Difference between revisions of "Rooikat MTTD"

From War Thunder Wiki
Jump to: navigation, search
(Edits)
(Ammunition: Edits)
 
(28 intermediate revisions by 8 users not shown)
Line 1: Line 1:
 +
{{About
 +
| about = British light tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Rooikat (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=uk_rooikat_mttd
 
|code=uk_rooikat_mttd
Line 6: Line 11:
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British tank destroyer {{Battle-rating}}. It was introduced in [[Update "Ixwa Strike"]].
+
The '''Rooikat Medium Turret Technology Demonstrator (MTTD)''' was a prototype based on the [[Rooikat (Family)|Rooikat]] hull to test the possibility of an autoloading system mounted in a remote turret. The loader and commander positions were lowered into the hull, leaving a smaller turret occupied solely by the gun and autoloading bustle. A mock launcher for an active protection system was also installed on top of the turret, but not fitted with any of the equipment required to allow it to function.
 +
 
 +
Introduced in [[Update "Ixwa Strike"]], the Rooikat MTTD is a powerful upgrade over the preceding [[Rooikat Mk.1D]]. Featuring a 105 mm cannon like the [[Rooikat 105]], it offers strong firepower coupled with the quick autoloader continuously reloading at rates matching those of other vehicles' ace crews. With the top DM33 round, the ammunition options are sufficient for the opponents the MTTD will face, and it retains the excellent mobility of previous Rooikats that make them such versatile vehicles. However, with the addition of the autoloader and lower-profile turret, a compromise must be made — the MTTD lacks common features such as smoke grenades or machine guns, which players may come to rue in particular times of need.
  
 
== General info ==
 
== General info ==
Line 12: Line 19:
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
The Rooikat MTTD can generally be considered to be lightly armoured. The frontal armour can resists machine gun fire, or autocannons from long-range and at an angle. Side armour can be penetrated by machine guns larger than 12.7 mm at close range, with the rear armour being even weaker. A somewhat spacious hull allows for poorly aimed shots to potentially fail to hit any critical modules, but chemical rounds will destroy the vehicle through overpressure. The turret features recessed crew members, allowing for careful use of the gun depression to only expose the gun and auto-loader ammo rack when hull-down. Chemical rounds may very well still trigger overpressure when hitting the turret, or detonating the turret ammo rack. The Rooikat MTTD features poor overall armour and survivability, and should use the vehicle's mobility to avoid the possibility of receiving a hit in the first place. The vehicle also inherits the stock brown-yellow camouflage from the rest of the South Africa line, allowing the vehicle to be easily spotted on non-desert maps.
  
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
+
'''Armour type:'''
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
+
 
* Cast homogeneous armour (Turret, Transmission area) -->
+
* Rolled homogeneous armour (hull, turret)
 +
* Wheel (tires, torsion bars)
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 22: Line 30:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 25 mm (77°)  ''Upper glacis - Centre'' <br> 10 mm (75°) ''Upper glacis - Sides'' <br> 30 mm (23°) ''Lower glacis - Centre'' <br> 10 mm (23°) ''Lower glacis - Sides'' || 20 mm (25°) ''Top'' <br> 25 mm (9°) ''Bottom'' || 20 mm ''Upper centre'' <br> 20 mm (29°) ''Lower centre'' || 25 mm (13°) ''Front glacis - Centre'' <br> 10 mm (15°) ''Front glacis - Sides'' <br> 20 mm (0-13°) ''Driver compartment'' <br> 10 mm ''Crew compartment'' <br> 5 mm ''Radiator vents''
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 15-25 mm (0-79°) ''Turret front'' <br> 50 mm ''Gun mantlet'' || 10-25 mm || 10 mm (0-17°) || 10-15 mm (0-11°)
|-
 
