful. It has average mobility for the heavy tank class but has a lower top speed than it's main rivals, the IS-2 mod. 1944 and the Tiger IIs, better than only that the Caernarvon. However, it possesses above average acceleration, making it more suited for dense environments. It's gun also possesses a high muzzle velocity, making sniping a viable option.
General info
Survivability and armour
Armour type:
- Cast homogeneous armour
- Rolled homogeneous armour (Hull sides, Hull rear)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 102 mm (52-56°) Front Glacis 70.25 mm (26-59°) Bottom Glacis 102 mm (6-81°) Machine gun port |
76.2 mm Front 51 mm Rear |
51 mm (9°) Upper 19 mm (11-66°) Lower |
38.1 mm |
Turret | 158.7 mm (18-31°) Turret front 203 mm (0-9°) Gun mantlet 305 mm (1-57°) Gun mantlet border |
158.7 mm (3-42°) | 102 mm (1-20°) Rear 50 mm (63-84°) Bottom of turret overhang |
38.1 mm |
Armour | Sides | Roof | ||
Cupola | 152.4 mm | 38.1 mm |
Notes:
- Suspension wheels are 20 mm thick while tracks are 30 mm thick.
- Front belly armour is 25.4 mm thick while the rear is 13 mm.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 38 | 15 | 64.2 | 994 | 1,469 | 15.48 | 22.88 |
Realistic | 36 | 14 | 681 | 770 | 10.61 | 11.99 |
Armaments
Main armament
105 mm T5E2 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance | |||
63 | -10°/+15° | ±180° | |||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 10.71 | 14.80 | 18.00 | 19.90 | 21.20 |
Realistic | 10.71 | 12.60 | 15.30 | 16.90 | 18.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
16.25 | 14.38 | 13.25 | 12.50 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
T32 | APCBC | 258 | 248 | 218 | 190 | 178 | 155 |
T13 | APCBC | 219 | 217 | 207 | 193 | 181 | 171 |
T29E3 | APCR | 315 | 310 | 285 | 251 | 223 | 196 |
T30E1 | HE | 20 | 20 | 20 | 20 | 20 | 20 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | |||||||
T32 | 975 | 18 | N/A | N/A | N/A | +4° | 48° | 63° | 71° |
T13 | 899 | 19 | 1.2 | 20 | 177.38 | +4° | 48° | 63° | 71° |
T29E3 | 1128 | 11 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
T30E1 | 945 | 15 | 0.1 | 0.5 | 1,550 | +0° | 79° | 80° | 81° |
Ammo racks
Full ammo |
Ammo Part |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|---|
63 | Projectiles Propellants |
62 (+1) 62 (+1) |
56 (+7) 56 (+7) |
48 (+15) 48 (+15) |
41 (+22) 41 (+22) |
34 (+29) 34 (+29) |
27 (+36) 27 (+36) |
17 (+46) 17 (+46) |
7 (+56) 7 (+56) |
1 (+62) 1 (+62) |
no |
Machine guns
12.7 mm M2HB | ||||||
---|---|---|---|---|---|---|
Pintle mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
1,000 (200) | 576 | -10°/+50° | ±120° | |||
Coaxial mount #1 | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
1,200 (200) | 576 | N/A | N/A | |||
Coaxial mount #2 | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
1,200 (200) | 576 | N/A | N/A |
Usage in battles
- Offensive: When playing offensively with the T29, there are two ways to do it. The more common and safer strategy in an offensive role is for the T29 to team up with another tank, preferably a heavy or medium tank. Move up to the enemy while covering each other, leapfrog each time so one tank snipes an enemy while the other moves to a cover position with an advantageous firing position, then keep advancing at a safe pace. The other is to get right up in their face, only giving them shots at the T29's tough frontal armour. As aggressive this strategy is, it leaves the T29 open to attacks from the side and rear. This is a last-ditch strategy generally. In either offence strategy, the biggest risk is getting too far ahead from the rest of the friendly team, leaving the T29 vulnerable and without any supporting fire.
