Difference between revisions of "Celere Sahariano"

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(Ammo racks: Added image and notes)
(History)
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Notes:
 
Notes:
 +
 
* The visual discrepancy concerns the number of shells per rack:
 
* The visual discrepancy concerns the number of shells per rack:
 
** Rack 1 & 2 are modeled as 9 shells each but disappear after having fired 16 shells from each rack.
 
** Rack 1 & 2 are modeled as 9 shells each but disappear after having fired 16 shells from each rack.
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== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
=== [[wt:en/news/6939-development-celere-sahariano-the-desert-cheetah-en|Devblog]] ===
 +
After clashing with British armored forces in the desert of North Africa in the early 1940’s, the Italian Army became impressed with the performance of the various cruiser tanks fielded by the British. As a result, the army issued an order to tank manufacturers to develop a new light vehicle whose mobility and firepower would outmatch that of the cruiser tanks.
 +
 
 +
Already in 1941, work on the new vehicle began as mockups were created based on the existing M14/41 medium tank. The new vehicle incorporated thin, but sloped armor, as well as a torsion bar suspension system, instead of the more commonly used leaf spring system on similar fighting vehicles.
 +
 
 +
A single prototype of the vehicle was built by 1943, which had multiple engines trialed, including aviation ones. However, with the worsening war situation, limited Italian industrial capacity and the P40 taking over production priority along with the fact that Italy was driven out of the theater for which the vehicle was initially designed for, all this led to diminishing interest in the vehicle.
 +
 
 +
With all these factors in play, further development of the Celere Sahariano was halted and the project subsequently cancelled, leaving the sole prototype of the vehicle as the only example of the design to be built.
  
 
== Media ==
 
== Media ==
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;Vehicles equipped with the same gun
 
;Vehicles equipped with the same gun
 +
 
* [[AB 43]]
 
* [[AB 43]]
 
* [[M14/41 (47/40)]]
 
* [[M14/41 (47/40)]]
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;Other vehicles of similar configuration and role
 
;Other vehicles of similar configuration and role
 +
 
* [[Crusader (Family)]]
 
* [[Crusader (Family)]]
  

Revision as of 19:03, 2 December 2020

RANK 5 FRANCE
Somua SM PACK
Celere Sahariano
it_sahariano.png
Celere Sahariano
AB RB SB
2.7 2.7 2.7
Purchase:850 Specs-Card-Eagle.png
Show in game

Description

GarageImage Celere Sahariano.jpg


The Carro Armato M Celere Sahariano is a premium rank II Italian medium tank with a battle rating of 2.7 (AB/RB/SB). It was introduced in Update "New Power".

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour - Main
  • Structural steel - Sideskirts and fenders
Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm + 15 mm (55°) Upper Glacis

35 mm (55°) Driver's Hatch 20 mm (55°) Upper Glacis (Lower Portion)

20 mm (35°) Lower Glacis

15 mm Main
8 mm Upper Engine Compartment
15 mm Lower Part

8 mm Upper Part

10 mm Crew Compartment

8 mm Engine Compartment

Turret 30 mm (12°) Turret front
30 mm + 40 mm (Curved) Gun mantlet
25 mm 25 mm 10 mm

Notes:

  • Fenders and sideskirts - 5 mm
  • Tracks, road wheels, drive sprocket, etc. - 15 mm
  • Suspension - 10 mm

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 5 13.5 426 525 31.56 38.89
Realistic 61 5 243 275 18 20.37

Armaments

Main armament

Main article: 47/40 mod.38 (47 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

47 mm 47/40 mod.38 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 122 -10°/+20° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Granata mod.35 HE 5 5 5 5 5 5
Granata Perforante mod.39 APBC 69 67 59 51 43 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Granata mod.35 HE 364 2.37 0 0.1 150 79° 80° 81°
Granata Perforante mod.39 APBC 755 1.44 1.2 9 30 47° 60° 65°

Ammo racks

Ammo racks of the Celere Sahariano
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
122 107 (+15) 91 (+31) 46 (+76) (+121) Yes

Notes:

  • The visual discrepancy concerns the number of shells per rack:
    • Rack 1 & 2 are modeled as 9 shells each but disappear after having fired 16 shells from each rack.
    • Racks 3 & 4 are modeled as 52 shells each but disappear after having fired 45 shells from each rack.
  • As they are modeled by sets of 2, 3 or 4, shells disappear from the rack only after you fire all shells in the set.

Machine guns

Main article: Breda Mod. 38 (8 mm)
8 mm Breda Mod. 38
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 288 (24) 600 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake system FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Great mobility
  • Wide, great grip and turning rate
  • 50 mm UFP, can bounce most shells at its BR

Cons:

  • Slow reverse
  • Relatively sub-par turret traverse, can be countered with its good turn rate and mobility
  • Armour can't block higher calibre shells
  • Relatively weak gun, will have difficulty dealing with M4s and T-34s

History

Devblog

After clashing with British armored forces in the desert of North Africa in the early 1940’s, the Italian Army became impressed with the performance of the various cruiser tanks fielded by the British. As a result, the army issued an order to tank manufacturers to develop a new light vehicle whose mobility and firepower would outmatch that of the cruiser tanks.

Already in 1941, work on the new vehicle began as mockups were created based on the existing M14/41 medium tank. The new vehicle incorporated thin, but sloped armor, as well as a torsion bar suspension system, instead of the more commonly used leaf spring system on similar fighting vehicles.

A single prototype of the vehicle was built by 1943, which had multiple engines trialed, including aviation ones. However, with the worsening war situation, limited Italian industrial capacity and the P40 taking over production priority along with the fact that Italy was driven out of the theater for which the vehicle was initially designed for, all this led to diminishing interest in the vehicle.

With all these factors in play, further development of the Celere Sahariano was halted and the project subsequently cancelled, leaving the sole prototype of the vehicle as the only example of the design to be built.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Vehicles equipped with the same gun
Other vehicles of similar configuration and role

External links


Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4 · Leopard 2A7HU
USSR  ◔T-72M1

Italy premium ground vehicles
Light tanks  L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO
Medium tanks  M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G
  M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)
Heavy tanks  Tigris
Tank destroyers  Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I