Difference between revisions of "Pz.38(t) F"

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{{Specs-Card|code=germ_pzkpfw_38t_ausf_F}}
 
 
{{About
 
{{About
 
| about = German light tank '''{{PAGENAME}}'''
 
| about = German light tank '''{{PAGENAME}}'''
| usage = other uses
+
| and
| link = LT-38 (Family)
+
| usage = other versions
 +
| link-1 = Pz.38(t) A
 +
| link-2 = Pz.38(t) n.A.
 
}}
 
}}
 +
{{Specs-Card
 +
|code=germ_pzkpfw_38t_ausf_F
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
 +
 
== Description ==
 
== Description ==
 
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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'''Pz.Kpfw. 38(t)''' was the German designation for captured Czech light tanks LT vz.38. At the outbreak of World War II, these vehicles were considered among the best light tanks available. After the occupation of Czechoslovakia and the seizure of the [[Pz.38(t) A|first batch of LT vz.38 tanks]], the Germans continued their production and modernisation, now for their own army. This led to the release of the '''Ausf. F''' version, 250 of which were produced from May to October 1941. It inherited the straight upper frontal armour plate from previous modifications, and the armour of the hull and turret was doubled all around. As a result, the tank's combat weight reached 10.14 tons, necessitating an increase in the number of leaf springs in the front bogie suspension from 14 to 15. The tank was used in all initial campaigns of the Wehrmacht until the end of 1941, when it was removed from production due to its failure to meet new combat requirements.
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced in [[Update 1.41]].
 
  
The Pz.Kpfw. 38(t) Ausf.F variant is an up-armoured version of its predecessor: the Ausf. A. Notably, armour on all sides has been doubled from 25/15/15 mm to a decent 50/30/30 mm. However, the increased armour thickness brings additional weight, making this tank a bit slower than the Ausf. A variant. The cannon remains the same, a decent, quick-firing 3,7 cm Kwk 38(t) L/48. The vehicle can certainly hold its ground at this BR, although usage of APCR ammo is sometimes necessary, and the cannon's damage output is sometimes lacking compared to other vehicles at this rank.
+
The '''Pz.38(t) F''' was introduced in [[Update 1.41]]. Facing opponents with superior protection and armament compared to its [[Pz.38(t) A|earlier modification]], the tank can no longer provide adequate resistance. However, with its compact size and decent gun, the vehicle proves itself well as a support tank or for surprise flanking and rear attacks, targeting enemy vehicles in vulnerable areas. While armour on all sides has been doubled in thickness, the increased armour thickness brings additional weight, making this tank a bit slower than the Ausf. A variant. Another drawback of the Pz.38(t) F is the dense arrangement of internal modules and crew, which often results in its complete destruction from a single accurate hit.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
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'''Notes:'''
 
'''Notes:'''
 +
 
* Suspension wheels, tracks and torsion bars are 15 mm thick.
 
* Suspension wheels, tracks and torsion bars are 15 mm thick.
 
* The belly of the tank is 8 mm thick
 
* The belly of the tank is 8 mm thick
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=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 194|rbMinHp= 111|<!--AoAweight=(optional) -->}}
+
{{tankMobility|abMinHp= 194|rbMinHp= 111}}
  
The {{PAGENAME}} has nearly identical mobility to the [[Pz.38(t) A]], aside being slightly more sluggish. It is often wise to use this mobility to locate and acquire ambushing positions against the enemy.
+
As a light tank, the {{PAGENAME}} accelerates decently and is able to reach its top speed of 46 km/h in a dozen of seconds. Braking happens quickly but the hull wobbles for a full second afterwards. The lack of neutral steering makes turning on the spot slow (2 km/h): make sure to build a little speed before turning and you'll turn much faster (12 km/h). The reverse speed is average: it will not get you out of a dangerous situation quickly but isn't a handicap either. Turning in reverse is equally slow (-3 km/h). The {{PAGENAME}} reaches 14 km/h when fording, 18 km/h when driving uphill with some speed built-up but a mere 4 km/h uphill from a stop. The narrow tracks will grant you a decent mobility on hard terrain (solid ground, roads) but poor mobility on soft terrain (mud, snow, sand). Light obstacles (fences and bushes) are not a problem but medium to large obstacles (posts, trees, concrete blocks and parked vehicles) will reduce your mobility: avoid them.
 +
 
 +
The {{PAGENAME}} has a good mobility like the [[Pz.38(t) A]], if not slightly more sluggish (because of the additional armour weight).
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|KwK38(t) (37 mm)}}
 