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
 
 
|-
 
|-
 
|}
 
|}
 +
'''Notes:'''
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
* Tires and torsion bar are 10 mm thick.
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
+
* Belly is 15 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
Line 37: Line 44:
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp=805|rbMinHp=501}}
+
{{tankMobility|abMinHp=879|rbMinHp=501}}
 +
 
 +
The Rooikat MTTD features extremely good mobility, with limitations. The engine will power the vehicle to a top speed of 130 km/h (AB) / 120 km/h (RB/SB) on roads, though the average speed is around 35 to 55 km/h off road. The wheeled chassis will allow to turn the vehicle without losing too much speed, though the size of the vehicle means it will have a large turn radius, and it lacks the ability to perform neutral steering. Like for most armoured cars, snow, sand, and dirt will bring this vehicle to a crawl (<10 km/h in RB/SB). Performance on any sort of hill or incline is poor with low traction, making some normally accessible slopes impossible to climb. Although the vehicle is capable of high speeds, care should be taken to plan and familiarize map routes that will allow this vehicle to reach an advantageous position quickly. The vehicle characteristics favour open, rural maps over urban maps. When on urban maps, the vehicle's large turning radius will hamper its freedom of movement in narrow streets and between buildings.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 58: Line 67:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 32 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 35.2 || 48.8 || 59.2 || 65.5 || 69.7 || rowspan="2" | 6.70 || rowspan="2" | 6.70 || rowspan="2" | 6.70 || rowspan="2" | 6.70
+
| rowspan="2" | 32 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan="2" | 6.70 || rowspan="2" | 6.70 || rowspan="2" | 6.70 || rowspan="2" | 6.70
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
Line 66: Line 75:
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:GT-7 (105 mm)/Ammunition|DM12, DM512, DM23, DM33}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| DM12 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400
 
|-
 
| DM502 || HESH || 127 || 127 || 127 || 127 || 127 || 127
 
|-
 
| DM23 || APFSDS || 337 || 335 || 330 || 322 || 314 || 306
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| DM12 || HEATFS || 1,173 || 10.5 || 0.05 || 0.1 || 1,270 || 65° || 72° || 77°
 
|-
 
| DM502 || HESH || 732 || 14.85 || 0.05 || 0.1 || 4,310 || 73° || 77° || 80°
 
|-
 
| DM23 || APFSDS || 1,455 || 3.79 || N/A || N/A || N/A || 78° || 80° || 81°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
<!-- '''Last updated:''' -->
+
<!-- '''Last updated: 2.9.0.56''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 113: Line 86:
 
! 2nd<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 3rd<br>rack empty
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''32''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''32''' || 27&nbsp;''(+5)'' || 21&nbsp;''(+11)'' || 1&nbsp;''(+31)'' || No
 
|-
 
|-
 
|}
 
|}
Line 124: Line 94:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The Rooikat MTTD is a versatile and mobile tank destroyer best suited for aggressive flanking manoeuvres and hit-and-run tactics. Utilizing its excellent speed and manoeuvrability, quickly reposition to outflank opponents and exploit their weaker side and rear armour. The autoloader mechanism ensures a consistent rate of fire even with a reduced crew, allowing for rapid follow-up shots and increased damage output.
 +
 
 +
When engaging enemies, take advantage of the vehicle's good gun depression and low profile by utilizing hull-down positions. This will minimize the risk of being hit while still being able to effectively engage targets. The laser rangefinder and thermal imager provide valuable information for accurate targeting, especially in long-range engagements or poor visibility conditions.
 +
 
 +
==== Offensive Tactics: ====
 +
 
 +
* '''Flanking Maneuvers''': Utilize superior speed to outmanoeuvre opponents and attack from unexpected angles, exploiting weaker armour.
 +
* '''Hit-and-Run Tactics''': Quickly engage targets and then reposition before the enemy can retaliate. The autoloader ensures rapid follow-up shots during these engagements.
 +
* '''Hull-Down Positions''': Utilize the good gun depression and low profile to minimize exposure while still engaging targets effectively.
 +
* '''Long-Range Engagements''': The laser rangefinder and thermal imager enhance accuracy in these situations, allowing for precise shots at a distance.
 +
 
