Difference between revisions of "Chi-Ha Short Gun"
Colok76286 (talk | contribs) (→Mobility: Updated to new mobility template) |
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | <!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} --> |
− | The '''{{Specs|name}}''' is a premium | + | The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese medium tank {{Battle-rating}}. It was introduced in [[Update 1.65 "Way of the Samurai"]] with the initial Japanese tank tree. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? | + | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' |
− | |||
− | |||
=== Mobility === | === Mobility === | ||
Line 28: | Line 26: | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
− | {{main| | + | {{main|Navy short gun (120 mm)}} |
+ | |||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | |- | ||
+ | ! colspan="5" | [[Navy short gun (120 mm)|120 mm Navy short gun]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
+ | |- | ||
+ | ! ''Arcade'' | ||
+ | | rowspan="2" | 23 || rowspan="2" | -8°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 5.7 || __._ || __._ || __._ || __._ || rowspan="2" | 13.0 || rowspan="2" | _._ || rowspan="2" | _._ || rowspan="2" | _._ | ||
+ | |- | ||
+ | ! ''Realistic'' | ||
+ | | 3.6 || __._ || __._ || __._ || __._ | ||
+ | |- | ||
+ | |} | ||
− | + | ==== Ammunition ==== | |
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | Short Ordinary HE || HE || 30 || 30 || 30 || 30 || 30 || 30 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! rowspan="2" | Normalisation at 30°<br>from horizontal | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | Short Ordinary HE || HE || 290 || 13.0 || 0.1 || 0.1 || 2,515 || +0.0° || 79° || 80° || 81° | ||
+ | |- | ||
+ | |} | ||
− | - | + | ==== [[Ammo racks]] ==== |
− | - | + | <!-- [[File:Ammoracks_{{PAGENAME}}.jpg|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''23''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | ||
+ | |- | ||
+ | |} | ||
− | === | + | ==== [[Optics]] ==== |
− | + | {| class="wikitable" style="text-align:center" | |
+ | ! colspan="3" | {{PAGENAME}} Optics | ||
+ | |- | ||
+ | ! | ||
+ | ! Default magnification | ||
+ | ! Maximum magnification | ||
+ | |- | ||
+ | ! Main Gun optics | ||
+ | | X1.8 || X3.5 | ||
+ | |- | ||
+ | ! Comparable optics | ||
+ | | colspan="2" | ___ | ||
+ | |- | ||
+ | |} | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> |
+ | {{main|Type 97 (7.7 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="5" | [[Type 97 (7.7 mm)|7.7 mm Type 97]] | ||
+ | |- | ||
+ | ! Mount | ||
+ | ! Capacity<br>(Belt capacity) | ||
+ | ! Rate of fire<br>(shots/minute) | ||
+ | ! Vertical<br>guidance | ||
+ | ! Horizontal<br>guidance | ||
+ | |- | ||
+ | | Hull-mount || 3,000 (20) || 498 || ±10° || ±15° | ||
+ | |- | ||
+ | |} | ||
== Usage in battles == | == Usage in battles == | ||
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ||
+ | |||
+ | === Modules === | ||
+ | {| class="wikitable" | ||
+ | ! Tier | ||
+ | ! colspan="2" | Mobility | ||
+ | ! Protection | ||
+ | ! Firepower | ||
+ | |- | ||
+ | | I | ||
+ | | Tracks | ||
+ | | | ||
+ | | Parts | ||
+ | | Horizontal Drive | ||
+ | |- | ||
+ | | II | ||
+ | | Suspension | ||
+ | | Brake System | ||
+ | | FPE | ||
+ | | Adjustment of Fire | ||
+ | |- | ||
+ | | III | ||
+ | | Filters | ||
+ | | | ||
+ | | Crew Replenishment | ||
+ | | Elevation Mechanism | ||
+ | |- | ||
+ | | IV | ||
+ | | Transmission | ||
+ | | Engine | ||
+ | | | ||
+ | | Artillery Support | ||
+ | |- | ||
+ | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!-- | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | |||
* Familiar Chi-Ha chassis | * Familiar Chi-Ha chassis | ||
* Typically, if the round penetrates it kills | * Typically, if the round penetrates it kills | ||
Line 57: | Line 175: | ||
'''Cons:''' | '''Cons:''' | ||
− | |||