- Defensive: Hull down, the T29 truly shines. Frontally, its turret is tough and the cheeks are sloped enough to bounce most shots. The only real target available would be the small cupola on the turret roof and the turret ring if it is not covered. While the gun barrel is vulnerable to being broken, a moderate crew can repair it in seconds. Although the gun depression isn't as great as other American tanks, it still provides an advantage in hilly terrain. When in the right spot, the player can devastate the enemy team with almost no risk to themselves by exposing only the gun barrel and the top of the mantlet. Do note that there are certain spots and ports in the mantlet that can be penetrated even by a Wirbelwind using Pz GR 40. Players experienced with American heavies can find a good spot that will provide them with ample cover while they support the team. Wiggling the turret while reloading can make the enemy bounce, same tactics as seen with the IS-2. Be wary that some shots to the lower gun mantlet have the potential of bouncing the shot down into the thin hull roof.
Some specific enemies to worry about:
- Tiger II (P) and (H): These are going to be the most common and equal enemy in the T29. While most of the T29's front armour can take on the 88 mm APCBC round, APCR can penetrate the front mantlet of the turret. It can also aim for the lower glacis on the hull, which will knock-out the driver and can repeatedly do this until the entire crew gets knocked out. To fight the Tiger II's, aim at the "cheeks" of the turret with any ammo, preferably the right as that is where the gunner sits. Using the T32 APBC ammo, there is a chance that it can penetrate the Tiger II's front glacis at close range (less than 100 meters) and the lower glacis from even further, making the T32 round probably the most preferable round to use against the Tiger II's front. If the T29 can get the Tiger's side though, a simple T13 APCBC round can turn a Tiger II into a fiery ball of fire.
- Tiger II 10.5 cm: Though the same rule applies to the 88 mm Tiger II, take extreme caution as the 10.5 cm cannon can devastate the T29's interior if it penetrates, and it can from the front.
- Jagdpanther: Equipped with the same 88 as on the Tiger II, this TD can do some damage if it can get a good shot off the T29. However, the T29's 105 mm cannon can easily penetrate through its front glacis, just don't shoot too close to the gun or the gun mantlet may bounce it.
- Ferdinand: The greater armour on this tank destroyer makes it harder to fight in a long-range engagement. However, if the T29 can get closer, the flat armour space on the top superstructure and the hull front can prove more vulnerable. Of course, getting to the side of this tank destroyer is a guaranteed point if an APCBC round can be landed into it.
- SU/ISU-152: While easily destroyed by one shot of the 105 mm cannon, the 152 mm howitzer still can do unspeakable damage if it hits the T29's vulnerable turret and hull roof.
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | T13 | |
II | Suspension | Brake System | FPE | Adjustment of Fire | T29E3 |
III | Filters | Crew Replenishment | Elevation Mechanism | ||
IV | Transmission | Engine |
- As a gift vehicle, the T29's modifications are automatically unlocked upon purchase of the vehicle.
Pros and cons
Pros:
- Extremely good 105 mm gun, arguably the best gun at Rank 4
- T13 round has alot of penetration behind it, and alot of TNT packed into the shell. Easily one-shoting opponents
- An Ace crew will reload the gun every 12.5 seconds - very fast for the firepower
- APCR shells can go through the Jagdtiger's superstructure.
- Great overall armour layout - the front and sides of the hull and turret are very well armoured
- 10 degrees of gun depression makes the vehicle great at hull down fighting
- Reasonable top speed and maneuverability.
- Can carry a substantial amount of ammo.
- Armed with three .50 caliber machine guns, allowing the vehicle to shred through lightly armoured vehicles, vehicle modules like tracks, and low-flying aircraft
- One of the best pound-for-pound tanks in the game
Cons:
- Enemy will highlight the T29 as a priority target, attracting lots of enemy attention
- Gun mantlet is not impenetrable, with the common opponent (Tiger II) able to punch through it at ranges excess of 500 meters
- Massive tank that is easily visible even from the air and is hard to hide from being spotted
- Sides of the engine compartment isn't as tough as the sides of the hull.