 +
==== Defensive Tactics: ====
 +
 
 +
* '''Avoid Direct Confrontations''': The Rooikat MTTD's light armour makes it vulnerable to enemy fire, so prioritize avoiding head-on engagements.
 +
* '''Utilize Terrain''': Leverage hills, ridges, and other terrain features to conceal your position and ambush unsuspecting enemies.
 +
* '''Quick Retreats''': If overwhelmed or outmatched, use the vehicle's speed to disengage and reposition to a more advantageous location.
 +
* '''Teamwork''': Coordinate with teammates to create crossfires and maximize your damage output while minimizing individual risk.
 +
 
 +
==== Map Selection: ====
 +
The Rooikat MTTD excels in open, rural maps with ample space for manoeuvring. Avoid urban maps with tight spaces and limited flanking opportunities, as these environments negate the vehicle's speed and manoeuvrability advantages.
 +
 
 +
==== Limitations: ====
 +
 
 +
* '''Light Armour''': The vehicle's primary weakness makes it susceptible to enemy fire and requires a cautious play style.
 +
* '''Terrain Sensitivity''': Mobility is significantly hampered by uneven terrain, mud, snow, and sand, requiring careful route planning.
 +
* '''Poor Hill Climbing''': The lacklustre power-to-weight ratio limits its ability to climb steep slopes or obstacles.
 +
* '''Limited Penetration''': The GT-7 cannon struggles against the frontal armour of late-model Soviet MBTs, forcing flanking manoeuvres or targeting weaker areas.
 +
 
 +
By understanding the Rooikat MTTD's strengths and weaknesses, and adapting your tactics accordingly, you can maximize its effectiveness on the battlefield and achieve victory.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Autoloader mechanism offers reliable reload time
 +
* GT-7 cannon ballistics characteristics are competitive
 +
* The superb top speed of the Rooikat chassis remains
 +
* Equipped with features enhancing its combat capability: laser rangefinder, thermal imager, ESS and NVD
 +
* Crew location and good gun depression allow safer hull-down attacks
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Only 3 crew members
 +
* No secondary armament or coaxial machine gun
 +
* Mobility is heavily affected by uneven terrain, mud, snow, sand
 +
* Lacklustre power-to-weight ratio: struggles climbing slopes or rocks
 +
* GT-7 penetration is unreliable versus late Soviet MBT frontal armour as on [[T-72 (Family)]], [[T-80 (Family)]] or [[T-90A]]
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
The Rooikat Medium Turret Technology Demonstrator (MTTD) was a private venture to test the concept of a Rooikat-based 105 mm / 120 mm gun turret with an automatic loading system.
 +
 
 +
It used a regular production Rooikat hull with a completely new two-man turret. The loader/commander was positioned on the left side of the turret and the gunner was located on the right side, both in sunken positions allowing a low profile wedge shape for the turret where the crew was located. The main gun was in the centre, a 105 mm high pressure gun but it was intended also to test a 120 mm low pressure gun. The main gun was automatically loaded with ammunition from the turret bustle. An active protection system (APS) mock-up was located on the rear of the turret but was not functional. The Rooikat MTTD was only a demonstrator vehicle and never entered production.<ref>https://tanks-encyclopedia.com/coldwar/south_africa/rooikat.php</ref>
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_rooikat_mttd Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|y2Ph0rmD5sU|'''Unmanned Turret Tanks: Showcasing New Tech''' discusses the {{PAGENAME}} at 04:35 - ''War Thunder Official Channel''|chjZ6Hra--c|'''Best wheeled tanks''' discusses the {{PAGENAME}} at 03:25 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
Line 150: Line 163:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
* [[M1128]]
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==
Line 159: Line 170:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
=== References ===
* ''other literature.''
+
<references />
  
