Difference between revisions of "Chi-Ha (China)"
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| about = Chinese medium tank '''{{PAGENAME}}''' | | about = Chinese medium tank '''{{PAGENAME}}''' | ||
|other | |other | ||
− | |usage-1 = other | + | |usage-1 = other versions |
|link-1 = Chi-Ha (Family) | |link-1 = Chi-Ha (Family) | ||
|usage-2 = the original vehicle | |usage-2 = the original vehicle | ||
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | [[File:Ammoracks_Chi-Ha.png|right|thumb|x250px|[[Ammo racks]] of the | + | [[File:Ammoracks_Chi-Ha.png|right|thumb|x250px|[[Ammo racks]] of the Chi-Ha (identical).]] |
<!-- '''Last updated: 2.5.0.39''' --> | <!-- '''Last updated: 2.5.0.39''' --> | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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|- | |- | ||
|} | |} | ||
− | Notes: | + | '''Notes:''' |
* Racks disappear after you've fired all shells in the rack. | * Racks disappear after you've fired all shells in the rack. | ||
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But if facing a heavy tank or medium tank of early Rank II are very hard to versus from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best. | But if facing a heavy tank or medium tank of early Rank II are very hard to versus from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best. | ||
− | So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55 mm of penetration, the tank is capable of penetrating tanks that it previously couldn't - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to | + | So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55 mm of penetration, the tank is capable of penetrating tanks that it previously couldn't - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to destroy lightly armoured and open-topped vehicles like LVTs or the Sturmpanzer with overpressure. Use the protection analysis feature to figure out which tanks you can and can't get through, and adapt your playstyle accordingly when those vehicles are encountered. Now, this is somewhat important "Don't look for the enemy, let the enemy look for the Chi-Ha." Of course, the Chi-Ha could still go look for the enemy, but always be on alert and make sure to have a friend for firing support. |
Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It's going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse. | Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It's going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse. | ||
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* Improved armour compared to the preceding reserve | * Improved armour compared to the preceding reserve | ||
* Quite fast (up to 44 km/h), allowing it to get to position somewhat quickly | * Quite fast (up to 44 km/h), allowing it to get to position somewhat quickly | ||
− | * Lovely climbing ability combined with the amazing - | + | * Lovely climbing ability combined with the amazing -15° gun depression, it is great at mountain combat |
* The vertical stabiliser is a big advantage in a sudden encounter, as most tanks it faces don't have stabilisers, and therefore need to wait longer to fire | * The vertical stabiliser is a big advantage in a sudden encounter, as most tanks it faces don't have stabilisers, and therefore need to wait longer to fire | ||
* Due to its curved 57 mm shell trajectory, it can shoot from behind cover without showing the tank to some degree | * Due to its curved 57 mm shell trajectory, it can shoot from behind cover without showing the tank to some degree | ||
− | * Type 3 HEAT is powerful, it can frontally penetrate common targets like [[M3 Lee]], and | + | * Type 3 HEAT is powerful, it can frontally penetrate common targets like [[M3 Lee]], and destroy tanks like the [[LVT(A)(1)]] with overpressure |
* Great turning ability in low gear | * Great turning ability in low gear | ||
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;Skins | ;Skins | ||
− | |||
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=china&vehicleType=tank&vehicleClass=medium_tank&vehicle=cn_type_97_chi_ha Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=china&vehicleType=tank&vehicleClass=medium_tank&vehicle=cn_type_97_chi_ha Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
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== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
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== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
{{China medium tanks}} | {{China medium tanks}} |
Revision as of 16:33, 22 May 2021
This page is about the Chinese medium tank Chi-Ha (China). For other versions, see Chi-Ha (Family). For the original vehicle, see Chi-Ha. |
Contents
Description
The ␗Type 97 Chi-Ha is a rank I Chinese medium tank with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".
The Type 97 Chi-Ha is a rather average medium tank, with poor armour and a low-velocity gun with less penetration than the T-26's 45 mm. It does have good post-penetration damage, great gun depression, decent mobility, and its shoulder-stock stabilizer allows for accurate firing at slow speeds. Overall, it is a tank with a lot of weaknesses but a good potential if used right.
General info
Survivability and armour
The armour of the Chi-Ha is light (35 mm max) but its complex layout makes it effective against weak guns (i.e. early French), weak shells (low-caliber HE), and in long-range engagements.
Armour type:
- Rolled homogeneous armour (hull, turret, cupola)
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 25 mm (12-32°) Front plate 17 mm (63-81°) Front glacis 15 mm (37-59°) Lower glacis |
25 mm (40°) Top Left 25 mm (25-27°) Top Right 20 mm Bottom |
20 mm (4-58°) | 11 mm |
Turret | 25 mm (9-41°) Turret front 35 mm Gun mantlet |
25 mm (10-11°) | 25 mm (12°) | 11 mm |
Cupola | 25 mm (cylindrical) | 10 mm |
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 45 | 21 | 14.8 | 263 | 324 | 17.77 | 21.89 |
Realistic | 40 | 19 | 150 | 170 | 10.14 | 11.49 |
Modifications and economy
Armaments
Main armament
Armed with a low-velocity gun that requires good leading, the Chi-Ha nevertheless has a fast reload, and a great gun depression angle that allows it to fire from ridges, and its shoulder-stock stabilizer allows it to fire on the move, or more importantly keep the gun on target when braking, which is especially useful due to the low penetration of the shells.
