Difference between revisions of "G.55 serie 1"

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== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
'''Adequate'''. This is the word that comes to mind when referring to the flight characteristics of the G.55. While not particularly good at anything, it isn't particularly bad at anything either, which makes it a solid jack-of-all trades type plane. Overall, it is a smooth flyer that has decent acceleration, speed and climb rate while sporting a powerful triad  of MG 151's which load the feared ''minengeschoß'' round that can tear through planes like a hot knife through butter.    It excels the most in medium altitude (3-5 km) as a powerful energy-based dogfighter which can take advantage of its great engine power to defeat most allied fighters it comes across.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 20 mm MG 151/20 cannons, -mounted (250 rpg)
+
* 1 x 20 mm MG 151/20 cannons, wing-mounted (250 rpg)
 
* 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total)
 
* 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total)
 
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)
 
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)
  
 
The two cannons are mounted in each wing. A single 20 mm cannon is mounted in the nose of the aircraft, firing through the propeller hub. The two machine guns are nose-mounted, positioned between the pilot and the engine of the aircraft. If fired continuously, the wing-mounted cannons will run out of ammunition before the nose-mounted cannon.
 
The two cannons are mounted in each wing. A single 20 mm cannon is mounted in the nose of the aircraft, firing through the propeller hub. The two machine guns are nose-mounted, positioned between the pilot and the engine of the aircraft. If fired continuously, the wing-mounted cannons will run out of ammunition before the nose-mounted cannon.
 +
 +
Do not use the Breda HMG's as a source of damage, as they have very poor ballistics beyond 300 meters. The pilot should use them as scouting weapons in order to line-up shots for the MG 151's to save ammunition, which isn't necessarily needed as the 151's have a large pool of ammunition, but it does help when trying to play more conservatively.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The G.55's main strong points come down to its engine power, its light construction and its wing profile, which grant it a high sustained rate of climb, a tight turning circle and the power output to endure sustained horizontal manoeuvring. It performs best up to medium altitudes around 5,000 m (16,404 feet), after which it is generally outperformed by its competition. Its light construction and its wing profile, however, mean that when the Centauro goes into the vertical, it bleeds speed very easily. Its top speed in a dive is unimpressive and it can barely catch up in a zoom climb with its competitors. The armament is very effective as well, however, the MG 151 is not very accurate at range, which should be taken into account when engaging in head-on passes.
+
The G.55's main strong points come down to its engine power, its light construction and its wing profile, which grant it a high sustained rate of climb, a tight turning circle and the power output to endure sustained horizontal manoeuvring. It performs best up to medium altitudes around 5,000 m (16,404 feet), after which it is generally outperformed by its competition. unfortunately its light construction and its wing profile means that when the ''Centauro'' goes into the vertical, it bleeds speed very easily. Its top speed in a dive is unimpressive and it can barely catch up in a zoom climb with its competitors. The armament is very effective as well, however, the MG 151 is not very accurate at range, which should be taken into account when engaging in head-on passes.
 +
 
 +
You should primarily enforce an energy fighting flying style to take advantage of the aircraft's decent energy retention and solid maneuverability, and also to try to cover the ''Centauro's'' weakness of mediocre speed. Try to stay above your enemy, but take care to recognize the threat your attacker poses by observing the plane they are flying.
 +
 
 +
'''''Specific enemies worth noting'''''
 +
 
 +
* [[Spitfire F Mk IX]] and [[Spitfire F Mk XIVe|Spitfire F Mk XIVe.]] These two Spitfire's are some of the most common enemies you will face, and accordingly, some of the most dangerous. The Mk IX has decent speed, amazing climb rate and a turn rate that'll embarrasses zeroes, and the XIVe has excellent speed and acceleration, great energy retention and solid performance at high altitude. You should never engage a Spitfire in a turn-fight, so focus on Boom-&-Zoom to use your powerful armament to shred through their weak airframes.
 +
* [[P-51D-30]]. The P-51D-30 is another enemy you should take note of. It is arguably one of the best 4.7/5.0 aircraft thanks to its excellent speed, great climb rate, relatively powerful armament and solid high speed maneuverability due to its Laminar flow wings. The Packard V-1650 is basically a Merlin engine tuned for high altitude, and it can propel the D-30 to speeds the G.55 can only dream of. However, the D-30 has extremely poor maneuverability at low speeds due to the same Laminar flow wings that allow it to turn well at high speeds, so if you cannot engage one with an energy advantage you can turn-fight it.
 +
* [[Yak-3P]]. The feared red Russian menace is an extremely dangerous opponent that can engage you on a more than even footing. It turns extremely well and has a solid climb rate while also sporting a relatively powerful set of 3 B-20 cannons, but its performance suffers above 3,000 m where its already mediocre speed becomes crippling. As long as you take care to not turn fight one and engage it above 4,000 m, it is not a threat.
 +
* Late [[Bf 109 (Family)|Bf 109]]'s. While you cannot face one in realistic battles, arcade battles pose this threat. The G-2 and G-6 outclass you in every way, shape and form. Under no circumstances are you to engage these opponents, and if one forces a fight on you, seek assistance from teammates.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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* Relatively robust airframe
 
* Relatively robust airframe
 
* Good turn and roll rate
 
* Good turn and roll rate
* Effective armament with enough ammo
+
* Effective armament with a large ammunition pool
 
* Multi-role fighter which can carry bombs
 
* Multi-role fighter which can carry bombs
  
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''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
* ''reference to the series of the aircraft;''
+
* [[G.55 (Family)]]: the other vehicles in this tree''.''
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==

Revision as of 17:28, 22 July 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
g_55_serie1.png
G.55 serie 1
AB RB SB
5.3 5.0 4.7
Class:
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This page is about the Italian fighter G.55 serie 1. For other versions, see G.55 (Family).

