Difference between revisions of "47/32 L40"

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{{Specs-Card|code=it_semovente_l40}}
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{{Specs-Card
 +
|code=it_semovente_l40
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|images={{Specs-Card-Image|GarageImage_47_32_L40.jpg|ArtImage_47-32 L40.png}}
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}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_47_32_L40.jpg|420px|thumb|left]]
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The '''Fiat-Ansaldo Semovente L. 40 da 47/32''' was an Italian self-propelled gun built during World War II. A 47 mm Cannone da 47/32 tank cannon was mounted in an open-topped, box-like superstructure on the chassis of an [[L6/40]] light tank. Some were designed as command tanks, with a radio replacing the main tank gun. Between 1941 and 1945, approximately 400 units were built. It was the most heavily armed Italian armoured fighting vehicle on the Eastern Front. While the 47 mm Cannone da 47/32 tank gun was adequate in 1941, by the time this self-propelled gun finished design and reached service, it had become obsolete and worthless against enemy medium tanks, hence the vehicle failed to perform well. The German Army acquired control of these vehicles after the Italian armistice in September 1943 and was redesignated as Sturmgeschutz L6 47/32 630(i). Some of these were sent to Germany's puppet state of Croatia and the Slovene Home Guard.
{{Break}}
+
 
The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
+
Introduced in [[Update 1.85 "Supersonic"]], the Fiat-Ansaldo Semovente L. 40 da 47/32 is an early Italian Army light tank destroyer. The vehicle's mobility is enhanced by using a light tank as the chassis. The Cannone da 47/32 tank gun is rather weak and requires accurate aiming based on weak spots. It has great gun depression, allowing it to battle on hilly terrain while remaining undetected. However, owing to the open-top design of the vehicle, any strafing planes can easily destroy it. This, combined with the tank destroyer's thin armour superstructure, means that survivability is exceedingly low.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
 
'''Armour type:'''
 
'''Armour type:'''
 +
 
* Rolled homogeneous armour (hull, superstructure)
 
* Rolled homogeneous armour (hull, superstructure)
 
* Cast homogeneous armour (gun mantlet)
 
* Cast homogeneous armour (gun mantlet)
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'''Notes:'''
 
'''Notes:'''
 +
 
* Suspension wheels are 15 mm thick, tracks are 20 mm thick, and torsion bars are 10 mm thick.
 
* Suspension wheels are 15 mm thick, tracks are 20 mm thick, and torsion bars are 10 mm thick.
 
* Belly armour is 7 mm thick and the bottom plate over tracks is 9.5 mm thick.
 
* Belly armour is 7 mm thick and the bottom plate over tracks is 9.5 mm thick.
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=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
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The {{PAGENAME}} is fairly average mobility wise. It can cruise at 46 / 31 km/h off road (AB/RB), which isn't really that impressive when compared to its contemporaries. It isn't slow to the point where its comparative lack of speed is a detriment to the vehicle, but it just isn't fast enough to excel in terms of mobility. It does struggle when climbing inclines in the terrain though due to the low horsepower.  It can reverse at a speed of -7 km/h however which is fairly useful. Its reactive mobility as well is functional, this tank can turn and adjust itself fairly easily to combat enemies approaching from different angles.
 
The {{PAGENAME}} is fairly average mobility wise. It can cruise at 46 / 31 km/h off road (AB/RB), which isn't really that impressive when compared to its contemporaries. It isn't slow to the point where its comparative lack of speed is a detriment to the vehicle, but it just isn't fast enough to excel in terms of mobility. It does struggle when climbing inclines in the terrain though due to the low horsepower.  It can reverse at a speed of -7 km/h however which is fairly useful. Its reactive mobility as well is functional, this tank can turn and adjust itself fairly easily to combat enemies approaching from different angles.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|47/32 mod.35 (47 mm)}}
 
