XM800T

From War Thunder Wiki
Jump to: navigation, search
Rank VII | Premium | Golden Eagles
Challenger DS Pack
XM800T
us_xm_800t.png
GarageImage XM800T.jpg
XM800T
AB RB SB
7.7 8.0 8.0
Class:
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The Armored Reconnaissance Scout Vehicle XM800T is a rank V American light tank with a battle rating of 7.7 (AB) and 8.0 (RB/SB). It was introduced in Update "Seek & Destroy". It was in essence the predecessor to the M2 Bradley.

General info

Survivability and armour

Armourfront / side / back
Hull25 / 25 / 19
Turret25 / 25 / 25
Crew3 people
Visibility83 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

  • Aluminum alloy 7039
Armour Front (Slope angle) Sides Rear Roof
Hull 25.4 mm (47-74°) Upper glacis
25.4 mm (0-44°) Lower glacis
25.4 mm Top
25.4 mm Bottom
19 mm 19 mm
Turret 25.4 mm (6-62°)Turret front
15 mm Gun mantlet
25.4 mm (43-68°) 25.4 mm 19 mm
Cupola 19 mm (cylindrical)

Notes:

  • Tracks and suspension wheels are 15 mm thick

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB99 / 48 km/h
RB and SB89 / 43 km/h
Number of gears8 forward
4 back
Weight8.6 t
Engine power
AB544 hp
RB and SB285 hp
Power-to-weight ratio
AB63.3 hp/t
RB and SB33.1 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 99 48 8.6 442 544 51.4 63.26
Realistic 89 43 252 285 29.3 33.14

Modifications and economy

Repair costBasic → Reference
AB3 267 → 4 456 Sl icon.png
RB3 832 → 5 226 Sl icon.png
SB4 877 → 6 652 Sl icon.png
Total cost of modifications88 100 Rp icon.png
145 500 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 160 / 200 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
165 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
185 Ge icon.png
Mods new tank break.png
Brake System
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
185 Ge icon.png
Mods new tank filter.png
Filters
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
350 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
5 900 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png
Mods new tank engine.png
Engine
Research:
5 900 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
5 800 Sl icon.png
165 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 700 Rp icon.png
Cost:
6 600 Sl icon.png
185 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
350 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
20mm_Oerlikon_AP_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
20mm_Oerlikon_HE_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
165 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
185 Ge icon.png
Mods airstrike.png
Airstrike
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
185 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
350 Ge icon.png
Mods art support.png
Artillery Support
Research:
5 900 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png
Mods scouting.png
Improved optics
Research:
5 900 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
20mm_rh202_APDS_ammo_pack
Research:
5 900 Rp icon.png
Cost:
9 500 Sl icon.png
270 Ge icon.png

Armaments

Main armament

20 mm M139 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition500 rounds
Belt capacity500 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 050 shots/min
Vertical guidance-20° / 65°
Main article: M139 (20 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

20 mm M139 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 500 (125) 1,050 -20°/+65° ±180° Two-plane 85.7 __._ __._ __._ __._ 10.4 _.__ _.__ _.__
Realistic 53.5 __._ __._ __._ __._

Ammunition

  • Default: HVAP-T · HEI-T*
  • AP, 20 mm: HVAP-T · HVAP-T · HVAP-T
  • HE, 20 mm: HEI-T* · HEI-T* · HEI-T*
  • DM63: APDS · APDS · APDS

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HVAP-T 57 53 37 24 15 10
HEI-T* 6 6 4 3 3 3
APDS 66 61 45 31 21 14
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HVAP-T 1,100 0.11 - - - 66° 70° 72°
HEI-T* 1,054 0.12 0.1 0.1 27.2 - - -
APDS 1,150 0.13 - - - 75° 78° 80°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
4 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition2 000 rounds
Belt capacity100 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate651 shots/min
Main article: M60D (7.62 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm M60D
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 2000 (100) ___ __° __°

Usage in battles

In realistic battles, the XM800T is a quick but not so agile scout flanker. It is great to move quickly along a flank, mark enemies, and send well placed side shots to light vehicles. The reverse acceleration isn't great stock; so choose your cover carefully until the vehicle is completely modified. Try to avoid any head on brawls, you will lose even against something like a BMP. As anti-air the higher fire rate is helpful, but you will have better luck sticking to helicopters as targets instead of any jets at this BR.

Pros and cons

Pros:

  • Respectable top speed
  • High fire rate
  • 3 Crew members
  • Has access to a stabilizer

Cons:

  • Tall
  • Slow stock reverse acceleration

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Devblog

In the summer of 1974, as part of the ARSV (Armored Reconnaissance Scout Vehicle) program to create a new command and reconnaissance vehicle to replace the M114, FMC Corporation presented a prototype of a new generation of scout vehicle on a tracked chassis for testing. Despite satisfactory performance, the tracked version did not meet the required weight limits and was not accepted for production. In total, FMC built 3 XM800T experimental prototypes, one of which was designed as a tank destroyer and equipped with a TOW anti-tank guided missile launcher.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Vehicles of similar configuration
Vehicles with similar weapon systems

External links


USA light tanks
LVT  LVT(A)(1) · ○LVT(A)(1) · LVT(A)(4)
M2  M2A2 · M2A4 · M2A4 (1st Arm.Div.)
M3/M5 Stuart  M3 Stuart · M3A1 Stuart · M3A1 (USMC) · M5A1 · M5A1 TD · ▃Stuart VI (5th CAD)
M22 Locust  M22
M24 Chaffee  M24 · M24 (TL)
M18 Hellcat  M18 GMC · M18 "Black Cat" · Super Hellcat
M41 Walker Bulldog  M41A1
M551 Sheridan  M551 · M551(76)
M3 Bradley  M3 Bradley · M3A3 Bradley
Wheeled  M8 LAC · T18E2 · M1128 · M1128 Wolfpack
Other  M8A1 GMC · T92 · T114 · HSTV-L · CCVL · XM8 · XM800T · AGS