{{main|KwK38(t) (37 mm)}}
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 90 || rowspan="2" | -10°/+25° || rowspan="2" | ±180° || rowspan="2" | Shoulder-stop, Vertical || 13.33 || 18.45 || __.__ || __.__ || 26.35 || rowspan="2" | 4.29 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | 3.3
+
| rowspan="2" | 90 || rowspan="2" | -10°/+25° || rowspan="2" | ±180° || rowspan="2" | Shoulder-stop, Vertical || 13.33 || 18.45 || 22.40 || 24.77 || 26.35 || rowspan="2" | 4.29 || rowspan="2" | 3.80 || rowspan="2" | 3.50 || rowspan="2" | 3.30
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 8.33 || 9.8 || __.__ || __.__ || 14.0
+
| 8.33 || 9.80 || 11.90 || 13.16 || 14.00
 
|-
 
|-
 
|}
 
|}
  
This vehicle has the same cannon as the [[Pz.38(t) A]]. It is slightly better than the [[Pz.35(t)]]'s gun, but not by a significant amount, and therefore is used in exactly the same way. A 56 mm penetration APC-HE round, a 61 mm penetration APCBC-HE round, and a 93 mm penetration APCR round brings options for dealing with any type of ground target. The cannon easily dispatches most things it encounters, but may have trouble penetrating [[Valentine I|Valentines]], the [[B1 bis]] and [[B1 ter|ter]], [[Matilda III|Matildas]], and Sherman 105s.
+
The KwK38(t) gun offers a below-average penetration power at its battle rating. Its average muzzle velocity allows for a rather flat firing trajectory but the accuracy drop is noticeable from 700 m distance and becomes a handicap over 1,000 m. The rotation speed of the turret is slow but average compared to other tanks at the same rank or battle rating. Elevation and depression angles of the gun are important, allowing you to fire from unusual positions (behind a ridge, on a slope, etc.). The shoulder-stop stabilizer allows for a good targeting but at very slow speed (under 8 km/h). The reload time of the gun is short, in line with other tanks equipped with a 37 mm cannon at the same BR. Your recoil is non-existent: coupled with the short reload time, this allows you to make rain shells on a target.
 +
The average penetration power of the APC shot and the important loss of penetration of the APCR above 500 m are the biggest weaknesses of the {{PAGENAME}} regarding its armament. This will force you to get close to enemy tanks to have a chance at penetrating them, nullifying your increased armour advantage  in the process.
  
 
==== Ammunition ====
 
==== Ammunition ====
 
The ammunition available to the {{PAGENAME}} allows for engaging all types of targets:
 
The ammunition available to the {{PAGENAME}} allows for engaging all types of targets:
 +
 
* '''Pzgr. 34(t)''': APC; a shell with explosive filler but an average penetration power. It should be the main ammunition used in battle.
 
* '''Pzgr. 34(t)''': APC; a shell with explosive filler but an average penetration power. It should be the main ammunition used in battle.
* '''PzGr 40''': APCR; a composite round with the best penetration but no explosive filler and that will only penetrate flat vertical surfaces. Pack a few of these shells to use against heavily armoured foes that the '''Pzgr. 34(t)''' can't penetrate.
+
* '''PzGr 40''': APCR; a composite round with the best penetration but no explosive filler and that will only penetrate flat vertical surfaces. Pack a few of these shells to use against heavily armoured foes that the '''Pzgr. 34(t)''' can't penetrate. This round however becomes fairly ineffective above 500 m distance.
* '''Pzgr. 34(t)''': APC; a shell offering a penetration power similar to '''Pzgr. 34(t)''' while being a bit faster and slighty lighter.
+
* '''Pzgr.(t) umg.''': APC; a shell offering a penetration power similar to the '''Pzgr. 34(t)''' while being a bit faster and slightly lighter.
{| class="wikitable sortable" style="text-align:center" width="100%"
+
 
! colspan="8" | Penetration statistics
+
{{:KwK38(t) (37 mm)/Ammunition|Pzgr. 34(t), PzGr. 40, Pzgr.(t) umg.}}
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| Pzgr. 34(t) || APC || 62 || 59 || 45 || 32 || 23 || 17
 
|-
 
| PzGr. 40 || APCR || 86 || 77 || 47 || 26 || 14 || 8
 
|-
 
| Pzgr.(t) umg. || APC || 61 || 58 || 44 || 31 || 22 || 15
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| Pzgr. 34(t) || APC || 741 || 0.85 || 1.2 || 9.0 || 22.1 || 48° || 63° || 71°
 
|-
 
| PzGr. 40 || APCR || 1,020 || 0.37 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
| Pzgr.(t) umg. || APC || 750 || 0.82 || 1.2 || 9.0 || 22.1 || 48° || 63° || 71°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 1.101.0.44''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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|-
 
|-
 
|}
 
|}
Notes:
+
'''Notes''':
 +
 
 
* The visual discrepancy concerns the number of shells per rack as well as the total number of sells (72 shells modeled for 90 available).
 
