Difference between revisions of "Hampden TB Mk I"
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=== Flight performance === | === Flight performance === | ||
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | ||
− | + | [[File:Hampton TB MkI AN TRN 26 004.png|450px|thumb|right|Extremely low-level bombing in the {{PAGENAME}}.]] | |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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== Armaments == | == Armaments == | ||
=== Offensive armament === | === Offensive armament === | ||
+ | [[File:Hampton TB MkI AN TRN 26 003.png|450px|thumb|right|Rear-facing ventral gunner, critical to protecting the lower rear portion of the bomber.]] | ||
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | ||
{{main|Browning .303 (7.7 mm)}} | {{main|Browning .303 (7.7 mm)}} | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
+ | [[File:Hampton TB MkI AN TRN 26 005.png|450px|thumb|right|Light armoured vehicles and anti-aircraft artillery evaporate under the {{PAGENAME}}'s 6 x 250 lb bombs.]] | ||
This bomber is strictly that; a bomber. With a mediocre defensive armament and only a single offensive 7.7 mm machine gun, engaging enemy aircraft is an absolute last resort. The lack of defensive capabilities, combined with the thin tail and wings, make the Hampden TB a fragile aircraft. Upon spawning, climb at a very shallow angle to increase your speed and altitude at the same time. When the bomb points are in range, level off and drop your load. This will make you significantly lighter and allow you to return to base extremely quickly. During this time, one must take care to avoid aircraft that will now be at your altitude. A shallow dive will allow a boost in speed, and a corkscrew over the airfield will let you drop the remaining altitude without ripping due to speed. | This bomber is strictly that; a bomber. With a mediocre defensive armament and only a single offensive 7.7 mm machine gun, engaging enemy aircraft is an absolute last resort. The lack of defensive capabilities, combined with the thin tail and wings, make the Hampden TB a fragile aircraft. Upon spawning, climb at a very shallow angle to increase your speed and altitude at the same time. When the bomb points are in range, level off and drop your load. This will make you significantly lighter and allow you to return to base extremely quickly. During this time, one must take care to avoid aircraft that will now be at your altitude. A shallow dive will allow a boost in speed, and a corkscrew over the airfield will let you drop the remaining altitude without ripping due to speed. | ||
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=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | + | [[File:Hampton TB MkI AN TRN 26 001.png|450px|thumb|right|]] | |
'''Pros:''' | '''Pros:''' | ||
− | * Carries the largest payload of its contemporaries ( | + | * Carries the largest payload of its contemporaries (the maximum payload knocks out one base and can damage another) |
− | * Has a nose mounted fixed machine gun for pilot usage | + | * Has a nose-mounted fixed machine gun for pilot usage |
* Rear gunners make short work of chasing biplanes | * Rear gunners make short work of chasing biplanes | ||
* Decent manoeuvrability and speed for a bomber | * Decent manoeuvrability and speed for a bomber | ||
* Fuselage is sleek, making it a smaller target | * Fuselage is sleek, making it a smaller target | ||
− | * Very thin rear section | + | * Very thin rear section which is hard to hit, especially when under fire from its rear gunner |
* Ability to carry torpedoes | * Ability to carry torpedoes | ||
'''Cons:''' | '''Cons:''' | ||
* Terrible roll rate | * Terrible roll rate | ||
− | * Rear gunners' arc is very limited | + | * Rear gunners' arc is very limited in side-to-side range and elevation |
* Blind spot between turrets due to the tail - you'll only be able to get one on target at any given time | * Blind spot between turrets due to the tail - you'll only be able to get one on target at any given time | ||
* No armour or bulletproof glass | * No armour or bulletproof glass | ||
− | * | + | * Decent dive performance, poor energy retention |