{{Britain tank destroyers}}
+
{{Britain light tanks}}
 
[[Category:Wheeled ground vehicles]]
 
[[Category:Wheeled ground vehicles]]

Latest revision as of 01:49, 20 October 2024

Rank VII | Premium | Golden Eagles
Challenger DS Pack
This page is about the British light tank Rooikat MTTD. For other versions, see Rooikat (Family).
uk_rooikat_mttd.png
GarageImage Rooikat MTTD.jpg
Rooikat MTTD
AB RB SB
9.3 9.3 9.3
Class:
Research:190 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

The Rooikat Medium Turret Technology Demonstrator (MTTD) was a prototype based on the Rooikat hull to test the possibility of an autoloading system mounted in a remote turret. The loader and commander positions were lowered into the hull, leaving a smaller turret occupied solely by the gun and autoloading bustle. A mock launcher for an active protection system was also installed on top of the turret, but not fitted with any of the equipment required to allow it to function.

Introduced in Update "Ixwa Strike", the Rooikat MTTD is a powerful upgrade over the preceding Rooikat Mk.1D. Featuring a 105 mm cannon like the Rooikat 105, it offers strong firepower coupled with the quick autoloader continuously reloading at rates matching those of other vehicles' ace crews. With the top DM33 round, the ammunition options are sufficient for the opponents the MTTD will face, and it retains the excellent mobility of previous Rooikats that make them such versatile vehicles. However, with the addition of the autoloader and lower-profile turret, a compromise must be made — the MTTD lacks common features such as smoke grenades or machine guns, which players may come to rue in particular times of need.

General info

Survivability and armour

ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull30 / 25 / 20
Turret25 / 10 / 10
Crew3 people
Visibility84 %

The Rooikat MTTD can generally be considered to be lightly armoured. The frontal armour can resists machine gun fire, or autocannons from long-range and at an angle. Side armour can be penetrated by machine guns larger than 12.7 mm at close range, with the rear armour being even weaker. A somewhat spacious hull allows for poorly aimed shots to potentially fail to hit any critical modules, but chemical rounds will destroy the vehicle through overpressure. The turret features recessed crew members, allowing for careful use of the gun depression to only expose the gun and auto-loader ammo rack when hull-down. Chemical rounds may very well still trigger overpressure when hitting the turret, or detonating the turret ammo rack. The Rooikat MTTD features poor overall armour and survivability, and should use the vehicle's mobility to avoid the possibility of receiving a hit in the first place. The vehicle also inherits the stock brown-yellow camouflage from the rest of the South Africa line, allowing the vehicle to be easily spotted on non-desert maps.

Armour type:

  • Rolled homogeneous armour (hull, turret)
  • Wheel (tires, torsion bars)
Armour Front (Slope angle) Sides Rear Roof
Hull 25 mm (77°) Upper glacis - Centre
10 mm (75°) Upper glacis - Sides
30 mm (23°) Lower glacis - Centre
10 mm (23°) Lower glacis - Sides
20 mm (25°) Top
25 mm (9°) Bottom
20 mm Upper centre
20 mm (29°) Lower centre
25 mm (13°) Front glacis - Centre
10 mm (15°) Front glacis - Sides
20 mm (0-13°) Driver compartment
10 mm Crew compartment
5 mm Radiator vents
Turret 15-25 mm (0-79°) Turret front
50 mm Gun mantlet
10-25 mm 10 mm (0-17°) 10-15 mm (0-11°)

Notes:

  • Tires and torsion bar are 10 mm thick.
  • Belly is 15 mm thick.