* The visual discrepancy concerns the number of shells per rack as well as the total number of sells (72 shells modeled for 90 available).
 
* Rack 1 & 2 are modeled as 16 shells each, racks 3 & 5 as 14 shells each and racks 4 &6 as 6 shells each. However, each rack will disappear after you've fired 15 shells from it.
 
* Rack 1 & 2 are modeled as 16 shells each, racks 3 & 5 as 14 shells each and racks 4 &6 as 6 shells each. However, each rack will disappear after you've fired 15 shells from it.
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=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' The text within these arrows are not to be deleted -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' The text within these arrows are not to be deleted -->
  
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|}
 
|}
  
The small caliber of the MG37(t) machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment.
+
The small calibre of the MG37(t) machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
The Pz.38(t) F is used in much the same way as the [[Pz.38(t) A]]. It is heavier and better armoured than its predecessor, but it still can get to ambush positions quickly. The gun is the same, but the higher battle rating pits it against better armoured threats that it cannot deal with easily, even with its APCR shell.
 +
 
 +
;Where to go?
 +
 
 +
The {{PAGENAME}} is not a front-line tank. This is the most important aspect of playing this tank, this tank does not brawl well. Use its mobility to get to an ambush position that the enemy will not expect it to be at, but do not rush too far forward, as the armour will likely not save you if you come up against an enemy tank. From an ambush position you will hopefully be able to hit the enemy in the side with the Pzgr. 34(t) round. The HE filler in the round should be able to disable an enemy tank in 1-2 well placed shots, and it is likely to cripple the enemy tank with only 1 shot, if not outright destroy it. Don't drive out in the open, unless you are absolutely sure it is clear, or if the situation requires it. Most enemy tanks can penetrate the {{PAGENAME}}'s frontal armour at range, so do not expose it to them.
 +
 
 +
;Hull-down
 +
 
 +
Do not stray to far from hard cover. The armour will not protect you from anything more than machine gun fire. If you spot an enemy that is looking in your direction, assume they are going to fire, and try to either shoot first, or take cover, or both - if your shot does not take out the enemy's gun. Do not risk your tank to enemy fire, as it will often end badly for you. In order to reduce the chances of the enemy hitting your tank, hull-down tactics can be quite successful. The {{PAGENAME}} has 10 degrees of gun depression, allowing the use of a ridge or hill to fire upon the enemy with only the turret showing to the enemy tanks. This is the ideal position to be in, especially if side shots of the enemy present themselves from that hull-down position.
 +
 
 +
;Angling
 +
 
 +
If you are not in a hull-down position, perhaps it's an urban environment or whatever the situation, you can angle the tank to increase the chance of an enemy's shot bouncing off of your tank. The hull should be angled just slightly away from the enemy tanks, in order to increase the effectiveness of your armour. Be careful to not over angle. If you angle too much, you will expose the side armour to where it is an easy penetration by enemy tanks. Note: angling is unlikely to save the tank from penetration, but against low penetration guns it could be the difference between life or death. Additionally, if you angle correctly and the enemy hits the sharply angled side of your tank, the angle will be too great and the shell will bounce.
 +
 
 +
;Which rounds to carry?
 +
 
 +
You should use the Pzgr. 34(t) as your main round, as it can reliably penetrate most, if not all, of the tanks of your BR. It has a better post-penetration damage than the APCR if you can penetrate the target because it has high-explosive filler. Always carry a few PzGr 40 rounds additionally to the APC shell. The APCR has the most penetration out of all the available shells, so it should be carried, just in case you meet a heavily armoured target.
 +
 
 +
;Enemies worth noting
  
The tank has the same average mobility of its predecessors, and plays very similarly to them as well.  Watch out for heavily armoured enemies such as the B1 bis, Valentine, and Matilda.  
+
* Regardless of distance, the {{PAGENAME}} will have trouble penetrating heavily armoured enemies: the [[Valentine I]], the [[B1 bis]] or [[B1 ter|ter]], the [[Matilda III]], the [[Churchill I]] and the [[M4A3 (105)]].
  