The Type 3 HEAT shell should be the main shell for tank combat, It has more penetration that is kept over longer ranges and has a higher explosive mass.
57 mm Type 97 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 120 | -15°/+20° | ±180° | Shoulder | 14.5 | 20.0 | 24.3 | 26.9 | 28.6 | 4.29 | 3.80 | 3.50 | 3.30 |
Realistic | 9.0 | 10.6 | 12.9 | 14.3 | 15.2 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Type 92 APHE | APHE | 21 | 21 | 19 | 16 | 14 | 13 |
Type 3 HEAT | HEAT | 55 | 55 | 55 | 55 | 55 | 55 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Type 92 APHE | APHE | 349 | 2.58 | 1.2 | 9 | 103 | 47° | 60° | 65° |
Type 3 HEAT | HEAT | 380 | 1.8 | 0.05 | 0.1 | 303.36 | 62° | 69° | 73° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
120 | 116 (+4) | 112 (+8) | 88 (+32) | 68 (+52) | 0 (+120) | No |
Notes:
- Racks disappear after you've fired all shells in the rack.
- Right side only: 68 (+52) shells.
Machine guns
The Chi-Ha has a 7.7 mm Type 97 machine gun mounted on the left side of the hull, and another on the turret roof, though they cannot be used if the there are only 2 crew remaining. While they have a lot of ammunition, this machine gun is just simply not good enough. The rate of fire is below average, the penetration is bad, and there are only about 25 bullets in each magazine, making it impossible to provide a continuous machine-gun fire. The one things these machine guns can do is to incapacitate the fully exposed crews on some vehicles, as even a bit of armour might block out the weak bullets. The roof mounted gun can ward off some low-flying strafing planes but it is still inferior comparing to other machine guns like the American M1919 or M2HB.
7.7 mm Type 97 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Hull | 3,000 (20) | 499 | ±10° | ±15° |
Pintle | 1,000 (20) | 499 | 0°/+60° | -80°/+10° |
Usage in battles
The Chi-Ha is one of the most interesting Rank I Chinese tanks to play as it has little to no armour, a shot-put-like muzzle velocity and looks like a bus in some sense as to how long it is.
However, there is a way to play this tank despite all the negatives to this tank and to play it to the best of its abilities, one can play it as a support tank in every way (apart from long distance as the rounds drop like a brick after 500 m). Stay close to teammates and always play sneaky as the Chi-Ha can be easily one-shotted by everything like all Japanese tanks in this Rank.
But if facing a heavy tank or medium tank of early Rank II are very hard to versus from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best.
So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55 mm of penetration, the tank is capable of penetrating tanks that it previously couldn't - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to destroy lightly armoured and open-topped vehicles like LVTs or the Sturmpanzer with overpressure. Use the protection analysis feature to figure out which tanks you can and can't get through, and adapt your playstyle accordingly when those vehicles are encountered. Now, this is somewhat important "Don't look for the enemy, let the enemy look for the Chi-Ha." Of course, the Chi-Ha could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.
Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It's going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse.
Pros and cons
Pros:
- Improved armour compared to the preceding reserve
- Quite fast (up to 44 km/h), allowing it to get to position somewhat quickly
- Lovely climbing ability combined with the amazing -15° gun depression, it is great at mountain combat
- The vertical stabiliser is a big advantage in a sudden encounter, as most tanks it faces don't have stabilisers, and therefore need to wait longer to fire
- Due to its curved 57 mm shell trajectory, it can shoot from behind cover without showing the tank to some degree
- Type 3 HEAT is powerful, it can frontally penetrate common targets like M3 Lee, and destroy tanks like the LVT(A)(1) with overpressure
- Great turning ability in low gear
Cons:
- 57 mm armament may be underpowered in an uptier, especially in frontal engagements
- Although fast, it still gets outran by M3 and M5 Stuarts and the Sd.Kfz.234 series
- Thin armour gets penetrated by lots of guns. Beware of any tank with the PzGr.40 shells (Pz.II, FlakPz 38)
- Abysmal penetration on stock APHE, will struggle to penetrate most low tier tanks like M3A1 and T-70
History
Japanese tanks like the Chi-Ha, captured by Soviet troops during the Manchurian campaign, given to the Chinese Communists, and others captured from the surrendering Japanese by the Chinese Nationalists, were used in the Chinese Civil War by both sides. After the war, the victorious Chinese Communists kept the Japanese tanks in their inventory, where they were used in the 1950 victory parade, until they were phased out with more modern Soviet tanks during the 1950s.
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
China medium tanks | |
---|---|
ZTZ59 | Type 59 · ZTZ59A · ZTZ59D1 |
ZTZ69 | Type 69 · Type 69-IIa |
ZTZ88/96 | ZTZ88A · ZTZ88B |
ZTZ96 · ZTZ96A · ZTZ96A (P) | |
ZTZ99 | ZTZ99-II · ZTZ99-III |
ZTZ99A | ZTZ99A · WZ1001(E) LCT |
Export series | MBT-2000 · VT4A1 |
ROC | CM11 |
Other | Т-34-85 Gai · Object 122MT "MC" |
Bangladesh | T-69 II G |
Japan | ␗Chi-Ha · ␗Chi-Ha Kai |
Pakistan | Al-Khalid-I |
USA | ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS |
USSR | ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545 |