{{main|47/32 mod.35 (47 mm)}}
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 70 || rowspan="2" | -12°/+20° || rowspan="2" | ±13.5° || rowspan="2" | N/A || 15.85 || 21.94 || 26.64 || 29.46 || 31.34 || rowspan="2" | 7.80 || rowspan="2" | 6.90 || rowspan="2" | 6.36 || rowspan="2" | 6.00
+
| rowspan="2" | 70 || rowspan="2" | -12°/+20° || rowspan="2" | ±13° || rowspan="2" | N/A || 15.8 || 21.9 || 26.6 || 29.4 || 31.3 || rowspan="2" | 3.90 || rowspan="2" | 3.45 || rowspan="2" | 3.18 || rowspan="2" | 3.00
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 10.71 || 12.60 || 15.30 || 16.92 || 18.00
+
| 10.7 || 12.6 || 15.3 || 16.9 || 18.0
 
|-
 
|-
 
|}
 
|}
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Overall the unlockable APBC round has the most functionality, it carries the most penetration over ranges and over angled armour as well, it isn't a huge step up from the stock APHE round, but it is slightly more reliable overall.
 
Overall the unlockable APBC round has the most functionality, it carries the most penetration over ranges and over angled armour as well, it isn't a huge step up from the stock APHE round, but it is slightly more reliable overall.
  
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:47/32 mod.35 (47 mm)/Ammunition|Granata Perforante mod.35, Granata mod.35, Granata Perforante mod.39}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| Granata Perforante mod.35 || APHE || 55 || 52 || 41 || 30 || 22 || 17
 
|-
 
| Granata mod.35 || HE || 5 || 5 || 5 || 5 || 5 || 5
 
|-
 
| Granata Perforante mod.39 || APBC || 54 || 52 || 46 || 39 || 33 || 29
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| Granata Perforante mod.35 || APHE || 630 || 1.5 || 1.2 || 9 || 30 || 47° || 60° || 65°
 
|-
 
| Granata mod.35 || HE || 250 || 2.37 || 2 || 0.1 || 150 || 79° || 80° || 81°
 
|-
 
| Granata Perforante mod.39 || APBC || 630 || 1.44 || 1.2 || 9 || 30 || 47° || 60° || 65°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 
[[File:Ammoracks_47-32_L40.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
[[File:Ammoracks_47-32_L40.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
'''Last updated: 1.101.0.53'''
+
<!-- '''Last updated: 1.101.0.53''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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Another tactic to make use of is angling, if you're taking fire and need to retreat, try angling the side of the tank with the gun shield towards the enemy, as it's likely the incoming rounds will strike the shield leading to a non-pen, allowing you more time to get away or return fire, although ideally you don't want to be shot at at all. Also, try to avoid driving out in the open, as you're very vulnerable here, in general it's best to avoid commonly travelled routes in the map, as if you meet an enemy on the move, it's likely they will get a shot off on you before you can land a shot on them, due to how unstable this cannon is when coming to a stop. Try to stick with you're team if you want to play a bit more aggressively, as you don't have enough offensive advantages to reliably beat enemy tanks one on one, you'll need to already be in an advantageous position when you meet an enemy to get the most reliable results, i.e camping a corner or sniping.
 
Another tactic to make use of is angling, if you're taking fire and need to retreat, try angling the side of the tank with the gun shield towards the enemy, as it's likely the incoming rounds will strike the shield leading to a non-pen, allowing you more time to get away or return fire, although ideally you don't want to be shot at at all. Also, try to avoid driving out in the open, as you're very vulnerable here, in general it's best to avoid commonly travelled routes in the map, as if you meet an enemy on the move, it's likely they will get a shot off on you before you can land a shot on them, due to how unstable this cannon is when coming to a stop. Try to stick with you're team if you want to play a bit more aggressively, as you don't have enough offensive advantages to reliably beat enemy tanks one on one, you'll need to already be in an advantageous position when you meet an enemy to get the most reliable results, i.e camping a corner or sniping.
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
|
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
|
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
| Granata Perforante mod.39
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
|
 
|
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Poor survivability
 
* Poor survivability
* Vulnerable to aircraft
+
* No roof protection, vulnerable to strafing planes
* Slow reload
 
 
* Unimpressive mobility
 
* Unimpressive mobility
* No roof protection from strafing planes
 
 
* Thin armour
 
* Thin armour
 +
* Slow reload
  
 
== History ==
 
== History ==
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;Skins
 
;Skins
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=it_semovente_l40 47/32 L40 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_semovente_l40 47/32 L40 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Images
 
;Images
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;Vehicles equipped with the same chassis
 
;Vehicles equipped with the same chassis
 +
 
* [[L6/40]]
 