=== Modules ===
+
;How to defeat a {{PAGENAME}}
  
{| class="wikitable"
+
In a frontal encounter, shoot right in the front plate if the {{PAGENAME}} did not angle its hull. This will knock out the gunner and the commander at least as the crew is cramped in a very tight space. If the tank is angled, aim for the base of the turret. When flanking, the plate right under the turret or the turret itself are the weakest spots.
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
| Pzgr.(t) umg.
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
| PzGr. 40
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
| Smoke grenade
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
|
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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The Panzer 38(t), as a widely exported tank model, also saw service with Romania, Kingdom of Bulgaria, Hungary, Slovak Republic, Sweden, Switzerland, Peru, and Iran. Sweden was one of the few countries that were granted a license to construct the Panzer 38(t) under their designation as the ''Stridsvagn m/41'' after their initial batch were seized by the Germans with the takeover of Czechoslovakia. Deliveries of the first batch of the initial tank model started in December 1942 and ended in August 1943. Then a second batch of 122 units was ordered in mid-1942 for more of these tanks due to urgent demand, the second batch would have the 50 mm armour plate thickness and with a redesigned interior and better engine to compensate the weight increase. 104 of the second batch were delivered before production ended in March 1944. Some of these tanks would be converted into ''sav M/43'' assault guns or armoured personnel carriers during and after the war. Peru was also another prolific user of the Panzer 38(t), using them in the Ecuadorian-Peruvian War in 1941 as the mainstay of their tank battalions. The tanks along with the lack of capable anti-tank weapons in Ecuadorian forces made the Panzer 38(t) very successful in the war and even stayed in service for more than 50 years before being retired.
 
The Panzer 38(t), as a widely exported tank model, also saw service with Romania, Kingdom of Bulgaria, Hungary, Slovak Republic, Sweden, Switzerland, Peru, and Iran. Sweden was one of the few countries that were granted a license to construct the Panzer 38(t) under their designation as the ''Stridsvagn m/41'' after their initial batch were seized by the Germans with the takeover of Czechoslovakia. Deliveries of the first batch of the initial tank model started in December 1942 and ended in August 1943. Then a second batch of 122 units was ordered in mid-1942 for more of these tanks due to urgent demand, the second batch would have the 50 mm armour plate thickness and with a redesigned interior and better engine to compensate the weight increase. 104 of the second batch were delivered before production ended in March 1944. Some of these tanks would be converted into ''sav M/43'' assault guns or armoured personnel carriers during and after the war. Peru was also another prolific user of the Panzer 38(t), using them in the Ecuadorian-Peruvian War in 1941 as the mainstay of their tank battalions. The tanks along with the lack of capable anti-tank weapons in Ecuadorian forces made the Panzer 38(t) very successful in the war and even stayed in service for more than 50 years before being retired.
  
=== In-game description ===
+
{{break}}
A modified version of the Pz.38(t) light tank designed on the basis of combat experience in Poland. The tank's armor was enhanced to 50 mm in the front and 30 mm on the sides. Two similar versions of the Pz. 38(t) Ausf. E and Ausf F were released between November, 1940 and October, 1941. 525 tanks were produced, including both versions.
+
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
 +
{{Navigation-First-Simple-Line}}
 +
A modified version of the Pz.38(t) light tank designed on the basis of combat experience in Poland. The tank's armour was enhanced to 50 mm in the front and 30 mm on the sides. Two similar versions of the Pz. 38(t) Ausf. E and Ausf F were released between November, 1940 and October, 1941. 525 tanks were produced, including both versions.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
;Skins
 
;Skins
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&vehicleType=tank&vehicleClass=light_tank&vehicle=germ_pzkpfw_38t_ausf_F Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_pzkpfw_38t_ausf_F Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Images
 
;Images
Line 247: Line 221:
  
 
;Videos
 
;Videos
{{Youtube-gallery|498SkVb6gaw|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}
+
{{Youtube-gallery|wENCOoEK5TU|'''Panzer 38 (t) Gameplay & Review''' - ''DigitalDigging''}}
  
 
== See also ==
 
== See also ==
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;Vehicles equipped with the same chassis
 
;Vehicles equipped with the same chassis
 +
 
* [[LT-38 (Family)]]
 
* [[LT-38 (Family)]]
  
 
;Other vehicles of similar configuration and role
 
;Other vehicles of similar configuration and role
 +
 
* [[A13 (Family)]]
 
* [[A13 (Family)]]
  
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<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  

