Zrinyi I
Contents
Description
The 44M Zrinyi I is a premium gift rank III Italian tank destroyer with a battle rating of 4.0 (AB/RB/SB). It was introduced during Update "Danger Zone" as a reward for the 2022 Summer Quest event.
General info
Survivability and armour
The Zrinyi I has relatively average armour with 75 mm armour on the upper front plate. The upper front plate is only angled at 16 degrees, which makes it nearly flat. Like Semovente Italian tank destroyers, it has angled plates between the front and sides which are both 50 mm thick. The 50 mm corner plates make angling very difficult. On the sides it is 25 mm of armour. This is the same armour value on the lower hull. There are 35 mm and 13 mm of armour protecting the lower part of the tank. The weakest part of the tank would be the sides, so it's suggested to keep them from enemy view. The modules are mostly situated in the back, so they have a lesser chance of being hit and damaged. Like the German StuGs, the Zrinyi has its crew besides the cannon. It has two crew members on each side, which means if you get hit in one side, you will still have two crew members left to man the cannon and drive the tank. The transmission is not in the front to absorb spall and shrapnel like it does on the StuG, making you more vulnerable to hits in that area. At its BR, the Zrinyi's armour is not adequate to face enemy fire.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Superstructure | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 44 | 44 | 22 | 369 | 496 | 16.77 | 22.55 |
Realistic | 41 | 41 | 230 | 260 | 10.45 | 11.82 |
Modifications and economy
Armaments
Main armament
75 mm 43.M | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -8°/+25° | -12°/+10° | N/A | 12.3 | 17.1 | 20.7 | 22.9 | 24.4 | 7.67 | 6.79 | 6.25 | 5.90 |
Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
43.M pancelgranat | APCBC | 145 | 143 | 130 | 116 | 104 | 93 |
43.M repeszgranat | HE | 10 | 10 | 10 | 10 | 10 | 10 |
43.M pancelrobbantogranat | HEAT | 80 | 80 | 80 | 80 | 80 | 80 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
43.M pancelgranat | APCBC | 770 | 6.8 | 1.2 | 14 | 28.9 | 48° | 63° | 71° |
43.M repeszgranat | HE | 550 | 5.74 | 0 | 0.1 | 686 | 79° | 80° | 81° |
43.M pancelrobbantogranat | HEAT | 550 | 4.4 | 0.05 | 0.1 | 872.1 | 62° | 69° | 73° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
40 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Additional armament
Wgr.41 Spr rocket | |||
---|---|---|---|
Capacity | Vertical | Horizontal | Stabilizer |
6 | 0°/+10° | N/A | N/A |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Wgr.41 Spr | Rocket | 27 | 27 | 27 | 27 | 27 | 27 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Wgr.41 Spr | Rocket | 340 | 34.15 | 0 | 0.1 | 2,150 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
6 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Highly effective main gun capable of knocking out most tanks at its BR
- High gun depression allows stronger protection when firing over hills
- Incredible mobility, with the a reverse gearbox giving it the same speeds in reverse as forwards
- Quite short, making enemies less likely to spot or hit you
Cons:
- With only 75 mm of frontal protection, armour is generally ineffective in direct frontal engagements
- Rocket launchers can be detonated by about any weapon when still loaded, which leads to an ammo rack detonation
- Lacking a turret limits effectiveness in many scenarios
- No machine guns
- Lacks an APCR shell, which may cause problems fighting certain heavily armoured vehicles
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Italy tank destroyers | |
---|---|
Italy | |
M41 | 75/18 M41 · 75/32 M41 · 90/53 M41M |
M42 | 75/34 M42 |
M43 | 105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43 |
Wheeled | Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501 |
Other | L3/33 CC · 47/32 L40 |
Germany | ▄StuG III G |
USA | M36B1 · ▄M109G · M113A1 (TOW) |
Hungary | |
Zrínyi | Zrinyi I · Zrinyi II |
USSR | ◔2S1 |
Italy premium ground vehicles | |
---|---|
Light tanks | L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO |
Medium tanks | M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G |
M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA) | |
Heavy tanks | Tigris |
Tank destroyers | Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I |