* Only fires high explosive rounds | * Only fires high explosive rounds | ||
* Poor turret traverse, just 5.1°/s | * Poor turret traverse, just 5.1°/s | ||
* Large shell drop (shells only travel 290 m/s) | * Large shell drop (shells only travel 290 m/s) | ||
− | * No roof-mounted anti-aircraft/infantry machine gun, which in itself, is not formidable | + | * No roof-mounted anti-aircraft/infantry machine gun, which in itself, is not formidable |
* Can only carry a maximum of 23 shells | * Can only carry a maximum of 23 shells | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the | + | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
Line 72: | Line 189: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 78: | Line 194: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the tank;'' | * ''encyclopedia page on the tank;'' | ||
Line 84: | Line 199: | ||
{{Japan medium tanks}} | {{Japan medium tanks}} | ||
+ | {{Japan premium ground vehicles}} |
Revision as of 23:48, 19 March 2020
Contents
This page is about the premium Japanese medium tank Chi-Ha Short Gun. For other uses, see Chi-Ha (Family). |
Description
The Type 97 Chi-Ha Short Gun is a premium rank II Japanese medium tank with a battle rating of 2.0 (AB) and 1.7 (RB/SB). It was introduced in Update 1.65 "Way of the Samurai" with the initial Japanese tank tree.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 45 | 21 | 14.8 | 263 | 324 | 17.77 | 21.89 |
Realistic | 40 | 19 | 150 | 170 | 10.14 | 11.49 |
Armaments
Main armament
120 mm Navy short gun | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 23 | -8°/+15° | ±180° | N/A | 5.7 | __._ | __._ | __._ | __._ | 13.0 | _._ | _._ | _._ |
Realistic | 3.6 | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Short Ordinary HE | HE | 30 | 30 | 30 | 30 | 30 | 30 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
Short Ordinary HE | HE | 290 | 13.0 | 0.1 | 0.1 | 2,515 | +0.0° | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
23 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Optics
Chi-Ha Short Gun Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X1.8 | X3.5 |
Comparable optics | ___ |
Machine guns
7.7 mm Type 97 | ||||
---|---|---|---|---|
Mount | Capacity (Belt capacity) |
Rate of fire (shots/minute) |
Vertical guidance |
Horizontal guidance |
Hull-mount | 3,000 (20) | 498 | ±10° | ±15° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | |
---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | |
II | Suspension | Brake System | FPE | Adjustment of Fire |
III | Filters | Crew Replenishment | Elevation Mechanism | |
IV | Transmission | Engine | Artillery Support |
Pros and cons
Pros:
- Familiar Chi-Ha chassis
- Typically, if the round penetrates it kills
- Ten-second reload (Expert Crew) with a 120 mm cannon
- Five crew members
- 30 mm of penetration at any range and angle
Cons:
- Only fires high explosive rounds
- Poor turret traverse, just 5.1°/s
- Large shell drop (shells only travel 290 m/s)
- No roof-mounted anti-aircraft/infantry machine gun, which in itself, is not formidable
- Can only carry a maximum of 23 shells
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Japan medium tanks | |
---|---|
Type 97 | Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun |
Type 1 | Chi-He · Chi-He (5th Regiment) · Ho-I |
Type 3 | Chi-Nu · Chi-Nu II |
Type 4 | Chi-To · Chi-To Late |
Type 5 | Chi-Ri II |
Type 61 MBT | ST-A1* · ST-A2* · ST-A3* · Type 61 |
Type 74 MBT | ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G) |
Type 90 MBT | Type 90 · Type 90 (B) · Type 90 (B) "Fuji" |
Type 10 MBT | TKX (P)* · TKX* · Type 10 |
Other | Ka-Chi |
USA | ▅M4A3 (76) W · ▅M47 |
*Prototype |
Japan premium ground vehicles | |
---|---|
Light tanks | Ha-Go Commander · Type 16 (FPS) |
Medium tanks | Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90 (B) "Fuji" |
Heavy tanks | Ro-Go · ▅Heavy Tank No.6 |
Tank destroyers | Ho-Ri Prototype · Type 75 MLRS |