* Very vulnerable in a head-on engagement | * Very vulnerable in a head-on engagement | ||
* Very hard to land due to the easily-broken tail and tail section | * Very hard to land due to the easily-broken tail and tail section | ||
* Possibility to face planes with 12.7 mm heavy machine guns and 20 mm cannons | * Possibility to face planes with 12.7 mm heavy machine guns and 20 mm cannons | ||
* Carrying the largest payload option will slow the plane to a crawl | * Carrying the largest payload option will slow the plane to a crawl | ||
− | * Has a tendency to 'buck' when using the heaviest payload after dropping all the | + | * Has a tendency to 'buck' when using the heaviest payload after dropping all the 1,000 lbs bombs |
* Hits to the wings can start fuel tank fires due to all the fuel tanks being internally mounted in the wings | * Hits to the wings can start fuel tank fires due to all the fuel tanks being internally mounted in the wings | ||
* Does not like to take battle damage | * Does not like to take battle damage | ||
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== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | + | [[File:Hampton TB MkI AN TRN 26 002.png|450px|thumb|right|]] | |
The Handley Page Hampden was the last and fastest twin-engined bomber of the "trio" during the "Phoney" War. It was designed to meet Air Ministry Specification B.9/32 which called for a faster, heavier, and more powerful bomber that would replace the existing Bristol Blenheim and the Armstrong Whitworth Whitley. The designer, G.V Vokert, designed an interesting prototype, designated HP.52. This plane was originally powered by Napier Sabre Dagger engines, but switched to the more powerful Bristol Pegasus radial engines. Originally the Hampden had two Vickers K guns in ventral and dorsal positions, which proved to be inadequate for daylight defence. This was then switched to two Vickers K guns with modifications. The Hampden had many nicknames, because of the slim, compact and cramped fuselage. It was nicknamed the "Flying Suitcase". It was oddly similar in role and appearance to the German fast day-bomber Do 17, nicknamed the "Flying Pencil". | The Handley Page Hampden was the last and fastest twin-engined bomber of the "trio" during the "Phoney" War. It was designed to meet Air Ministry Specification B.9/32 which called for a faster, heavier, and more powerful bomber that would replace the existing Bristol Blenheim and the Armstrong Whitworth Whitley. The designer, G.V Vokert, designed an interesting prototype, designated HP.52. This plane was originally powered by Napier Sabre Dagger engines, but switched to the more powerful Bristol Pegasus radial engines. Originally the Hampden had two Vickers K guns in ventral and dorsal positions, which proved to be inadequate for daylight defence. This was then switched to two Vickers K guns with modifications. The Hampden had many nicknames, because of the slim, compact and cramped fuselage. It was nicknamed the "Flying Suitcase". It was oddly similar in role and appearance to the German fast day-bomber Do 17, nicknamed the "Flying Pencil". | ||
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* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
+ | ;Related development | ||
* [[Hampden Mk I]] | * [[Hampden Mk I]] | ||
* [[Hampden TB Mk I (USSR)]] | * [[Hampden TB Mk I (USSR)]] | ||
+ | |||
+ | ;Aircraft of comparable role, configuration and era | ||
+ | |||
+ | * Bristol [[Blenheim Mk IV|Blenheim]] | ||
+ | * Dornier [[Do 17 E-1|Do 17]] | ||
+ | * Douglas [[A-20G-25|A-20]] Havoc | ||
+ | * Fiat [[BR.20 DR|BR.20]] | ||
+ | * Junkers [[Ju 88 (Family)|Ju 88]] | ||
+ | * Lioré et Olivier [[LeO 451 early|LeO 45]] | ||
+ | * Martin [[B-10B|B-10]] | ||
+ | * Petlyakov [[Pe-2 (Family)|Pe-2]] | ||
+ | * Yokosuka [[P1Y1 mod. 11|P1Y]] | ||
== External links == | == External links == |
Revision as of 05:31, 28 November 2019
Contents
This page is about the aircraft Hampden TB Mk I. For other uses, see Hampden (Family). |
Description
The Hampden TB Mk I is a rank I British bomber
with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.65 "Way of the Samurai".