* [[L6/40]]
  
;Vehicles equipped with the same gun
+
;Other vehicles of similar configuration and role
* [[M13/40 (Family)]]
 
* [[M14/41]]
 
  
;Other vehicles of similar configuration and role
 
 
* [[Panzerjager I]]
 
* [[Panzerjager I]]
  
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<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
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* [https://www.militaryfactory.com/armor/detail.asp?armor_id=301 <nowiki>[Military Factory]</nowiki> Semovente L.40 da 47/32]
 
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=301 <nowiki>[Military Factory]</nowiki> Semovente L.40 da 47/32]
  
 +
{{TankManufacturer FIAT-Ansaldo}}
 
{{Italy tank destroyers}}
 
{{Italy tank destroyers}}

Latest revision as of 12:14, 23 September 2023

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
it_semovente_l40.png
GarageImage 47 32 L40.jpg
ArtImage 47-32 L40.png
47/32 L40
AB RB SB
1.3 1.3 1.3
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

The Fiat-Ansaldo Semovente L. 40 da 47/32 was an Italian self-propelled gun built during World War II. A 47 mm Cannone da 47/32 tank cannon was mounted in an open-topped, box-like superstructure on the chassis of an L6/40 light tank. Some were designed as command tanks, with a radio replacing the main tank gun. Between 1941 and 1945, approximately 400 units were built. It was the most heavily armed Italian armoured fighting vehicle on the Eastern Front. While the 47 mm Cannone da 47/32 tank gun was adequate in 1941, by the time this self-propelled gun finished design and reached service, it had become obsolete and worthless against enemy medium tanks, hence the vehicle failed to perform well. The German Army acquired control of these vehicles after the Italian armistice in September 1943 and was redesignated as Sturmgeschutz L6 47/32 630(i). Some of these were sent to Germany's puppet state of Croatia and the Slovene Home Guard.

Introduced in Update 1.85 "Supersonic", the Fiat-Ansaldo Semovente L. 40 da 47/32 is an early Italian Army light tank destroyer. The vehicle's mobility is enhanced by using a light tank as the chassis. The Cannone da 47/32 tank gun is rather weak and requires accurate aiming based on weak spots. It has great gun depression, allowing it to battle on hilly terrain while remaining undetected. However, owing to the open-top design of the vehicle, any strafing planes can easily destroy it. This, combined with the tank destroyer's thin armour superstructure, means that survivability is exceedingly low.

General info

Survivability and armour

Armourfront / side / back
Hull30 / 15 / 15
Turret30 / 15 / 15
Crew3 people
Visibility60 %

Armour type:

  • Rolled homogeneous armour (hull, superstructure)
  • Cast homogeneous armour (gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 20 mm (74°) Upper glacis
15 mm (75°) Transmission access panel
30 mm (7°) Front plate
15 mm (70°) Lower glacis
15 mm 15 mm 20 mm (16°) Front glacis
15 mm (15°) Transmission access panel
10 (0-20°) mm Engine cover
5 mm (20-25°) Engine vents
Superstructure 30 mm (12°) Front plate
50 mm (12°) + 30 mm (cylindrical) Gun mantlet
15 mm (11°) 15 mm
7 mm Wall crew compartment-engine

Notes:

  • Suspension wheels are 15 mm thick, tracks are 20 mm thick, and torsion bars are 10 mm thick.
  • Belly armour is 7 mm thick and the bottom plate over tracks is 9.5 mm thick.
  • Mudguards are 5 mm thick.

The 47/32 L40 isn't the most impressive vehicle when it comes to survivability, the frontal casemate armour is 30 mm thick, with the area around the gun shield being around 75 mm thick. In reality though, the majority of shots will be hitting the flat section of armour around the drivers port, which is vulnerable to everything apart from heavy machine guns; and if a shot penetrates this area it's likely the tank will be knocked out.

The crew is made up of 3 members: the driver, the gunner and the commander positioned directly behind the driver. Both crew members will likely be knocked out if a shot enters through the drivers side. It is possible to angle the gun shield towards an attacking enemy to try and soak a shot into the shield as most tanks around this BR lack the penetration required to punch through it, this can protect against some incoming shots, but it isn't not constantly viable. Additionally, as this tank is open topped it is vulnerable to every enemy aircraft with armament, so consider hiding and avoiding open areas of the map if a hostile aircraft is flying around.