Latest revision as of 16:22, 17 August 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the German light tank Pz.38(t) F. For other versions, see Pz.38(t) A and Pz.38(t) n.A..
germ_pzkpfw_38t_ausf_f.png
GarageImage Pz.38(t) F.jpg
ArtImage Pz.38(t) F.png
Pz.38(t) F
AB RB SB
2.0 2.3 2.3
Class:
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

Pz.Kpfw. 38(t) was the German designation for captured Czech light tanks LT vz.38. At the outbreak of World War II, these vehicles were considered among the best light tanks available. After the occupation of Czechoslovakia and the seizure of the first batch of LT vz.38 tanks, the Germans continued their production and modernisation, now for their own army. This led to the release of the Ausf. F version, 250 of which were produced from May to October 1941. It inherited the straight upper frontal armour plate from previous modifications, and the armour of the hull and turret was doubled all around. As a result, the tank's combat weight reached 10.14 tons, necessitating an increase in the number of leaf springs in the front bogie suspension from 14 to 15. The tank was used in all initial campaigns of the Wehrmacht until the end of 1941, when it was removed from production due to its failure to meet new combat requirements.

The Pz.38(t) F was introduced in Update 1.41. Facing opponents with superior protection and armament compared to its earlier modification, the tank can no longer provide adequate resistance. However, with its compact size and decent gun, the vehicle proves itself well as a support tank or for surprise flanking and rear attacks, targeting enemy vehicles in vulnerable areas. While armour on all sides has been doubled in thickness, the increased armour thickness brings additional weight, making this tank a bit slower than the Ausf. A variant. Another drawback of the Pz.38(t) F is the dense arrangement of internal modules and crew, which often results in its complete destruction from a single accurate hit.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull50 / 30 / 30
Turret50 / 30 / 30
Crew4 people
Visibility72 %

Armour type:

  • Rolled homogeneous armour (hull, turret, cupola)
  • Cast homogeneous armour (gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 50 mm (20°) Front plate
30 mm (74°) Upper glacis
50 mm (15°) Lower glacis
8 mm (68°) Bottom junction glacis
30 mm 30 mm (14°) 30 mm (16°) Front glacis
15 mm Turret section
15 mm (0-30°) Rear section
Turret 50 mm (10°) Turret front
25 mm + 50 mm (10°) Gun mantlet
30 mm (8°) 8 mm
Cupola 15 mm 8 mm

Notes:

  • Suspension wheels, tracks and torsion bars are 15 mm thick.
  • The belly of the tank is 8 mm thick
  • Add-on tracks on the front hull are 15 mm thick.
  • Mudguards are 4 mm thick.

The Pz.38(t) F has similarly bad survivability as the Pz.35(t) and Pz.38(t) A, but it boasts double the front hull and turret front armour. This makes it frontally immune to many reserve-tier guns, particularly Japanese, French, and Italian ones. But while it is harder to initially penetrate, its internal components are still weak and your battle rating is also higher. Angling your hull will increase your chances of surviving a hit.

Mobility

Speedforward / back
AB47 / 7 km/h
RB and SB43 / 7 km/h
Number of gears5 forward
1 back
Weight10.1 t
Engine power
AB238 hp
RB and SB125 hp
Power-to-weight ratio
AB23.6 hp/t
RB and SB12.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 47 7 10.1 194 238 19.21 23.56
Realistic 43 7 111 125 10.99 12.38

As a light tank, the Pz.38(t) F accelerates decently and is able to reach its top speed of 46 km/h in a dozen of seconds. Braking happens quickly but the hull wobbles for a full second afterwards. The lack of neutral steering makes turning on the spot slow (2 km/h): make sure to build a little speed before turning and you'll turn much faster (12 km/h). The reverse speed is average: it will not get you out of a dangerous situation quickly but isn't a handicap either. Turning in reverse is equally slow (-3 km/h). The Pz.38(t) F reaches 14 km/h when fording, 18 km/h when driving uphill with some speed built-up but a mere 4 km/h uphill from a stop. The narrow tracks will grant you a decent mobility on hard terrain (solid ground, roads) but poor mobility on soft terrain (mud, snow, sand). Light obstacles (fences and bushes) are not a problem but medium to large obstacles (posts, trees, concrete blocks and parked vehicles) will reduce your mobility: avoid them.

The Pz.38(t) F has a good mobility like the Pz.38(t) A, if not slightly more sluggish (because of the additional armour weight).