Description

GarageImage G.55 serie 1.jpg


The G.55 Centauro serie 1 is a rank IV Italian fighter with a battle rating of 5.3 (AB), 5.0 (RB), and 4.7 (SB). It was introduced in Update 1.69 "Regia Aeronautica".

General info

Flight performance

Adequate. This is the word that comes to mind when referring to the flight characteristics of the G.55. While not particularly good at anything, it isn't particularly bad at anything either, which makes it a solid jack-of-all trades type plane. Overall, it is a smooth flyer that has decent acceleration, speed and climb rate while sporting a powerful triad of MG 151's which load the feared minengeschoß round that can tear through planes like a hot knife through butter. It excels the most in medium altitude (3-5 km) as a powerful energy-based dogfighter which can take advantage of its great engine power to defeat most allied fighters it comes across.

Characteristics
Stock
Max Speed
(km/h at 6,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
622 605 10000 20.9 21.6 13.6 13.6 300
Upgraded
Max Speed
(km/h at 6,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
671 646 10000 19.1 20.0 20.5 16.7 300

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
460 ~11 ~5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 400 < 420 < 450 > 715
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,700 m 1,260 hp 1,399 hp

Survivability and armour

  • 50 mm bulletproof glass in the windshield
  • 8 mm steel seat plating

Armaments

Offensive armament

The G.55 serie 1 is armed with:

  • 1 x 20 mm MG 151/20 cannons, wing-mounted (250 rpg)
  • 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total)
  • 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)

The two cannons are mounted in each wing. A single 20 mm cannon is mounted in the nose of the aircraft, firing through the propeller hub. The two machine guns are nose-mounted, positioned between the pilot and the engine of the aircraft. If fired continuously, the wing-mounted cannons will run out of ammunition before the nose-mounted cannon.

Do not use the Breda HMG's as a source of damage, as they have very poor ballistics beyond 300 meters. The pilot should use them as scouting weapons in order to line-up shots for the MG 151's to save ammunition, which isn't necessarily needed as the 151's have a large pool of ammunition, but it does help when trying to play more conservatively.

Suspended armament

The G.55 serie 1 can be outfitted with the following ordnance:

  • Without load
  • 2 x 50 kg GP 50 bombs (100 kg total)
  • 2 x 100 kg GP 100 bombs (200 kg total)

Usage in battles

The G.55's main strong points come down to its engine power, its light construction and its wing profile, which grant it a high sustained rate of climb, a tight turning circle and the power output to endure sustained horizontal manoeuvring. It performs best up to medium altitudes around 5,000 m (16,404 feet), after which it is generally outperformed by its competition. unfortunately its light construction and its wing profile means that when the Centauro goes into the vertical, it bleeds speed very easily. Its top speed in a dive is unimpressive and it can barely catch up in a zoom climb with its competitors. The armament is very effective as well, however, the MG 151 is not very accurate at range, which should be taken into account when engaging in head-on passes.

You should primarily enforce an energy fighting flying style to take advantage of the aircraft's decent energy retention and solid maneuverability, and also to try to cover the Centauro's weakness of mediocre speed. Try to stay above your enemy, but take care to recognize the threat your attacker poses by observing the plane they are flying.

Specific enemies worth noting

  • Spitfire F Mk IX and Spitfire F Mk XIVe. These two Spitfire's are some of the most common enemies you will face, and accordingly, some of the most dangerous. The Mk IX has decent speed, amazing climb rate and a turn rate that'll embarrasses zeroes, and the XIVe has excellent speed and acceleration, great energy retention and solid performance at high altitude. You should never engage a Spitfire in a turn-fight, so focus on Boom-&-Zoom to use your powerful armament to shred through their weak airframes.
  • P-51D-30. The P-51D-30 is another enemy you should take note of. It is arguably one of the best 4.7/5.0 aircraft thanks to its excellent speed, great climb rate, relatively powerful armament and solid high speed maneuverability due to its Laminar flow wings. The Packard V-1650 is basically a Merlin engine tuned for high altitude, and it can propel the D-30 to speeds the G.55 can only dream of. However, the D-30 has extremely poor maneuverability at low speeds due to the same Laminar flow wings that allow it to turn well at high speeds, so if you cannot engage one with an energy advantage you can turn-fight it.
  • Yak-3P. The feared red Russian menace is an extremely dangerous opponent that can engage you on a more than even footing. It turns extremely well and has a solid climb rate while also sporting a relatively powerful set of 3 B-20 cannons, but its performance suffers above 3,000 m where its already mediocre speed becomes crippling. As long as you take care to not turn fight one and engage it above 4,000 m, it is not a threat.
  • Late Bf 109's. While you cannot face one in realistic battles, arcade battles pose this threat. The G-2 and G-6 outclass you in every way, shape and form. Under no circumstances are you to engage these opponents, and if one forces a fight on you, seek assistance from teammates.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm MCGP50
II Compressor Airframe New 12 mm MGs
III Wings repair Engine Offensive 20 mm MCSAP100
IV Engine injection Cover New 20 mm cannons

Pros and cons

Pros:

  • Good climb rate
  • Exceptional low and mid-altitude performance
  • Relatively robust airframe
  • Good turn and roll rate
  • Effective armament with a large ammunition pool
  • Multi-role fighter which can carry bombs

Cons:

  • Lack of armour means the pilot is more prone to being knocked out in a head-on pass
  • Engine overheats quickly on WEP
  • Roll and yaw are limited at high speeds
  • Metal beams on canopy window obstruct the first-person view
  • Very expensive repair cost for its rank

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

External links


Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C