Mobility

Speedforward / back
AB134 / 41 km/h
RB and SB121 / 37 km/h
Number of gears12 forward
4 back
Weight28.5 t
Engine power
AB1 082 hp
RB and SB567 hp
Power-to-weight ratio
AB38.0 hp/t
RB and SB19.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 134 41 28.5 879 1,082 30.84 37.96
Realistic 121 37 501 567 17.58 19.89

The Rooikat MTTD features extremely good mobility, with limitations. The engine will power the vehicle to a top speed of 130 km/h (AB) / 120 km/h (RB/SB) on roads, though the average speed is around 35 to 55 km/h off road. The wheeled chassis will allow to turn the vehicle without losing too much speed, though the size of the vehicle means it will have a large turn radius, and it lacks the ability to perform neutral steering. Like for most armoured cars, snow, sand, and dirt will bring this vehicle to a crawl (<10 km/h in RB/SB). Performance on any sort of hill or incline is poor with low traction, making some normally accessible slopes impossible to climb. Although the vehicle is capable of high speeds, care should be taken to plan and familiarize map routes that will allow this vehicle to reach an advantageous position quickly. The vehicle characteristics favour open, rural maps over urban maps. When on urban maps, the vehicle's large turning radius will hamper its freedom of movement in narrow streets and between buildings.

Modifications and economy

Repair costBasic → Reference
AB3 169 → 5 361 Sl icon.png
RB3 316 → 5 610 Sl icon.png
SB3 841 → 6 498 Sl icon.png
Total cost of modifications160 100 Rp icon.png
262 200 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 160 / 210 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods new car suspension.png
Suspension
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
310 Ge icon.png
Mods new tank break.png
Brake System
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
310 Ge icon.png
Mods new tank filter.png
Filters
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
410 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
530 Ge icon.png
Mods new tank engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
530 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
1 700 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 900 Rp icon.png
Cost:
9 900 Sl icon.png
310 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
410 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
105mm_usa_M735_APDS_FS_ammo_pack
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
310 Ge icon.png
Mods airstrike.png
Airstrike
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
310 Ge icon.png
Mods scout streak.png
Scout UAV
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
310 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
410 Ge icon.png
Mods scouting.png
Improved optics
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
410 Ge icon.png
Mods thermal sight.png
NVD
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
410 Ge icon.png
Mods art support.png
Artillery Support
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
530 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
530 Ge icon.png
Mods tank ammo.png
105mm_DM33_APDS_FS_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
530 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition32 rounds
First-order20 rounds
Reload6.7 s
Vertical guidance-10° / 20°
Main article: GT-7 (105 mm)
105 mm GT-7 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 32 -10°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 6.70 6.70 6.70 6.70
Realistic 23.8 28.0 34.0 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM12 HEATFS 400 400 400 400 400 400
DM512 HESH 127 127 127 127 127 127
DM23 APFSDS 337 335 330 322 314 306
DM33 APFSDS 408 405 398 389 379 370
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
DM12 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
DM512 HESH 732 11.2 0.1 4 4.31 73° 77° 80°
DM23 APFSDS 1,455 4.2 - - - 78° 80° 81°
DM33 APFSDS 1,455 3.79 - - - 78° 80° 81°

Ammo racks

Ammo racks of the Rooikat MTTD
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
32 27 (+5) 21 (+11) (+31) No

Usage in battles

The Rooikat MTTD is a versatile and mobile tank destroyer best suited for aggressive flanking manoeuvres and hit-and-run tactics. Utilizing its excellent speed and manoeuvrability, quickly reposition to outflank opponents and exploit their weaker side and rear armour. The autoloader mechanism ensures a consistent rate of fire even with a reduced crew, allowing for rapid follow-up shots and increased damage output.

When engaging enemies, take advantage of the vehicle's good gun depression and low profile by utilizing hull-down positions. This will minimize the risk of being hit while still being able to effectively engage targets. The laser rangefinder and thermal imager provide valuable information for accurate targeting, especially in long-range engagements or poor visibility conditions.