Mobility

Speedforward / back
AB47 / 8 km/h
RB and SB43 / 8 km/h
Number of gears4 forward
1 back
Weight6.8 t
Engine power
AB130 hp
RB and SB68 hp
Power-to-weight ratio
AB19.1 hp/t
RB and SB10.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 47 8 6.8 97 130 14.26 19.12
Realistic 43 8 60 68 8.82 10

The 47/32 L40 is fairly average mobility wise. It can cruise at 46 / 31 km/h off road (AB/RB), which isn't really that impressive when compared to its contemporaries. It isn't slow to the point where its comparative lack of speed is a detriment to the vehicle, but it just isn't fast enough to excel in terms of mobility. It does struggle when climbing inclines in the terrain though due to the low horsepower. It can reverse at a speed of -7 km/h however which is fairly useful. Its reactive mobility as well is functional, this tank can turn and adjust itself fairly easily to combat enemies approaching from different angles.

Modifications and economy

Repair costBasic → Reference
AB200 → 247 Sl icon.png
RB219 → 270 Sl icon.png
SB253 → 312 Sl icon.png
Total cost of modifications4 450 Rp icon.png
2 680 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 20 / 30 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
60 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
40 Ge icon.png
Mods new tank break.png
Brake System
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
40 Ge icon.png
Mods new tank filter.png
Filters
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
70 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
720 Rp icon.png
Cost:
440 Sl icon.png
140 Ge icon.png
Mods new tank engine.png
Engine
Research:
720 Rp icon.png
Cost:
440 Sl icon.png
140 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
60 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
40 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
70 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
60 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
40 Ge icon.png
Mods tank ammo.png
47mm_m39_APBC_ammo_pack
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
40 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
70 Ge icon.png

Armaments

Main armament

Ammunition70 rounds
Reloadbasic crew → aces
3.9 → 3.0 s
Vertical guidance-12° / 20°
Horizontal guidance-13° / 13°
Main article: 47/32 mod.35 (47 mm)
47 mm 47/32 mod.35 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 70 -12°/+20° ±13° N/A 15.8 21.9 26.6 29.4 31.3 3.90 3.45 3.18 3.00
Realistic 10.7 12.6 15.3 16.9 18.0

The 47/32 is equipped with the same 47 mm gun found on the M13 and M14 Medium tanks. Its performance in terms of penetration and damage potential is fairly good, and can comfortably deal with most vehicles around its Battle Rating. Its main drawback in terms of firepower however is the reload, at 7.8 seconds stock, which is one of the longest reloads at the tier, meaning a lot of enemy vehicles can likely fire two shots in the time it takes for this tank to reload, which combined with its poor survivability makes its reload time a huge drawback. An advantage this tank has though is gun depression, the cannon can depress to -12 degrees which is fairly impressive and allows this tank to utilise ridge lines and hills more effectively than other vehicles.

Ammunition

This cannon comes with three rounds:

  • APHE - Standard armour piercing high explosive round, good penetration and damage.
  • HE - Standard high explosive shell, functionally useless due to the low calibre.
  • APBC - Armour piercing high explosive with ballistic cap, highest penetration over range and angles with the same HE filler as the APHE round.

Overall the unlockable APBC round has the most functionality, it carries the most penetration over ranges and over angled armour as well, it isn't a huge step up from the stock APHE round, but it is slightly more reliable overall.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Granata Perforante mod.35 APHE 50 47 37 27 20 15
Granata mod.35 HE 5 5 5 5 5 5
Granata Perforante mod.39 APBC 48 47 41 35 30 26
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Granata Perforante mod.35 APHE 630 1.5 1.2 9 30 47° 60° 65°
Granata mod.35 HE 250 2.37 0.1 0.1 150 79° 80° 81°
Granata Perforante mod.39 APBC 630 1.44 1.2 9 30 47° 60° 65°

Ammo racks

Ammo racks of the 47/32 L40
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
70 38 (+32) (+69) Yes

Notes:

  • Shells are modeled by sets of 3 or 4 shells and will disappear from the rack once all shells in the set have been loaded/fired.
  • Pack 38 (+32) shells or fewer to minimize on board ammunition while staying capable for lasting engagements.

