Difference between revisions of "AMX-10RC"
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'''Sniper:''' | '''Sniper:''' | ||
− | The {{PAGENAME}} is one of the most capable sniping tank in the game, with its 325 mm penetrating APFSDS round. The access to APFSDS, thermal imagery, laser rangefinder and relatively high-zoom sights, make it one of the best long range engagement tanks, even exceeding other sniper vehicles such as the [[Centauro]] and the [[Leopard | + | The {{PAGENAME}} is one of the most capable sniping tank in the game, with its 325 mm penetrating APFSDS round. The access to APFSDS, thermal imagery, laser rangefinder and relatively high-zoom sights, make it one of the best long range engagement tanks, even exceeding other sniper vehicles such as the [[Centauro]] and the [[Leopard 1 (Family)|Leopard]]. The {{PAGENAME}} has scouting ability, being able to mark tanks at distance so allies can take a shot without you exposing your position. |
'''Scout:''' | '''Scout:''' |
Revision as of 18:50, 17 November 2020
Contents
Description
The AMX-10RC is a rank VI French light tank
with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".
General info
Survivability and armour
The AMX-10 is considered a light tank, it has minimal armour protection. Some of the areas of this tank can survive up to a 20 mm autocannon, but can't survive anything more than that. The crew members are grouped very close together, meaning that APFSDS at this battle rating will take them out with ease. Even if that doesn't destroy the tank, there are ammunition racks stored everywhere, which can be detonated by spalling.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 94 | 94 | 16 | 398 | 534 | 24.88 | 33.38 |
Realistic | 85 | 85 | 248 | 280 | 15.5 | 17.5 |
The AMX-10RC has decent mobility when not upgraded, faster than most tanks but not as fast as wheeled vehicles like the B1 Centauro. It is the only wheeled non wheel steering tank in game, it has a tank steering (on its own axis), making it able to have neutral steering compared to other wheeled vehicles which turn one or two pairs of wheels to turn, like the Centauro. It has a superb speed when on road (as it is a wheeled vehicle) but somewhat lacks speed when on off-road (as it is a wheeled vehicle). Using the hydro-pneumatic suspension can help on lowering the center of mass of the vehicle, increasing acceleration, neutral steering speed and normal steering speed (physics).
Armaments
Main armament
The AMX-10RC has a 105 mm/47 F2 BK MECA gun, similar to the 105 mm guns found in the AMX-30's. The gun is a medium pressure gun, meaning it has a relatively high muzzle velocity. It has access to both HEATFS and APFSDS ammunition, one of the two vehicles at the battle rating with access to APFSDS and one of the two to have thermal sights, making the 10RC a competitive long range sniper. It also has access to a laser rangefinder.
105 mm Modele F2 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 38 | -8°/+20° | ±180° | N/A | 28.6 | __._ | __._ | __._ | __._ | 9.75 | __.__ | __.__ | 7.50 |
Realistic | 17.9 | 21.0 | __._ | __._ | 30.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
OCC 105 F3 | HEATFS | 350 | 350 | 350 | 350 | 350 | 350 |
OE 105 F3 | HE | 25 | 25 | 25 | 25 | 25 | 25 |
OFL 105 F3 | APFSDS | 325 | 321 | 318 | 316 | 308 | 303 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
OCC 105 F3 | HEATFS | 1,120 | 5.65 | 0.05 | 1 | 1,020 | 65° | 72° | 77° |
OE 105 F3 | HE | 800 | 7.1 | 0.1 | 0.1 | 2,000 | 79° | 80° | 81° |
OFL 105 F3 | APFSDS | 1,400 | 3.8 | N/A | N/A | N/A | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
O-FUM-PH-105 F3 | 800 | 7.1 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
38 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
7.62 mm A-A-F1N | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 2,000 (100) | 900 | -8°/+20° | ±120° |
Coaxial | 2,000 (100) | 900 | N/A | N/A |
Usage in battles
The AMX-10RC should be mainly be used as a support and sniper tank. Due to its lack of amour protection, taking the point in the spearhead of an assault would result in being knocked out. These are the three main roles it excels at:
Sniper: The AMX-10RC is one of the most capable sniping tank in the game, with its 325 mm penetrating APFSDS round. The access to APFSDS, thermal imagery, laser rangefinder and relatively high-zoom sights, make it one of the best long range engagement tanks, even exceeding other sniper vehicles such as the Centauro and the Leopard. The AMX-10RC has scouting ability, being able to mark tanks at distance so allies can take a shot without you exposing your position.