Offensive Tactics:

  • Flanking Maneuvers: Utilize superior speed to outmanoeuvre opponents and attack from unexpected angles, exploiting weaker armour.
  • Hit-and-Run Tactics: Quickly engage targets and then reposition before the enemy can retaliate. The autoloader ensures rapid follow-up shots during these engagements.
  • Hull-Down Positions: Utilize the good gun depression and low profile to minimize exposure while still engaging targets effectively.
  • Long-Range Engagements: The laser rangefinder and thermal imager enhance accuracy in these situations, allowing for precise shots at a distance.

Defensive Tactics:

  • Avoid Direct Confrontations: The Rooikat MTTD's light armour makes it vulnerable to enemy fire, so prioritize avoiding head-on engagements.
  • Utilize Terrain: Leverage hills, ridges, and other terrain features to conceal your position and ambush unsuspecting enemies.
  • Quick Retreats: If overwhelmed or outmatched, use the vehicle's speed to disengage and reposition to a more advantageous location.
  • Teamwork: Coordinate with teammates to create crossfires and maximize your damage output while minimizing individual risk.

Map Selection:

The Rooikat MTTD excels in open, rural maps with ample space for manoeuvring. Avoid urban maps with tight spaces and limited flanking opportunities, as these environments negate the vehicle's speed and manoeuvrability advantages.

Limitations:

  • Light Armour: The vehicle's primary weakness makes it susceptible to enemy fire and requires a cautious play style.
  • Terrain Sensitivity: Mobility is significantly hampered by uneven terrain, mud, snow, and sand, requiring careful route planning.
  • Poor Hill Climbing: The lacklustre power-to-weight ratio limits its ability to climb steep slopes or obstacles.
  • Limited Penetration: The GT-7 cannon struggles against the frontal armour of late-model Soviet MBTs, forcing flanking manoeuvres or targeting weaker areas.

By understanding the Rooikat MTTD's strengths and weaknesses, and adapting your tactics accordingly, you can maximize its effectiveness on the battlefield and achieve victory.

Pros and cons

Pros:

  • Autoloader mechanism offers reliable reload time
  • GT-7 cannon ballistics characteristics are competitive
  • The superb top speed of the Rooikat chassis remains
  • Equipped with features enhancing its combat capability: laser rangefinder, thermal imager, ESS and NVD
  • Crew location and good gun depression allow safer hull-down attacks

Cons:

  • Only 3 crew members
  • No secondary armament or coaxial machine gun
  • Mobility is heavily affected by uneven terrain, mud, snow, sand
  • Lacklustre power-to-weight ratio: struggles climbing slopes or rocks
  • GT-7 penetration is unreliable versus late Soviet MBT frontal armour as on T-72 (Family), T-80 (Family) or T-90A

History

The Rooikat Medium Turret Technology Demonstrator (MTTD) was a private venture to test the concept of a Rooikat-based 105 mm / 120 mm gun turret with an automatic loading system.

It used a regular production Rooikat hull with a completely new two-man turret. The loader/commander was positioned on the left side of the turret and the gunner was located on the right side, both in sunken positions allowing a low profile wedge shape for the turret where the crew was located. The main gun was in the centre, a 105 mm high pressure gun but it was intended also to test a 120 mm low pressure gun. The main gun was automatically loaded with ammunition from the turret bustle. An active protection system (APS) mock-up was located on the rear of the turret but was not functional. The Rooikat MTTD was only a demonstrator vehicle and never entered production.[1]

Media

Skins
Videos

See also

External links

References


Britain light tanks
A13  A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939
A15  Crusader II · Crusader "The Saint" · Crusader III
A17  Tetrarch I
IFV  Warrior · Desert Warrior (Kuwait)
Wheeled  Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11
Other  VFM5
South Africa 
SARC  SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr)
Ratel  Ratel 90 · Ratel 20
Rooikat  Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD
Other  Concept 3 · Eland 90 Mk.7
USA  Stuart I · Stuart III