Modifications and economy

Repair costBasic → Reference
AB161 → 217 Sl icon.png
RB183 → 247 Sl icon.png
SB251 → 339 Sl icon.png
Total cost of modifications4 440 Rp icon.png
2 690 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 20 / 20 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
50 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods new tank break.png
Brake System
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods new tank filter.png
Filters
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
65 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
115 Ge icon.png
Mods new tank engine.png
Engine
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
115 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
50 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
65 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
50 Ge icon.png
Mods tank ammo.png
37mm_kwk_38_t_APCBC_ammo_pack
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
50 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods tank ammo.png
37mm_kwk_36_APCR_ammo_pack
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
65 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
65 Ge icon.png
Mods art support.png
Artillery Support
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
115 Ge icon.png

Armaments

Main armament

Shoulder stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition90 rounds
Reloadbasic crew → aces
4.3 → 3.3 s
Vertical guidance-10° / 25°
Main article: KwK38(t) (37 mm)
37 mm KwK38(t) Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 90 -10°/+25° ±180° Shoulder-stop, Vertical 13.33 18.45 22.40 24.77 26.35 4.29 3.80 3.50 3.30
Realistic 8.33 9.80 11.90 13.16 14.00

The KwK38(t) gun offers a below-average penetration power at its battle rating. Its average muzzle velocity allows for a rather flat firing trajectory but the accuracy drop is noticeable from 700 m distance and becomes a handicap over 1,000 m. The rotation speed of the turret is slow but average compared to other tanks at the same rank or battle rating. Elevation and depression angles of the gun are important, allowing you to fire from unusual positions (behind a ridge, on a slope, etc.). The shoulder-stop stabilizer allows for a good targeting but at very slow speed (under 8 km/h). The reload time of the gun is short, in line with other tanks equipped with a 37 mm cannon at the same BR. Your recoil is non-existent: coupled with the short reload time, this allows you to make rain shells on a target. The average penetration power of the APC shot and the important loss of penetration of the APCR above 500 m are the biggest weaknesses of the Pz.38(t) F regarding its armament. This will force you to get close to enemy tanks to have a chance at penetrating them, nullifying your increased armour advantage in the process.

Ammunition

The ammunition available to the Pz.38(t) F allows for engaging all types of targets:

  • Pzgr. 34(t): APC; a shell with explosive filler but an average penetration power. It should be the main ammunition used in battle.
  • PzGr 40: APCR; a composite round with the best penetration but no explosive filler and that will only penetrate flat vertical surfaces. Pack a few of these shells to use against heavily armoured foes that the Pzgr. 34(t) can't penetrate. This round however becomes fairly ineffective above 500 m distance.
  • Pzgr.(t) umg.: APC; a shell offering a penetration power similar to the Pzgr. 34(t) while being a bit faster and slightly lighter.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Pzgr. 34(t) APC 62 59 45 32 23 17
PzGr. 40 APCR 86 77 47 26 14 8
Pzgr.(t) umg. APC 61 58 44 31 22 15
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Pzgr. 34(t) APC 741 0.85 1.2 9 22.1 48° 63° 71°
PzGr. 40 APCR 1,020 0.37 - - - 66° 70° 72°
Pzgr.(t) umg. APC 750 0.82 1.2 9 22.1 48° 63° 71°

Ammo racks

Ammo racks of the Pz.38(t) F
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
90 76 (+14) 61 (+29) 46 (+44) 31 (+59) 16 (+74) (+89) Yes

Notes:

  • The visual discrepancy concerns the number of shells per rack as well as the total number of sells (72 shells modeled for 90 available).
  • Rack 1 & 2 are modeled as 16 shells each, racks 3 & 5 as 14 shells each and racks 4 &6 as 6 shells each. However, each rack will disappear after you've fired 15 shells from it.
  • Turret empty: 61 (+29) shells.

Machine guns

Ammunition5 600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate769 shots/min
Main article: MG37(t) (7.92 mm)
7.92 mm MG37(t)
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 5500 (200) 769 N/A N/A

The small calibre of the MG37(t) machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment.

Usage in battles

The Pz.38(t) F is used in much the same way as the Pz.38(t) A. It is heavier and better armoured than its predecessor, but it still can get to ambush positions quickly. The gun is the same, but the higher battle rating pits it against better armoured threats that it cannot deal with easily, even with its APCR shell.

Where to go?