The Hampden is one of the first few bombers you get in the British tree, and without a doubt defines the style of flying you for the remainder of the tree. Its decent performance combined with all-powerful bomb load can quickly rack your score up into the thousands. On maps like Essen, use your superior speed to bomb the ground targets before any other bombers, then drop your altitude and rearm at the airfield. Then fly low with a bomb delay and hit the remaining targets or bases.
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 3,962 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
405 | 388 | 8310 | 27.1 | 28.0 | 5.3 | 5.3 | 366 |
Upgraded | |||||||
Max Speed (km/h at 3,962 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
459 | 428 | 8310 | 24.9 | 26.0 | 10.8 | 7.6 | 366 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
410 | ~4 | ~2 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 315 | < 310 | < 300 | > 200 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
1,448 m | 815 hp | 1,043 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,496 m | 750 hp | 960 hp |
Survivability and armour
- 9.5 mm Steel plate in front of cockpit on fuselage top.
- 9.5 mm Steel plate behind the dorsal gunner.
Armaments
Offensive armament
The Hampden TB Mk I is armed with:
- 1 x 7.7 mm Browning .303 machine gun, nose-mounted (300 rpg)
Suspended armament
The Hampden TB Mk I can be outfitted with the following ordnance:
- 6 x 250 lb G.P. 250 lb Mk.IV bombs (1,500 lb total)
- 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
- 4 x 500 lb G.P. 500 lb Mk.IV bombs (2,000 lb total)
- 4 x 1,000 lb G.P. 1,000 lb Mk.I bombs (4,000 lb total)
- 1 x Mark XII torpedo
- 6 x 500 lb G.P. 500 lb Mk.IV bombs (3,000 lb total)
- 4 x 1,000 lb G.P. 1,000 lb Mk.I bombs + 2 x 500 lb G.P. 500 lb Mk.IV bombs (5,000 lb total)
Defensive armament
The Hampden TB Mk I is defended by:
- 1 x 7.7 mm Vickers K machine gun, nose turret (500 rpg)
- 2 x 7.7 mm Vickers K machine guns, dorsal turret (500 rpg = 1,000 total)
- 2 x 7.7 mm Vickers K machine guns, ventral turret (500 rpg = 1,000 total)
Usage in battles
This bomber is strictly that; a bomber. With a mediocre defensive armament and only a single offensive 7.7 mm machine gun, engaging enemy aircraft is an absolute last resort. The lack of defensive capabilities, combined with the thin tail and wings, make the Hampden TB a fragile aircraft. Upon spawning, climb at a very shallow angle to increase your speed and altitude at the same time. When the bomb points are in range, level off and drop your load. This will make you significantly lighter and allow you to return to base extremely quickly. During this time, one must take care to avoid aircraft that will now be at your altitude. A shallow dive will allow a boost in speed, and a corkscrew over the airfield will let you drop the remaining altitude without ripping due to speed.
Usually, you should avoid enemies, and attempt to stay as fast and as unnoticed as possible. Having an escort helps.
The below tactics can be used in all games modes:
How to offensively Engage an enemy aircraft:
If you happen to see an enemy aircraft, you should not engage. Only in cases that he is the last enemy player should you dare to attack him. Try and climb above him then dive to get in front of him. Then use your four 7.7 mm machine guns to tear into his cockpit and knock out his pilot, engines and forward gunners.
How to perform defensive fighting:
Should an enemy fighter move to engage you, do not try to outmanoeuvre him. Simply dive and go as low as you safely can while in gunner view and aim for his engine. Try and damage it or give him some nasty leaks to scare him off. If you're lucky he will burst into flames and fall to the ground.