Scout: The AMX-10RC has scouting capabilities which can mark enemies at all ranges for allies. When concealed and scouting, only open fire at an enemy when there is a risk of them being able to knock you out. Otherwise, let your team take the enemies you have scouted to stay hidden.
Flanking: The high speed, acceleration, and powerful gun makes it perfect for flanking when in urban and rural maps, capable of destroying tanks in one or two shots before they react to the threat. Always do "Hit N' Run" when flanking. Strike, cripple or destroy, scout crippled tanks, leave. Use smoke if needed to cover your escape. Reverse will not be an issue as it has the same number of gears it uses to go forwards but backwards, making it capable of reaching ~40 km/h backwards if needed.
The little trick the AMX-10RC has: Hydro-pneumatic suspension. This feature gives the light tank superb terrain adaptation, making it capable of firing from terrain elevation greater than 10° (the depression of the main gun). Leaning the vehicle forward adds almost 30° of depression, allowing it to poke and fire from the most abnormal positions a normal tank would use. The AMX-10RC has a 3 axis hydro-pneumatic suspension, meaning it can lean forward and backwards (x axis), left and right (y axis), or raise and lower suspension (z axis). Decreasing ground clearance improves the vehicle's mobility (as center of mass is closer to the ground), improving acceleration, speed, neutral steering speed, moving steering and also reduces vehicle's profile.
Y axis inclination can not be used to poke over corners, it can be used to "normalize" the inclination when the vehicle is sideways on a cliff (see picture for reference).
Its incredible agility and mobility makes the AMX-10RC capable of moving side to side of a map faster than most of the vehicles at its BR. It should be noted that its thermal signature is relatively low compared to other vehicles at its br, making it less visible to vehicles with thermal imaging devices like the Centauro, Type 89, M3 Bradley, BMP-2, etc. It should be noted that the AMX-10RC has amphibious capabilities but the lack of gun stabilizer makes firing on the water nearly impossible. Use this capability to reach places on the map where people do not tend to go/scout (such as the island crossing the river in Kursk), hide from enemies (under Eastern Europe river bridges for example) or any map that this can be exploited, do not be afraid of water. It is slow in water (only reaches 7 km/h) but can be a decisive capability if the commander is patient.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tires | Parts | Horizontal Drive | O-FUM-PH-105 F3 | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | OFL 105 F3 | Airstrike |
III | Filters | Crew Replenishment | Elevation Mechanism | NVD | ||
IV | Transmission | Engine | Smoke grenade | Artillery Support | Laser rangefinder | Improved optics |
Pros and cons
Pros:
- 105 mm gun is on par with the medium tanks of its rank
- Available with a decent HEAT and is the first vehicle to unlock APFSDS rounds together with the T95E1
- Good top speed similar to one of a light tank, great for scouting the enemy team
- Access to thermal optics at a lower battle rating than most nations, great for spotting concealed enemies
- Immune to heavy machine guns to the front and beyond 100 meters to the sides
- Access to the scouting ability, great for a support role
- Hydropneumatic suspension, helps manage those ridgelines to expose as little of the vehicle as possible
Cons:
- Thin armour much as with most armoured cars, very vulnerable to SPAAGs, aircraft, tanks with autocannons and high calibre shells, the latter can and will cause a hull break, instantly destroying the vehicle
- Gun is not stabilized, it will take a long time for the gun to settle to make a sniper shot
- Very vulnerable in a city or other close quarters maps, as well as when caught in the open while moving
- Lack of any heavier machine gun than 7.62 mm; if using APFSDS primarily, that means it will often struggle when facing lightly armoured targets
- Poor acceleration and offroad capabilities; it will very rarely if at all reach its top speed in realistic and simulator battles
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
France light tanks | |
---|---|
AMC.34/35 | AMC.34 YR · AMC.35 (ACG.1) |
H.35/39 | H.35 · H.39 · H.39 "Cambronne" |
AMX-13 | AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT) |
Wheeled | AML-90 · AMX-10RC · Vextra 105 |
AMD.35 | AMD.35 · AMD.35 (SA35) |
E.B.R. | E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963) |
Other | FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30) |
Austria | SK-105A2 |
Great Britain | ▄Crusader Mk.II |
Netherlands | CV 9035NL |
USA | LVT-4/40 · ▄M3A3 Stuart |