The Pz.38(t) F is not a front-line tank. This is the most important aspect of playing this tank, this tank does not brawl well. Use its mobility to get to an ambush position that the enemy will not expect it to be at, but do not rush too far forward, as the armour will likely not save you if you come up against an enemy tank. From an ambush position you will hopefully be able to hit the enemy in the side with the Pzgr. 34(t) round. The HE filler in the round should be able to disable an enemy tank in 1-2 well placed shots, and it is likely to cripple the enemy tank with only 1 shot, if not outright destroy it. Don't drive out in the open, unless you are absolutely sure it is clear, or if the situation requires it. Most enemy tanks can penetrate the Pz.38(t) F's frontal armour at range, so do not expose it to them.

Hull-down

Do not stray to far from hard cover. The armour will not protect you from anything more than machine gun fire. If you spot an enemy that is looking in your direction, assume they are going to fire, and try to either shoot first, or take cover, or both - if your shot does not take out the enemy's gun. Do not risk your tank to enemy fire, as it will often end badly for you. In order to reduce the chances of the enemy hitting your tank, hull-down tactics can be quite successful. The Pz.38(t) F has 10 degrees of gun depression, allowing the use of a ridge or hill to fire upon the enemy with only the turret showing to the enemy tanks. This is the ideal position to be in, especially if side shots of the enemy present themselves from that hull-down position.

Angling

If you are not in a hull-down position, perhaps it's an urban environment or whatever the situation, you can angle the tank to increase the chance of an enemy's shot bouncing off of your tank. The hull should be angled just slightly away from the enemy tanks, in order to increase the effectiveness of your armour. Be careful to not over angle. If you angle too much, you will expose the side armour to where it is an easy penetration by enemy tanks. Note: angling is unlikely to save the tank from penetration, but against low penetration guns it could be the difference between life or death. Additionally, if you angle correctly and the enemy hits the sharply angled side of your tank, the angle will be too great and the shell will bounce.

Which rounds to carry?

You should use the Pzgr. 34(t) as your main round, as it can reliably penetrate most, if not all, of the tanks of your BR. It has a better post-penetration damage than the APCR if you can penetrate the target because it has high-explosive filler. Always carry a few PzGr 40 rounds additionally to the APC shell. The APCR has the most penetration out of all the available shells, so it should be carried, just in case you meet a heavily armoured target.

Enemies worth noting
How to defeat a Pz.38(t) F

In a frontal encounter, shoot right in the front plate if the Pz.38(t) F did not angle its hull. This will knock out the gunner and the commander at least as the crew is cramped in a very tight space. If the tank is angled, aim for the base of the turret. When flanking, the plate right under the turret or the turret itself are the weakest spots.

Pros and cons

Pros:

  • Decently good gun with HE-filled rounds
  • Good armour
  • High-penetration APCR shells can penetrate almost all enemies

Cons:

  • Slower than many tanks
  • The small crew compartment provides low survivability
  • Inadequate gun when up-tiered

History

Development

In 1935, ČKD (Českomoravská Kolben-Daněk), the tank manufacturer in Czechoslovakia, wanted to find a replacement to the LT vz.35 (also known as the Panzer 35(t) in German service). The reason was that the vz.35 was overly complex and had faults that impeded its efficiency. Orders for new tanks would be coming from the gradually growing Czechoslovak army, and so they worked jointly with Škoda Works in the development of this new tank.

The next tank design, designated in Czechoslovakia as the LT vz.38, was a conventional model for the interwar period. The armour was riveted with 25 mm thick plates in the front hull and was not sloped. A new model was needed with a complete overhaul. The engine was placed in the rear of the tank, with a two-man turret in the centre and the driving compartment in the front with a front transmission. Perhaps the most significant feature of this tank design was the use of a leaf-spring unit suspension consisting of four large wheels. The turret housed the 37 mm Skoda A7 cannon, with about 90 rounds of ammunition stored in the vehicle. Unlike traditional designs, the coaxial machine gun was mounted on a ball mount, allowing it to be aimed independently on targets. It could also be fixed for coaxial usage. A second machine gun in the front could be used by the assistant driver, who also doubled as the radio operator placed on the left of the driver, who was on the right side of the tank. The LT vz.38 was a very reliable design and other nations either ordered tanks (Peru) or purchased a license for production (Sweden).

The LT vz.38 was successfully exported under the name "TNH". It was given to Iran, Peru, Switzerland, and Lithuania, all under different names, but only in small quantities (Iran bought the most at 50 units). The British Royal Armoured Corps ordered one trial model for an evaluation, but their data showed that the vehicle was uncomfortable for the crew. It was impossible to aim the gun when the tank is in motion; thus, the British did not order any and returned the trial model. Then in 1937, the Czechoslovak armed forces started a contest for a new tank to be put into service. Three companies, Škoda, ČKD, and Tatra, were involved and submitted their various designs with Škoda a variant of the LT vz.38, ČKD a prototype model different from the LT vz.38, and Tatra a very different design concept altogether. The army then chose the LT vz.38 model and ordered 150 units in July 1938, but these were never put to service in Czech usage when Germans occupied Czechoslovakia in March 1939.