Usage in battles

The 47/32 L40 knocking out an armoured car

Due to its various drawbacks the 47/32 L40 is almost constantly vulnerable, lacking the mobility and armour to keep itself in the fight. These shortcomings make this vehicle more suited to a defensive role where its drawbacks can be somewhat negated. Like the previous vehicle in the line, the M11/39- this tank works well in ambush, engaging enemies from a static position. Unlike the M11/39 however, this tank can engage at range fairly effectively, as the 47mm cannon will still be able to deal with most common tanks around this battle rating.

As this vehicle is so small, it becomes a fairly hard target to hit at range, and as most low tier cannons aren't very accurate, it's likely an enemy will take some time to range in their fire accurately and hit you. Additionally, due to the gun depression this tank can make use of a lot of different areas of the map, utilising ridge-lines and hills more effectively than most other tanks, this means it can be played to decent effect anywhere, as its ability to fire on enemies isn't limited by the terrain, but as it has no turret and is overall fairly weak, avoid pushing too far into the map as this tank can't survive a lot of fire or a shot into the side; a sniping spot at range or a camping spot at close range will be ideal.

Another tactic to make use of is angling, if you're taking fire and need to retreat, try angling the side of the tank with the gun shield towards the enemy, as it's likely the incoming rounds will strike the shield leading to a non-pen, allowing you more time to get away or return fire, although ideally you don't want to be shot at at all. Also, try to avoid driving out in the open, as you're very vulnerable here, in general it's best to avoid commonly travelled routes in the map, as if you meet an enemy on the move, it's likely they will get a shot off on you before you can land a shot on them, due to how unstable this cannon is when coming to a stop. Try to stick with you're team if you want to play a bit more aggressively, as you don't have enough offensive advantages to reliably beat enemy tanks one on one, you'll need to already be in an advantageous position when you meet an enemy to get the most reliable results, i.e camping a corner or sniping.

Pros and cons

Pros:

  • Powerful main cannon
  • Effective gun depression

Cons:

  • Poor survivability
  • No roof protection, vulnerable to strafing planes
  • Unimpressive mobility
  • Thin armour
  • Slow reload

History

The Semovente (sometimes abbreviated "SMV") 47/32 was derived from the L6/40 light tank in order to act as a mobile version of Italy's standard anti-tank gun, the Boehler M1935 or Cannone da 47/32, also used in the M13/40 and M14/41 medium tanks. It was intended to act as a tank destroyer in dedicated battalions , but in practice was generally used instead as infantry support because its anti-tank performance was so mediocre. A squadron of nine was authorised for the RECo (Raggruppamento Esplorante Corazzato; armoured reconnaissance task force) of an armoured or motorised division. A four-vehicle element was also authorised for the NEC (Nucleo Esplorante Celere; fast recon group) of the 1943-type infantry division, at least on paper. From March of 1942 it saw action in Russia with the 13th Semoventi Battalion, part of the 3rd Celere (Cavalry) Division, destroyed in the Don River fighting at the end of that year. 47/32s also were employed in Tunisia, Sicily and Italy.

Around 300 were built. After the 1943 armistice, 78 were confiscated by Germany, who gave most of them to Italian forces or Croatia.

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See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


FIAT-Ansaldo
Autoblindo  AB 41 · AB 43
Light Tanks  L6/40 · L6/40 (31 Rgt.)
Medium Tanks  Celere Sahariano
M11/39  M11/39
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
P40  P40 · P40 "G.C. Leoncello"
Tank Destroyers 
L3/33  L3/33 CC
Semovente L40  47/32 L40
Semovente M41  75/18 M41 · 75/32 M41 · 90/53 M41M
Semovente M42  75/34 M42
Semovente M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
SPAAs  M42 Contraereo

Italy tank destroyers
  Italy
M41  75/18 M41 · 75/32 M41 · 90/53 M41M
M42  75/34 M42
M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
Wheeled  Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501
Other  L3/33 CC · 47/32 L40
Germany  ▄StuG III G
USA  M36B1 · ▄M109G · M113A1 (TOW)
  Hungary
Zrínyi  Zrinyi I · Zrinyi II
USSR  ◔2S1