- Only one .50 caliber machine gun can effectively engage aircraft flying higher than coaxial level
- Mediocre shell velocity for the T13 APHE shell.
- Despite the default APCBC shell having no explosive filler, it has the same penetration values as the T13 shell. Literally no reason to ever load the default shell.
History
Development
Projects for a dedicated heavy tank for the U.S. Armed Forces began in March 1944 as a response to the German heavy tanks that have been popping up in Europe. While the T26E3 tank, later known as the M26 Pershing was slated to be the next-generation American tank, it was still considered unsuitable against the even heavier Tiger II. A project to increase the armour and firepower commenced countering this problem, the project titled Heavy Tank T29. Using design elements from the T26E3 with thicker armour and lengthened hull, the T29 also was equipped with the 105 mm Gun T5, a gun in development alongside the heavy assault tank T95. Other features included a 770 hp Ford GAC engine, armour thickness up to 279 mm effective, and a coincidence range-finder. The heavy armour and armament made the tank weigh about 64 tons, making it a close match to the Tiger II.
Though the T29 was monstrous itself, side projects involving the T29 crafted the T30 Heavy Tank. Itself similar to the T29 in terms of armour, but featured a monstrous 155 mm Gun T7 with a more powerful engine and an extra crew member to facilitate loading the gun.
Effect in World War II
Throughout World War II, the T29 and the T30 stayed in development under the priority "limited procurement". Eventually, the war in Europe ended in May 1945, but the small ordered stayed in hope it may be useful in the Japan invasion in Operation Downfall. That hope was smashed as well when Japan surrendered in September 1945, ending World War II. Even if an operation commenced that used these vehicles, the Army Ground Forces objected to the use of such heavy equipment due to the lack of adequate transporters. Further production was cancelled in the post-war demilitarization.
Post World War Effect
The heavy tank concept didn't end with the war and a final attempt was made to remake the T29 into a more modern, lethal weapon system. This produced the T34 Heavy Tank, which mounted a 120 mm gun based on the M1 anti-aircraft gun. The calibre made an adequate balance of firepower and loading ease between the 105 mm and the 155 mm used in the T29 and T30. In fact, the two T34 pilot models made were a converted T29 and T30. However, the demilitarization took down the T34 program as well, but the experience in this project help engineers in the development of the M103 Heavy Tank.
Today, there are a few T29s still in display across the United States, most of them residing in storage at Fort Benning, Georgia where they will be used as a display in the future National Armor and Cavalry Museum.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
[Devblog] T29: The Experimental Monster + video added
USA heavy tanks | |
---|---|
M4 Jumbo | M4A3E2 · Cobra King · M4A3E2 (76) W |
M6 | M6A1 · T1E1 · T1E1 (90) · M6A2E1 |
T26 | T26E1-1 · T26E5 |
T29/30/34 | T29 · T30 · T34 |
T32 | T32 · T32E1 |
M103 | M103 |
Others | T14 |
USA premium ground vehicles | |
---|---|
Light tanks | LVT(A)(4) · M2A4 (1st Arm.Div.) · M3A1 (USMC) · ▃Stuart VI (5th CAD) · M8 LAC · M8A1 GMC |
M18 "Black Cat" · Super Hellcat · T18E2 · M551(76) · T114 · M1128 Wolfpack | |
Medium tanks | ▃Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · T54E1 · T54E2 · ▃Magach 3 (ERA) · M728 CEV |
XM1 (GM) · XM1 (Chrysler) · M1 KVT · M1A1 Click-Bait | |
Heavy tanks | T14 · Cobra King · M6A2E1 · T29 · T30 |
Tank destroyers | T28 · T55E1 |