German adoption

When Germany took control of Czechoslovakia, they ordered the LT vz.38 production to continue as its firepower, armour, and mobility was considerably better than that of the Panzer I and Panzer II, which made up most of the German armoured forces in 1939. At first, it was used under the designation LTM 38, but this was changed in January 1940 to the Panzerkampfwagen 38(t), or the Panzer 38(t) for short. The Panzer 38(t) was used as a substitute for the Panzer III due to the similarity in armour and armament. The 37 mm Skoda A7 cannon was renamed the 37 mm KwK38 (t). The Germans would gradually upgrade the design in its production life and have seven different variants (A-G). The armour plates classified each option; one with 25 mm of frontal riveted armour originally, and the other with a total frontal armour thickness of 50 mm by bolting on another 25 mm of armour to the hull. Production under Germany control continued from 1939 to 1942, with a total of 1,414 tank units built (excluding export models and other vehicles built with the chassis).

Combat usage

The Panzer 38(t) served well in the initial campaigns for Germany in World War II, performing well in the invasion of Poland and France in 1939 and 1940 respectively. Some notable German tank aces would start their careers with this tank; such as Otto Carius, who would become one of Germany's well known Tiger aces. Though unable to deal with the heavier tanks in Allied service, it was able to engage the armour of most light tank designs at the time. It wasn't until the initiation of Operation Barbarossa, the invasion of the Soviet Union, where the Panzer 38(t) would become outclassed in all ways by the Soviet T-34s and KV-1 tanks. Due to the small two-man turret, it could not be modified to accept a larger gun capable of defeating these tanks. Not only that, but the Panzer 38(t) was also vulnerable to the Soviet 47 mm anti-tank gun due to the lower armour quality on the tank. These two drawbacks of the Panzer 38(t) caused it to be retired from front-line services for better tanks such as the Panzer IV. Despite its retirement, the chassis was found to be a very adaptable design, so it would continue to be used in a variety of roles such as the Marder III and Jagdpanzer 38(t) tank destroyer, Flakpanzer 38(t) anti-aircraft gun, and the Grille self-propelled artillery piece. A dedicated reconnaissance variant known as the Aufklärungspanzer 38(t) was also built to supplement the need for reconnaissance vehicles.

Despite its retirement as a front-line weapon, the Panzer 38(t) tank still saw usage as a reconnaissance vehicle and an anti-partisan vehicle in German-controlled territory. The usage of the chassis in different roles freed up many turrets to serve as fortifications to be used in a variety of locations, such as the Atlantic Wall, which proved well in against infantry attacks as its small 37 mm cannon was inadequate against the increasing armour of Allied tanks.

Other Countries

The Panzer 38(t), as a widely exported tank model, also saw service with Romania, Kingdom of Bulgaria, Hungary, Slovak Republic, Sweden, Switzerland, Peru, and Iran. Sweden was one of the few countries that were granted a license to construct the Panzer 38(t) under their designation as the Stridsvagn m/41 after their initial batch were seized by the Germans with the takeover of Czechoslovakia. Deliveries of the first batch of the initial tank model started in December 1942 and ended in August 1943. Then a second batch of 122 units was ordered in mid-1942 for more of these tanks due to urgent demand, the second batch would have the 50 mm armour plate thickness and with a redesigned interior and better engine to compensate the weight increase. 104 of the second batch were delivered before production ended in March 1944. Some of these tanks would be converted into sav M/43 assault guns or armoured personnel carriers during and after the war. Peru was also another prolific user of the Panzer 38(t), using them in the Ecuadorian-Peruvian War in 1941 as the mainstay of their tank battalions. The tanks along with the lack of capable anti-tank weapons in Ecuadorian forces made the Panzer 38(t) very successful in the war and even stayed in service for more than 50 years before being retired.


Archive of the in-game description

A modified version of the Pz.38(t) light tank designed on the basis of combat experience in Poland. The tank's armour was enhanced to 50 mm in the front and 30 mm on the sides. Two similar versions of the Pz. 38(t) Ausf. E and Ausf F were released between November, 1940 and October, 1941. 525 tanks were produced, including both versions.


Media

Skins
Images
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
SPz PUMA  PUMA · PUMA VJTF
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1