Difference between revisions of "Shackleton MR.Mk.2"

From War Thunder Wiki
Jump to: navigation, search
(External links: Added Devblog)
(Pros and cons: Added / Edited some points)
Line 133: Line 133:
  
 
* Decent climb rate for a heavy bomber
 
* Decent climb rate for a heavy bomber
 +
* Notably powerful WEP
 
* Self-sealing fuel tanks and overall structural integrity make it resilient to fires   
 
* Self-sealing fuel tanks and overall structural integrity make it resilient to fires   
* Heavy bomb load
+
* Heavy bomb load with access to RP-3s
 
* 20 mm defensive cannons are strong and will destroy most pursuing aircraft
 
* 20 mm defensive cannons are strong and will destroy most pursuing aircraft
  
Line 140: Line 141:
  
 
* The bomber risks ripping wings when turning at high speeds (~500 km/h)
 
* The bomber risks ripping wings when turning at high speeds (~500 km/h)
* No armour
+
* No armour, prone to pilot sniping
* Large dead zones not covered by defensive armament
+
* Lacks defensive belly armament  
 +
* High risk, High reward play-style
  
 
== History ==
 
== History ==

Revision as of 09:13, 13 November 2021

Rank 7 USA
F-5C Pack
Shackleton MR.Mk.2
shackleton_mr_mk_2.png
GarageImage Shackleton MR.Mk.2.jpg
Shackleton MR.Mk.2
Research:31 000 Specs-Card-Exp.png
Purchase:200 000 Specs-Card-Lion.png
Show in game

Description

The Shackleton MR.Mk.2 is a rank IV British bomber with a battle rating of 5.3 (AB), 6.0 (RB), and 6.3 (SB). It was introduced in Update "Direct Hit".

General info

Flight performance

Max speed
at 3 000 m515 km/h
Turn time30 s
Max altitude10 210 m
Engine4 х Rolls-Royce Griffon 57A
Type
Cooling systemAir
Take-off weight39 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 3,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 487 469 10210 31.3 32.4 7.0 7.0 1,000
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 438 425 404 301 ~3 ~1
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ > ___

Survivability and armour

Crew10 people
Speed of destruction
Structural0 km/h
Gear438 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB2 647 → 3 557 Sl icon.png
RB7 971 → 10 713 Sl icon.png
SB15 867 → 21 325 Sl icon.png
Total cost of modifications52 900 Rp icon.png
91 100 Sl icon.png
Talisman cost1 700 Ge icon.png
Crew training57 000 Sl icon.png
Experts200 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces520 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 200 / 550 % Sl icon.png
172 / 172 / 172 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
3 500 Rp icon.png
Cost:
6 000 Sl icon.png
230 Ge icon.png
Mods radiator.png
Radiator
Research:
3 500 Rp icon.png
Cost:
6 000 Sl icon.png
230 Ge icon.png
Mods armor frame.png
Airframe
Research:
4 000 Rp icon.png
Cost:
6 900 Sl icon.png
270 Ge icon.png
Mods compressor.png
Compressor
Research:
4 000 Rp icon.png
Cost:
6 900 Sl icon.png
270 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
3 300 Rp icon.png
Cost:
5 700 Sl icon.png
220 Ge icon.png
Mods new engine.png
Engine
Research:
3 300 Rp icon.png
Cost:
5 700 Sl icon.png
220 Ge icon.png
Mods armor cover.png
Cover
Research:
4 300 Rp icon.png
Cost:
7 400 Sl icon.png
290 Ge icon.png
Mods metanol.png
Engine injection
Research:
4 300 Rp icon.png
Cost:
7 400 Sl icon.png
290 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
4 300 Rp icon.png
Cost:
7 400 Sl icon.png
290 Ge icon.png
Mods ammo.png
hispano_mk5_turret_belt_pack
Research:
3 500 Rp icon.png
Cost:
6 000 Sl icon.png
230 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
SUBC mk.I
Research:
4 000 Rp icon.png
Cost:
6 900 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
hispano_mk5_turret_new_gun
Research:
3 300 Rp icon.png
Cost:
5 700 Sl icon.png
220 Ge icon.png
Mods pilon bomb.png
MBC mk.III
Research:
3 300 Rp icon.png
Cost:
5 700 Sl icon.png
220 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
HRC mk.8
Research:
4 300 Rp icon.png
Cost:
7 400 Sl icon.png
290 Ge icon.png

Armaments

Suspended armament

List of setups (7)
Setup 118 x G.P. 250 lb Mk.IV bomb
Setup 225 x 500 lb H.E. M.C. Mk.II bomb
Setup 315 x 1000 lb M.C. Mk.I bomb
Setup 48 x RP-3 rockets
Setup 58 x RP-3 rockets
18 x G.P. 250 lb Mk.IV bomb
Setup 68 x RP-3 rockets
25 x 500 lb H.E. M.C. Mk.II bomb
Setup 78 x RP-3 rockets
15 x 1000 lb M.C. Mk.I bomb

The Shackleton MR.Mk.2 can be outfitted with the following ordnance:

  • 18 x 250 lb G.P. Mk.IV bombs (4,500 lb total)
  • 25 x 500 lb H.E. M.C. Mk.II bombs (12,500 lb total)
  • 15 x 1,000 lb M.C. Mk.I bombs (15,000 lb total)
  • 8 x RP-3 rockets
  • 8 x RP-3 rockets + 18 x 250 lb G.P. Mk.IV bombs (4,500 lb total)
  • 8 x RP-3 rockets + 25 x 500 lb H.E. M.C. Mk.II bombs (12,500 lb total)
  • 8 x RP-3 rockets + 15 x 1,000 lb M.C. Mk.I bombs (15,000 lb total)

The 15 x 1,000 lb M.C. Mk.I loadout is ideal to destroy bases and airfields. Only 5 bombs are required to destroy normal bases and 3 to destroy weaker bases. A squad of 3 Shackletons is capable of destroying all bases and the airfield without landing on some maps. Given that most Air RB maps at its BR consist of respawning bases with a prevalence of attackers, you will rarely be able to drop all 15 bombs on bases without having to wait for at least 1 to respawn

Defensive armament

Turret2 x 20 mm Hispano Mk.V cannon
Ammunition700 rounds
Fire rate750 shots/min
Turret2 x 20 mm Hispano Mk.V cannon
Ammunition600 rounds
Fire rate750 shots/min
Main article: Hispano Mk.V (20 mm)

The Shackleton MR.Mk.2 is defended by:

  • 2 x 20 mm Hispano Mk.V cannons, nose turret (300 rpg = 600 total)
  • 2 x 20 mm Hispano Mk.V cannons, dorsal turret (350 rpg = 700 total)

The 20 mm cannons are mounted at the front and on top of the plane leaving directly behind and below very vulnerable.

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Controllable
Auto control available
Controllable
Auto control available
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Decent climb rate for a heavy bomber
  • Notably powerful WEP
  • Self-sealing fuel tanks and overall structural integrity make it resilient to fires
  • Heavy bomb load with access to RP-3s
  • 20 mm defensive cannons are strong and will destroy most pursuing aircraft

Cons:

  • The bomber risks ripping wings when turning at high speeds (~500 km/h)
  • No armour, prone to pilot sniping
  • Lacks defensive belly armament
  • High risk, High reward play-style

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Avro Aircraft
Bombers  Lancaster B Mk I · Lancaster B Mk III · Lincoln B Mk II · Shackleton MR.Mk.2
Export/Licensed  Lancaster MR.7

Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2