The planes to be feared are usually those that carry cannons or 12.7 mm machine guns. Those planes will easily shred this plane with no problems as it does not react well to damage. Flak will normally result in a pilot snipe, and then a kill, and has a tendency to tear the engines to pieces.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Not auto controlled |
Not controllable Auto control available |
Controllable Not auto controlled |
Combined | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |||
---|---|---|---|---|---|---|
I | Fuselage repair | Radiator | Turret 7 mm | Offensive 7 mm | MBC-B | |
II | Compressor | Airframe | New 7 mm MGs | MBC mk.III | ||
III | Wings repair | Engine | New 7 mm MGs (turret) | TSC mk.II | ||
IV | Engine injection | Cover | SBC mk.II |
Pros and cons
Pros:
- Carries the largest payload of its contemporaries (the maximum payload knocks out one base and can damage another)
- Has a nose-mounted fixed machine gun for pilot usage
- Rear gunners make short work of chasing biplanes
- Decent manoeuvrability and speed for a bomber
- Fuselage is sleek, making it a smaller target
- Very thin rear section which is hard to hit, especially when under fire from its rear gunner
- Ability to carry torpedoes
Cons:
- Terrible roll rate
- Rear gunners' arc is very limited in side-to-side range and elevation
- Blind spot between turrets due to the tail - you'll only be able to get one on target at any given time
- No armour or bulletproof glass
- Decent dive performance, poor energy retention
- Very vulnerable in a head-on engagement
- Very hard to land due to the easily-broken tail and tail section
- Possibility to face planes with 12.7 mm heavy machine guns and 20 mm cannons
- Carrying the largest payload option will slow the plane to a crawl
- Has a tendency to 'buck' when using the heaviest payload after dropping all the 1,000 lbs bombs
- Hits to the wings can start fuel tank fires due to all the fuel tanks being internally mounted in the wings
- Does not like to take battle damage
History
The Handley Page Hampden was the last and fastest twin-engined bomber of the "trio" during the "Phoney" War. It was designed to meet Air Ministry Specification B.9/32 which called for a faster, heavier, and more powerful bomber that would replace the existing Bristol Blenheim and the Armstrong Whitworth Whitley. The designer, G.V Vokert, designed an interesting prototype, designated HP.52. This plane was originally powered by Napier Sabre Dagger engines, but switched to the more powerful Bristol Pegasus radial engines. Originally the Hampden had two Vickers K guns in ventral and dorsal positions, which proved to be inadequate for daylight defence. This was then switched to two Vickers K guns with modifications. The Hampden had many nicknames, because of the slim, compact and cramped fuselage. It was nicknamed the "Flying Suitcase". It was oddly similar in role and appearance to the German fast day-bomber Do 17, nicknamed the "Flying Pencil".
RAF Squadron No.49 was the first to receive their new Hampdens. Bearing the brunt of early bombing raids on Europe. The Hampden proved no match for Luftwaffe fighters. It was subsequently switched to various night time operations, such as mine-laying, bombing raids on German soil, propaganda and torpedo bombing. Despite having great speed and manoeuvrability, the Hampden was declared obsolete and retired from service in 1942.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Related development
- Aircraft of comparable role, configuration and era
- Bristol Blenheim
- Dornier Do 17
- Douglas A-20 Havoc
- Fiat BR.20
- Junkers Ju 88
- Lioré et Olivier LeO 45
- Martin B-10
- Petlyakov Pe-2
- Yokosuka P1Y
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Britain bombers | |
---|---|
Torpedo | Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II |
Dive | V-156-B1 |
Hydroplanes | ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V |
Light | Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1 |
Based on A20 | ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7 |
Hampden | Hampden Mk I · Hampden TB Mk I |
Wellington | Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X |
Halifax | Halifax B Mk IIIa |
Stirling | Stirling B Mk I · Stirling B Mk III |
Lancaster | Lancaster B Mk I · Lancaster B Mk III |
Lincoln | Lincoln B Mk II |
Shackleton | Shackleton MR.Mk.2 |